Straight!? [Revamp v0.12.1]

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Overview:
Straight!? is a work in progress visual novel that specifically focuses on mature gay themes. The story follows the main character, Zack, from his first day of college after meeting his new roommate, Braden.

In contrast to other games, this game relies heavily on dialogue and character development to tell the story of acceptance, friendship, and the existential journey as one comes of age. Frequent conversations and banter will give insight to the two main characters and move the story of their relationship forward. While there is sexual content, the story builds first–capitalizing on the teasing factor as we struggle along with the main character. Updates move the story forward episodically, simulating a serial novel as the story unfolds. This game is both heavy and thought provoking while having comedic moments. Game quality also increases as the game draws out. The dev had zero experience in the start and is learning with each update and addition to the team.

Thread Updated: 2024-08-14
Release Date: 2024-08-14
Developer: AarynLinktr
Censored: No
Version: Revamp 0.12.1
OS: Windows, Linux, Mac, Android
Language: English
Genre:

3DCG, Male Protagonist, Gay, Dating Sim, Romance, Corruption, Character Development, Slice of Life, Self Exploration, oral sex, anal sex, masturbation,

Installation:

1- Extract to desired location.
2- Click on “Game.exe” to start playing.

Changelog:

v0.12.1
-Updated corrected images
-Added 2 animations
-Typo corrections

v0.12.0
-Added first half of Chapter 6
-Added second audio channel for ease in overlapping more sound effects/music

v0.11.1
-Jordyn corrected 2 animations from my original copy. 1 had a slight flicker because I’m dumb and the other is just a better quality/smoother render

v0.11.0
-Added second half of Chapter 5

v0.10.1
-Typo fixes
-Fixed sound queuing issue during swim practice. The whistle should now play fully before Zack and Mikhail get out of the water.
-Chapter 1: The ending shower scene with Zack solo is now fully animated rather than using image disolves. Added animation and removed all unused static pics.

v0.10.0
-Added Chapter Select menu option to return to Main Menu
-Added first half of Chapter 5

v0.09.3
-End of Chapter 4 now has a “End of Part One” screen that signals the end of the first part of the story.
-Typo and image corrections

v0.09.2
-Typo fixes
-Fixed one dialogue box falsely attributed to Zack’s speaking aloud when it should have been internal monologue

v0.09.1
-Minor typos and sound fixes

v0.09.0
-Added second half of Chapter 4 to finish out Part 1 of the story

v0.08.2
-Typos fixes
-Fixed dialogue box in cafeteria that was incorrectly labeled as the wrong character

v0.08.1
-Minor writing polish and image adjustment

v0.08.0
– Image flips on cafeteria shots. This puts Braden on one side of the screen and Zack on the other to make it more aesthetic vs the old way where they were both on the same side of the screen.
– Added first half of Chapter 4 which was renamed from the original script
– Name of Chapter 1 has been changed from “roommates” to “Braden” given several other chapters are named after characters.
-Typo in Chapter 4 slide fixed
– I bet you’re surprised I fixed more typos. Thanks to everyone who sniffed them out for me <3

v0.07.2
-Spelling corrections
-Fixed incorrect image path from Chapter 3

v0.07.1
-Minor writing and sound changes
-Image and animation corrections

v0.07.0
-Typo fixes like usual– you’d think I’d actually get better at this but nope
-Added second half of Chapter 3

v0.06.4
-Moved some images in folders to reorganize
-Minor code clean-up

v0.06.3
-Fixed game breaking bug that jumped to the end from Chapter 2. Chapter 2 should now correctly lead to Chapter 3

v0.06.2
-Seriously can’t leave the script alone. more super minor dialogue changes

v0.06.1
-Writing polishing
-Fixed wet hair image and pool sky

v0.06.0
-Spelling and grammer fixes
-Added first part of Chapter 3 with new sounds and music
-Corrected 2 images that caused Zack to teleport in his bed when turning his head to talk to Braden
-Changed the name of Chapter 3 to “Mikhail” rather than the original title of “Caught.” Also changed the chapter quote for Chapter 3.

