Tower of Trample [v1.18.0.4 + Standalone Floor 10]

Click here to Support F95zone.games(we need you to survive)

Overview:
Tower of Trample is an ongoing game about saving your friends from a bunch of vicious villainesses. They will stop you with their wicked femdom-oriented wrestling moves. You will stand against their despicable humiliation and fight your way to the top of the tower. Updates are released on a monthly basis. One villainess will be added in every update.
(from the developer page on Patreon)

Thread Updated: 2024-09-01
Release Date: 2023-08-31
Developer: Bo Wei Patreon & Koda Patreon
Censorship: No
Version: 1.18.0.4
OS: Windows
Language: English
Wiki: Tower of Trample
Other Games: HeelfallBo Wei Collection
Genre:

2DCG, Adventure, Big ass, Female domination, Male protagonist, Humiliation, Handjob, Footjob, BDSM, Big Tits, Fantasy, Corruption, Mind Control

Installation:

1- Download and extract to desired location.
2- Click on “executable_name.exe” to start playing.

Changelog:

2024-09-01:
Added Standalone Floor 10
2024-04-30
Added Swan And Crow Part III Standalone

v1.18.0.4
N/A

v1.17.3

  1. Claus Part I
  2. ============
  3. – Entering the Cozy Cabin now adjusts Window Tint
  4. – After finding the Bell Collar, you will be pinged to submit to Miss Claus until you reach the Happy End
  5. – The Part II hook can now also occur upon loading in or immediately after the Happy End
  6. – Fixed bug gating Kiss prizes behind Mistletoe Maze progression
  7. – Fixed similar bug skipping Claus’ explanation of her Kiss prizes
  8. Claus Part II
  9. =============
  10. – Added hints upon repeatedly failing the Shoe Forest
  11. – Added additional hints for the Jester shoes specifically
  12. – Star painting now shifts much more obviously
  13. – Star map graphics now display above fog border effect
  14. – Added constellation lines to make actual path more obvious
  15. – Chimney Maze now gives 15 (from 11) seconds by default
  16. – Slightly adjusted layouts to be more difficult to solve blindly
  17. – Added hints to look for map/air-filter when failing maze
  18. – Boxes in the shoe game will drop much more quickly after winning once
  19. – Fixed the shoe game not telegraphing its current difficulty level (lives, etc.)
  20. – Fixed higher shoe game difficulties being unlockable before you first win
  21. – After being collared then freed at least once
  22. – Can now collar yourself at will in the entrance
  23. – Exit spot in the tree becomes visible if not yet discovered
  24. – Added some dialogue to allude to this on first game-win uncollar
  25. – You can now Sleep during the day (progresses to Night)
  26. – You can now Nap at night (moves Claus between Chair and Bed)
  27. – Miss Claus now sometimes relaxes by the fire at night
  28. – Allows erasure of Charm status without moving to day
  29. – Allows viewing ero scenes with night-tint
  30. – Fixed 3rd Sole and Ass Worship scenes not erasing Charm
  31. – Added milestones (two free levels) after first two Giant Presents

v1.17.2

  1. – Yuletide can now extinguish fireplaces (it is not consumed)
  2. – Added hint if ??? is selected at fireplaces
  3. – Adjusted “Sleep” to subtract more from punishment timer (3 minutes from 1)
  4. – Adjusted “Nap” to change the painting
  5. – Adjusted night-time punishments to always puppify if viable
  6. – Gifts of Hearth and Winter are now capped at 20 points
  7. – Fixed bug blocking certain ero content (hint: worship feet and get bell-collared)
  8. – Fixed the first and second Giant Present scenes being skipped in some cases
  9. – Fixed “Poison” reward from Shoe Game not playing scene
  10. – Fixed Shoe Game occasionally requesting same attribute twice
  11. – Fixed a certain shoe not spawning in the game
  12. – Fixed vignette population for final Giant Present scene
  13. – Based on Shoe Game interaction; old saves will need to play more
  14. – Fixed crash after repeated Puppy punishments
  15. – Fixed a certain door being left open causing some crashy side-effects
  16. – Fixed Mistletoe Maze (Part I) being locked even after Claus returns to her Cabin
  17. – Exit Claus’ Chambers (Part II) again to fix for old saves
  18. – Fixed some minor sprite/portrait/etc. issues

v1.17.0
– Claus Part II has been added
– Accessed by entering her Cozy Cabin after getting her Happy End from Part I
– If Lily is not your Master, a stock of Frozen Potions is recommended
– Minor back-end/system changes

v1.16.2.1

– Adjusted combat UI to take less space and show more statuses
– Inflated version number due to a publishing flub by Bo (lol)
– Fixed some contextual skills (eg. Swan stare) not going first
– Slightly reduced lag from some VFX (still investigating)
– Various typo fixes

– Added bonus rewards upon certain milestones
– First Victory/S-Rank against most foes (EXP)
– (Dr. Swan is exempt as she is not a villainess)
– (Old saves will need to redo S-ranks due to new tracking)
– Various optional events
– Redeem Lily (EXP)
– Karen “Good End” (Full Level)
– Complete Claus Maze (Full Level)
– Escape The Crow (Resolve Skill or Full Level)
– Jessica Mirror Fix (EXP)
– This should normalize levels and reduce grind somewhat
– Early floors may need buffs to compensate
– Balance feedback is always welcome

– [Grab Block] is now learned at Level 2
– Meant to introduce milestones, shouldn’t affect progression
– Also increased skill book cost to avoid accidents

– [Blaze Palm] is now learned at Level 5
– Shouldn’t affect progression due to milestones
– Can now crit (and still has an 80% damage variance; YEET)
– Will probably regret/retune this, but enjoy for now!

– Added [Focus], learned at Level 10
– Buffs ATK for next attack, stacking up to 3 times
– No time limit, but only works for one attack
– Lost when restrained (Stun, Grabs, etc.)

