Overview:
School Game is a game with RPG elements. You create your character and evolve in a school environement. Learn skills, buy equipement, meet classmates, build your reputation and budget, be a member of the student council and various clubs, and improve your relationship with the head of the student council, which you may decide to replace. Isn’t it what everyone wanted in high school, even in student years: complete freedom of action?
Thread Updated: 2024-11-10
Release Date: 2024-08-27
Developer: Sloths Command Patreon – Discord – itch.io – Twitter – SubscribeStar
Censored: No
Version: 0.958 fix 11
OS: Windows, Linux, Mac, Android
Language: English (machine translated), Russian, Chinese
Genre:
Installation:
Changelog:
v0.955
A GPT chat was added to the game to generate replicas of randomized NPCs, as well as to generate club slogans that are generated within the academy. The function itself is currently available only to the last tier of Patreon subscribers.
10 new hairstyles have been added that will be generated/can be selected in the RNPC editor on the same female RNPCs, which is why the variety in terms of creating your character/your personal character has become many times greater than before.
The romance thread with the plot character Yuki Oota was completely completed: when choosing “I love you” after voting against the independent newspaper at the meeting. More than half a dozen new events have appeared in it, which use new systems and mechanics, including mass events with a huge number of RNPCs. In addition, the outcomes of this branch affect the entire academy as well.
The storyline with the vocal club and Ayano Yoshida was completely completed: new events, new stories and even a new unique location appeared in it, which appears as you progress through this storyline. More than half a dozen events are already available for completion, which will tell more about the history of the game, the academy and the history of the characters. To reach her, you need to confess your love to Yuki Oota, and then follow the branch with the vocal club.
For pregnant randomized female NPCs, clothing sets were changed to suit their “situation.” Accordingly, even in clothes it will be clear that they are in position. The function itself is divided into three stages: spruce visible, a little better and the last one – it is clear that the girl is at the last stage. About 15 sets of clothes were adapted specifically for this, a lot of work to finalize this feature.
For randomized female NPCs, a new appearance setting has been added – abs setting. There are 3 types in total, each of which has different visibility. Automatically appears on RNPС with a high value of physical attributes, and also if there is a corresponding setting in the RNPС editor. Supports all types of possible waists, but is generated only on extended and regular ones.
Now entering the vocal club after continuing the storyline with the vocal club and Ayano Yoshida does not end with “This content is under development,” but takes your character to the menu for interacting with this character, but no longer in the occult club, but, accordingly, in the vocal club.
Now, when you hover over any interaction in the interaction interface with the RNPC, a hint also appears that will tell you what percentage of success, how long this activity will take, and also tell you in detail how it affects the RNPC itself in case of success/failure, what it does this system is more open to the user.
The system responsible for relations with randomized NPCs has been completely rebalanced; Different interactions give different amounts of relationship points, changing their influence statistics and attributes differently. In addition, the conditions for the success of these interactions have been updated to suit the current game conditions, which will make them more enjoyable, and the progress of leveling up and using these systems more intuitive than before.
The game has added the ability to color the pubic hair of female RNPCs through the randomized NPC editor: a total of 336 colors are available for this, and all these colors are supported in all scenes.
A new setting has been added for the settings of randomized male NPCs and your character – the beard color setting. There are more than 300 color options for this beard, and it allows you to customize your character more precisely than before.
A new setting has been added to the settings of randomized male NPCs and your character – hair color, of which there are currently more than 300. With this setting you will be able to make a more diverse character than before.
The function that shows the appearance of randomized NPCs on the screen has been significantly improved: now it takes into account many more factors, there are much fewer errors and shortcomings in it, and a huge number of new functions and improvements have been integrated into it, which speed up work on the game and improve interactions with all interfaces where this very appearance is used.
A new option has been added for your club to create a slogan and greeting, which will greatly increase the interactivity of a given system and make it more interesting/replayable.
The function of entering any data using interface functions has been improved: automatic “squeezing” of the text has been added so that the text itself does not go beyond the interface, a little more functions have been added for a larger number of scenarios using them.
The optional “Give me a blowjob” option after winning a consensual fight is now available not only when playing as a male character, but also when playing as a female character. This option is fully adapted to this floor and is available.
Now, as an additional choice of “reward” after winning a fight, your character can choose a blowjob, while from a guy and being a guy. In this case, it will be displayed as an asset, and the whole process will be by agreement of the two parties and with special joy (especially for Patreon)
The interface animation system for the management interface of the occult club has been changed: now only the first page of the club opens with animation, with general information about this club, and other subsequent ones – without it, because of which these same animations will no longer irritate the player with their presence and will become a pleasant addition for the interface, not as an irritant.
The page with the leaderboard in the management interface of the occult club has been changed: now it has coats of arms, there is more space, and a scroll bar has appeared, which appears when there is a huge number of different clubs in the game that go beyond the general list.
The club system has been improved: now each club in the academy has its own slogan, as well as an automatically generated coat of arms. Each of these things is unique and allows you to make each gaming session more replayable and interactive
A new page has been added to the occult club, which now displays all the information that may be useful to the player: about the success of the festival/project, popularity, authority, and much more has been moved to a separate tab, so as not to once again clog up the page with less in-depth club information type.
Clothing was completely cut out from the masturbation scenes due to the size of the data that was involved in this very scene.
Now, when creating a vocal club on the leaderboard in the Occult Club management interface, it does not force the basketball club to be removed from the list.
The kiss scene with randomized female NPCs now displays ten new clothing sets that were recently added to the game.
The hug scene with randomized female NPCs now displays ten new clothing sets that were recently added to the game.
The “Breast Grab” interaction scene with randomized female NPCs now displays ten new clothing sets that were recently added to the game. A huge amount of materials were drawn specifically for this, which is why the clothes themselves were drawn for different positions.
The Ass Grabbing interaction scene with randomized female NPCs now displays ten new clothing sets that were recently added to the game.
Now in the scene when your character goes into the women’s restroom and tries to spy on the CPU, the randomized NPC will display ten new sets of clothes that were recently added to the game.
Many quick access buttons to interfaces for players on PC devices have been added to the game: now, to open/close the interface with a backpack, you don’t have to click on the icon – you can use the I button, which will always be available for this. To open/close the diary use the U button, and to open/close the map you can use the M button.
A significant refactoring of the systems responsible for interactions with randomized NPCs was carried out: the system itself became more flexible, more modifiable and understandable. She began to work faster and became less stressed, unlike before.
Now the “timidity” of your character’s penis size does not depend on randomness, but on the level of courage of an individual randomized female NPC. The more there is, the greater the chance that she will not be afraid to have sexual intercourse with your character.
Now, if a randomized female NPC is “scared” of the size of your penis before the start of the session, this can easily be changed by changing your size in the hospital/using potions, and then turning to her again with the same request.
A new possible “Operation” has been added to the “Hospital” location, with which you can completely cure your character of the addiction to cigarettes that he can get when using them.
The weight of the game has been reduced by 300 megabytes by compressing large files used by the game. In addition, this also increased loading speed with stability and crashes during gameplay.
Now in the 18+ scene, the orientation of the “Cowgirl” pose with randomized female NPCs will be displayed as pregnant in case of pregnancy.
A minor refactoring of the code responsible for operations in the city location “Hospital” has been carried out, which is why the corresponding operations now work much faster than before. No small or minor hang-ups.
A minor refactoring of the systems responsible for the reactions of randomized NPCs to you was carried out, which is why there are many fewer bugs and problems associated with this than before.
Now, each individual activity of a randomized NPC for the game is also a separate action for which he receives some changes: changes in physical attributes, ordinary attributes, in influence statistics, which is why during conditional swimming he increases his physical attributes, and when preparing to study – will increase your diligence and intellectual attributes. In addition, now each activity has its own requirements for influence statistics and attributes: bullies will not engage in training and vice versa. Overcrowded NPCs will miss all activities, which is why they will stagnate and stand still in terms of development.
More than half a dozen events with randomized NPCs have been adapted for playing as a female, which will greatly improve the experience of playing as her.
Now, if you play on a computer, when you hover over any outfit of clothing for randomized female NPCs in the RNPC editor, a hint will be displayed on how it will look on this very randomized NPC without unnecessary clicks on unnecessary buttons.
A new window has been added to the interface for interacting with randomized NPCs through the management interface of the occult club: now, in addition to the usual window with a description of the perk that this most randomized NPC has, his appearance is also displayed, which can help with determining what this or that character does not only in textual but also visual format.
The artificial intelligence of the location plan has been significantly improved: they are still casual enough and act to fill the game world, but each location now has its own contingent. Libraries – nerdy and downtrodden characters, parks – a lot of hooligans and sports NPCs, and shopping centers – highly corruptible or sociable characters. If previously locations were filled according to the random principle, now any transition takes into account all the features of a given RNPS, even its training at the academy. Only characters with high responsibility will go to classes, while others will walk around the city and do their own things. A lot of work has been done to improve artificial intelligence and now each player’s gaming session becomes more and more unique, everything depends on his actions and how the game world reacts to his actions.
Now intelligence leveling comes from a separate function, which will reduce the number of bugs and shortcomings that relate to this attribute.
Now the romantic branch with Yuki Oota is interrupted only if your character did not confess his love to her during the passage of the plot with the vocal club.
The branch with the vocal club and manager Ayano Yoshida was improved: now events with it fall out in a shorter time range, the storyline itself was much better constructed and rewritten. Now it is not necessary to destroy it, and your character will be able to receive any privileges from it.
Now, when a randomized NPC goes to classes at the academy, his corresponding attributes improve: if he goes to regular classes, his intelligence may increase, if he goes to physical education classes, his physical attributes increase.
The appearance of the abdomen during pregnancy of a randomized female NPC has been changed: now it a priori has an expanded waist. In addition, it has become more realistic than it was before.
The storyline with Ayano Yoshida has been adjusted, in which you exterminate her “manager” in advance in the storyline with the vocal club. If earlier it wrote that “This content is under development,” now it immediately transfers it to the interaction menu with her and allows you to use already open content with the girl. In addition, in this case, she completely disappears from the occult club, as she should.
A content filtering menu, including settings for pregnancy, blood/bruises and many other moments, also appears at the start of a gaming session, allowing the player to immediately customize the received content to suit their moods and desires.
A new page has been added to the first page for setting up randomized NPCs, which allows you to customize the sexual experience of a randomized NPC. This allows you to make a certain NPC an absolute virgin, as well as quite experienced, which in the future significantly influences sexual scenes with him.
Now, depending on the relationship of your character and the vulgarity of a single female RNPC whom you caught “changing clothes”, she may have not only a negative reaction, but also a positive one, in which she will continue to do her business in the locker room, and at the end she will propose your character to communicate.
The hug event has been updated, in which a randomized female NPC asks your character to hug him: firstly, now not only a character of a “Weak” or “Downtrodden” character can ask for this, but absolutely any character, even of your gender. Secondly, the course of the event itself now depends on your relationship with this very randomized NPC, which makes it more “replayable” and enjoyable to knock out.
The smoking event with randomized NPCs was updated: firstly, bugs were fixed, due to which the event itself was “skipped” if your character did not have cigarettes and a male RNPC interacted with him, secondly, more was written different variations of how this very event could take place, as well as the text itself was adjusted and updated. In addition, RNPCs are now more emotionally diverse in this very event, and also in the event itself, a cigarette is displayed in their mouth, as it should.
The event with a joint run with randomized NPCs has been updated: firstly, now this event can only happen with members of the athletics club, as well as the basketball club, and secondly, even with RNPCs of the same gender. Thirdly, the event itself was fully updated to the existing conditions of the game in terms of emotions/opportunities and other aspects. In addition, this event now also increases not only the physical attributes of your character, but also the attributes of the randomized NPC.
The event with joint training with randomized NPCs has been updated: firstly, this event now appears not only for girls, but also for male randomized NPCs, and secondly, the event itself now has a much higher “replayability” due to the creation of more number of different answer options.
The system related to “Smoking” has been improved: now, when your character smokes in any event or group interaction with RNPC, his energy is replenished along with perks. In addition, he may also develop cigarette addiction with some chance. Previously, regardless of the events taking place, addictions, energy from a cigarette – there was nothing except a narrative moment. Now such events have their consequences.
The system responsible for the development of the occult club and the leaderboard as a whole has been improved: now clubs from the leaderboard gain their popularity not once a week, but once a day. Additionally, the popularity points gained are closer to the same conditions as the player and are also affected by the difficulty the player is playing on.
The cinema systems have been modernized: they now support many more possibilities for creating events, including those with story NPCs. In addition, the system now works in a clearer and more modular way, allowing for much better manipulation.
In the breast groping scene, a randomized female NPC will now appear as pregnant if pregnant. It will also display her abs and also change her clothing depending on her stage of pregnancy.
Some rudimentary files were removed from the game folder, which slightly reduced the weight of the game. In addition, the Nun clothing set has been improved and is now significantly less system-intensive than before.
Now in the 18+ scene the “Missionary” pose with randomized female NPCs will be displayed as pregnant in case of pregnancy. In addition, it will display your abs.
Now in the 18+ scene the direction of the “Side” pose with randomized female NPCs in the case of pregnancy will be displayed as pregnant.
Now in the 18+ scene, the “Doggy Style” pose with randomized female NPCs will be displayed as pregnant in case of pregnancy.
An icon for hiding clothes for randomized NPCs has been added to the RNPC editor, as well as to the menu for editing your character’s appearance.
A huge refactoring of the system that was responsible for inviting randomized NPCs to the occult club was carried out, which is why the system itself became clearer, less overloaded and more efficient than before. In addition, because of this refactoring, this entire system is much easier to modify than before, and also has a great effect on performance and RAM requirements for the better, which will reduce the number of crashes on particularly weak Android devices.
The responsibility system for randomized NPCs has been completely changed: now it is issued depending on its nature during generation. Reliable always has high responsibility. Characters of a hooligan character are almost always very low.
Now the icon for going to the “List of Randomized NPCs” in the management interface of the occult club, where you can configure its activities in detail, is not displayed if there are 0 people in the club.
More than half a dozen events with randomized NPCs, which were done a very long time ago, still under old versions, and were quite irrelevant in many respects, were changed and improved, updated. An icon for hiding clothes and underwear was added for randomized female NPCs to edit the appearance of your character .
The table of game sponsors has been significantly improved: the time for its initial loading has been reduced to instantaneous action, and the table itself now has an “Updates” button next to the scrollbar, so that it is updated exactly when a potential player needs it without unnecessary load on his phone/ traffic.
The “Skirt and Jacket” costume has been slightly edited, which is why this outfit has become much less of a problem than before, and began to cause much less problems, shortcomings and bugs.
A significant refactoring of the systems that are responsible for adding subscribers after registering a subscription to the database was carried out: literally 90 percent of the entire script was redone and improved, which is why it became faster, began to take into account many more factors, and also, in general, became much clearer and more convenient for its further modification.
A huge refactoring of the systems has been carried out, which relate to changing the statistics of the influence of a randomized NPC: all the functions responsible for these systems are separated, support many more functions and are more open to modifications. Additionally, they cause far fewer problems than before and are also easier to understand and use for the average player.
All possible interactions with randomized NPCs have been rebalanced, making the entire system clearer, more relevant and enjoyable to use. More understandable. It all now consists of more understandable stages of relationships, all interactions become more useful at one point in the gameplay and less useful at another.
Now, if the player has had several unsuccessful connection attempts before, the game will automatically enable fast connection, which usually always helps in case of any problems with it.
The game has new libraries that may slightly speed up the speed of development of the game, the content for it, and the speed of development of potential modifications.
New shortcut keys for PC devices have been added to the randomized NPC editor, as well as to your character editor: now, if you click on the numbers, you will be taken to the corresponding editor page. The I and O buttons change/hide clothes.
The animations in the interface for creating your character have been completely changed, as well as changes to randomized NPCs: now when switching pages and the interface is already open, the animations do not play. In addition, they do not bother you or become an object of irritation due to several other points made to improve the entire system.