v0.05.1
-Spelling fixes
-Doctor coat image fixes

v0.05.0
-Corrected shower CGs where wall was mistakenly still present
-Finished Chapter 2, adding new music, sounds, and animations
-Corrected the stupid icon that somehow changed itself again and was killing Linux… ffs. IDK how you Linux folks do it
-Minor coding changes to eliminate over 200 lines by combaining things to make it more efficient

v0.04.2
-Typo fixes like always.
-The revamp will now work on Linux again. There’s been a bug in it for several months that has not allowed it to boot in Linux systems. Apparently, the new revamp game icon was too big. That was it. A big icon killed Linux (it was really big tho, I promise). It’s tiny now.

v0.04.1
-typo fixes
-few sound changes and additions
-Image corrections

v0.04.0
-Choice menus now have sounds associated with them for choices and hovering
-Fixed a few random CGs from the shower where the wall was appearing and disappearing

v0.03.3
-Minor writing change
-Added missing images

v0.03.2
-Sound edits and updated shower wall CGs

v0.03.1
– Updated CGs
– Few minor writing changes

v0.03
– Corrected several spelling and grammar errors
– Moved some pictures into isolated folders to help cut down on clutter
– Menu navigation now has sounds associated with it for clicking and mouseover
– Supporting the Project link will now redirect to linktree rather than just Patreon to give people more options to support

v0.02.2
– Corrected text line that incorrectly used Ernie’s name before he told anyone what it was.
– Reduced dorm lightswitch size, hence forth known as Baby Switch (doo doo doo doo doo doo)

v0.02.1
– Added new music track without lyrics during heat fixing scene
-Adjusted shower delay sound during Day One
-Variable volume changes on some scenes
-A few writing changes that I considered polishing things a bit

v0.02.0
-Added Credit and music to the intro and Game Title screen after the Prelude
-Few image folder changes to help organize for future images. Some images were renamed

v0.01.4
-Few random writing changes

v0.01.3
-Added Title Screen and Chapter titles

v0.01.2
-Typo Fixes
-Redundant error of Main Menu music fixed by MadsPatterns. I fucking love you, man. Thank you sooo much for this. I was sooo stuck.
-Audio adjustments by Jordyn
-Increased text size by 2
-Added “To Be Continued…” screen

v0.01.1
-Writing edits
-Added sound to opening main menu

v0.01 (Demo)
-Major UI changes including removing unnecessary menu options
-Updated all fonts and colors
-Expanded Main Menu to be full screen
-Added Sound effects and Music (Volume can be adjusted in settings)

Older Version

Change Log v0.21.4
-Corrected random typos
-Corrected a few CGs where poor Leafy was forgotten and broke more hearts than the fucking story did

Change Log v0.21.3
-Adjusted timing of fades in final chapter
-Picture corretions where Leafy was missing
-Guess what: fixed typos

Change Log v0.21.2
-Updated textbox with a new graphic to help account for some of the larger dialogues that ran outside the box
– Added prompt during the “Update” for selection of whether Braden told a story about his name or not during the cafe talks. This allows for extra conversation during a later scene in the dorm room
-Few more writing changes
-Epilogue screen updated due to coding problems

Change Log v0.21.1
-Added timing and fades to ending sequences
-Fixed crashes
-Corrected typos (I know… hard to believe at this point)

Change Log v0.21.0
– Added last half of Chapter 10 and ending. 671 new images and 4k lines of code
– Couple more typo fixes that I was lazy about before
– Moved a few image files around during the boot sequence to better organize them
-Added dedication page when starting a New Game from the beginning
-Added 2 new Thank You slides during startup. I spent 2 years writing these slides and regularly reviewed them a minimum of once per week. They’re the most edited thing in the game because I’m eternally grateful and I wanted to spend adequate time. I could have easily spent 2 more years thinking how to say thank you better.