– [Insulation] tooltip adjusted
– No longer claims blanket stun immunity
– All stuns it doesn’t cover now use a different icon
– Please report any missed cases

– [Prayer] now heals a mix of flat and % Max HP
– Up to 100 HP at 100 TP
– Up to 60% Max HP at 100 TP
– Now has 4T Cooldown

– [Tide Wall] now buffs DEF for its duration
– Same stacking as Blue Potions

– [Mist Clone] code is now less janky, also adjusted balance
– Fix: Prevents damage outright rather than zany DEF trickery
– Fix/Buff: Now preserves Guard, Grab Block, and Insulation duration
– Nerf: Cost increased to 40 TP

– [Last Laugh] adjusted
– Buff: ATK increased to 30 (from 20)
– Buff: No longer affects AGI (mostly relevant for Potion speed)
– Fix/Nerf: Now properly slows all attacks
– Some otherwise-swift (eg. Ember) attacks may no longer go first
– [Twin Punch] and Defensive/Contextual skills still always go first
– Please report any jank (most likely with counter or contextual moves)

– [Abyss Strap] buffed
– Now ensures minimum 25 TP at battle start
– Now increases AGI by 20%
– (Still Preserves TP above 25 and has its hidden effect)

– [Duality] buffed
– Now also increases TP gain from damage taken
– (Still boosts TP upon failing QTEs)

Abyss Tent (Jessica)
====================
– Fixed Jessica saying you defeated her too early
– Fixed slave outfit not properly influencing some text
– Fixed room objects counting as scene when resisted
– Fixed room objects audio balance

– Meeting Jessica now only requires unlocking 6F
– (ie. defeat Lily once and go down any stairs)
– (You no longer have to actually enter 6F)

– Minor submission route adjustments
– Surrender truncated prior to first submission scene
– Submission scenes are now easier to trigger
– Only requires Inverted Space to have been used, not active
– No longer cancelled when Surrendering
– Must still be wearing Jester Set
– Adjusted bare foot room scene unlock
– Must lick feet or socks three times
– Can be from surrender or loss service
– May need to be re-unlocked due to new tracking
– Made mirror shards more obvious in Mirror Room

– Minor combat balance adjustments
– Slightly nerfed ATK and DEF at levels 1 and 2
– Level 3 has same stats as 1.16.0
– Jessica no longer has artificially low AGI
– 25/35/45 at levels 1/2/3
– Be careful on her counter turns!
– Ballbusting attacks now deal fallback %MHP damage
– 5% MHP per kick for multiple kicks
– 30% MHP for knee strike
– Still uses ATK/DEF formula instead if that result was higher
– Final damage is still affected by Guard (ie. 2.5%/kick or 15%/knee)

– Adjusted arousal (heart debuff) in battle
– Seduction is now less of an automatic loss
– Fix: No longer applies debilitating Swan debuff
– Nerf: No longer automatically applies a heart stack
– Nerf: Heart stack increases much less quickly during animation
– Buff: Breaking seduction now requires a QTE, however
– Sniffing her pits/soles can now be avoided (QTE)
– Added potential heart stack to her Scissor/Thigh holds
– Maxed stack now results in cum loss
– Similar effect of holding pantyhose
– Mostly flavor change as max stacks was already deadly

– Added some combat variations to Jessica
– Added some flavor text to Ballbust attacks
– Added additional flavor/qte to Armpit and Face Trample
– New Heavy Attack after room panties scene
– New Scissor hold followup after room panties scene
– New Thigh hold followup after room trample scene
– Various aesthetic tweaks

– Added combat variations when mind-broken (her slave and in outfit)
– Ballbust can now loop up to ~20 kicks
– Seduction can occur earlier and requires QTE to decline
– Different oufits cause a different penalty
– Sissy/Clown/Cowl = cannot stop looping ballbust
– Puppy = cannot decline seduction
– Gimp = cannot resist pit/sole sniff

– Added some scene replay to Jessica’s [Talk] after full submission

– [Invisible Silk] will now always drop on first S-Rank
– Should help telegraph that it’s in the drop pool
– (Drop rate otherwise unchanged)

– Added [Cloud Bandage] and [Abyss Bandage] to crafts
– Essentially potions that purely restore % Max HP
– Will be more effective than Potions A/B at high levels
– Potions A/B remain more effective at low levels

– [Jester Shoes] text change
– AGI reduced to 101
– Aesthetic change only (you’ll still out-speed Jessica)

6F South (Swan/Crow)
====================
– Fixed materials not being consumed when upgrading Fume Hood
– Fixed crash when licking The Crow’s boots via Omega potion
– Completing the Fume Hood now requires consulting Swan
– (Due to potential early Copper from Jessica)

– Nerfed The Crow’s fortify/sharpening bonuses
– Bonuses are now soft capped based on her EX level
– Initial cap (ie. before escaping) is 10 at EX 0
– Bonuses beyond the cap decay by 1 each night
– Scaling reduced to 2% per point (from 3%)
– Bonuses can now be reset after reaching 1 Flame
– Accessed via Sword/Armor piles above her booze

v1.16.0.1
Fixes
=====
– Fixed Jessica giving no EXP
– Fixed conditionals for Jessica room objects and combat moves
– Fixed getting additional Pantyhose from room scene
– Fixed frozen black screen upon loading
– Attempted fix for crash in seduction moves (Blowjob, Breast Smother, etc.)
– Fixed exiting mirror room prematurely
– If you left early, lose during Inverted Space again to replay the sequence
– Fixed equipping Jester Set outside of Jessica’s floor
– Fixed unequipping Jester Set on her floor while her slave
– You can still remove it by leaving and come back
– Fixed crash after crafting Last Laugh
– Fixed Surrender not dealing enough damage
– Fixed incorrect image in room Panty scene
– Fixed Jessica super move being unstoppable in Inverted Space

Changes
=======
– Jessica will no longer re-Invert at high hp
– Invert can no longer be “skipped”
– Polished and adjusted a few of Jessica’s moves
– Reduced duration of Inverted Space
– Increased Invisible Silk drop rate
– Increased EXP from The Crow

Jessica
=======
– To meet Jessica:
– Enter Floor 6
– Walk back downstairs and speak with Gerald
– Most of Jessica’s sub path requires beating her twice
– She will unlock a new move (Inverted Space)
– Losing to that move progress her sub path
– She has other neat stuff :)
– Special thanks to 991J for many icons/sprites in this update!