Interface animations in the interface for creating your character have been accelerated, as well as changes to randomized NPCs almost doubled! Instead of being slow and annoying, the animations are now less annoying than they were before.
The performance and stability of the game has been significantly improved due to certain changes in the architectural component of the game, which is why there should be much fewer problems with it during long gaming sessions, large types of saves, as well as when playing on weak PC/Android devices.
The choice with the possibility of completely destroying the club through Meiko Tsukasa has been improved: now, instead of the ghostly “slowdown in development”, the swimming club completely disappears from the leaderboard, all members of this club leave it, and your club has more opportunities for recruiting and some other points, which your character can use.
The ability to make the coat of arms of your club in the corresponding menu with its management has been added: now, when you first open the club management interface, a menu also opens in which you can completely customize the coat of arms, which will be displayed in this very interface, the leaderboard and other points gaming gameplay.
The page with information about your club has been completely changed: now there is not only its description and general information about its statistics, but also its coat of arms, slogan and greeting, which will be used by randomized NPCs from your club with some chance that depends from their courage. Now the club itself has started to be more interactive and enjoyable, it affects the gaming environment in the right way.
The system of sexual contact with randomized NPCs has been improved: now, instead of requiring sexual experience from your character, it also requires sexual experience from the RNPC with whom your character has sexual intercourse. However, now the requirements for vulgarity of the RPNS are optional, and the requirements for the scene themselves follow an either/or scheme.
Now the interface for interacting with randomized NPCs has shortcut keys for players on PC devices. The I key opens the gift interface, O is the biography menu, M is the rules menu, and using the numbers 1, 2, 3, 4, 5 you can switch between categories. In addition, all openable interfaces are closed on the ESC, as well as the buttons with which you can open them.
The buttons in the interface for interacting with randomized NPCs have become more tactile and pleasant: now there is no minor flaw in it, due to which the dialogue icon is larger than the button itself, and also this icon itself is not highlighted when hovered. It now works much nicer and better than before, and each individual interaction has its own icon, which overall will greatly improve the player’s experience of using this interface.
The performance and stability of the game was improved by removing some rudimentary arrays, variables, game files and some optimization of the project, which is why, in general, the game began to work better, crash less and be less problematic than it was before.
The system of event drops with randomized NPCs has been improved, which is why it will not be so annoying at certain stages of the game. The chance has become much smaller for all drop-out events, and there are also restrictions on their drop-out not only per hour, but also per day.
The system of hand positions where randomized NPCs show their underwear in the same interaction has been completely changed, meaning that bugs associated with this system should no longer exist and it should also work as intended. All this has been moved into a separate function that works with existing data sets, which are combined in the form of information about a set of clothes.
Some specific interface files have been compressed, which is why the weight of the game has decreased slightly, and loading/downloading and stability during the display of these same interfaces has become slightly, but better.
Some systems and aspects of the game related to randomized NPCs have been optimized, which is why the weight of the game has now become slightly smaller than before – unnecessary files have been removed, certain ones have been merged and in general there are now much less problems with this.
The information field that appears when you click on a club member in the occult club management interface has been completely changed: it now has information about your relationship with your character, his job, his level, as well as detailed information about his perk. Among other things, the hint about what this or that perk does for a randomized NPC has now returned again – it appears as a hint when you hover over it in the information menu. In addition, a new feature appeared in this interface for the convenience of the player – a group system. The player can assign each RNPC to his group, and then assign them mass tasks or expel everyone from the club en masse. Groups can be formed, named, disbanded and renamed at any time.
A new statistic has been added for the club and club members – efficiency. It depends entirely on your relationship with him, as well as on his level, which increases after any successful club activity. The efficiency of the club participants depends on the efficiency percentage.
The systems responsible for determining the content available to the player have been refactored, which is why fewer problems arise with this; all created content becomes permanently available and at some point is not hidden due to certain errors and bugs.
Some certain rudimentary UI files have been removed, causing the game to load a little faster and also slightly, but weigh less than before.
Rudimentary functions and pieces of code were removed that were no longer used by the game, but were present in it as dead and unnecessary weight.
The system for determining what clothes a randomized NPC is currently wearing has been improved, which is why there should be many fewer problems and bugs with this than before.
Now, when you hover over a club activity while assigning it to any randomized NPC, it will display exact metrics on how it affects the club’s overall performance. It shows both the general indicators of the club and shows the individual effectiveness of this or that activity of this randomized NPC in exact values, which will definitely help in the development of your club and make this interface more convenient.
A minor refactoring of the systems that are responsible for determining rewards for club activities was carried out, which makes it more modifiable, understandable, and most importantly modular, which is why information about this very club activity becomes more detailed and accurate.
Now, when playing cards using a PC, the player’s room displays not the old PC background of the device, but the new one. Exactly the one that is displayed in the PC interface itself.
The pubic hair setting for randomized female NPCs has been moved to the “Hairstyle” category.
Now, if a randomized NPC initially does not want to communicate with your character due to the reasons that he does not have the most favorable appearance for him, instead of just “he left”, full-fledged elections will appear where your character can start a fight, persuade him to communicate with your character or simply remain silent.
A minor refactoring of the drop conditions for events with randomized NPCs, as well as the plot conditions, was carried out, which is why this system became more understandable and closer to the current game systems.
A minor refactoring of the system for displaying the perks of randomized NPCs was carried out, due to which it became a little more stable, began to take into account more possible factors, and also in general – it was brought to a general form, which is why even in the case of a complete change in the game language it will display everything as needed.
Now, after your character loses in a fight, they can completely rob him, picking out his pockets and taking absolutely all the items from his inventory with some chance, which depend on the individual characteristics of the RNPC.
The system of consequences after fights with randomized NPCs has been improved: now the likelihood that your character will be shaved bald/robbed or take any other aggressive action if he loses completely depends on their individual characteristics. Now it will not be the case that a weak and downtrodden character, after defeating your character, will humiliate him or shave his head – he will simply leave.
A slight rebalancing of the indicators that are responsible for the desire of randomized female NPCs to have sexual intercourse without a condom was carried out: firstly, the requirements are slightly, but have become smaller, and secondly, these requirements are also influenced by the number of orgasms of the girl. The more there are, the less likely she is to say that she is against having sex without condoms.
New features have been added to make the game easier to interact with and provide more opportunities for would-be modders to modify the game’s gameplay through those same features.
Some old events have been remade to fit the existing realities of the game: they are updated, have newer materials, and also, in general, look less divorced from reality than before. Quite a lot of work was done on translating the game into English: all problems were removed when the translation was simply not displayed or displayed incorrectly, when buttons disappeared or there was simply no text in any screen and/or other problems associated with the translation.
The artificial intelligence of randomized planning NPCs has been improved: now if they say that they have to go to class or it’s late and they have to go home, they really need to go there, and they would have done so if it weren’t for the player. In addition, the system of positioning the RNPC in the world during communication with your character has been slightly changed – he can still plan to go somewhere, do something, and your character, accordingly, can interfere with these plans.
The systems responsible for clubs and club systems were refactored, which is why the system itself became more understandable, began to have much fewer errors than before, and also became more modifiable.
A significant refactoring of the system of reactions of randomized NPCs to your character has been carried out, which is why it has become more modifiable and understandable for potential modders.
Fixed bugs:
Fixed a bug due to which an exception could occur in some very rare cases of using inventory in your character’s room, which would no longer allow the use of the closet inside this location.
Fixed a bug due to which, after reloading/using a new save/some other gameplay moments, the game could remove all items from the cabinet, while the items themselves could have some weight there, being invisible.
Fixed a bug due to which changes in the “quick interface” settings did not particularly affect the overall speed of opening/closing it in some tabs.
Fixed a bug due to which the “Drama and Comedy Club” in the leaderboard in the management interface of the occult club could be shortened to simply “Drama Club”, which is a bug and because of this some systems with this club did not work correctly.
Fixed a bug due to which an exception could occur with a very low chance when moving to a city location.
A fundamental bug due to which the game had significant problems with memory leaks has been fixed: it is now fixed, and the crashes themselves due to leaks and due to certain inoperability should be fixed.
Fixed a bug due to which changing the speed of interface animations did not affect the “pause”, which is why, regardless of the speed itself, it was still a little slow.
Fixed an issue where immediately after randomizing your character it would go to page five of the editor.
Fixed a bug due to which an exception could occur when trying to go to any location from your character’s apartment in some very specific cases/situations.
Fixed a bug due to which an exception could be thrown when trying to initialize the interface for interacting with randomized NPCs during certain reactions with them.
Fixed a bug due to which, at some special moments, an exception could occur that did not allow you to continue playing and open the menu with perks when opening the last one with a very low chance.
Fixed a bug where an exception could be thrown when attempting to initialize a hug scene with randomized NPCs if your character/male character was wearing certain sets of clothing that did not have sleeves.
Fixed a bug due to which an exception could be thrown when trying to initialize the fight interface with a randomized female NPC in some special and rare situations.
Fixed a bug that caused an exception to occur when interval calculations were enabled and when trying to navigate through game locations in some specific moments/cases of gameplay.
Fixed a bug due to which an exception was thrown when trying to initiate an interaction with a randomized female NPC “Show panties”.
Fixed a bug due to which an exception could be thrown when attempting to initialize a specific scene with randomized NPCs during the start of a game session and/or other actions during any initial actions.
Fixed a bug due to which the relationship indicator was not updating properly in the new interface with randomized NPCs, despite the fact that it should have.
Fixed an issue where individual interactions would take longer than expected when using the randomized NPC interaction interface.
Fixed a bug that could cause an exception to occur when opening the interface to view your character’s equipped clothing/effects under some very rare circumstances.
Fixed a bug due to which the “closet” in your player’s room worked for all subsequent saves, due to which it was possible to transfer things from there from one save to another.
Fixed a bug due to which, when playing in English, the game could display a blank screen without the ability to click on anything, which is why a potential player could simply get stuck there with no way to escape. Fixed a bug due to which dialogue fatigue could not work correctly, due to which it would not update after those with a randomized NPC.
Fixed a bug due to which fatigue from dialogues did not work for some activities with it, and also did not work for joint activities with it.
Fixed a bug due to which the game could leave an activity selection window for randomized NPCs from the occult club management interface, which is why it was displayed on top of everything, disturbing with its presence and literally breaking the save.
Fixed a bug due to which some accessories could be displayed incorrectly on randomized NPCs with some hand positions, emotions and some other problems.
Fixed a bug due to which the photo of a randomized NPC in your character’s phone when pressing the call button could have certain problems with its location: it might not be where it should be by a couple of pixels.
Fixed a bug due to which the photo of a randomized NPC in your character’s phone when pressing the call button could not take into account some features of the randomized NPC: not have accessories, tattoos, or some other things specific to this particular RNPC.
Fixed a bug due to which an exception could occur during the initialization of an event in which a girl talks non-stop about something with randomized female NPCs. Fixed a bug due to which the photo of a randomized NPC might not match his appearance in the preview menu of the occult club/phone/some other interfaces
Fixed a bug due to which relationship indicators with randomized NPCs could change by tens of thousands of units due to strange coincidences in the game script during one interaction.
Fixed a bug due to which, at some certain points in the gameplay, the game could give a positive outcome to the relationship for a negative outcome of an interaction/event with a randomized NPC.
Fixed an issue due to which, when trying to talk to a randomized NPC who does not like the appearance of your character, but at the same time you have a task for him from hooligans, it was not possible to complete it at all…
Fixed an issue due to which some events did not count towards the one event per hour system, which could cause certain problems associated with this, and events could run one after another for some time in a row.
Fixed a bug due to which the game could throw an exception when opening/closing the diary interface in some isolated and rare cases. Fixed a bug due to which at one point a randomized NPC could not leave his apartment and be there on a permanent basis, which is why your character did not even have the opportunity to communicate or have any contact with him.
Fixed a bug due to which, when selecting a story character in the management menu of the occult club, the character preview showed an RNPC instead of him.
Fixed a bug due to which, when playing in a mini-game in a grocery store for work and when playing in the English language of the game, the event text was not displayed in full, not allowing play and essentially causing a critical error, due to which it was necessary to roll back back to saves.
Fixed an issue due to which some of the story events with Suzuki Matsui, Ayano Yoshida and Yuki Oota were not translated into English when playing in the corresponding game language.
Fixed an issue due to which some story events did not have an English translation when playing in the corresponding game language.
Fixed an issue due to which some buttons were not displayed when playing in English and/or worked incorrectly. Fixed an issue due to which the dialogue icon in the corresponding menu for interactions with randomized NPCs could work incorrectly if the interface was shown without animation.
Fixed a bug due to which the game could throw exceptions if you tried to initialize the interaction menu with a randomized female NPC while he was visiting your character.
Fixed an issue due to which the number of common categories in the interface for interacting with randomized NPCs was shown incorrectly while they were visiting your character. Now this indicator is not fixed, but directly depends on the number of categories available for interaction with this very randomized NPC.
Fixed a bug due to which in the interface for interacting with a randomized NPC the first page could be shown as zero, and the second as it should, which looked extremely strange.
Fixed a bug due to which at some points certain sex scenes with randomized female NPCs were unavailable, but the game did not give any hints about what was missing, which could be misleading.
Fixed an issue due to which the words “Information” in the interface for interacting with the occult club could be displayed incorrectly in the interface itself. Fixed a bug where playing cards through a player’s computer could cause exceptions, preventing the player from continuing to play.
Fixed a bug due to which, when opening an interface with interaction with a randomized NPC and/or using it, the tooltip could freeze, appearing absolutely everywhere on the screen, regardless of anything.
Fixed a bug due to which the 15th base hairstyle could be generated incorrectly, due to which, during the loading of a game session, with some very low chance, an exception could be thrown, completely breaking a particular game session.
Fixed a bug due to which, when rolling back the hair color of a randomized female NPC, an exception could occur in the editor itself, due to which all changes made in it at that very moment could simply be reset.
Fixed a bug due to which the sleeves of randomized NPCs, when displayed in a small window, could be displayed incorrectly: they could be from the wrong clothes, hang in the air and/or have other problems that caused the appearance of the clothes to deteriorate.
Fixed a bug due to which certain gameplay features could be hidden when switching to a new version of the game.
A bug has been fixed, due to which a subscriber could be kicked out of their Patreon account and not allowed to enter the game without re-entering it, which is why some people completely lost the ability to play the game without updating the corresponding one.
Fixed a bug due to which the popularity of intra-academy clubs could increase twice as much as it should initially increase in numerical value.
Fixed an issue due to which the amount of popularity earned by the Occult Club was not displayed in the corresponding tab of the Occult Club interface.
Fixed a bug that caused an exception to occur when displaying the bra of a randomized NPC if he had very small breasts.
Fixed a bug due to which new clothing sets that were added were not displayed in the corresponding list in the editor and were not generated on randomized NPCs.
Fixed a bug due to which an exception could occur in some moments of gameplay and entering the interaction menu with randomized NPCs after a long gaming session.
Fixed a bug due to which an exception could occur at some points in the gameplay when opening the interface for sexual intercourse with randomized female NPCs and when open missionary position with her.
Fixed a bug due to which an exception could be thrown when trying to initialize the eye color of individual randomized NPCs and in very rare situations.
Fixed a bug due to which the table of donors in the main menu of the game had nothing at all except a scrollbar and empty space.
Fixed a bug due to which an exception was thrown when trying to take a screenshot using the game engine itself by pressing the S key.
Fixed an issue due to which a randomized NPC could have a double first/last name during any of their group activities with and among each other.
Fixed a bug due to which an exception could be thrown when trying to initialize the appearance of a randomized NPC in the interface of your character editor at some certain points.
Fixed a bug where long-sleeved clothing sets for randomized female NPCs could have certain graphical flaws that could cause their sleeves to be behind their backs with no arms at all.
Fixed a bug due to which a randomized NPC performing an activity could have two first/last names in the field with his name.
Fixed a bug due to which, after subscribing to booster/patreon/other platforms, the subscription could reset over time, preventing you from using your privileges.