Change Log v0.20.5
-Typo fixes
-Fixed game breaking bug that forced the reader back to the main menu after finishing Chapter 9

Change Log v0.20.1 – v0.20.4
-Writing and image additions from rough draft at the dev level
-Updated Chapter Names and Chapter Quotes with new images

Change Log v0.20.0
-Typo and grammar fixes
-Rough draft of first half of Chapter 10 including 711 new CGs and over 4,300 lines of dialogue

Change Log v0.19.5
-Fixed mysterious missing CG from way back in Chapter 5 that disappeared for no reason

Change Log v0.19.4
-Typo and grammar fixes

Change Log v0.19.3
-Bug and proofreading fixes
-Image improvements

Change Log v0.19
-Redid visuals for the optional nighttime convo between Zack and Max to have a more blue hue rather than previous darkened appearance
-Renamed “Doctor” during the physical scene to “Dr. Hodges” because there really was no reason not to since she has a friggen name
-Finished and concluded narrative for Chapter 9. Around 3,500 lines of text and 500 new images

Change Log v0.18.1
-Fixed spelling errors
-Corrected the notrious flying cell phone in the coffee shop despite speculation that it was Braden’s cell phone ascending into the heavens after being potentially lost in the dorm fire.
-Fixed a couple mislabeled dialogue lines from Max and Mikhail that were mistakenly misattributed

Change Log v0.18
-Began the first part of Chapter 9
-Did a quick fix on a CG during the convo with Zack and Mikhail walking where Zack bounced up and down and it was annoying af
-Dropped in a few random flashback scenes into the game to help make connections in conversations to which previous scenes they were specifically talking about. This doesn’t change any of the story
– All chapters now have a different chapter title screen including a teasing quote. The quote appears somewhere within the chapter randomly

Change Log v0.17.2
-Lots of typo fixes
-Slight rearrange of dialogue in the final car scenes on the way to the beach to improve the conversational flow at the suggestion of a supporter
-Corrected a beach CG where Zack and Mikhail’s shorts suddenly changed from trunks to their normal outfits during the beach intro conversations
-Made adjustments to the beach activity choices. There was a contuinity error here where, based on the order of your choice, certain objects appeared in game before they were retrieved. The order has been reworked while still allowing the player to choose which beach activity they want to do first

Change Log v0.17.1
-Image and typo fixes/enhancements

Change Log v0.17
-Massive story addition and completion of Chapter 8 as well as the conclusion of Part 3 of the story. Sorry about the cliffhanger… don’t hate me
-All new images in this update are now rendered in 4K UHD quality and converted down to 1080p. This should result in enhanced image quality of all the new images added in this update ONLY. All future images will be rendered in 4K as well. This should also not affect the game size either. So those who previously were downloading the full edition as opposed to the crunched edition actually have better image quality now than they previously did with 6 gig file size.
-Modified dialogue choices in cafe in Day 1 conversation to prevent references to Zack being gay before he tells Braden he may like the D.
-Corrected spelling errors but probably still missed just as many
-Slight wording change in post-park conversation to clarify “first kisses.” For those confused, the park kiss was Zack’s first kiss and Braden’s first kiss with a dude.

Change Log v0.16.2
-Corrected some hair glitches and odd reflections in a few CGs
-And guess what: More Typos!!

Change Log v0.16.1
-Corrected typos
-Converted all .PNG files to .JPG now, reducing overall file size from 6gig down to 1.2gig.

Change Log v0.16
-Updated splash screen with pics created by Jordyn to replace the previous text warnings that were frequently missed (ex: not to use old saves, and a new warning about the game being a work-in-progress to hopefully curb some of the judgemental criticsm about the earlier parts of the game that have yet to be refined)
-Update font color changed in the chapter select to draw more attention to the Update feature there
-Began the first half of Chapter 8.