v1.16.0
N/A

v1.15.3.3
– Fixed crash in Swan prior to unlocking her second Poison
– Fixed Swan prematurely asking you to research naked
– Fixed being unable to become Lily’s apprentice if you refuse the first time
– Fixed some misdirected conditionals when drinking from Crow’s water bowl

v1.15.3.2
================
– Fixed Lily “Ceremony” linking to “Temptation”
– Fixed Lily still being lecturable after becoming her apprentice
– Fixed Dr. Swan not attacking after using the original version of her Poison
– Fixed some visual errors when replaying Lily’s Apprentice Dream or Loss scenes
– Increased chance of Dr. Swan using her updated Poison to 70% (from 40%)
– Increased change of Dr. Swan using her box hold to 66% (from 50%)
– Increased HP threshold at which Dr. Swan will use her Poisons to 40% (from 25%)
– Fixed Crow EX HP not resetting between fights, resulting in permanent escalation
– Fixed certain saves being unable to change into Puppy Gear on 5F despite meeting requirements
– Typos etc.

v1.14.5
– (6.5F) Disabled items during Dr. Swan’s phase transition
– (6.5F) Fixed crash when using Unknown potion on other floors
– (6F) Disabled items during a certain battle sequence
– (5F) Fixed crash in Cobra’s 3rd “Game”
– (Hopefully) Fixed root cause of recent Cobra and Khulan crashes
– Please report any new issues in previously stable scenes
– Fixed crash in Crafting menu

v1.14.3

– (6.5F) You can no longer exit the south wing at night
– (6.5F) Dr. Swan now continues to counter in phase 2 of her battle
– (6.5F) Added Potion K interaction for Dr. Swan
– (6.5F) Fixed crash after Dr. Swan button-mash sequence
– (6.5F) Fixed Dr. Swan attempting to use potions with none left
– (6.5F) Fixed Dr. Swan providing no EXP (still provides none on Surrender)
– (6.5F) Fixed Dr. Swan being named ??? in battle after Skipping Intro
– (6F) Fixed 6F South key temporarily being in the wrong location
– (6F) Fixed incorrect Craft dialogue with John
– (5F) Added submissive intro text and portrait at Enslavement 3/3
– (5F) Fixed crashes and other bugs involving Cobra tributes
– (5F) Cobra now drains levels as EXP, mitigating some exploits
– (4F) Fixed crash in one of Khulan’s victory reward scenes
– (3F) Fixed Eliza’s face not displaying in her gear-change scenes
– (2F) Fixed some images appearing offset in various scenes
– (1F) Fixed issue with Scarlett’s title on old saves
– Fixed stat-gain consumables reducing current HP/MP in some cases
– Crafting menu now hints at unlockable recipes

ToT 1.14.25

– Fixed crash from entering 6.5F for the first time

ToT 1.4.2

– Fixed soft-lock during the intro cutscene

– Fixed soft-lock when text-skipping in some situations

– Fixed crash when exiting the floor after combat in some cases

– Fixed some new items lacking v/SFX on use

– Added [Name Change] to the save file provided with the release
– A lore-friendly public means of changing your name will be added later

ToT 1.11.2 Hotfix

6F

  • Winning money-wager battles now always increases the difficulty by at least 1
  • Fixed black screen after puppy-wager battles
  • Fixed bug causing “mulligan” to only be offered once ever
  • Various minor bug and visual fixes

Balance

  • Adjusted battle scoring to value enemy level more highly
  • Should ease achieving higher ranks when losing (notably A-Rank when losing EX battles)

ToT 1.11.1 Hotfix

6F (Bugfixes)

  • Completely recoded Karen’s position/movement handler
    • Karen’s position now alternates between Throne, Cell, and Bedroom more consistently
    • Karen’s room scenes are now much more straightforward to unlock
    • Her throne now gives hints on where to look for her when she’s absent
    • Her bedroom now only goes on “cooldown” when you get kicked out
  • Fixed black screen bug from entering 6F after using Naga Pearl
  • Fixed floating text appearing at the edges of the bedroom
  • Fixed soft-locks during Peeping and Sock (Repeat) scenes
  • Fixed soft-locks during Storage Room Boot scenes while Karen was in Tyler’s cell
  • Fixed soft-lock during ending from specific saved/broken monk combinations
  • Fixed various issues with Blake after the floor is complete
  • Fixed various means by which Karen would return after the floor is complete

6F (Balance)

  • Increased Karen’s DEF to make it clearer that she is unbeatable
  • Karen’s first encounter now provides the following hints:
    • ATK and DEF are irrelevant (she deals %MHP damage + a small stacking flat damage)
    • Insulation will not defend you from all forms of Stun
    • Grab Block will not defend you from all forms of Grab
  • The icon for being trapped in Karen’s combo-chains is now distinct from being stunned by Electric moves
  • Karen will now give you a sort of “head start” after you lose 3 times in a row
  • Karen will now give you a sort of “mulligan” during Hostage challenges

[*]Offered (once) during the first chain she catches you in below 50% HP
[*]Accepting will break the chain early and reset her cycle
[*]Declining will give you 50 TP for your courage
[/list]
[*]You will now be informed when you reach the survival objective
[*]Added ability to attempt to end the battle when the survival objective is met

  • Mostly aesthetic, avoiding the lewd loss screen for players not fond of Karen
  • May not work when challenging her for “lower stakes”~

[*]Potions now provide some additional %MHP healing to make the fight less difficult at high levels/mhp

  • Potions will probably be receiving a larger balance overhaul in the near feature

[*]John can now craft Herb C, Gold, Static Orb, and normal Potions
[*]Increased the maximum money-wager so exceedingly wealthy characters can participate
[*]Karen’s money-wager difficulty now increases proportionally to the money you win
[*]The Skull Helmet has been nerfed slightly but now sells for considerable gold
[*]Thunder Fist can now be acquired from the “Good End” by speaking with Blake
[*]Thunder Fist has been adjusted to consume Insulation (if available) for 30% extra damage
[/list]

6F (Known Issues)

  • Karen’s position may be incorrect upon loading old saves; exit and re-enter the floor
  • The money-wager difficulty can get comically/impossibly high; this is working as intended
  • Handling for Karen’s quests after completing the floor may still need some cleanup
  • Consequences for Karen’s puppy-wager are still incomplete

ToT 1.11.0 -The Reaper

6F

  • 6F has been added, accessible from 5F after defeating Lily once
  • There is quite a bit of content and three major outcomes to the events; multiple saves are recommended
    • When prompted by the game to save, it is especially recommended to use a new slot
  • The 6F villainess is a busy woman and isn’t always available
    • If you can’t find her or a way to get her attention, try leaving and coming back

4F

  • Fixed bug when escaping one of Khulan’s holds

2F

  • Additional fixes for cell boot object mispositioning
    • Leaving and re-entering the floor should fix it for everyone else.
  • Adjusted “Sniff” in Yvonne’s boot minigame
    • Will no longer make additional Lust/Disgust exchanges if Lust would be capped
      • Should make Bootlicker II more intuitive to complete
    • Maxes Lust regardless of Disgust at Bootlicker III
      • No affect to win-routes, just easier to make a mess if you’re into that

ToT 1.10.3 Final Notes

This release does not contain 6F!
6F will be released by 00:00 Dec 6 Hong Kong time.