Fixed a bug due to which, after subscribing to booster/patreon/other platforms, you might not be able to use your privileges immediately and afterwards due to some problems with the scripts that relate to this part of the game.
Fixed an issue due to which, when playing in English and opening the computer interface in your player’s room, some elements of this very interface were displayed incorrectly there.
Fixed a bug that caused a randomized female NPC to literally put on clothes when attempting to interact with those in the women’s locker room, despite not having them on to begin with.
Fixed a bug due to which randomized female NPCs with dresses could incorrectly calculate the top/bottom of the outfit, which could cause some unpleasant bugs and shortcomings.
Fixed a bug due to which randomized NPCs were female
and they could have breasts visible through their tops, given their enormous size. Now, if they are wearing an outfit and have a large chest size, it will shrink to the size it was originally intended to be.
Fixed a bug due to which some certain events could throw an exception when trying to initialize during the start of a game session.
Fixed a bug due to which randomized NPCs could “walk” in a location that was closed at that moment.
Fixed a bug due to which, when inviting a randomized NPC to your club or luring them away, technically, he was counted in his old club as a participant, no matter what.
Fixed a bug due to which a certain event following the plot with Ayano Yoshida and the vocal club could load too much text, literally displaying it on the entire screen.
Fixed a bug due to which some choices with Mikoto could lead to certain graphical glitches in events with Ayano Yoshida.
Fixed a bug due to which some events with the manager, vocal club and Ayano Yoshida took absolutely no time, despite the narrative moment within the event itself.
Fixed a bug that caused an exception to occur when trying to standardize uniforms in the academy using Yuki Oota/scripts.
Fixed a bug due to which, when trying to change stockings on a randomized NPC model in the interface for changing a standardized uniform, the stockings on it did not change.
Fixed a bug due to which the “Invite to dinner” interaction would not transfer to the interaction the player wanted, but to “Offer to smoke.”
Fixed a bug that could cause an exception to occur during certain reactions of a randomized female NPC and while the interaction menu is open.
Fixed a bug where the “Smoke Together” interaction could work incorrectly under some specific circumstances.
Fixed a bug due to which, when wearing some costumes on randomized female NPCs, their bracelets were not hidden, although they should have been, in the editor. However, in the game itself it worked as it should.
v0.954 Fix 5
Bugfixes
v0.954
7 completely new clothing sets have been added for randomized female NPCs, which will greatly increase the uniqueness of individual randomized NPCs, as well as generally create more variety in the game session.
A pregnancy system has been added: now a girl with whom your character had unprotected intercourse, and also ejaculated without a contraceptive, can with some chance become pregnant. In this case, the size of her stomach and waist will change and will change over the next 9 months of in-game time from smaller to larger.
Events related to pregnancy have been added, with a huge number of choices and options for action. All of them directly depend on the character of the girl who is pregnant, on luck factors, as well as on her “month”. They appear as soon as the girl is already a month pregnant, and she informs your character about it.
More than a dozen new sets of clothing have been added for randomized female NPCs, which will greatly improve the variety of game session generation.
For randomized female NPCs, more than a dozen different options have been added to the point customization of RNPC clothing, which is why the overall variety and the ability to create your own, unique set of clothing has increased significantly. Currently, the number of different options that can be equipped on a character is around 200 units, which, if you set up a game session yourself, will create a session where everyone is wearing something unique.
Now, after a year has passed, the age of the randomized NPCs will change by one year, as expected.
The programming interface on the player’s computer has been completely redesigned: some old and rudimentary mechanics have been removed, existing ones have been updated, and overall the interface now matches what is in the game, to a greater extent than it was before.
The gallery interface on the player’s computer has been completely redesigned: the system that opens CG scenes in the gallery has been improved, to a large extent, the interface itself now matches what is in the game and does not stand out from the game in its appearance.
9 new types of waist have been added, which come from the pregnancy system, like a progressive and growing belly from 1 month to 9. They are not automatically generated on randomized NPCs, but make it possible to select this in the corresponding editor window.
For the grocery store, the interface was completely redesigned to make it more convenient and beautiful: now the interface matches the current style, allows you to do much more different things, and in general it has become more informative and convenient for the average player to use.
The interface for changing the standardized form in the academy was completely changed: it began to fit the current interface of the game, all the data in it was updated and, in general, it became a more convenient part of the game to “use”.
20 percent of all existing Ayano Yoshida events have been changed and redesigned to meet current standards: now you can roleplay your character through numerous choices. If before this you didn’t like his character, written at the very beginning, then now you can calmly move away from him and act out something else. Tougher and nastier, or something kinder and more positive. In addition, at certain events and points in the game’s story, new choices have been added that can create significant differences during the game’s story, thereby creating a more complete story.
For the story character Suzuki Matsui, a “Second Chance” option was made if the first date with your character was unsuccessful and at the same time completing the story with the occult club. The choice will be successful if your character has high eloquence. Otherwise, it will go downhill.
A new interaction has been added to the grocery store – apologize to Suzuki. With it, you can continue the storyline with Suzuki Matsui in the event of an unsuccessful first date, but under the only circumstance – you have very high eloquence. If it is low, you will only aggravate her resentment.
A new statistic has been added to your character’s diary – fertility. Its values depend on the physical attributes of your character, and this parameter itself is necessary to take into account the chance of fertilization.
The game has been ported to a new version of the game engine – 8.2.1, which significantly improves overall performance in terms of animations, interface loading and some other aspects of the game. In addition, minor refactorings have been made to some aspects related to connecting to game servers, due to which the overall speed has been significantly accelerated, allowing in some cases to connect to the desired account in a second.
The interface of the online store on the player’s computer was completely redesigned, which is why it fits the style of the current game interface much more than before, without breaking out of the general look.
The interface of the online bank on the player’s computer was completely redesigned: new mechanics were added for entering more diverse numbers, and the mechanics of fully entering players’ own number. In addition, more quick number entry buttons have been added. The interface itself now corresponds to a much greater extent to the existing interface in the game and does not stand out in its style from the general appearance of the game.
The computer interface in your character’s room has been completely redesigned: it has been changed to match the current interface style, it has become more modular and pleasing to the eye. It also supports more features and is more extensible, making it easier to populate with content than before.
The hacking system has been rebalanced: now the difficulty of the task depends entirely on its reward.
Now completing orders from the freelance exchange also increases your character’s programming skill.
Closing notifications now occurs more correctly: they are closed not only by ESC or Enter, but also by the left mouse button.
A new perk has been added to the level perks category – the sexual giant, which increases your character’s sexual experience by 25 units.
A new perk has been added to the level perks category – a deterrent, which will be especially useful during sex scenes with randomized NPCs.
A new perk has been added to the category of perks for levels – sexual experience, which affects the filling of the orgasm scale of female RNPCs during sexual intercourse.
In addition to the requirements of vulgarity from a girl when choosing positions in the sexual contact interface, some positions also now require sexual experience on the part of your character, without which these scenes will no longer be available.
Your character’s initial arousal value now depends on the number of ejaculations per intercourse, as well as your character’s Stamina, making this system more logical and understandable when combined with your character’s Erection system in the new intercourse interface. In addition, the excitation itself cannot fall below this initial value.
The loading of the game at the initial stages was accelerated, and the performance of the interfaces inside the game was improved: they load faster, load the player’s system less, and in general they have become much less of a “cause” for problems.
The game’s weight was reduced by 100 megabytes by compressing certain PNG files, as well as removing certain vestigial files that were in the game files but not used by the game.
Some specific performance tweaks were removed that were in the game but didn’t work properly at all, being vestigial remnants of past and fairly old updates.
Game performance settings have been improved, so they now have a much greater impact on game performance. Not only in terms of hourly miscalculations, but also when opening interfaces and some other points that affect the speed of opening, the performance of these same interfaces and some other points that improve the overall performance of the game.
The stability of the servers responsible for adding player data after purchase to enter the game has been improved: the script has become more stable, it works much better than before, and there is less downtime in its operation.
A new performance setting has been added for the game – limited caching. It will help in case of problems with game crashes: because of it, the game will crash much less or will not crash at all on certain devices, but in exchange for “performance”.
Added a new possible button that will be useful under certain conditions – clear persistent data. With its help, if you have problems connecting to game servers, you can solve them in this simple way.
Some libraries inside the game and those used by the game engine and the game itself have been updated, due to which the performance of some aspects has been improved.
A significant refactoring of the systems responsible for the grocery store in the shopping center was carried out, because of which the mechanics themselves became more stable, began to have much fewer errors and bugs, and also, in general, became more understandable for the “ordinary man in the street” in terms of code.
Now, if the Patreon code of the Best Friend level and higher was not entered, when downloading modifications, the game will tell you where they can be downloaded for free and from where, so that players do not have the feeling that the modifications are paid.
Now, when you try to select a game as a girl and a subscription of a certain level is not entered, the game will say not only that this function is available with a subscription of a certain level, but also that it is in development and this is the root reason why it is in ” banned”.
The script that causes Patreon subscriber emails to be added to the database has been significantly improved, making the script itself more stable and working much better than before.
A new possible movie has been added to the game, in the “Cinema” location of the “Buy a ticket” interaction, available for viewing. It contains its own storyline and can be interesting. In addition, the same movie is also available on a date with randomized NPCs, which increases the variety of it all for this interaction.
The movie buff system has been completely overhauled and overhauled, making the system a little harder to understand, but more rewarding: Each movie genre now affects your character’s attributes differently. These buffs can be combined to create some of the most useful boosts for a player in any buff available.
A quick access button has been added to the location of your character’s room, with which you can quickly switch to the ability to use a PC in the same room of your character.
A new available perk for your character has been added to the game, in perks for levels – economical. It will add an additional 10 kilograms to your character’s closet total, allowing you to store more items there.
A new item available for purchase in the online store has been added to the game – an enlarged wardrobe. It gives exactly the same as the Thrifty perk, but costs 10,000 in-game currency.
Now purchasing a new apartment for your character increases the volume of the closet by 10 kilograms, which allows you to put many more items there than before.
A new feature has been added to the modding framework, allowing potential modders to add their own functions and interactions to interact with randomized NPCs at their discretion and desire.
The function of adding new items available for purchase now has new initialization functions, allowing you to use this function in more ways to create modifications for the game.
The randomized NPC generator has been improved: each randomized NPC character now has distinctive traits. Some NPCs will not wear a certain type of clothing, some will not wear a hairstyle: girls with short hair are now a priori hooligans, and recluses can have a corresponding “careless” hairstyle.
The functions of connecting to servers have been improved: the ability to force a connection to one of the servers has been added, the connection itself has been accelerated, and the overall performance of this entire branch has been accelerated.
The folder with the translation of the game is no longer added to the main archive with the game, but is optional, like the folder with modifications.
The name of the game save directory has been changed from ‘XXYR’ to ‘SchoolGame’, which will make them easier to find on PC devices.
Now the “Is there a Developer Console” setting does not appear in Settings when the Home screen is open. Only during gameplay.
A significant refactoring of some systems in the “Clothing Customization” of randomized female NPCs was carried out, due to which it became more stable, more modular and began to take into account, in general, a lot more things and conditions.
The “Daily Set 2” has been removed from the game, as well as the lower part of the clothing from the “Clothing Customization” setting – “Breeches”. This was done due to some technical features. In addition, part of the clothing “Skirt with suspenders” has been moved from the upper part of the clothing to the lower part, which corrects a large number of errors and shortcomings associated with this very file
A significant refactoring of the systems that are responsible for connecting a subscriber to the Patreon account was carried out. In addition, all the bugs/defects that were associated with this were fixed and, in general, everything related to this and the system was improved, which is why it became more stable.
The body type setting for randomized female NPCs was removed from the RNPS editor due to its current irrelevance.
A significant refactoring of the system for displaying the sleeves of randomized NPCs was carried out: everything was moved into separate functions and subfunctions, the system became much more modular and worked correctly. Additionally, it fixed a huge number of possible bugs associated with all of this.
Now, if during sexual intercourse in the interface of this very sexual act your character is insufficiently aroused, which is why he does not have an erection, your character will not be able to continue it without preliminary “stimulation”.
The amount of vulgarity for an orgasm on the part of a girl in the interface of a new sex scene with randomized NPCs has been reduced.
Now, in addition to pumping up the agility attribute for each ejaculation by your character in the interface of sexual intercourse with a randomized NPC, your character also pumps up strength and endurance.
Hints on the requirements for a certain position in the interface of sexual contact with a randomized NPC have been improved: now, in addition to the required vulgarity indicator from a randomized NPC, its current indicators are also shown for comparison and understanding of what needs to be done to get this or that scene.
The requirements for the 18+ sex scene of the “Masturbate me” character in the vulgarity of the girl in the new sexual contact interface have been removed.
The script for adding perks to the corresponding “perks per level” menu has been significantly improved. There are a lot more initialization functions in this system, more opportunities to create interesting perks for potential modders by slightly refactoring and improving this system.
The system of movement of randomized NPCs across city locations has been significantly refactored and improved: it is now more logical. At night, more RNPS spend time at home and do not leave there; during the day, on the contrary, depending on the day of the week, statistics of influence, or some moments, they walk around the city. In addition, if a randomized NPC happens to be at home, he will remain there and will continue to move from there with an obvious not particularly large and large desire to do so.
The “Night Walks” influence statistic has been replaced by a new influence statistic – desire for activity, which is a more correct version of the original statistic. It shows the desire for randomized NPCs to generally move around locations: at low values, he can sit at home during all odd hours and not leave there at all. At high levels, on the contrary, it will always try to walk along the city streets.
The system of sexual contact with randomized NPCs has been improved and made more logical: now after each ejaculation on the part of your character, it becomes much more difficult for him to come and he needs more possible tricks to get ejaculation. Each new one makes it harder to fill the scale by 10 percent, which creates a limit of 10 possible ejaculations per sexual act. On the girls’ side, it’s the other way around – when she gets an orgasm, it becomes 5 percent easier for her to get the next one. This was done to better balance some aspects of the system.
Now, a condom used in a sex scene with a randomized NPC has a certain meaning, since using it makes it much more difficult for your character to ejaculate than before, by 20 percent.
Access to putting on condoms in the new sexual encounter interface with randomized female NPCs is now available in more sex scenes.
The requirements for obtaining a visual “boner” for a male character during sex scenes with randomized NPCs/your character have been reduced from 20 units to 9.
Fixed a bug due to which the penis could disappear during the 18+ scene of the “Cowgirl” position when wearing a condom and choosing not to cum inside.
Minor changes have been made to the behavior when your character enters the women’s locker room: now relationships do not deteriorate with all characters in it. Many factors are taken into account, including even the attitude towards your character and the character of individual NPCs at that moment.
Now, if you are engaged in sexual contact “Right Here”, then you can be seen and prevent this process with a chance that depends on the physical attributes of your character, randomness and the number of people in the location. You can be noticed both at the beginning of the process and during it, and the “success” of being noticed will be displayed by a special indicator that is displayed in the interface if a location for sex has been selected in which you are here and now.
Now the “Sexual Experience” statistic is more useful than before: in addition to the understandable impact on the sex scene with randomized NPCs, it also affects the percentage of randomized NPCs agreeing to any interaction of an 18+ character. The percentage is calculated as one point of sexual experience adds 1 percent to the total resulting percentage of this very initial consent and increases this value by one percent.
The odds of having sex “right here” have been adjusted. Randomized NPCs are now more willing to agree to this than before.
П The location of the cinema has been moved to a better place on the city map. Now the name of this location does not merge with the type of terrain on this very map.
Now a grocery store is not a sublocation in a shopping center, but a full-fledged city location, displayed on the map and having its own description.
Now all debuffs that affect your character’s attributes, even in a negative way, can be viewed in the menu for changing your character’s clothing, which will give greater transparency to this system.
Added notification that changes to your character’s appearance have been made due to these same changes in a tattoo parlor/hospital/barbershop or anywhere else.
Removed from the game a rudimentary piece that would appear when starting a sex scene with a randomized female NPC regarding removing underwear/stockings. Now this is only available in the interface itself.