Change Log v0.15.1
-Change a time reference during the Mikhail/Zack talk at the end of Chapter 7 to reflect the appropriate day referenced.
-Correcting color on “straight” text that was overlooked
-Fixed typos and learned grammer that I didn’t apparently figure out in grad school

Change Log v0.15
-Finished Chapter 7: Deeper
-Fixed “Embarrassing Story” text color
-Braden bent over CG (you know what one I’m talking about) was redone to make his starfish less frightening
-finished the CG reduction on the dorm room folder, reducing overall game file size by another 240MB (not huge but it helps)

Change Log v0.14
-Continued the plot line of Chapter 7: Deeper with 5 new environments and over 200 new pics that expand the world our further than we’ve gone before.
-New custom made adult warning screen that’s light years ahead of my google image from before (Thanks Jordyn!)
-New custom made main menu screen with movie that beyond kicks ass! Like, this shit almost brought me to tears the first time I saw it. All praise goes to Lazy-Jake!
-Corrected some CGs that still had fireflies in them from v0.13 (Thanks to supporter lex0 who did this for me)
-Prophetically, there was a great battle over the game name given that it had somehow appeared two different ways “?!” vs “!?” over the past year. It’s now “!?” so Blayke will stfu.
– Dinner Conversations are now denoted with orange text so you can tell the difference between them and normal conversation choices cause they special.
-Added an obscure literary addition that I’ve wanted to for a long time. Based on the name of the game, the word “straight” will always appear in red text throughout the entire story. It’s an idea I got from one of my fav books.
-Began optimizing image files in the game to reduce file size by 15%. Thus far, overall game size was reduced by 500mg in the standard edition.

Change Log v0.13.1
-Reduced Chapter 7 introduction during the black screen and lowered Zack’s anxiety level based on feedback
-Fixed typos (mostly just me misspelling “embarrassing” again cause I’m fucking retarded
-Fixed bug from the bar scene with a missing CG based on a conditional statement from the “girlfriend” cafe talk

Change Log v0.13
-Known bugs: You may experience flashes and lighting changes. This is due to my using a combination of old and new CGs in the same updates. This has always been the case but the lighting in the recent updates is better. Once the game is complete, all CGs will be redone to ensure they all match with lighting. I still have much to learn before then.
-Game now has a taskbar icon after a fucking year! Yay!
-Also changed the in-game textbox to make it a bit smaller. Font was adjusted smaller to compensate for the change. Hopefully this will make the textbook less distracting so you can see more of the art (and all it’s flaws!)
-Few random spelling changes as always
-Started Part 3, beginning with Chapter 7

Change Log v0.12.2
-Bug fix during bar scene that was crashing Mac copies ( I misspelled “dissolve” during a scene transition)

Change Log v0.12.1
-Typo fixes

Change Log v0.12
-Fixed 2 more instances of crashed images causing problems in the MAC version (one with the splash screen and another in the doctor office)
-Fixed 9 images in the doc office where Zack’s face was somehow morphing into Braden’s (creepy AF)
-Completed story for Chapter 6 and Part 2 of the game.

Change Log v0.11.1
-Typo/Grammar changes based on beta feedback
-Tightened up a little of the writing

Change Log v0.11
– Massive typo overhaul! Thanks everyone for the feedback. In Particular, Timmy, who took the time to make me an actual word document with all the typos he found that was 20 fucking pages long! Thanks, Bruh! and Barbara who sent me about 400 individual messages with typos (not really but it was a lot :p ). If you guys didn’t know “embarrassing” has 2 r’s in it. Apparently, I graduated college and never figured that out…
-Chapter 1: Fixed a mislabeled line of text while Zack is fixing the shower light. Text mistakenly had Braden’s voice rather than Zack’s.
-Chapter 2: Fixed the intro for Chapter 2 where the black background appeared to have disappeared.
-Chapter 3: Fixed an error with a missing graphic when Braden comes out of the shower. Seems this was causing some error with MAC versions.
-Started writing Chapter 6 which picks up right at the end of the events of Chapter 5

Change Log v0.10
-Fixed a few random typos
-Concluded Chapter 5 (and pissed a bunch of people off)

Change Log v0.9
-New Game is now divided into Part1 and Part 2. Part 1 is composed of the first 4 chapters. This update starts with Part 2 and Chapter 5
-Added first part of Chapter 5
-New dinner conversation unlocked during early bathroom interactions during Chapter 5. Don’t scare Braden to unlock.
-Chapters are now named to make it more like a novel and to help give you an idea of where you would jump to during chapter select
-Fixed some typos (as usual). Thanks to those that let me know :)