Halloween

  • Fixed it being impossible to “win” Lady Cobra’s event in Puppy Gear
  • Reduced “treats” from Eliza, Khulan, Cobra, and Lily to compensate for balance changes (see below)

5.5F

  • (Meta) “Sanctum” renamed “5.5F” for changelogs
  • Fixed Lily Level 2 and dependent content (Fast Travel, Halloween) not unlocking under some circumstances
  • Fixed bug in Lucky Bonus RNG

5F

  • Reduced Lady Cobra’s base ATK somewhat to allow under-geared players to see more of the fight
  • Successful QTEs against Lady Cobra’s drain skills now trigger [Counter] instead of [Strike]
    • [Counter] deals less damage than [Strike] but generates more TP

4F

  • Buffed Khulan’s base stats (arguably a bug fix as they were unintentionally very low)
  • Buffed Khulan Level 3 to buff herself twice when buffing
  • Buffed Khulan EX to buff (once) or heal each turn in addition to her attack
  • Khulan’s booty-trap loss-scene can now be skipped after the first viewing (menu for this is placeholder)
  • Adjustments to Khulan’s meal/cauldron mechanic
    • Sabotaging her meal now provides extra loot when winning and persists across multiple battles
    • Multiple ingredients can be added to widen the pool and increase the frequency of meal-based attacks
    • Her meal/cauldron can be cleansed (reverts sabotage) with [Herb A]
    • Meal-based attacks now deal a mix of %HP damage (based on Dignity), %MaxHP damage, and MaxHP reduction
    • Added more explicit warning text to each cauldron ingredient
  • Fixed [Counter] (on successful Intercept QTE) dealing Thunder (and thus negligible) damage

3F

  • Eliza buffed slightly at all levels to compensate for balance changes
  • Added new weapon craftable from Aarav to bridge gap between Iron (1F) and Gold (4F) swords
  • Fixed Sea-Splitter recipe to require Crystal Ice (S-Rank Material) rather than Ice Block (A-Rank Material)

2F

  • Yvonne buffed slightly at all levels to compensate for balance changes
  • Fixed and enabled the locked event
  • Made it clearer that only Scarlett and Eliza can actually bail you out
  • Various adjustments to the expansion minigame to make it less tedious:
    • Bootlicker level bonuses adjusted
      • Each level now gives 2 ATK and DEF (will be added to previous saves on load)
      • Lust and Disgust cap increases moved around and adjusted
      • Cumming now removes all Disgust regardless of level
    • [Sniff] now trades 2 Disgust for 2 Lust from the start
      • Up to 4/6 Disgust for 4/6 Lust at Bootlicker I/III respectively
      • Will only trade for as much as you need
    • [Lick] removes all Cum in one action at Bootlicker II
    • New action, [Surrender] available if the boots have Cum on them
      • Ends minigame (in your loss) regardless of remaining Time
    • New action, [Kiss] unlocked at Bootlicker I
      • Lowers Disgust and Lust by 1, increased to 2 at Bootlicker III
    • New action, [Worship] unlocked at Bootlicker II
      • Removes 4 Dirt for 6 Disgust and 3 Time
      • Can be used as a “finisher” even at <3 Time
    • New action, [Polish] unlocked at Bootlicker III (replaces [Surrender])
      • Removes 4 Dirt for 0 Disgust and 3 Time
      • Usable only after licking up Cum
      • Currently just a flavor option (all boots can now be without cumming)
  • Added reset-orb (similar to Lily) in case people want to replay with the changes
    • Both Lily and Yvonne’s orbs will be removed in the first non-hotfix patch after 6

1F

  • Scarlett will now (constructively) roast you until you beat her the first time as a sort of pseudo-tutorial
  • Scarlett levels 2 and 3 buffed slightly to compensate for balance changes
  • Added new weapon craftable from Keith to smooth progression for new players
  • Fixed Keith’s recipe menu not fully displaying while he was caged
  • Fixed being able to leave 1F without freeing Keith

Balance

  • Increased time to complete Combat QTEs (0.3s) to make high difficulty QTEs more managable
  • Enemy HP evaluation now takes enemy healing into account (in player’s favor)
  • All types of Weapon and Armor have been generally buffed
  • Stat-boost consumables (eg. Lava Potion) have been adjusted
    • Boost increased from 1 point to 1-point-per-level, up to 5
      • eg. Lava Potion grants 1 ATK at level 1, 3 ATK at level 3, 5 ATK at level 5, and 5 ATK at levels 6+
    • Boost from external sources (except Equipment) capped at 3x current level per stat
      • eg. At level 5 with 14 bonus ATK, Lava Potion will only provide 1 more ATK
      • eg. At level 10 with 30 bonus DEF, Frozen Potions can no longer be consumed
    • Stat-boost consumables will not be consumed if they will have no effect
    • Stat-boost consumables with different caps/details/etc. may be added in the future
  • Various adjustments to accelerate leveling
    • Increased Base EXP gain from challenging (win or lose) all bosses
    • Increased EXP bonus from defeating bosses with the following formula
      • Victory: +40% of Base EXP
      • A-Rank Victory: +70% of Base EXP
      • S-Rank Victory: +100% of Base EXP
      • EX-Mode Victory: +200% of Base EXP
    • Early levels in general should progress faster as a result
  • Game balance and progression pacing is an ongoing process

Plans (Koda)

  • (Balance) Lily’s swingy and inconsistent difficulty
  • (Balance) Method to avoid QTEs entirely for players with disabilities / laggy computers
  • (Balance) More immersive progression method than bullying Scarlett for Volcano Ash
  • (Ero) Some loose ends / minor details re. Lady Cobra and Yvonne
  • (Ero) Upcoming major story villainess/floorToT 1.10.3 Prelim Notes

  • This release does not contain 6F!
    6F will be released by 00:00 Dec 6 Hong Kong time.
    Halloween