The game’s weight was reduced by 100 megabytes due to the removal of certain vestigial files that were no longer used in the game.
An automatic caching limitation was made, which in general will improve the stability of the game, reduce the device’s memory requirements, reduce the number of crashes and, in general, this was a necessary move, which will significantly affect the performance of the game in a positive way.
The number of relationship points that are given for donating clothes or Stockings to a randomized NPC has been increased by two or three times, depending on what costs more. This was done for the sake of balance, since in the current version there is no other use for it.
The value of the modifier by which the number of relationship points received for giving a gift to a randomized NPC was multiplied: now this system is more flexible and takes into account a little more factors and individual characteristics of the randomized character than before.
More than ten new icons have been added to display the effects applied to your character in the interface for changing clothes for him, which will increase variety and make this interface more pleasing to look at.
New icons have been added to the map interface, which will improve the variety of this interface.
Now, after increasing the physical attributes of a randomized female NPC, she can change the shape of her legs and calves to a variant with more muscles. This can only manifest itself if the randomized NPC has high enough statistics for all physical attributes.
Now, if a randomized NPC during the generation of a game session has a sufficiently large indicator of physical attributes, he will have large thighs and calf muscles with a certain dryness, as well as a fairly large shoulder girdle.
Now a randomized female NPC cannot have “pumped up” legs and calf muscles during generation and after it, if she does not have a sufficient number of physical attributes.
Now some objectively bad hairstyles will not automatically spawn on randomized female NPCs, however, they are still available for selection in the editor.
A minor refactoring of the system, which is responsible for generating randomized female NPCs, was carried out: now they spawn more beautiful, with a more pleasant appearance, the generator itself corrects some bugs and generation shortcomings. In addition, it now takes into account many more factors and generation settings, which is why it has become more modular and its application has become on a much larger scale than before.
Now, if the physical attributes of a randomized NPC increase, their courage with a love of crime will also increase. In addition, if he was downtrodden or weak, then he has some chance of getting rid of this character trait, becoming “Reliable” if he has high enough courage, as well as above-average physical attributes.
Now, after increasing the physical attributes of a randomized female NPC, she can change the shape of her legs and calves to a variant with more muscles. This can only manifest itself if the randomized NPC has high enough statistics for all physical attributes.
Now, if a randomized NPC during the generation of a game session has a sufficiently large indicator of physical attributes, he will have large thighs and calf muscles with a certain dryness, as well as a fairly large shoulder girdle.
Now a randomized female NPC cannot have “pumped up” legs and calf muscles during generation and after it, if she does not have a sufficient number of physical attributes.
Now some objectively bad hairstyles will not automatically spawn on randomized female NPCs, however, they are still available for selection in the editor.
A minor refactoring of the system, which is responsible for generating randomized female NPCs, was carried out: now they spawn more beautiful, with a more pleasant appearance, the generator itself corrects some bugs and generation shortcomings. In addition, it now takes into account many more factors and generation settings, which is why it has become more modular and its application has become on a much larger scale than before.
Now, if the physical attributes of a randomized NPC increase, their courage with a love of crime will also increase. In addition, if he was downtrodden or weak, then he has some chance of getting rid of this character trait, becoming “Reliable” if he has high enough courage, as well as above-average physical attributes.
Now, every attempt to level up the attribute of cunning and eloquence for a randomized NPC increases the “Sociability” influence statistics, an attempt to increase “Authority” increases “Criminality” and “Courage”, and “Luck” increases the “Courage” influence statistics.
About half a dozen different new sets have been added for selection in the “Clothing Settings” for randomized female NPCs in the editor for both lower and upper clothing sets. In general, they will greatly increase the possible variety for creating any set of clothes.
New events have been added with randomized NPCs that are available for knockout in city locations. They are small, but in general they diversify the gameplay.
Improved animation behavior patterns during 18+ sex scenes, making them look more enjoyable and more varied than before.
The work of the script responsible for connecting to game servers for downloading modifications using our servers, as well as for obtaining the ability to cloud save, has been significantly improved, due to which the connection becomes more stable, and there are significantly fewer connection breaks.
Significant work has been done to improve the performance of the system that is responsible for the sleeves, which is why errors associated with it have become significantly less, incorrect hand position and some other issues have also become less.
The clothing initialization script for its generation/use on a randomized female NPC has been significantly improved, which is why the script has become faster, has become much less problematic, and in general now allows you to adapt and add any of the possible sets of clothing to the game, which you can only imagine/invent.
The loading of the game when changing the game language has been significantly accelerated.
New backup servers have been added to enable cloud saving, as well as downloading modifications online: now the function itself has become more stable. In addition, the performance of older servers has been improved. Overall, this greatly increases the geography where people can use these gaming features and will also reduce the internet connection speed requirements.
The chances of randomized NPCs consenting to sexual contact have been edited, making it more realistic than before, and in general it now takes into account many more factors, not just character and vulgarity. The script that determines whether a randomized NPC is wearing a skirt/dress or not has been significantly improved, which largely corrects all possible bugs and strange situations associated with these moments. Now the “Show panties” interaction with randomized female NPCs is automatically hidden if the randomized NPC is not wearing a skirt/dress at that very moment.
A significant rebalancing of the Occult Club system and its management has been carried out: now the global project gives not 15 percent of the total value of the Occult Club divided by 100, but 5 percent. In addition, the value of rewards for completing a festival has been rebalanced: it now gives 0.5 percent plus the total percentage of your club’s participation in the life of the academy, of the total value of the academy’s popularity divided by 100. The total value of the academy’s popularity is the sum of all clubs in those. Now, when starting a game story with the vocal club and Ayano Yoshida, the vocal club appears in the corresponding leaderboard, along with other clubs, in the occult club management menu. Added the ability to disable pregnancy by randomized female NPCs in the game settings, in the “Content Filtering” category.
There are now many more sets of clothes/skirts and dresses that support the “Show Panties” interaction with randomized female NPCs. Randomized female NPCs now have a much greater impact on their outfits from being vulgar than before: their level of vulgarity affects the revealing and slutty nature of their clothing, and about 80 percent of all clothing sets now support this feature. The average values were adjusted to generate statistics on the influence of “vulgarity” when generating a game session, which is why now every third person will not wear too short and slutty clothes. The average level of this statistic is now not 70, but about 50, and when generated, the maximum possible level is 100, not 120. The maximum level of vulgarity remains the same – 120, but now it must be specially filled and corrupted by a certain NPC.
A warning was added to the sublocation of the clothing store from the shopping center that purchased clothes can only be gifted to a randomized NPC and nothing more, so that the player does not get the wrong impression about this location and items.
A significant refactoring of the code that is responsible for displaying stockings on randomized female NPCs has been carried out: now it takes into account more possible factors, in the case of clothing, graphical flaws that allow them to go beyond clothing have been corrected, and in general there have been more determining factors factors for hiding/displaying these same stockings.
A new item has been added, available for purchase in the online store – a mask that hides the face. With its help, your character can start fights with randomized NPCs and not be afraid because of relationships with them: after the start of such, there will be no debuffs on relationships if the mask is turned on. There has been a minor refactoring of the code that displays the hairstyles of randomized female NPCs during sexual scenes: the code is now clearer, has fewer problems, and generally allows some specific hairstyles to be more detailed without being too cluttered, which, incidentally, right now the game is doing.
A significant refactoring of the underwear generation systems on randomized female NPCs was carried out, due to which there were much fewer errors associated with this, the generated underwear on the RNPC became more unique in its type, and the generation itself began to take into account several more factors , allowing the session to be generated in a more logical and understandable manner.
Fixed Bugs:
Fixed an issue where a randomized female NPC could have a bra that did not fit her breast size, causing it to be either larger or smaller than the RNPC’s breasts.
Fixed a bug due to which in the event in the forest with the “Raging Old Man” the text of the event with him could have some strange characters in the form of question marks due to the font not supporting certain characters.
Fixed a bug due to which, in the masturbation scene for your character, a randomized female NPC could have incorrect sleeves that did not match his clothes.
Fixed a bug due to which the missionary position could have incorrect display of tattoos/appearance features, due to which it could be higher than the chest layer, which is why it was applied in the “air”.
Fixed a bug due to which the game could throw exceptions when initializing an 18+ scene with randomized female NPCs in the “Side” pose in the case of wearing stockings and a certain position in this very scene.
Fixed a bug due to which, in the missionary sex position with a randomized female NPC, the color of the back hair could be different from the front hair.
Fixed a bug where base type 4 hairstyle, base type 15 hairstyle and base type 1 hairstyle could be displayed incorrectly during scenes with randomized female NPCs in the Missionary pose.
Fixed a bug due to which in the description of some activities of randomized NPCs between each other the name of the current character could be repeated twice.
Fixed a bug due to which the game could throw an exception when increasing the attributes of randomized NPCs with a somewhat low chance.
Fixed a bug due to which the hairstyle of a randomized female NPC could be calculated incorrectly, due to which part of this very hairstyle could completely overlap the entire scene, since it was taken from sprites, and not from the scene itself.
Fixed a bug due to which, in the clothing purchase scene for randomized female characters, the model sprite could be displayed incorrectly, due to which it could overlap the clothing purchase interface itself.
Fixed a bug due to which, due to some tight clothing of randomized female NPCs and modified calf muscles, the latter could be displayed through the clothing.
Fixed a bug that, under some circumstances, the bra on a randomized female NPC could be displayed incorrectly in the RNPC editor, without taking into account the breast size of this same randomized NPC.
Fixed a bug where the hairstyle on randomized female NPCs could be displayed incorrectly in the 18+ character scene of the “Jerk Me Off” pose, which could cause the back of their head to be bald.
Fixed a bug where if a randomized female NPC was bald, it would not show up correctly in their scene, causing them to still have hair.
Fixed a bug due to which the game could throw exceptions when trying to select any interactions and choices from hooligans in an abandoned factory.
Fixed a bug due to which the game could freeze while loading at the very beginning of the gameplay and selecting the language in which the game will run.
Fixed a bug due to which tracking randomized NPCs of an aggressive nature in the “Abandoned Factory” location during the tournament did not give your character combat experience, although this was intended both in the text and game mechanics.
Fixed a bug due to which an event with randomized NPCs in an abandoned factory, with a tournament between aggressive characters, could occur several times in a week, or even several times in a row. Now, as it should, he only works once a week, on weekends at night.
Fixed a bug due to which the number of fights won could be greater than the number of fights itself, after certain events with randomized NPCs of an aggressive type.
Fixed a bug due to which the Stockings setting for randomized female NPCs might not appear at all in the RNPC editor.
Fixed a bug where some clothing sets could have stockings on randomized female NPCs that would go beyond the clothing/look weird and incorrect on RNPCs.
Fixed a bug due to which the pantyhose sprite had incorrect palm stains from randomized NPCs, causing them to be visible in some relevant moments of gameplay when female RNPCs changed their hand position.
Fixed a bug due to which purchasing any items from the grocery store could cause an exception in some special moments of the gameplay.
Fixed a bug where purchasing clothes from the appropriate store would cause an exception if it was the very beginning of a game session.
Fixed an issue due to which the emotions of a randomized NPC model in the interface for purchasing clothes in the corresponding store could differ from the standard ones.
Fixed a bug due to which, at certain points in the gameplay, a randomized female NPC could have incorrect sleeves for their previous set of clothes and/or some others that were not created for the set of clothes they are wearing right now and in this moment.
Fixed a bug due to which, when choosing clothes for a randomized female NPC in the interface of the “Clothing Store” location, the clothes themselves were not put on the model, regardless of clicks and selections.
Fixed a bug due to which it was possible to corrupt a randomized NPC only to the level of 100 units of vulgarity, although the maximum was and is 120 units. In addition, it is now much easier to pump up these influence statistics, which, in general, will significantly speed up the progress in “Corruption” of a particular NPC.
Fixed a bug due to which it was possible to corrupt a randomized NPC only to the level of 100 units of vulgarity, although the maximum was and is 120 units. In addition, it is now much easier to pump up these influence statistics, which, in general, will significantly speed up the progress in “Corruption” of a particular NPC.
Fixed a bug where the Ayano Yoshida story could have some issues where during the Vocal Club story, choices could repeat each other during certain points in gameplay.
Fixed a bug due to which the sprite of the story character Mikoto Ohayashi, which appears at the beginning of the story with the vocal club and Ayano Yoshida, was too large and simply did not fit on the screen.
Fixed a bug where when wearing the Monk Set clothing set, randomized female NPCs could be missing the front of their forearms in some specific gameplay cases.
Fixed a bug where the Ayano Yoshida story could have some issues where during the Vocal Club story, choices could repeat each other during certain points in gameplay.
Fixed a bug due to which the sprite of the story character Mikoto Ohayashi, which appears at the beginning of the story with the vocal club and Ayano Yoshida, was too large and simply did not fit on the screen.
Fixed a bug due to which, if the percentage of completion of a global project was 100 percent per day, then this entire global project could be completed not once a week, as it should, but when hovering over certain buttons in the occult club interface, thereby creating huge levels popularity.
Fixed a bug due to which, when calculating the popularity of the academy, the popularity indicator of the occult club was taken into account twice in a row, which created “confusion.”
Fixed a bug due to which completing tasks for the “Festival” in the Occult Club interface did not actually end it, and the value remained around 100 percent, regardless of the circumstances.
Fixed a bug that could cause story character Ayano Yoshida to become jealous of your character even if your character wasn’t dating anyone. In addition, she could be jealous of your character for you…
Fixed a bug due to which on weak Android devices the game could crash when opening the interface for interacting with randomized NPCs, as well as when opening the perks menu with them. Fixed a bug due to which the game could crash for no reason after some time of gameplay and gameplay. Fixed an issue where the romance with Yuki Oota did not take into account the fact that she is not fully living with you. Now all these factors are taken into account properly.
Fixed a bug due to which new clothing sets added through modifications might not be added to the corresponding tab with clothing available for selection in the randomized NPC edit menu. At the same time, she calmly generated on them without any problems.
Fixed a bug due to which some certain buttons in the interface might not be displayed when playing in English.
Fixed a bug due to which the game in English might not display the correct translation in the corresponding game interfaces.
Fixed a bug due to which the text could disappear when playing in the English language of the game.
Fixed a bug due to which the game could simply freeze at some point in the gameplay when playing in English and not allow you to exit this state at all.
Fixed a bug due to which the game could throw an exception at some points in the gameplay and process during the game in English.
Fixed a bug due to which, when playing in English, some new selections that were added might not be displayed in the corresponding menu.
Fixed a bug where, when playing in the English language of the game, some choices where they should be were completely missing, which could cause a potential player to break their save with no way to recover it.
Fixed a bug where the “Disable Experimental Features” feature would not work correctly, causing it to disable hip customization even when enabled.
Fixed a bug due to which some certain type defining functions did not work correctly with some clothing sets, which could cause them to have graphical bugs and glitches.
Fixed all generation bugs, due to which a randomized NPC could have problematic hips/waists that extended beyond the clothing sets and looked, at least, strange.
Fixed a bug where the “Disable Experimental Features” feature would not work correctly, causing it to disable hip customization even when enabled.
Fixed a bug due to which some certain type defining functions did not work correctly with some clothing sets, which could cause them to have graphical bugs and glitches.
Fixed all generation bugs, due to which a randomized NPC could have problematic hips/waists that extended beyond the clothing sets and looked, at least, strange.
Fixed incorrect functionality of the performance buttons in the game settings menu.
Fixed a bug due to which some clothes did not spawn on randomized female NPCs, even though they were supposed to. Especially for this, the clothing generation system was improved; many scripts and systems were made to ensure that clothing spawns and is generated correctly and properly.
Fixed an issue where it was possible to select to have underwear in missionary sexual encounters with randomized NPCs, although it was still not drawn for one.
Fixed a bug due to which some phrases of randomized NPCs in the corresponding window might not be translated into English when playing in the corresponding game language.
Fixed a bug that could cause an exception to occur during the breast groping scene of a randomized female NPC under some circumstances and with some specific hairstyles of the randomized female NPC.