Change Log v0.8.2
-Ton of bug fixes and spelling corrections
-Few minor CG additions to better track who was talking at the time during the early parts of the story
-Zack sleeping CG with the weird lighting and white skin tone is fixed. Thus, Zack will not awkwardly change colors while he sleeps like a fucking chameleon
-Choice menu transitions now have an animation that I’ve been trying to get right since v0.2
-Fixed a bug in Chapter 1 that let you find the pool for the first time twice. It is now automatic when you return to Ernie to get the tools.
-You now have an option to go directly to school after finding the singlet. This will allow you to talk to Ernie one day sooner and reduce repetition.
-Changed Dr Hodges’ and Coach’s font color so that it’s not the same as Zack’s
-Fixed flashing window bug when Zack comes back into the room depressed by himself
Chapter 3 start screen now has its appropriate black background like all the others
-Chapter 3 is now split into 2 parts due to the length during my playthrough. It felt uncharacteristically long in comparison to other chapters thus far. Chapter 4 now starts with the awkward interactions following Zack catching Braden at night in bed. Subsequently, the next update will start Chapter 5 instead of the previously planned Chapter 4.
-Added a label to the game changing choice on whether to touch Braden while he’s sleeping or not during Chapter 4 (Previously Chapter 3 in past updates). While this was always planned for a game split, I wanted to make it more obvious that this choice really mattered. Now it will tell you that you are effectively choosing between a “pervy route” and a “respect route.”
-Images folder is now reorganized by location category rather than one large folder with every image
-Renamed early choices for “Bathroom” to “Shower.” This will make a better distinction between the two locations once the actual bathroom opens up in Chapter 2.
-During the poker event, Zack’s mouth will now be open when Braden teases him for staring

Change Log v0.8
-Adding coding in a few scenes to disable accidental skipping of scene transitions that are based on time or pauses
-Added Dinner Conversations for the following topics: Braden’s name(Unlocked during Chapter 2 intro), Braden’s past girlfriend history(Chapter 3 during massage), and Room Decorations(Unlocked randomly after fixing the heat and waking up the next morning) These can ONLY be unlocked through a new game.
-Finished the poker sequence and ended Chapter 3

Change Log v0.7
-Moved story forward
-Fixed a couple clipping issues on CGs
-Corrected Typos
-Added a jump to the newest “Update” from the “New Game” menu. This will give some of you options for the upcoming updates. If you want to start the chapter from the beginning you can. If you want to jump to where you left off, now you have an option. The jump will move back a few screens into the previous update. Kinda like watching a recap from the “last episode” on your favorite TV series.
-There’s now a warning at the beginning of the game to NOT use old save files. If I was a better programmer, I could probably avoid this but I’m not so I’m kinda stuck with it. The “jump to update” feature was my work-around.
-There may be some bugs with the dinner conversation. This was originally my goal for this update and I got distracted and moved the story forward more than I thought I would. Dinner talk was moved in the script file and I did a few changes to prep it for dialogue. Moving this sets me up for next update but may have caused a few bugs. If you run into any let me know.

Change Log v0.61
-Bug Fix Chapter 2 that prevented choices after class

Change Log v0.6
-Added first portion of Chapter 3. There are limited activities at night right now because of all the new writing but the next update will flesh this one out
-Added a ton of new visuals to freshen up the after-school activities
Known Bugs:
-I will try and address these in the next update. When trying to correct some of the visuals, my surface pen is malfunctioning so I can’t do any drawing correctional errors
-Player has reported being able to give the singlet more than once
-Chapter 3 visuals. At urinal, Braden appears to have leprosy on his scalp in 2 pictures. It’s a tearing issue
-A CG of Braden in the dorm room has 2 fingers that are poking through his stomach
-When the dorm door is open, the room across the hall has a flashy window