    • Fixed it being impossible to “win” Lady Cobra’s event in Puppy Gear
    • Reduced “treats” from Eliza, Khulan, Cobra, and Lily to compensate for balance changes (see below)
  • 5.5F

    • (Meta) “Sanctum” renamed “5.5F” for changelogs
    • Fixed Lily Level 2 and dependent content (Fast Travel, Halloween) not unlocking under some circumstances
    • Fixed bug in Lucky Bonus RNG
  • 5F

    • Successful QTEs against Lady Cobra’s drain skills now trigger [Counter] instead of [Strike]
      • [Counter] deals less damage than [Strike] but generates more TP
  • 4F

    • Buffed Khulan’s base stats (arguably a bug fix as they were unintentionally very low)
    • Buffed Khulan Level 3 to buff herself twice when buffing
    • Buffed Khulan EX to buff (once) or heal each turn in addition to her attack
    • Khulan’s booty-trap loss-scene can now be skipped after the first viewing (menu for this is placeholder)
    • Adjustments to Khulan’s meal/cauldron mechanic
      • Sabotaging her meal now provides extra loot when winning and persists across multiple battles
      • Multiple ingredients can be added to widen the pool and increase the frequency of meal-based attacks
      • Her meal/cauldron can be cleansed (reverts sabotage) with [Herb A]
      • Meal-based attacks now deal a mix of %HP damage (based on Dignity), %MaxHP damage, and MaxHP reduction
      • Added more explicit warning text to each cauldron ingredient
    • Fixed [Counter] (on successful Intercept QTE) dealing Thunder (and thus negligible) damage
  • 3F

    • Eliza buffed slightly at all levels to compensate for balance changes
    • Added new weapon craftable from Aarav to bridge gap between Iron (1F) and Gold (4F) swords
    • Fixed Sea-Splitter recipe to require Crystal Ice (S-Rank Material) rather than Ice Block (A-Rank Material)
  • 2F

    • Yvonne buffed slightly at all levels to compensate for balance changes
    • Fixed and enabled the locked event
    • Added new tease to the Mistress bail-out options
    • Made it clearer that only Scarlett and Eliza can actually bail you out
    • Various adjustments to the expansion minigame to make it quicker (and hopefully more engaging):
      • Bootlicker level bonuses adjusted

        • Each level now gives 2 ATK and DEF (will be added to previous saves on load)
        • Lust and Disgust cap increases moved around and adjusted
        • Cumming now removes all Disgust regardless of level
      • [Sniff] now trades 2 Disgust for 2 Lust from the start
        • Up to 4/6 Disgust for 4/6 Lust at Bootlicker I/III respectively
      • [Lick] removes all Cum in one action at Bootlicker II
      • New action, [Surrender] available if the boots have Cum on them
        • Ends minigame (in your loss) regardless of remaining Time
      • New action, [Kiss] unlocked at Bootlicker I
        • Lowers Disgust and Lust by 2
      • New action, [Worship] unlocked at Bootlicker II
        • Removes 4 Dirt for 6 Disgust (effectively a faster, more efficient Lick)
      • New action, [Polish] unlocked at Bootlicker III (replaces [Surrender])
        • Removes 4 Dirt for 0 Disgust
        • Usable only after licking up Cum
    • Added reset-orb (similar to Lily) in case people want to replay with the changes
      • Both Lily and Yvonne’s orbs will be removed in the first non-hotfix patch after 6F
  • 1F

    • Scarlett will now (constructively) roast you until you beat her the first time as a sort of pseudo-tutorial
    • Scarlett levels 2 and 3 buffed slightly to compensate for balance changes
    • Added new weapon craftable from Keith to smooth progression for new players
    • Fixed Keith’s recipe menu not fully displaying while he was caged
    • Fixed being able to leave 1F without freeing Keith
  • Balance

    • Increased time to complete Combat QTEs (0.3s) to make high difficulty QTEs more manageable
    • Enemy HP evaluation now takes enemy healing into account (in player’s favor)
    • All types of Weapon and Armor have been generally buffed
    • Stat-boost consumables (eg. Lava Potion) have been adjusted
      • Boost increased from 1 point to 1-point-per-level, up to 5
        • eg. Lava Potion grants 1 ATK at level 1, 3 ATK at level 3, 5 ATK at level 5, and 5 ATK at levels 6+
      • Boost from external sources (except Equipment) capped at 3x current level per stat
        • eg. At level 5 with 14 bonus ATK, Lava Potion will only provide 1 more ATK
        • eg. At level 10 with 30 bonus DEF, Frozen Potions can no longer be consumed
      • Stat-boost consumables will not be consumed if they will have no effect
      • Stat-boost consumables with different caps/details/etc. may be added in the future
    • Various adjustments to accelerate leveling
      • Increased Base EXP gain from challenging (win or lose) all bosses
      • Increased EXP bonus from defeating bosses with the following formula
        • Victory: +40% of Base EXP
        • A-Rank Victory: +70% of Base EXP
        • S-Rank Victory: +100% of Base EXP
        • EX-Mode Victory: +200% of Base EXP
  • Early levels in general should progress faster as a result
  • Game balance and progression pacing is an ongoing process

Plans (Koda)

  • (Balance) Lily’s swingy and inconsistent difficulty
  • (Balance) Method to avoid QTEs entirely for players with disabilities / laggy computers
  • (Balance) More immersive progression methods than bullying Scarlett for Volcano Ash
  • (Ero) Some loose ends / minor details re. Lady Cobra and Yvonne
  • (Ero) Upcoming major story villainess/floor

ToT 1.10.2 -Yvonne Expansion + Halloween

Note -An event in Yvonne’s Expansion is currently disabled due to a bug, and will be hotfixed soon
Hotfixes

  • Fixed bug involving new saves
  • Fixed boots moving around cage on 2F and reset their position
  • Paying Bail now checks if you can actually pay
  • Fixed some small visual/sound bugs

ToT 1.10.0 Yvonne Expansion + Halloween

Seasonal

  • A special Key Item can be found on 5F after defeating Lily once
  • The item can be used from the menu in front of each boss to access her event
  • The item will not be consumed (the events are repeatable and not mutually exclusive)
  • The events require a minimum relationship with the boss; respective requirements below:
    • Lily: Redeem Her and possess the Naga Shard
    • Lady Cobra: Enslavement 1/3
    • Khulan: Taming 1/2
    • Eliza: Piety 5/5
    • Yvonne: —
    • Scarlett: Submission 4/4
  • Yvonne is too busy to join the festivities this year, but you’re welcome to ask~
  • (Albeit belated…) Happy Halloween!