Fixed a bug due to which, in some special and exceptional cases of gameplay, an exception could be thrown in the grocery store interface.
Fixed a bug due to which the text in the online store interface in the interface of your character’s computer could be displayed incorrectly, piling on top of each other and making it impossible to read the description.
Fixed a bug due to which, when transferring a photo from a secret fan in your player’s room to the closet, the game could throw an exception and error, due to which it would then be impossible to open the backpack interface in your character’s room again. Now these buttons, the transfer buttons, are simply hidden when you select a photo.
Fixed a bug due to which in some certain scenes with randomized female NPCs the glasses sprites could overlap each other.
Fixed a bug where the game could throw an exception when displaying a hug scene with randomized female NPCs in some specific circumstances.
Fixed a bug due to which, when displaying a hug scene with randomized female NPCs, the game could display female-type hair for the man from the sprite, causing it to literally hang in the air for no reason.
Fixed a bug that caused male hairstyles with a back part to not display correctly when displaying a hug scene with a randomized female NPC.
Fixed an issue where eating candy from your character’s inventory would cause a certain minus to your character’s attributes. In addition, a bug due to which the same debuff was given when eating certain food has been fixed.
Fixed a bug due to which, after logging into a subscriber’s Patreon account, the user’s nickname could not be calculated, and ‘None’ could be displayed instead
Fixed a bug due to which, after logging into a subscriber’s Patreon account, with some chance, the game could remember the Patreon code, but not allow entry into the game, which is why everything worked correctly only after restarting the game.
Fixed a bug due to which an exception could be thrown when trying to enter the interaction menu with a randomized female NPC who had a certain set of clothes.
Fixed a bug due to which, with certain types of body and face of randomized male NPCs, the chain on the face might not be attached to his lips, as it should be attached at all.
Fixed a bug due to which purchasing the “Exhibitionist” perk could, with some chance, not open the ability for your character to walk naked/only in underwear.
Fixed an issue where boost subscribers were not being added to the corresponding login database for some time, and if they were added, it was with variable success.
Fixed a bug due to which sometimes in some cases the calculation of the activity of randomized NPCs could be calculated several times, which significantly affected performance when rewinding the game time of day.
Fixed an issue due to which, when entering the women’s locker room in the “Swimming pool” location, randomized NPCs there could have extra clothes on a permanent basis, although they should not have had any at all.
A bug has been fixed, due to which a randomized NPC could get stuck in a location and not leave there under any circumstances, which, at least, looked strange.
Fixed a bug due to which the game could try to initialize a location twice when scrolling through a large amount of time, which could lead to slight freezes and microfreezes in some individual moments.
Fixed a bug due to which in some cases it was possible to click on the “Masturbate in front of her” scene several times in the interface of sexual contact with RNPC, and this scene would open in front of the player several times in a row.
Fixed a bug due to which, when rewinding game time, the computer interface could close while using it, which is why the save could be broken, since after this state it was impossible to return to the game again.
Fixed a bug due to which if you invite a randomized NPC to your apartment, and then click on the close interface button, this very interface simply breaks, no longer allowing you to open it without any errors.
Fixed a bug due to which clothing sets from modifications would throw an exception if they were installed in some specific cases of gameplay.
Fixed a bug due to which aggressive NPCs did not have a tattoo on their neck, if you look at the information field in the call/SMS menu with these same randomized NPCs.
Fixed a bug due to which the selection of randomized NPCs in events could work incorrectly, which is why an NPC of an aggressive format was required, and the game could show a conditionally clogged NPC.
Fixed a bug due to which the game could issue an event with a randomized NPC who wants to destroy the hooligans, but there was simply not a single hooligan in the academy.
Fixed a bug due to which an event with a randomized NPC who wants to exterminate hooligans could issue “0 hooligans added to the favorites list” during certain selections.
Fixed a bug due to which the name in the RNPC editor in the biography menu of this same randomized NPC could be incorrect and your character’s name could be displayed instead.
Fixed a bug due to which the game could throw exceptions when trying to edit randomized NPCs after the start of the game session.
Fixed a bug due to which the customized set of clothes, in the area of the sleeves, did not display these same sleeves in any way. Now everything works as expected.
Fixed a bug that could cause an exception to occur in the new missionary sex position when the skin color of a randomized female NPC was changed
Fixed a bug where, at some points in gameplay, the missionary scene could throw exceptions when a randomized female NPC had a certain hairstyle.
Fixed a bug where a randomized female NPC could have a duplicate mouth when their sprite was displayed.
Fixed a bug due to which in the 18+ character scene pose 69, the hairstyle of a randomized female NPC could be displayed incorrectly when the back of the hair was level with the front, covering part of her body.
Fixed a bug due to which, after ejaculating your character in the new interface for sexual contact with randomized female NPCs, an exception could be thrown under some certain circumstances and moments of gameplay.
Fixed a bug due to which the game could throw an exception in the 18+ scene of the “Masturbate me” pose in some certain moments of the gameplay. In addition, because of the same bug, exceptions could be thrown in some other scenes of the 18+ format.
Fixed a bug due to which the 18+ scene of the “Missionary” pose character could throw an exception when trying to initialize this very scene in some certain moments of the game gameplay.
A bug has been fixed due to which, in the event for “shells” in the city beach location, after winning/defeating in the game you could be told the incorrect value of which hand this very shell is in.
Fixed a bug due to which an exception could occur when trying to somehow participate in a tournament in an abandoned factory location among hooligans under some individual circumstances and moments of game world generation.
Fixed a bug due to which some randomized female NPCs could walk completely naked in city/academy locations.
Fixed a bug due to which a randomized NPC could have two pairs of glasses equipped at once, despite the fact that this should not have been the case. They simply overlapped each other, creating a graphical bug.
Fixed a bug where changing the bra of a randomized female NPC/your female character could incorrectly calculate breast sizes, causing the bra to be smaller/larger.
Fixed the incorrect position of the “No Bra” button when customizing the appearance of randomized female NPCs/your female character when customizing this very bra.
Fixed the incorrect position of the “No panties” button when customizing the appearance of randomized female NPCs/your female character when customizing this very underwear.
Fixed a bug due to which, when the skin color was changed in the new missionary position, a randomized female NPC could have part of the facial expression/eye shape that was not the shade of the skin color that the randomized NPC had at that time.
Fixed a bug due to which the girl inviting your character to play “Even or Odd” on the beach, if she lost, might not undress, although the text clearly states that she undresses in front of your character.
Fixed a bug due to which, during an 18+ scene with a randomized female NPC while she masturbates your character, she could have a “bald patch” on her head due to the fact that the hair could be slightly higher in pixels than need to.
Fixed a bug due to which a randomized female NPC might not have the correct skin color shade on part of the eye shape in a scene where your character is groping that same character’s breasts when that same character’s skin color has been changed.
Fixed a bug due to which it was impossible to use the menu for changing the standardized form in the academy through Yuki Oota – despite the open interface, the game simply did not open the necessary interface, freezing.
Fixed a bug that caused an exception to occur when trying to use photos from a secret fan from your character’s inventory.
Fixed a bug due to which, when using a photo from a secret fan, the inventory interface would not close, making it impossible to continue playing – the interface would freeze, preventing the ability to scroll through the text.
Fixed a bug where changing the “Soda Love” influence statistic in the Randomized NPC Editor menu would cause the romance stat to change rather than what you wanted.
Fixed a bug due to which bruises and blood on your character’s sprite might not disappear after a while, as they should, but would remain on that same sprite indefinitely. Now everything disappears as it should: blood after an hour, and bruises after a week.
Fixed a bug due to which some details of the randomized NPC editor could be displayed in the wrong language.
Fixed a bug due to which the game displayed the incorrect game language for certain types of notifications.
Fixed a bug due to which the icon for a dialogue category with a randomized NPC in the corresponding interface could disappear, making it simply impossible to select it without re-entering this interface.
Fixed a bug due to which some reactions to your character from randomized NPCs could have an incorrect translation: not the one in which the game was running at that moment in time.
Fixed a bug due to which, when playing the game in English, the potency pills and their description had unnecessary indentations, causing the text to overlap each other.
Fixed a bug due to which, during some elections in the Suzuki Matsui storyline, your character’s diary with tips on how to complete a particular story quest did not change its state.
Fixed a bug that could cause an error to occur when certain interactions with the grocery store in the mall.
Fixed a bug due to which, when opening the interface for changing the standardized academy uniform, an exception could be thrown that was critical and did not allow further play.
Fixed a bug that could cause an exception to occur when opening the selection menu during story events/events with randomized NPCs, preventing you from playing further.
Fixed a critical bug that could cause the game to crash at certain stages of the game.
Fixed a bug due to which the game could freeze at a certain stage of the game and not recover from this state at all.
Fixed a bug where an exception could be thrown after trying to use a certain set of performance settings from the corresponding menu.
Fixed a bug that could cause an exception to occur when starting a new game with a certain and small chance.
Fixed a bug due to which, after canceling your subscription on some certain services, your subscription to enter the game could be deactivated, which is a bug and our omission. Now, even after canceling your subscription, you will be able to use your privileges for a month, which corresponds to the user agreement of the service.
Fixed a bug due to which, when opening the interface for interacting with randomized NPCs, an exception could be thrown, preventing you from playing further in the same game session.
v0.953
All initial events with Yuki Oota have been changed and redesigned to meet current standards: now you can play out the character of your character using numerous choices. If before this you didn’t like his character, written at the very beginning, then now you can calmly move away from him and act out something else. At the moment, the structure of events with her is similar in terms of elections to the structure of the initial events with Ayano Yoshida. In addition, at certain events and points in the game’s story, new choices have been added that can create significant differences during the game’s story, thereby creating a more complete story.
All initial events with Ayano Yoshida have been changed and redesigned to meet current standards: now you can play out the character of your character using numerous choices. If before this you didn’t like his character, written at the very beginning, then now you can calmly move away from him and act out something else. In addition, at certain events and points in the game’s story, new choices have been added that can create significant differences during the game’s story, thereby creating a more complete story.
The very first 18+ scene with randomized NPCs – missionary position – was completely redrawn and redone. Now, in addition to the fact that it looks better and more stylistically correct for the current drawing, it takes into account absolutely all the new additions that have occurred in recent years: new eye shapes, noses, face types and a huge number of other external innovations. It’s all displayed properly in this scene.
When playing as a female, now interact with randomized NPCs “Show naked in front of me”, “Repay the debt”, “Smoke together”, “Jerk him off”, “Masturbate in front of him”, during events in which your character is forcibly invited to a club occultism/aggressive propaganda for Yuki Oota, as well as during group activities of randomized NPCs with each other, has differences from the option when playing as a male and looks more logical than before. Some of the interactions were redesigned from scratch to make playing as a female player feel more enjoyable and polished.
For the story character “Suzuki Matsui” a new event has been added that can be dropped if she cohabits with your character and is also in your character’s house at that moment.
The game’s interface for interacting with randomized NPCs has been completely changed to a new, more modern and pleasant interface. It contains new functions, interactions with the RNPC are sorted there in a more pleasant and understandable way, it has animations, and in general it will be an excellent replacement for the old and imperfect, awarded interface.
A new system has been added to the game to make it more lively: randomized female NPCs can now change their clothes within a certain period of time. In addition, they also change underwear, accessories, swimsuits – it all depends on their internal preferences, clothing requirements and many other conditions that will significantly affect the “liveness” of the game world.
A new possible feature has been added to the randomized NPC editor: clothing customization. With its help, you can dress a randomized NPC completely independently: choose the bottom part of the clothes, the top part, and create your own set of clothes from existing materials. This will greatly give you more room to create unique, randomized NPCs to your liking.
Now, in the field of reaction of a randomized NPC to your character, if your character is female, there will be corresponding dialogues, and not those that are designed for the fact that your character is a man. Especially for this purpose, more than half of all existing dialogues were rewritten, especially for playing as a female.
A new possible type of date with randomized female NPCs has been added – taking them to the cinema. Many systems were modified especially for it, and the same many mechanics were created. The date itself is the same huge layer of content as dates in other locations. In addition, with the help of it you can spend time not “uselessly” in the cinema, not to no avail.
A new activity has been added that is available to randomized female NPCs in the city location “Cinema” – stand in line at the cash register. In addition, your character can fit into it, and it will be a full-fledged major event with many choices and development paths.
New events have been added, available for your character to complete, in the city location “Cinema”. These are quite long and varied events that will diversify the location and make it more useful than before.
Now the event with the mad grandfather from the forest has become a full-fledged storyline, which begins with a new event in the city location “Gym”. A new initial event was written especially for this, which will then lead the player to an existing event in the game with this same grandfather, telling about the background of his appearance in the game.
In the city cinema location, in the “Watching a Movie” interaction, a new possible event with randomized NPCs was added, which is quite large and has many variations in the development of events.
A new “watch a movie” interaction has been added to the city cinema location. It appears when your character has purchased a ticket to the movie. In addition, the “Cinema Hall” location was not cut out or deleted – it will still be possible to watch a movie with the ticket purchased by your character.
In the city cinema location, in the “Buy a ticket” interaction, a new possible film was added, which in terms of content is a fairly large interaction with its plot.
In the city cinema location, in the “Buy a ticket” interaction, in addition to general information about films, information also appeared on the amount of time these same films take.
New possible functions have been added to the interface for initializing data about randomized NPCs, which fix a couple of bugs and also allow the game to work more correctly.
Now story events are not a trigger for blocking other game events, and they do not affect further events with randomized NPCs/other events related to the game.
The “Watching a Movie” interaction in the cinema location has been updated and now, if your character has watched a movie, he receives the “Watched Movie” buff, which increases his initial Speech and Luck scores by 20 percent of their total score without effects.
The event in which your character is given a gift/gifts by randomized female NPCs has been significantly improved. Firstly, now he is given a lot more things from a certain pool, which can be both useful and not very useful, and secondly, now you are shown what type of gift is being given to your character. In addition, now this event can drop not only after some interaction with a randomized NPC, but also simply as a regular event with some very low chance.
The “masturbate in front of me” interaction option that was available when interacting with randomized female NPCs has been significantly improved. New endings, movements and possible outcomes of events have been added. Now the event is not terminated as easily as it was before, moving immediately afterwards to the interaction menu with a randomized NPC.
When playing as a female, the “Have Sex” interaction will now have the corresponding description and dialogue as if your character were a girl instead of a guy.
The system associated with futanari has been improved: now their penis is not visible through clothing, like a hanging appendage. Additionally, they now wear underwear like regular NPCs.
Now, if your character’s gender is female, a certain warning appears on the screen, which will tell you about some restrictions and warn about possible bugs/shortcomings in the case of playing as a female gender.
A new possible interaction has been added to the menu of the new interface with randomized NPCs: invite to your home.
The “Masturbate Me” interaction option that was available when interacting with randomized female NPCs has been significantly improved. New endings, movements and possible outcomes of events have been added. Now the event is not terminated as easily as it was before, moving immediately afterwards to the interaction menu with a randomized NPC.
A new option for interacting with them, “Don’t take classes for me,” has been added to the new interface for interacting with RNPC. It appears as an option to cancel the interaction of the same name so that instead of your character they stop going to classes.
A new option for interacting with them, “Don’t do your homework for me,” has been added to the new interface for interacting with RNPC. It appears as an option to cancel the interaction of the same name so that your character can no longer do homework.
The “Do my homework for me” and “Go to class for me” options are now automatically removed from the general interaction menu with randomized NPCs if they are already engaged in this interaction, making the menu itself more pleasant and less crowded.
A new option for interacting with RNPCs, “Break Character,” has been added to the new interface for interacting with them, with which you can make a randomized NPC of any character except “Weak” or “Recluse” into the above-mentioned character traits.
New types of noses have been added to the pool for randomized female NPCs to be displayed in the “Breast Pawing” scene.
New types of noses have been added to the pool for randomized female NPCs to display them in the 18+ character scene of the “Cowgirl” pose.