Change Log v0.51
-Fixed typos
-Corrected missing Zack visual

Change Log v0.5
-Chapter 2 story is now completed
– Bug: Fixed leg hair issue in Doctor Office
– Added more dialogue to Chapter 1 daily events. These will appear on a random basis exaclty like those added in Chapter 2 during v0.4. However, some events are not updated yet including after adjusting the heat in the room: studying and shower. These will be addressed in the future.
– Night sleep events with Braden now only occur 1 time for each clothing tier. Having it every night was annoying
-Replaced a couple old Zack CGs in Chapter 1 where the tone was off and it was driving people crazy.
-Fixed an abnormally dark daytime dorm CG early in Chapter 1. Lighting is now corrected

Change Log v0.4
-Massive stat change: All visible stats and requirements have been removed. Game progression is now based on achieving the previous checkpoints or obtaining items. You just don’t have to grind stats or relationship points to move the story forward anymore.
-Game is now divided into Chapters based on the conclusion from last update
-Added chapter selection at beginning of the game. This will prevent players from having to start at the very beginning every single update.
-Updated Main menu graphic for better quality
-Corrected some typos (I feel like this will just always be included)
-Default font change

Change Log v0.31
-Bug fix

Change log v0.3
-Old saves will not work. I’ve added new variables
-The heat is now working in the dorm room and characters will dress appropriately
-Added a quick graphic for the screwdriver and other new items. This should add more attention when you obtain items due to there not being an inventory
-Replaced more old Zack images from v0.1 (Original render had blue eyes)
-Some basic grammar and writing changes in the earlier builds to make the story flow a bit better.
-There are now ways to open up further conversation and work with Ernie, the janitor. He gives a reoccuring event to build points
-Pool is now open but has some pre-requisites. You can unlock this through relationship with Braden during some evening activities if you have enough attendance
-Lightened more Braden sleeping pics
-Ernie relationship points are now more useful and will unlock more items, jobs, and may have a little something to do with that pesky shower wall and locker room lighting
-Added a cumulative stat feature. Now when you earn a stat or skill point, the game will immediately tell you what your current total is
-Slight changes to stats requirements for events. Initial discovery of Ernie now requires 5 Attendance (previously 3).
-The game now has full nudity in one scene
-Bug?: I still haven’t figured out a way to cap the stats so that will be pushed off for now. Though, I’m unhappy about it (And it’s annoying af). For now, all events are unlockable with Sneak = 10, Ernie = 5, Attendance = 9

Changelog v0.2
-Added Day 2 story
-Day 3 starts a Sandbox that is now repeatable and will slowly be modified based on choices, relationships, or items acquired. This is basically a base for Tier 1 of the story
-You can now meet Ernie the Janitor after school sometime after Day 3. If he’s not there, you may try back after a few days
-Attendance Points are gained when you attend school. These only impact ability to find the janitor right now but will play a larger role in later updates
-Corrected some typos
-Relationship points for Braden and Janitor added. These do not do a lot now but will play a more prominent role later
-Replaced some v0.1 nighttime pics that were really freaking dark
-New Skill: Stealth. Stealth is gained and utilized as a skill when sneaking or peeping on people. The more you do it, the more points you get. If you gain more stealth points, you may have access to more scenes.Google Drive
-Added in some creep stuff while Braden is sleeping. For those not interested, it’s avoidable and won’t impact the story. Just leave Braden alone during the night.
-The Save/Load screen is now working!!
-Added Adult content splash screen because this game is fucking naughty
-Adjusted some images during the initial meet between Braden and Zack. Hopefully this will make it easier to orient to characters in the beginning

Changelog v0.1
Note: There is not a clear cutoff ending as in v0.1. If you get the heat working and have seen a boxer option during Braden’s sleep cycle, you’ve hit the end of the content.

DOWNLOAD
Win/Linux: GDRIVEGOFILEMEDIAFIREMEGAPIXELDRAIN
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Android: GDRIVEGOFILEMEDIAFIREMEGAPIXELDRAIN

v0.21.4 (Complete Story)
Win/Linux
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Mac: GDRIVEMEDIAFIREMIXDROP
Android: GDRIVEMEDIAFIREMIXDROP

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