Sanctum

  • Fixed Lily’s boots getting misplaced once unlocked (re-entering the room should fix them for old saves)
  • Fixed Affection changes displaying the wrong value (visual bug only, Affection is/was working as intended)

5F

  • Added text to better breadcrumb Cobra’s expansion, requirements below for reference:
    • Unlock Redeem Game 3 (5000 Tribute)
    • Reach Enslavement 1/3 (Sniff Pantyhose 9 times)
  • Meeting one requirement will now strongly hint towards the other
  • Meeting the Tribute requirement first will remove the 1-sniff-per-fight restriction from the Pantyhose
  • Cobra’s Dreams will now play immediately when unlocked rather than after the next battle
  • Fixed screen-tint after overdosing on Cobra’s shoes

2F

  • Added Yvonne expansion, unlocked by losing to her after freeing Howard
    • Note that defying Yvonne is a valid path through her expansion (rather than an opt-out)
    • An opt-out option is added to her main Talk menu partway through the expansion
    • Progression with other floor bosses can unlock some additional content for Yvonne
    • Friendly reminder that the game prompting you to Save usually indicates something
  • Added a new skill to learn, with some notes:
    • The method to acquire the skill is rather niche, but it will be unlockable elsewhere in the future
    • Like Prayer, the skill is mostly a utility/sidegrade, so don’t feel compelled to go hunting for it
    • The exact effect of the skill is pending and will likely be rebalanced

Other

  • Some events in this update disable the Menu; this is not a bug.
  • Various typo/visual/bug-fixes on all floors

ToT 1.9.4 Hotfix aka. Summer Cleanup

  • Actually fixed bug in Confidence Loss when skipping the Redeem Fail scene
  • Additional additional fix for EX mode persistence bug

1.9.3 Hotfix

  • Fixed additional bug with EX mode persisting
  • Fixed portraits photobombing repeat Latex scene
  • Fixed bug disabling Lily Talk under some conditions
  • Fixed bug causing Eliza to scold you for Fire attacks improperly

1.9.2 Hotfix

  • Fixed bug where losing to EX Lily or Khulan left EX active
  • Fixed bug where Khulan’s expansion was inaccessible
  • Fixed bug blocking Lily’s boots from functioning properly
  • Fixed bug with Fast Travel not being restricted properly
  • Bandaid for lingering Heartbeat/Screentint/etc.
  • Fixed minor UI bugs

1.9.1 Hotfix

  • Removed unintended sprite from Cobra’s walls
  • Fixed bug in Lily’s Talk option after Redeeming her
  • Fixed bug in Confidence Loss when skipping the Redeem Fail scene
  • Fixed infinite money bug involving Cobra

5F Story

  • Added scene for the first time you defeat Lily
  • Added additional Cobra dialogue after Lily’s Apprentice Ceremony
  • Note that the only requirement for the upcoming floor is defeating Lily once (like other floors)
  • (An additional cutscene for Redeeming Lily will be released with 6F)

Sanctum

  • Added Lily Mini-Expansion/Rework
  • Added (temporary) optional floor reset to play her rework without a starting new game
  • Lily’s Redeem status will be reset for old saves
  • Lily’s stats, menus, progression, etc. have been made more intuitive/organic
  • Lily’s Affection is now clamped between -3 and 3
  • Added “Nice” variations for some of Lily’s ero-scenes and other dialogues
  • Added an interactive item to the floor map, unlocked by offering Lily a particular item
  • You can now repeat Lily’s Offer scenes, unlocked by completing them all
  • Reaching 0 Confidence now adds the Confidence-Loss ero-scenes to her general post-loss scene pool
  • Redeeming Lily now adds the Redeem-Fail ero-scene to her general post-loss scene pool
  • Added Lily EX (see below for details on EX battles), unlocked after Redeeming her
  • Buffed Lily’s Redeem battle to match your stats (similar to an EX battle)
  • Various grammar edits and bugfixes

5F

  • Added Cobra Expansion, unlocked via her Pantyhose and Stat-Buy storylines
  • Added minor interaction to Cobra at minimum stats (Level/ATK/DEF at 1)
  • Added means to Tribute to Cobra without fighting her, unlocked via her expansion
  • Added means to repeat Cobra’s Venom Illusion scenes
  • Added Ancient Coin as an occasional “Lucky Bonus” to Cobra’s A-Rank Victory Reward
  • Buffed Cobra to “discourage” Grab Block when she has enough stats (“Level 2”)
  • Buffed Cobra’s Fire attacks when she has even more stats (“Level 3”)
  • Added Cobra EX, unlocked after getting S-Rank when fighting her
  • Added Fast-Travel/”Elevator” mechanic, found beside the Sanctum Portal after defeating Lily once

4F

  • Added Khulan EX, unlocked after getting S-Rank on Level 3

3F

  • Bandaid for bug where Piety failed to increase in some cases (please report if you encounter Piety increasing twice within one Church sequence)
  • Piety will update upon loading for old saves affected by the bug
  • Added Eliza EX, unlocked after getting S-Rank on Level 3
  • Eliza Supper Footjob can now be (essentially) repeated after finishing the Supper event line
  • Reduced base damage of her Thunder attack

2F

  • Rebalanced Yvonne in various ways as she was the most impacted by the Elemental adjustments (see below)
  • Yvonne’s Fire Tornado Kick scaling has been adjusted and now deals Fire damage
  • Yvonne’s Fire Skill level now caps at 20 (will be reduced to 5 for old saves)
  • Added new Footjob interactions for different Fire Skill levels
  • Added method to disable Fire Tornado Kick (for a price)
  • Yvonne’s Boot Seduction can now be avoided with a QTE and deals %hp damage
  • Buffed Yvonne Level 2 to “encourage” your boot-sniffing habit
  • Buffed Yvonne Level 3 to kick more when she kicks
  • Added Yvonne EX, unlocked after getting S-Rank on Level 3
  • Wind Tunic is now classified as an Accessory
  • Howard will now give you the Dojo Photo automatically upon freeing him

1F

  • Scarlett can no longer Miss or Evade (other enemies Miss/Evade as normal)
  • Slightly nerfed Scarlett Level 1
  • Fixed typo referring to 4/4 Submission as 5/5
  • Added Scarlett EX, unlocked after getting S-Rank on Level 3