New types of noses have been added to the pool for randomized female NPCs to display them in the 18+ character scene of the “Side” pose.
The drop conditions for some events with Ayano Yoshida and Yuki Oota have been improved: they now have a better structure, the events themselves do not bug at a certain point and work as expected.
A significant refactoring was carried out on many systems responsible for logging into the game, logging into the subscriber’s Patreon account and many other systems, which is why there are much fewer rare errors and bugs there, and the game has become more stable.
The loading of the game has been slightly accelerated.
The code for moving randomized NPCs around city locations has been significantly improved: firstly, many more factors have been taken into account, which is why they will not be present in a closed location for your character, and secondly, the script itself has been improved from the first factor, because for which there are much fewer miscalculations and the world looks more alive, with fewer “wrong” movements of these same RNPC.
The old option for sexual contact with randomized female NPCs has been completely removed: now you are immediately transferred to the new interface. This was done due to the loss of relevance of the old system, the inability to support it, and also because of the number of errors/shortcomings that were present in this very system.
The “Smoke Together” interaction with randomized NPCs has been improved.
The code for the “Play Cards” interaction with randomized NPCs has been slightly improved, which is why it has far fewer errors than before and a more understandable structure.
Now, when parting with a randomized NPC, he immediately leaves the location for a while.
A significant refactoring of the systems for initializing external data of randomized NPCs and their further display was carried out: now it has much fewer errors than before, the code has become more understandable and less loaded. In addition, the changes allowed it to be supplemented with some new conditions, which corrected many “shortcomings” and “minor bugs with errors”
A significant refactoring of the system that is responsible for displaying the effects that are active on your character has been carried out: now this system is more stable, produces fewer errors and is generally made of a higher quality than before.
A minor refactoring of the systems that are responsible for the cinema was carried out: new possible systems were added that more clearly connect everything that is in the game and concerns these mechanics, and interaction with it was improved.
Some new mechanics and systems have been added to the blowjob scene with randomized NPCs, allowing the transition to this interaction from events to be made in a more invisible way for the player, without “breaks”.
Added a new cheat code, accessible via the console: change_variable. It allows you to change the value of any variable from the game to the value you choose. In addition, the same cheat has been added to the cheat console, which opens from the Comrade subscription level.
Added a debuff from reading books, which stacks with each new reading and lasts for some time.
A minor refactoring of the code was carried out, which concerns buttons with transition to the menu interaction with the RNPC: the determinant of whether this or that RNPC is a plot one has been improved, many things have been done in order to improve the overall interaction with the interface and the transition there.
Now Meiko Tsukasa’s boyfriend is displayed with the [QG] tag, which makes it much easier to find him among other RNPCs, if necessary for the plot.
Added two new bruises that can be applied to the sprite of a randomized male NPC in the face area, making the consequences of fights more varied.
Some conditions for displaying swimsuits in the initialization menu for their appearance have been improved, so bugs caused by this mechanic should no longer exist
A huge refactoring of the code was carried out, which is responsible for displaying randomized NPCs: now there are much fewer repeating sections of the code, all existing ones have been improved, individual sections have been moved to separate modules, the code itself has become much more modifiable.
A huge refactoring of the code was carried out, which is responsible for initializing the clothes of randomized NPCs: all fundamental and unpleasant bugs were fixed, the code was slightly improved, it began to have more overloads and customization options. In addition, all bugs were fixed that caused clothes to not fit the randomized NPC’s waist/legs and to extend beyond its edges/do anything else that conflicted with the appearance of the RNPC.
A huge refactoring of the code was carried out, which is responsible for initializing the appearance of randomized NPCs: some individual and rudimentary sections of the code were removed, all existing ones were improved, the code became more modular and understandable than before.
A huge refactoring of the code for group interactions of randomized NPCs was carried out, which corrects a huge number of bugs and shortcomings associated with the moments of their interactions with each other.
The “Cat Ears” accessory has been added to base hairs 6 through 15, and it now adequately displays there properly without any issues.
“Lite-Mod” was removed from the game due to its current irrelevance. Instead, there is now an additional function in the console “Add +100 units to all attributes of your character.”
There has been a significant refactoring of some specific issues that affect randomized NPCs – bullies. The abandoned plant and interactions now throw far fewer errors and exceptions than before.
The interface for entering the Patreon code has been changed. New buttons were added to it for greater convenience and information content, so as not to misinform users who see the no longer relevant phrase “Patreon code”.
Some new modifications have been added to the list of modifications available for download.
A minor refactoring of the systems that are responsible for inventory was carried out, which is why the system itself became more stable and began to produce much fewer errors than before.
A significant refactoring of the code that is responsible for displaying tattoos on the sprite of randomized NPCs has been carried out, which is why there should be many fewer exceptions, bugs and other problems associated with this mechanic than before.
The system responsible for the initialization and performance of modifications has been improved: now they do not generate errors, work better and do not conflict with each other, even if a large number of them are installed. In addition, many related systems responsible for this have been improved, which corrects a huge number of exceptions and bugs.
The list of modifications available for downloading from our servers has been updated.
Some rudimentary sections of the code were removed that could unnecessarily overload it.
The system responsible for vulgarity and some statistics on the influence of randomized NPCs has been improved: it is influenced by many more parameters, including external factors such as the environment, complexes, and many other possible factors.
The “Give something” button has been returned to the new interface with interaction with randomized NPCs. In addition, a significant refactoring of this system has been carried out, making it more stable and less problematic than before.
There has been a minor refactoring of the system that is responsible for generating hair on randomized male NPCs, which has resulted in significantly fewer possible bugs associated with this system. Additionally, there are far fewer bald characters than there were initially.
A new perk has been added to the perk menu for levels – “Nimble Grip”. When you select it, your character will have the opportunity to undress female RNPCs during fights. The perk was carried over from the perks that could be obtained through “in-game achievements”.
Daily set number two for randomized female NPCs has been added back to the game with one difference: it simply does not generate on randomized female NPCs, but can be selected in the RNPC editor.
A new perk has been added to the perk menu for levels – “Handsome”. When you select it, your character will receive bonuses to the attractiveness modifier equal to 20 percent of the overall indicator of this very attractiveness.
Added a new perk to the perk menu for levels – “Pretty Face”. When you select it, your character will receive bonuses to the attractiveness modifier equal to 50 percent to the overall indicator of this very attractiveness.
Added a new perk to the perk menu for levels – “Bad Boy Attractiveness”. When selected, your character will receive bonuses to the attractiveness modifier for having any tattoos.
Added a new perk to the level perk menu – “Bad Boy Luck”. When selected, your character will receive bonuses to the luck attribute for having any tattoos.
A new perk has been added to the perk menu for levels – “Authority”. When you select it, your character will receive bonuses to the authority attribute for having any tattoos.
Having any tattoos/piercings/scars now gives your character +1 point to their Authority attribute, and also adds +1 point to your character’s maximum Authority attribute value.
Now, for having absolutely any tattoos/scars, your character will receive a significant increase in the agreement for interaction/relationship points with a randomized NPC who has the “Aggressive” character trait. Before this, he received a small bonus only for having scars, now also for tattoos, and the bonus itself has been doubled.
The game system responsible for the mini-game with which you can pump up the strength attribute has been completely redesigned: now this system works more adequately. Firstly, for each bench press/push-up your character is given leveling points, depending on his strength level. The more power he has, the less progress he will get in the attribute roller and vice versa, and also all these parameters greatly increase the power of the click, which will balance this whole system and give it a kind of “progression”. In addition, the time for the game itself has become less – 29 seconds.
The values of the scholarship that is given to your character from the academy for his academic performance have been adjusted: now you cannot exploit this mechanic to receive a scholarship greater than your salary in a grocery store.
The drop times of the first and subsequent events that drop in the grocery store location with Suzuki Matsui have been adjusted. Now they are much easier to knock out than before – the period of time has become much longer and more convenient.
Now a first aid kit, used through the inventory, removes the consequences of a fight with a randomized NPC, completely neutralizing the debuff on attributes if it exists at all.
Now having any scars on your character’s body/face reduces your character’s attractiveness modifier by 5% for each. In addition, the presence of tattoos/piercings on your character increases this very parameter by a small 1% for each tattoo/piercing.
Now your character can receive some kind of injury during each hit from a randomized NPC during a fight. In addition, with some chance, he may also receive scars, which will be on your sprite until you decide to remove them from the sprite of this very character.
A randomized NPC is now more likely to receive some kind of scars/bruises and other damage that will be permanently on their sprite: with some chance, depending on the stamina of the given character, they can receive a scar after receiving a bruise/bruise.
Now randomized NPCs can receive not only bruises and bruises for internecine fights/showdowns with the use of violence and other aggressive interactions, but also scars that will be on the sprite of a given randomized NPC on a permanent basis.
A new perk has been added to the menu of perks for levels – “Friends Among Strangers”. When you choose it, your character will receive a one-time reputation for hooligans, which will allow you to quickly join their team.
A new perk has been added to the perk menu for levels – “Perverted Aura”. When selected, the overall vulgarity of the academy increases by a significant factor, giving your character more options to change the standardized form/certain other mechanics.
A new perk has been added to the perk menu for levels – “Stranger Among Own”. If you choose it, your character will gain a lot of reputation among the academy students.
The “Here and Now” perk, which gives your character an instant level, now costs 0 level points, making it more balanced.
A significant refactoring of the code was carried out, which is responsible for timing, effects and many other mechanics: some mechanics and systems were moved to separate independent modules, something in general was improved in its form. In addition, the performance and stability of this module has been improved, allowing it to operate in much greater conditions than before.
A minor refactoring of the calculation of all existing randomized NPCs was carried out: all this was transferred to a separate function that independently calculates them depending on many factors.
The systems responsible for tattoos of randomized NPC hooligans were refactored: now such a system is not separate from the general tattoo system, which corrects many possible bugs, exceptions and shortcomings. In addition, in the editor you can now completely disable this, which, in general, will give more space for creating a game session.
A button to disable/enable experimental features has also been added to the edit/create your character menu.
A significant refactoring of the systems responsible for generating, donning, and many other clothing systems for randomized female NPCs was carried out. Many generation conditions have been added, the generation of these very clothes has been improved, more input data has been added, such as requirements for the vulgarity/courage of randomized NPCs, access in terms of generation, as well as some other points that make the module itself more modifiable and stable than previously.
A significant refactoring of the systems responsible for rendering location activities/events with randomized NPCs/simply events was carried out. All old systems were cut out, all events were made to a single standard, which corrects a significant number of errors and shortcomings associated with these issues. In addition, some basic events regarding randomized NPCs, such as the desire to chat, hug, smoke, and so on, have been greatly improved in terms of drop conditions.
The possibility of obtaining certain perks for “in-game achievements” was completely removed.
Now absolutely everything, even story events, are taken into account in the general pool of dropped events, which is why they will interrupt the “endless” flow of events from randomized NPCs. In addition, events that drop into this same pool without randomized NPCs now also count.
Removed some redundant, rudimentary code that was no longer used by the game but was still present in the game files, making the code itself much cleaner in certain areas and running faster.
A minor refactoring of the code was carried out, which is responsible for the transition to the location: now the code contains fewer rudimentary sections, and has become slightly faster and more stable than before.
A huge refactoring of the reaction system from the menu for interacting with randomized NPCs was carried out: the system itself was improved, it became more modular, it became easier to add new content to it, and it also began to produce fewer possible “errors” that could spoil the impression of the game.
Now, if you changed a randomized NPC in terms of attributes and/or some other points, it will be marked as changed, which is why some game mechanics will not affect it: auto-leveling, choice of clothes, as well as some other points. This was done due to complaints about these same mechanics.
The mechanics of expelling randomized NPCs from the school who were very afraid of your character were completely removed.
A huge refactoring of the systems responsible for data initialization was carried out, which corrected a huge number of errors associated with “forgetting” data after a reboot, their deletion and many other things that could spoil the impression of the gameplay completely.
The screen with the rules for randomized NPCs has become modal, which means that when you open it, even if you miss the button, you will not get into any interaction that you may not need at that very moment.
Significant refactoring and updating of all interactions with randomized NPCs was carried out: the conditions for opening some interactions were revised, the transition itself was improved, and much more was done to make this system more modular and less problematic.
A significant refactoring of the systems responsible for the online functions of the game was carried out: server performance was improved, the speed of adding player login data to the databases was accelerated, and a lot of other work was done to make this system more stable and less problematic.
A significant refactoring of the system for calculating sprites of randomized NPCs/your character has been carried out: the system has become more stable and modifiable. In addition, now if there is an error in any of the modules, the game will not generate a critical error, and in general, the system itself has become much faster than before.
Now randomized NPCs can walk around the “Cinema” location with some chance and, if necessary, do so.
The mechanic that automatically removed the underwear of randomized NPCs if they had 120 vulgarity was removed from the game due to what was widely considered to be a bug.
Some network functions of the game have been improved, which is why they have become more stable when used (downloading modifications, cloud saves), and also ceased to be the cause of some errors/crashes/other problems.
New eye shapes from 6 to 12 have been added to the 18+ “Side” pose character scene with a randomized female NPC, and they are now displayed correctly there. In addition, the “Cat Ears” accessory has been added, which removes the exception when trying to initialize this scene if the randomized NPC at that moment had a base hairstyle from 6 to 15 values.
New eye shapes from 6 to 12 have been added to the breast groping scene with a randomized female NPC, and they are now displayed correctly there. In addition, the “Cat Ears” accessory has been added, which removes the exception when trying to initialize this scene if the randomized NPC at that moment had a base hairstyle from 6 to 15 values.
New eye shapes from 6 to 12 have been added to the 18+ Doggystyle character scene with a randomized female NPC, and they are now displayed correctly there. In addition, the “Cat Ears” accessory has been added, which removes the exception when trying to initialize this scene if the randomized NPC at that moment had a base hairstyle from 6 to 15 values.
Fixed Bugs:
Fixed a bug due to which an exception could be thrown when trying to initialize a movie from a cinema under some certain circumstances/choices in an event with a “controller”.
Fixed a bug due to which the event with “Let’s go have a smoke behind the academy” could occur in an urban location.
Fixed a bug due to which the event with “Your character found something in the closet” could drop in all game locations, when it should have dropped only in the location of your character’s apartment.
Fixed a bug due to which it was possible to change the position of the condom in the new interface of a sex scene with randomized NPCs even if this very option was “closed”.
Fixed a bug due to which an exception could be thrown when trying to initialize any sex scene with randomized NPCs under certain specific circumstances.
Fixed a bug due to which an exception could be thrown when attempting to threaten with a knife during a fight with a randomized NPC under certain specific circumstances.
Fixed a bug where a randomized male NPC could be wearing underwear on the beach at night, even though he shouldn’t be wearing that at the time.
Fixed a bug due to which, when viewing the effects that affect your character, an exception could occur after each opening of this very menu.
Fixed a bug due to which an exception could occur after generating randomized NPCs when using the generation setting “All randomized NPCs have cat ears.”
Fixed a bug due to which sleeves from clothes could remain when changing a set of clothes that was changed manually.
Fixed a bug due to which in some cases changing the hip shape of a randomized female NPC did not change it at all, despite all the settings and some other issues.
Fixed a bug due to which a randomized NPC could have narrow hips, despite the fact that he had a wide waist, which, according to the game mechanics, should not be due to some technical limitations and created graphical bugs.
Fixed a bug due to which the randomized NPC’s stockings were tightened incorrectly and generally worked due to some aspects of incorrect initialization of the appearance of the randomized NPC.
Fixed a bug due to which a randomized NPC’s calves could be visible through the texture when wearing stockings.
Fixed a bug due to which, despite changes in the types of thigh/waist/calf muscles, on some RNPCs the changes might not take place at all, despite all attempts. Now everything works as expected.
Fixed a bug where body types for randomized female NPCs could have their thigh and calf muscle types already changed.
Fixed a bug due to which an exception could occur when trying to use group interaction of randomized NPCs with each other and trying to get into it at some certain moments.