Level EX

  • EX battles are an optional challenge mode where bosses are never at a stat disadvanage
  • Boss base stats are higher, further increased to match yours (where necessary), and finally boosted based on the boss’s EX level
  • EX battles provide a level evaulation of “EX”, which allows S-Rank to be achieved even without “A” in all evaluation categories
  • EX mechanics and rewards resemble their Level 3 (or otherwise “strongest”) incarnations
  • Winning EX battles provides extra gold (based on boss EX level) and permanently increases boss EX level
  • Losing EX battles provides the same rewards as Level 3 (although the inflated level evaluation makes A-Rank loss easier to achieve)
  • EX battles have unique BGM and Win/Loss text, but do NOT gate any story/progression/expansion/item/etc. content
  • You cannot Surrender during EX battles

Misc

  • Increased player attack accuracy (you will no longer Miss, but enemies can still Evade)
  • Equipment tooltips now indicate their Elemental defenses and weaknesses
  • Your exact Elemental defenses and weaknesses can now be viewed under Status
  • Various bugfixes and consequent balance tweaks involving Elemental attacks and resistance
  • Fixed bug where Fire Punch gave the enemy a buff
  • Fixed bug where Stun caused automatic QTE Success (you now automatically Fail, but the Stun is cleared)
  • Accessories for Floors 1-3 (Fire Cape, Wind Tunic, Water Cloak) have been adjusted
  • Added System Menu to adjust relative Sound Volume and Menu Tint
  • Added limited custom music track support (see Readme in the Audio\BGM folder)

Plans (Koda)

  • Yvonne Expansion (soon)
  • “Post-Expansion” content for various girls
  • 7F

ToT 1.9 -Summer Cleanup (9/13/2018)

5F Story

  • Added scene for the first time you defeat Lily
  • Added additional Cobra dialogue after Lily’s Apprentice Ceremony
  • Note that the only requirement for the upcoming floor is defeating Lily once (like other floors)
  • (An additional cutscene for Redeeming Lily will be released with 6F)

Sanctum

  • Added Lily Mini-Expansion/Rework
  • Added (temporary) optional floor reset to play her rework without a starting new game
  • Lily’s Redeem status will be reset for old saves
  • Lily’s stats, menus, progression, etc. have been made more intuitive/organic
  • Lily’s Affection is now clamped between -3 and 3
  • Added “Nice” variations for some of Lily’s ero-scenes and other dialogues
  • Added an interactive item to the floor map, unlocked by offering Lily a particular item
  • You can now repeat Lily’s Offer scenes, unlocked by completing them all
  • Reaching 0 Confidence now adds the Confidence-Loss ero-scenes to her general post-loss scene pool
  • Redeeming Lily now adds the Redeem-Fail ero-scene to her general post-loss scene pool
  • Added Lily EX (see below for details on EX battles), unlocked after Redeeming her
  • Buffed Lily’s Redeem battle to match your stats (similar to an EX battle)
  • Various grammar edits and bugfixes

5F

  • Added Cobra Expansion, unlocked via her Pantyhose and Stat-Buy storylines
  • Added minor interaction to Cobra at minimum stats (Level/ATK/DEF at 1)
  • Added means to Tribute to Cobra without fighting her, unlocked via her expansion
  • Added means to repeat Cobra’s Venom Illusion scenes
  • Added Ancient Coin as an occasional “Lucky Bonus” to Cobra’s A-Rank Victory Reward
  • Buffed Cobra to “discourage” Grab Block when she has enough stats (“Level 2”)
  • Buffed Cobra’s Fire attacks when she has even more stats (“Level 3”)
  • Added Cobra EX, unlocked after getting S-Rank when fighting her
  • Added Fast-Travel/”Elevator” mechanic, found beside the Sanctum Portal after defeating Lily once

4F

  • Added Khulan EX, unlocked after getting S-Rank on Level 3

3F

  • Bandaid for bug where Piety failed to increase in some cases (please report if you encounter Piety increasing twice within one Church sequence)
  • Piety will update upon loading for old saves affected by the bug
  • Added Eliza EX, unlocked after getting S-Rank on Level 3
  • Eliza Supper Footjob can now be (essentially) repeated after finishing the Supper event line
  • Reduced base damage of her Thunder attack

2F

  • Rebalanced Yvonne in various ways as she was the most impacted by the Elemental adjustments (see below)
  • Yvonne’s Fire Tornado Kick scaling has been adjusted and now deals Fire damage
  • Yvonne’s Fire Skill level now caps at 20 (will be reduced to 5 for old saves)
  • Added new Footjob interactions for different Fire Skill levels
  • Added method to disable Fire Tornado Kick (for a price)
  • Yvonne’s Boot Seduction can now be avoided with a QTE and deals %hp damage
  • Buffed Yvonne Level 2 to “encourage” your boot-sniffing habit
  • Buffed Yvonne Level 3 to kick more when she kicks
  • Added Yvonne EX, unlocked after getting S-Rank on Level 3
  • Wind Tunic is now classified as an Accessory
  • Howard will now give you the Dojo Photo automatically upon freeing him

1F

  • Scarlett can no longer Miss or Evade (other enemies Miss/Evade as normal)
  • Slightly nerfed Scarlett Level 1
  • Fixed typo referring to 4/4 Submission as 5/5
  • Added Scarlett EX, unlocked after getting S-Rank on Level 3

Level EX

  • EX battles are an optional challenge mode where bosses are never at a stat disadvanage
  • Boss base stats are higher, further increased to match yours (where necessary), and finally boosted based on the boss’s EX level
  • EX battles provide a level evaulation of “EX”, which allows S-Rank to be achieved even without “A” in all evaluation categories
  • EX mechanics and rewards resemble their Level 3 (or otherwise “strongest”) incarnations
  • Winning EX battles provides extra gold (based on boss EX level) and permanently increases boss EX level
  • Losing EX battles provides the same rewards as Level 3 (although the inflated level evaluation makes A-Rank loss easier to achieve)
  • EX battles have unique BGM and Win/Loss text, but do NOT gate any story/progression/expansion/item/etc. content
  • You cannot Surrender during EX battles