Fixed a bug due to which the mouth of randomized female NPCs could simply be duplicated during certain interactions, actions and events.
Fixed a bug where an exception could be thrown when trying to date a randomized female NPC under certain circumstances.
Fixed an issue where a randomized female NPC could refuse to go to the movies with your character, but the event would continue as if she had agreed to it.
Fixed a bug due to which, when successfully bribing a randomized NPC during the “Show naked in front of me” interaction, money was not withdrawn from your character at all.
Fixed an issue where, in the “Play Cards” interaction with a randomized male NPC, he could be listed as a “Girl” instead of a guy, as he should have been.
Fixed an issue where, in the “Break Up” interaction with a randomized male NPC, he could be texted as “Girl” and not as a guy, as he should have been.
Fixed an issue due to which, in the “Borrow Money” interaction with a randomized female NPC, the text could say “Man” and not a girl, as it should have been.
Fixed an issue due to which, in the “Mock…” interaction with a randomized male NPC, the text could indicate that he was a “Girl” and not a guy, as he should have been.
Fixed a bug due to which a randomized NPC could smoke, although according to information from the biography menu, he should not do this at all. In addition, a bug has been fixed due to which a randomized NPC had a cigarette that he/she smoked, and at the same time, if he/she was offered to smoke together, he/she refused, saying that he/she did not smoke.
Fixed a bug due to which the game could crash when trying to put all the items from the inventory into the closet in your character’s room, or vice versa, when picking it up on certain weak devices.
Fixed a bug due to which an exception could be thrown when trying to initialize the activity of a randomized NPC in some specific moments of gameplay.
Fixed a bug due to which an exception could be thrown when trying to watch a movie/go on a date with a randomized female NPC in this location when playing in the English translation of the game.
Fixed a bug where the game could throw a serious exception when trying to enter the interaction menu with a randomized female NPC at certain points.
Fixed a bug due to which, if there was no clothing in the RNPS editor, sleeves from this very clothing could still be there, but they simply hung in the air, no matter what.
Fixed a bug that could cause an exception to occur when trying to initialize some dropped events with randomized female NPCs at the beginning of a game session.
Fixed a bug due to which in some events related to Yuki Oota, she could speak on behalf of your character and vice versa.
Fixed certain issues in the English translation of the game, where the gender of your character could be confused.
Fixed a bug due to which some phrases of a randomized NPC to your character could have a Russian translation instead of an English translation when the game was translated accordingly.
Fixed a bug due to which the game could load endlessly under certain conditions and moments.
Fixed a bug due to which the game could run very slowly and freeze in the main menu of the game.
Fixed a bug due to which the game could freeze at the moment of selecting the language that is relevant for the game.
Fixed a bug due to which, if there was a cat ears accessory on a randomized female NPC and their base hair type was changed from 6 to 15, an exception could occur in the kissing scene with her.
Fixed a bug due to which, if there was a cat ears accessory on a randomized female NPC and their base hair type was changed from 6 to 15, an exception could occur in the hug scene with her.
Fixed a bug due to which, if there was a cat ears accessory on a randomized female NPC and their base hair type was changed from 6 to 15, an exception could occur in the masturbation scene for your character.
Fixed a bug due to which, if there was a cat ears accessory on a randomized female NPC and their base hair type was changed from 6 to 15, an exception could occur in the 18+ scene of the “Сowgirl” pose character.
Fixed a bug due to which, in the chest groping scene with a randomized female NPC, there could be incorrect eye whites for some certain eye shapes.
Fixed a bug due to which the whites of the eyes could be repainted to match the skin color during the 18+ character scene of the “Side”, “Doggy Style” pose for a randomized female NPC.
Fixed a bug due to which, if there was a cat ears accessory on a randomized female NPC and their base hair type was changed from 6 to 15, an exception could occur in the 18+ character scene of the pose “69”.
Fixed a bug due to which in the 18+ scene in the “Side” pose, a randomized female NPC could have the back of her hair, although she shouldn’t, due to which the hair could have excess of a certain type/part of hair of a completely different color, which different from what she actually has.
Fixed a bug due to which an exception could occur in the 18+ scene of the “Doggystyle”, “Blowjob” pose due to some incorrect initializing data and incorrect conditions for displaying PNG files in very rare cases.
Fixed a visual bug that could show that the connection to the game servers was unsuccessful, even if the connection was successful. Now everything is displayed correctly.
Fixed a bug due to which the table of sponsors did not appear in the game when initially entering this very game: now everything works out right away.
Fixed a bug due to which the function of cloud saving and downloading modifications was unavailable with the words that there was no Internet connection, even though there was one at that very moment.
Fixed an issue due to which any notification not related to connectivity or any other network function could end with a proposal to solve connection problems, even though there may not have been any.
Fixed a bug due to which the game could crash when trying to connect to a subscriber’s Patreon account: now everything works fine and the game will not crash due to certain circumstances.
Fixed a bug due to which, during some interactions with hooligans from an abandoned factory, reputation among these same hooligans could be incorrectly calculated, ignoring some certain points in this system.
A bug has been fixed due to which, when masturbating in the “Cinema” location, there was simply no background in the scene itself.
Fixed a bug due to which the biography menu of a randomized NPC might not close at certain points in the gameplay.
Fixed a huge fundamental bug that could cause game data to be reset: phone numbers of quest characters disappear, assigned tasks in the journalism club disappear, the closet in your apartment is cleared, as well as many other errors that could be annoying and completely interrupt all progress of the game.
Fixed a bug due to which randomized NPCs could incorrectly change their characters throughout the game.
Fixed a bug due to which quest giver characters might not be displayed with a special tag on locations, which made them much more difficult to find among regular RNPCs.
Fixed a bug due to which a randomized NPC, who is the quest giver to exterminate hooligans, could not appear in the park at the designated time, which completely interrupted the entire quest chain with her.
Fixed a bug due to which the number of the randomized NPC that gave your character X-ray glasses could disappear.
Fixed a bug due to which the amount of experience per week changed when hovering the mouse cursor over any button in the management menu of the occult club.
Fixed a bug due to which it was possible to increase the popularity indicator of the occult club for some purchased game items when hovering over different buttons in the corresponding interface.
Fixed a bug where an exception could be thrown at certain points when your character is watching a movie with the story character “Suzuki Matsui”.
Fixed a bug due to which, at some points in the gameplay, the game could simply not close certain parts of the occult club management interface and overlay them on top of everything.
Fixed a bug due to which the list of location interactions in the Occult Club was too small and simply did not fit all the possible location interactions in itself, adding them behind the screen.
Fixed a bug due to which nothing in the menu for purchasing perks for levels was translated into English, which is why absolutely nothing was displayed when playing in this language.
Fixed a bug due to which randomized NPCs could incorrectly change their characters throughout the game.
Fixed a bug due to which quest giver characters might not be displayed with a special tag on locations, which made them much more difficult to find among regular RNPCs.
Fixed a bug due to which a randomized NPC, who is the quest giver to exterminate hooligans, could not appear in the park at the designated time, which completely interrupted the entire quest chain with her.
Fixed a bug due to which the number of the randomized NPC that gave your character X-ray glasses could disappear.
Fixed a bug due to which a nun’s outfit could spawn on a randomized NPC with a certain low chance, although it should not have spawned at all.
Fixed a bug due to which the button to disable experimental functions was on the randomization button in the RNPС editor.
Fixed an issue where a randomized NPC might not have a neck tattoo if they were a bully in certain scenes with them.
Fixed a bug due to which, when trying to put a tattoo on the neck of a randomized NPC with the “Hooligan” character, it was written that it was not there, although in fact it was on the sprite and was successfully tattooed there several times.
Fixed a bug due to which the list of perks for levels might not scroll completely.
Fixed an issue due to which changing stockings using the “Change Image” button from the interaction menu with a randomized NPC could simply not work on the changed stockings, and they were “reset” almost immediately after that.
Fixed a bug due to which the body type from the operations menu on your character’s appearance was available, although it should not have been at all. This setting has been completely removed from the Operations menu.
Fixed a bug due to which, if a randomized female NPC had a certain level of vulgarity, the game could end the scene with him almost immediately due to some calculation problems.
Fixed a bug where going straight to a new sexual encounter scene with a randomized NPC could cause an exception.
Fixed a bug due to which, when inviting a randomized NPC to your home, special interactions made for this mechanic were not displayed in the new interface for interacting with randomized NPCs.
Fixed a bug where an exception could be thrown when attempting to interact with a randomized male NPC under some specific circumstances.
Fixed a bug due to which the new interface for interacting with randomized NPCs when playing in English did not take into account the length of the text, which is why the buttons could extend beyond the backing.
Fixed a bug due to which the “Invite to your place” interaction could be available in the interaction menu with male RNPCs.
Fixed a bug due to which the new menu for interacting with randomized NPCs could not work correctly, due to which its appearance remained on the screen regardless of the fact that the interface itself was closed.
Fixed a bug where an exception could be thrown when attempting to interact with a randomized female NPC under some circumstances in which she is showing her underwear.
Fixed a bug due to which an exception could occur when receiving an event in a cinema location under some specific game circumstances and moments.
Fixed a bug due to which an exception could be thrown when trying to open the menu for changing your character’s clothing/accessories under some specific game circumstances and moments.
Fixed a bug where an exception could occur in some certain 18+ scenes due to problems generating the eye color of randomized female NPCs.
Fixed bugs that could cause an exception to occur when trying to display the underwear of a randomized female NPC.
Fixed a bug that could cause an exception to occur when trying to initialize a blowjob scene with randomized female NPCs.
Fixed a bug that could cause an exception to occur when trying to initialize the initial interface of sex scenes with randomized female NPCs.
Fixed a bug due to which the right and left legs were mixed up in the interface for equipping clothes/accessories to your character.
Fixed a bug due to which the ability to live with Ayano Yoshida was blocked if the relationship with her was more than 1000 units, although it should be the other way around.
Fixed a bug where certain NPC interactions might not be hidden under certain circumstances even though they should have been open.
Fixed a bug due to which the indicator of the number of popularity points available for exchange by Yuki Oota for in-game credits could have a fractional rather than an integer value.
Fixed a bug due to which it was possible to spam the “Praise Appearance” interaction to a randomized NPC, which is why in this way everyone could be abused and increase relationship points with them indefinitely.
Fixed a bug due to which, when playing in English, the height and weight indicators were not separated from each other in the biography menu of a randomized NPC.
Fixed a bug due to which the ability to completely undress your character was not available with the “Exhibitionist” perk – he always remained in his underwear, no matter what.
Fixed a bug due to which an exception could be thrown when displaying a randomized male NPC without underwear and clothing with some chance.
Fixed a bug due to which the sprite of a randomized male NPC could be displayed in the clothing store, rather than female, as it should be.
Fixed an issue due to which the tattoo parlor and beauty salon locations could be located in the shopping center location, despite the fact that at the moment these are separate locations that should be in the city map interface.
Fixed a bug due to which a randomized story-oriented NPC could have some activity with another RNPC, which could already cause exceptions, bugs and other problems that would interfere with play.
Fixed a bug due to which randomized story-oriented NPCs could be duplicated in the menu of randomized NPCs that are located in a location, which looked strange and could cause exceptions.
Fixed a bug due to which, under certain conditions when attempting to initialize the external data of a randomized NPC, an exception could be thrown, preventing further play.
Fixed a bug where an exception could be thrown when trying to give a gift to a randomized NPC under some specific circumstances.
Fixed a bug where a randomized NPC/your character could have an incorrect hair color, which could cause the back of the hair and the front to be completely different from each other, regardless of the initial choice.
Fixed a bug due to which saving hair in the RNPS/your character editor if the gender was male could incorrectly save all specified data.
Fixed a bug due to which it was possible to store a “diary” from your character’s inventory in the closet interface.
Fixed a bug due to which an exception could occur when your character’s attributes are high and when using any weapons in fights at certain moments of the gameplay.
Fixed a bug that could cause an exception to occur when trying to initialize 18+ scenes with randomized female NPCs.
A bug has been fixed due to which, when rewinding time with the calendar open, the pool of randomized NPCs from the list of those in the location was automatically cleared of all data and became completely empty.
Fixed a bug due to which, when selecting the “Let’s date” interaction, the game would transfer you to an event where your character breaks up with a randomized NPC, despite the fact that they were not even dating at that moment
Fixed a bug due to which, when giving a gift to a randomized NPC, the screen completely froze and did not allow you to skip the hanging dialogue.
Fixed a bug due to which, after a certain event with randomized NPCs that took place on the beach, all randomized NPCs, even within the city, could be in a swimsuit.
The bully sprites from the Yuki Oota date event have been reduced in size, as some of them could extend off-screen at certain screen sizes.
Fixed a bug that could cause an exception to occur after a game session of a certain time/moments and events.
Fixed a bug where an exception could be thrown when trying to look at a randomized female NPC in a women’s restroom stall if he had a certain type of leg.
Fixed an issue where hovering over the exit button from the randomized NPC interaction interface could highlight certain other specific buttons.
Fixed a bug due to which viewing photos of a secret fan using the inventory interface did not close the inventory interface itself, but only overlayed it, preventing you from playing further.
Fixed a bug due to which, in the randomized NPC editor, the legs of randomized NPCs might not take the first, thin form, regardless of their appearance settings.
Fixed a bug due to which an exception could occur when wearing cat ears on a randomized female NPC and if they have a basic hair type from type 6 to type 15.
Fixed a bug that caused the underwear texture to bleed through clothing and be visible in some isolated cases on randomized female NPCs.
Fixed a bug due to which the game could simply crash after successfully connecting to the Patreon subscriber’s account after a couple of seconds, and then completely forget that the account was logged in after re-login.
A bug has been fixed, due to which there could be strong stutters after logging into a subscriber’s Patreon account, which sometimes were even excessive, preventing anyone from pressing any button.
Fixed a bug due to which in the button for quickly going to locations, these same locations could incorrectly break lines/ignore this if the player used the English translation of the game as the main one.
Fixed a bug due to which, when you stopped mocking a randomized NPC against a randomized NPC, you would fight with the NPC who suffered the mockery, and the RNPC who mocked him would thank you for saving him.
Fixed a bug due to which a randomized NPC could have activity of a certain nature with an NPC of the same gender, which was not initially intended by the game.
Fixed a bug due to which randomized NPCs could have group interactions with a character of the “No No” type.
Fixed a bug due to which an exception could occur when trying to make a location interaction “Masturbate” in a location where radnomized NPCs were located.
Fixed a bug due to which an exception was thrown when ordering a “Girl” on the territory of an abandoned factory during some certain moments of gameplay.
Fixed a bug due to which in some certain story events with Yuki Oota, the CG scenes were not stretched to the full screen of the game, which is why it was in a very low resolution, not covering the entire screen of the device.
Fixed a bug due to which, when the performance setting “Interval calculations” was enabled, an exception could be thrown that would not allow you to continue playing the specified game session.
Fixed a bug that could cause an exception to occur when trying to enter the randomized NPC editor under certain specific circumstances.
Fixed a bug due to which, if the skirts were too short, underwear would not be displayed on a randomized female NPC, causing them to be completely naked.
Fixed a bug due to which randomized female NPCs could be permanently in swimsuits, despite the fact that they were not in beach locations and/or anywhere else.
Fixed a bug due to which new swimsuits did not spawn on randomized female NPCs at all. They only had three of the 18 types of swimsuits and wore nothing but them.
Fixed a bug where if a randomized NPC’s waist was changed and their waist was changed, their waist could be visible through their swimsuit, no matter what.
Fixed a bug where a randomized NPC could have no underwear at all, even when showing it to your character through a certain interaction.
Fixed a bug due to which, if a randomized NPC invited you to go for a run while on the beach, he was wearing a swimsuit, not outerwear.
Fixed a bug due to which, during the masturbation scene of a randomized female NPC in front of your character, he could have underwear, even if in fact, according to game conditions, he did not have any.
Fixed a bug due to which, in the 18+ character scene in the “Cowgirl” pose, a randomized female NPC could have a “Flying Condom” on top of her body under certain specific circumstances and if this condom was even worn at that time.