Misc

  • Increased player attack accuracy (you will no longer Miss, but enemies can still Evade)
  • Equipment tooltips now indicate their Elemental defenses and weaknesses
  • Your exact Elemental defenses and weaknesses can now be viewed under Status
  • Various bugfixes and consequent balance tweaks involving Elemental attacks and resistance
  • Fixed bug where Fire Punch gave the enemy a buff
  • Fixed bug where Stun caused automatic QTE Success (you now automatically Fail, but the Stun is cleared)
  • Accessories for Floors 1-3 (Fire Cape, Wind Tunic, Water Cloak) have been adjusted
  • Added System Menu to adjust relative Sound Volume and Menu Tint
  • Added limited custom music track support (see Readme in the Audio\BGM folder)

v1.8.2 -Lily Hotfix 2

  • Bandaid for bug where Keith vanishes
  • Fixed bug where Lily’s loss count didn’t increment
  • Fixed bug where Lily’s sprite disappeared in a story scene
  • Fixed bug where Gerald gave some freebie materials
  • Gerald’s crafting can now be unlocked by another method
  • Crafting Frozen Potion now requires Crystal Ice instead of Ice Block
  • Changing floors should now clear various image bugs

v1.8.1 -Lily Hotfix

  • Fixed bug in Lily’s Level evaulation
  • Fixed bug when Surrendering to Lily
  • Fixed bug related to Lily’s storyline progression

ToT 1.8 -5F Part 2 + Khulan Expansion Changelog

5F

  • Added 5F Part 2 boss and related events
  • Fixed bug in Lady Cobra’s level calculation

4F

  • Added Khulan expansion; her new content is accessible via winning/losing Combat
  • Saves with 0 Dignity will be reset to 4 Dignity; the “Natural Selection” scene has also been reset
  • Added Save prompts to certain scenes; as in most RPGs, this usually means you should tread carefully…

3F

  • Aarav will now provide hints on how Eliza’s fight works
  • Fixed bug where a scene would give more Piety more intended (intended max Piety is 5)
  • Fixed bug where Eliza’s Thunderbolt did Water damage
  • Saves with improper Piety should be updated automatically upon Load

1F

  • Fixed bug where Scarlett’s grapple moves would break automatically when Surrendering

v1.7.3 -Eliza Expansion Hotfix 3

Increased maximum number of Save Slots to 50

  • Save Slots now provide additional data
  • Adjusted Eliza’s initial menu to better breadcrumb her expansion content
  • Fixed bug where hiding spots weren’t blocked after Eliza appears during Hide and Seek
  • Fixed display bug during Eliza POV conversation
  • Fixed display bug where two Balwins existed during a small window of the 5F story
  • Removed debug event that was unintentionally left visible on 1F
  • Other minor visual/typo fixes

Tower of Trample 1.7 -Eliza Expansion

5F

  • Added teaser for 5F Part 2 (speak with Lily after completing 5F Part 1)
  • 5F Part 2 will be added in the next release (eta 6/30)

In this release:

  • Lady Cobra no longer gains levels from draining you if she is too far above you (you still lose yours, however)
  • Be warned that levels lost via the above scenario cannot be bought/won back
  • Fixed bug where a scene drained stats twice under certain conditions
  • Fixed bug where surrendering with Grab Block active caused a soft-lock
  • Fixed bug where Lady Cobra’s Level Rating was always C (it is now based on her stats)
  • Due to above fix, it is now possible to S-Rank Lady Cobra
  • Added S-Rank loot for Lady Cobra (can currently be sold for money, but may have other uses later~)
  • Puppy Gear can now be worn on 5F

4F

  • Khulan’s expansion will be added in the next release
  • Please be advised that it will reset Dignity (and the “Natural Selection” scene) due to reworks in her progression system

In this release:

  • Fixed bug where Khulan gave Eliza’s loss count
  • Prior to 0 Dignity, insulting Khulan in combat will now increase Dignity
  • Buffed Khulan’s higher difficulties to respond to Grab Block more effectively
  • Puppy Gear can now be worn on 4F

3F

  • Eliza expansion, adding substantial content and consequences to the Mini-Church events
  • The Mini-Church can now be entered from the Stone Door after your first visit (be careful~)
  • Buffed Eliza’s higher difficulties to take actions more quickly

2F

  • Fixed bug where portraits remained after speaking with Howard
  • (No I haven’t forgotten about Yvonne)

1F
(These are actually from the 5/16/2018 release, but as that had no log, I’ll put them here)

  • Submission requirements have been simplified (and generally lowered)
  • Submission increases are now telegraphed (like other progression stats, eg. Dignity)
  • Added “fail-safe” to progress “stuck” players’ Submission
  • Puppy Gear requirements for each floor have been simplified

Misc

  • Puppy Gear now provides hints about why it can’t be worn in various situations
  • Removed unused testing skills (eg. Reburn) and their skillbooks from the game
  • Fixed bug where Battle Evaluation always assumed maximum available difficulty
  • JP text for puppy sounds (eg. わんわん) is not a bug, but they will be romanized in the future to avoid confusion

Technical

  • Added toggle to hide dialogue box (RPGMaker “L” button; default “Q” on keyboards)
  • Adjusted script for handling portraits (please report if you see any mismatches, eg. Puppy Ethan while clothed, or vice-versa)
  • Added mechanism to update old saves (please report any weird behavior and be advised that a New Game will always be the most stable)
  • Nerfed BGM Volume (please report if you get ambushed by any resulting sound balance issues)

Plans (Koda)

  • My main focus is a new villainess who will appear soon-ish (eta Mid-Late Aug)
  • The next expansion will focus on Yvonne and Lady Cobra (no eta)
  • Additional scenes for previously expanded girls (no eta; probably piecemeal with other releases)

v1.52

Bugfixes

Offtopic comments should only be made on the ToT Offtopic Thread

DOWNLOAD
Standalone

Floor 10
GOFILEMEGAMIXDROPPIXELDRAIN

Swan And Crow Part III
GOFILEMEGAMIXDROPPIXELDRAINWORKUPLOAD

9F
FILESFMMEGAMIXDROPPIXELDRAIN
8F
GOFILEMEGAPIXELDRAINUPLOADHAVENWORKUPLOAD
GUIDE

Main Game
GOFILEMIXDROPUPLOADHAVENWORKUPLOAD

Extras: FAN SIGSFAN SIGS #2WALKTHROUGH
Narak8813 thanks for the link

Scraped ImageScraped ImageScraped ImageScraped ImageScraped Image