Fixed a bug due to which stockings in the 18+ scene of the “Cowgirl” pose character could have an incorrect position in space, despite the position of the female RNPC itself.
Fixed a bug due to which stockings in the 18+ scene of the character of the “Cowgirl” pose could be smaller than the calves of a given RNPS, which is why these same calves passed through the texture of the calf muscles of the RNPS.
Fixed a bug due to which, during the 18+ scene of the “Side” pose, one of the genitals on the screen could disappear after your character ejaculates.
Fixed a bug due to which bruises on the sprite of a randomized male NPC could be applied incorrectly, being somewhere in the air instead of the sprite itself.
Fixed a bug due to which randomized NPCs with stockings on and a changed shape of the calf muscles could have an incorrect appearance and not completely cover the leg of that same NPC.
Fixed a bug due to which using the console of a Patreon subscriber could throw him into the main menu, and not into the location where your character was located.
Fixed a bug where an exception could be thrown when trying to spy on a randomized NPC in the women’s restroom if he had a special hip shape.
Fixed a bug that could cause your character’s clothing to hang in the air in a petting scene instead of being worn by your character/male character.
Fixed a bug due to which an exception could occur during the 18+ scene of the “Side” pose with a changed skin color and stockings on a randomized female NPC.
Fixed a bug due to which the popularity of clubs within the academy could be displayed as a binary number rather than an integer, which caused the interface to work incorrectly and the numbers could leave the interface.
Fixed a bug that could cause an exception to occur when opening the grocery shopping menu in a shopping center under some specific circumstances.
Fixed a bug due to which an exception could be thrown when trying to open the interaction menu with a randomized female NPC due to incorrect generation of certain attributes of them.
Fixed a bug due to which some events when playing in English in the game could have no text at all, which looked, at least, strange.
Fixed a bug due to which, when playing in English, some buttons in the interface might be missing, and the game might not work correctly.
Fixed a bug due to which in some places in the game there could be text in Russian instead of English when playing in the English language of the game.
Fixed a bug due to which Meiko Tsukasa’s boyfriend did not appear in the pool location, although he should have after a certain point in the story.
Fixed a bug due to which it was possible to access closed story branches using some manipulations.
Fixed some typos in the Russian translation of the game.
Fixed some shortcomings in the English translation of the game, due to which it was impossible to play and generally function in the game when changing the language to the appropriate one.
Fixed a bug due to which, when playing in English, the text could disappear in some places, the game could freeze with a blank screen, and also have some other errors that did not allow you to continue playing.
Fixed a bug due to which, under certain conditions, an exception could be thrown in the “Give me a blow job” interaction, which could completely interrupt the specified scene.
Fixed a bug where the Look Away emote for randomized female NPCs would not work properly or at all.
Fixed a bug due to which randomized NPCs could smoke in the cinema location, despite the prohibitions of this very location.
Fixed a bug due to which an exception could be thrown when trying to initialize the stockings of a randomized female NPC in the 18+ scene of the “Side” pose under some individual circumstances and moments when the stockings variable indicator was incorrectly calculated.
Fixed a bug due to which an exception could be thrown when trying to “Peep” in the women’s restroom on all the girls present there, if they had any moles or other appearance features.
Fixed an issue where the RNPS Jealousy event, if missed, could still reset the hourly events for the game to use.
Fixed a bug due to which an exception could be thrown in the game after trying to initialize internal events for “luck” with your character, which in some individual cases could completely break the game.
A bug has been fixed, due to which the overall vulgarity indicator of the academy could have a fractional rather than an integer value, which is why its overall indicator could go completely off the screen, creating a graphical flaw.
Fixed a bug due to which the storyline with Yuki Oota and Suzuki Matsui could be interrupted if you go against the journalism club and go through a certain storyline with one.
Fixed a bug due to which the randomized NPC, who was the leader of the hooligans, did not appear in the abandoned factory location at all, walking somewhere in the city/academy locations. Now he is always in his place, as he should be.
Fixed a bug due to which the leader of the hooligans was not marked with the “QG” tag in the corresponding menu, which could confuse/lose him in the abandoned factory location.
v0.952
A cabinet was made with which you can put away unnecessary/unnecessary items from your inventory. It is available if you open the inventory in your character’s room, and the total weight available for storage is 20 kilograms.
A new page has been added to the RNPС editor, in the category for changing clubs/character traits and some other information, on which you can also change the orientation of the selected RNPS, the statistics of its influence, which subsequently affects its behavior, topics for dialogue with it, and also on the success of your character’s interaction with him.
A new feature has been added to the in-game map interface for greater ease of use: quick navigation through locations. The list of these locations itself is compiled from the last locations that your character visited, it is displayed on the side of the map interface, and the transition itself is carried out with one click without flipping through this very map and without unnecessary interactions.
Interactions with story character Ayano Yoshida have been slightly reworked and refined. There are new options for the development of events, many variations and some other things that will make these interactions more logical.
In the menu of the occult club, on the page with its members, when you click on any member, you now have not only the opportunity to assign an action to this RNPC, but also information about its perk, which can be used to customize the club more precisely.
Loading on Android devices has been significantly accelerated: the game now loads faster and also runs a little more stable during startup, which is why there are fewer crashes at this point. In addition, there are much fewer crashes in the game session itself thanks to some changes, refactorings and other work on the stability of the game.
A tab with a hint has been added to the occult club interface, in the item category, which will tell you what the selected item does in more detail than the description.
A new possible unique location for moving to the city map has been added to the game – a cinema. This location has a unique interaction – watching films, and watching films itself has several events, including those of an 18+ nature. In addition, the cinema also has an additional sublocation that your character can visit.
The module responsible for generating randomized NPCs has been significantly improved: it now supports much more overloads, is more flexible, and in general has much fewer errors/shortcomings, and also generates RNPCs with a more pleasant appearance.
The system of sexual contact with randomized NPCs was improved: the mechanics of “quick intercourse” were added, the existing systems in it were finalized, and in general the system itself became more modifiable than before.
The weight of the game was significantly reduced – by 200 megabytes. This was done by compressing some files, deleting old and rudimentary ones, and also by reworking some other aspects.
A significant refactoring of the code responsible for the level perk system was carried out, which is why the system has become much more stable, much more modifiable, and in general the appearance of the code has become more understandable than it was before.
A new feature has been added to the framework for creating modifications – the ability to add your own perks.
Now, if a randomized female NPC has 6 to 15 base hairstyles, this will be displayed in the 18+ “Masturbate for Me” pose scene with him when selecting the appropriate pose from the new RNPC sexual encounter menu.
Now, if a randomized female NPC has between 6 and 15 base hairstyles, this will be displayed in the 18+ Blowjob pose scene with him when selecting the appropriate pose from the new RNPC sexual encounter menu.
Now, if a randomized female NPC has 6 to 15 basic hairstyles, this will be displayed in the 18+ scene of the “Masturbate me” position, petting with him when selecting the appropriate position from the new menu of sexual contact with the RNPC.
The perk called “AI Developer” has been removed from the list of level perks due to its irrelevance and general inoperability at this stage of the game.
Now, if a randomized female NPC has between 6 and 15 base hairstyles, this will be displayed in the “Breast Grab” scene with him when selecting the appropriate interaction from the interaction menu with him.
Now, if a randomized female NPC has 6 to 15 base hairstyles, this will be displayed in the 18+ Cowgirl pose scene with him when selecting the appropriate pose from the new RNPC sexual encounter menu. It also fixed an issue where the back of the hair sprite would not load in this scene.
Now, if a randomized female NPC has between 6 and 15 base hairstyles, this will be displayed in the kiss scene with him when selecting the appropriate interaction from the interaction menu with him.
The ass groping scene that is unlocked through the appropriate interaction now displays the “bulky” leg type on a randomized female NPC.
Now in the scene that opens when entering the women’s booth in the corresponding location, the “pumped up” type of legs on a randomized female NPC is displayed.
The systems responsible for some interactions with randomized NPCs were refactored: the system became more modular and modernizable, it had slightly fewer critical errors and some other things that could create incorrect performance.
The system responsible for the development of the club for which your character is responsible has been slightly rebalanced. It has been rebalanced to suit current game conditions.
There has been a minor refactoring of the systems for starting a new game session, which is why the system is now more stable and less rudimentary.
A huge number of old and vestigial variables have been removed, causing the game’s RAM requirements to be lower than before.
A significant refactoring of the system responsible for randomizing your character/RNPC has been carried out, which is why the system itself has become more stable and less rudimentary than before.
Many rudimentary sections of code were removed, which could once again create bugs/shortcomings and could hide new existing content.
The modifier indicator has been removed from the information field from your character’s phone
The amount of fatigue that resulted from changing the position of sexual contact in the new interface has been reduced by 4 times, which is why you can now watch more scenes without interrupting sexual intercourse due to “general fatigue.”
A minor refactoring of the systems responsible for connecting to the game servers was carried out: now there are much fewer problems associated with this, the systems themselves began to work much better and more stable than before.
A minor refactoring of the systems responsible for the club system has been carried out: it has become more stable and more diverse than before, which will ultimately create many more possible unique situations and some other issues.
The code responsible for the editor of randomized NPCs was refactored, which is why it became more stable and there were far fewer errors and defects in it than before. In addition, now all data that was not saved before is saved.
An event for the “Bullying” activity has been added to the game. Now, if one randomized NPC is bullying another, your character can get involved and prevent it. Previously, this activity simply transferred to the interaction menu with the selected RNPC.
A new possible drop event has been added to the game, associated with randomized NPCs. It is relatively multi-structural and will tell you a little more information about the locations of the city. In addition, it will be possible to earn in-game money, authority and some other attributes/statistics.
A new event has been added to the game when your character works in a grocery store: it appears under certain conditions and affects not only any abstract events, but also randomized NPCs as such.
The ability to enable experimental functions from the RNPC editor has been added: this is done as a separate button, just above the randomization button, and it makes it possible to disable the “Impossible” inscription in some certain appearance settings that were blocked due to some architectural limitations of the game.
Now, when you hover over clubs in the leaderboard, a tooltip appears that will tell you about the number of participants in the club, the experience gained per week, as well as the ratio of the budget received for the existence of this very club, which, in general, will make this mechanics more pleasant and understandable, open to the player.
The ability to remove a bra from a randomized NPC has been added by clicking on the corresponding button in the RNPC editor.
The ability to remove panties from a randomized NPC by clicking on the corresponding button in the RNPC editor has been added.
The triggers for the story events with Ayano Yoshida and Yuki Oota have been slightly changed, which is why the events themselves are now easier to get, and the conditions themselves have become a little more understandable than before.
The ability to remove a stocking from a pandomized NPC by clicking on the corresponding button in the RNPC editor has been added.
A minor refactoring of the systems responsible for inventory was carried out, which is why it began to work better, more pleasantly, and the code itself became more modifiable than before, which is why this system will be easier to develop.
A minor refactoring was carried out in relation to the system for calculating the carried weight of your character, which is why some items have changed in weight, the system itself has become less overloaded and more modifiable.
A minor refactoring of the systems responsible for navigating through locations was carried out, which resulted in much fewer unnecessary miscalculations that could unnecessarily load your device.
The interface for equipping clothes on your character has been significantly modified: the icons for healing limbs have been moved, more information has been added, and in general the interface now looks better. In addition, information about the presence and number of first aid kits in your character’s inventory has also been added to the screen for easier interaction with him.
A new information tab has been added to the interface for equipping clothes on your character, where you can see what effects are affecting your character and what they are doing to him right now.
Now, if a randomized female NPC has between 6 and 15 base hairstyles, this will be displayed in the 18+ “Side” pose scene with him when selecting the appropriate pose from the new RNPC sexual encounter menu.
Now, if a randomized female NPC has between 6 and 15 base hairstyles, this will be displayed in the 18+ scene with a “69” pose with him when selecting the appropriate pose from the new RNPC sexual encounter menu.
The work of the framework for modifications has been adjusted and now modifications for downloading/installing take into account new added functions in the game, body types and other points, which is why what is installed now looks as if it was originally added to the game by the developers themselves.
A minor refactoring of scenes with randomized non-18+ character/18+ character NPCs was carried out, as well as the initialization menu for regular sprites with them, which is why they now cause much fewer problems and bugs, even if saves are transferred from older versions of the game.
A setting has been added that allows you to disable/enable the game/developer console and many other game engine features that could confuse the player. It is located in the corresponding game settings menu and can be changed at any time when playing on PC devices.
A minor refactoring of the code that is responsible for initializing the appearance of the randomized NPC was carried out, which is why the errors associated with this system became significantly less, and the system itself began to work more stable.
A minor refactoring of the data initialization system was carried out, which is why the game began to require a little less RAM, and therefore less crashes/unstable operation.
The icons of some specific locations have been changed to more appropriate options on the in-game city map.
The button that allows you to flip through pages with lists of randomized NPCs in the corresponding editor has been slightly redesigned to generally simplify the use of this very list.
Some text system inside the RNPC editor interface was slightly altered, which is why it became a little more stable and began to cause fewer problems.
New possible markers have been added, available for the in-game map, which can be/are used by old locations available on the map.
A minor refactoring of the in-game map code has been made, which has fixed some issues with this interface, as well as improved the overall appearance of the interface itself.
In the RNPС editor, an indicator of the open page and maximum interface page has been added to the page with the general list to simplify overall interaction with it.
The system of club budgets in the academy has been changed and improved: now, instead of the permanent 30k, which was divided between 10 clubs before, there is also an additional value added to this 30k according to a certain formula, the dependences on which are adjusted to the overall popularity that all clubs give – popularity academy.
A significant refactoring of some systems responsible for club management was carried out, which is why the game became more stable, at this point in the game there were significantly fewer critical bugs and other problems that could be annoying.
The bonus for purchasing the “Relationship” amulet has been changed to a more useful and pleasant one: now, when purchasing it, each interaction with the RNPC gives several more relationship points. In addition, the amulet itself now increases the chances of a positive response to interaction offers
Now the story character “Meiko Tsukasa” is displayed in the general list with randomized NPCs from the occult club: you can still continue the story with her, the ability to control her, etc.
There has been a significant refactoring of one of Meiko Tsukasa’s storylines, which is why it works better, more correctly and with fewer possible errors and bugs.
The script that is added to the general database of subscribers after a subscription has been improved: it has become more stable, modular and, in general, there are now fewer interchangeable factors that can break the script for a short time. In addition, it began to work twice as fast, due to which the wait for adding to the database was significantly reduced to a minute on average.
The game’s libraries responsible for its performance have been improved: new libraries have been added, the code has become more structured and understandable, some old libraries have been improved, and everything has been done to ensure that events with randomized NPCs, modifications and everything else are developed in a faster and more understandable way.
Improved the functionality of exception passing in modified areas of the game engine: now in case of any problems, if any, the game will tell you why this error was caused, and will also give the exact error code. In addition, the system itself has become more modular and stable, which is why, even if one module has some error due to a certain case, the script will no longer break completely.
A new feature has been added to the Patreon code input field for PC devices: the ability to paste copied text, which can significantly speed up the initial input. It now works with the standard CTRL V and CTRL BACKSPACE layout
A new possible setting has been added to the game to simplify interaction with the interface – acceleration of interface animations, which, accordingly, speeds up the animations of the entire new interface that is in the game by two/three times depending on its duration and some other points.
The script for passing exceptions from in-game module to in-game module has been improved. Now, in addition to telling you where the error is, the module also tells you what the error is.
Some sections of the event code were optimized and refactored, which is why they began to work more stably and correctly, without exceptions and other problems that could arise with some chance.
The import/export functions of the academy were cut out due to its current irrelevance and the inability to constantly support this system without exceptions/critical errors.
Some rudimentary sections of the code were refactored, which slightly speeded up the game and also made the game itself more stable. Additionally, this code refactoring made the code itself much cleaner than it was before and less busy/overloaded.
Now, when joining the occult club with the help of Ayano Yoshida, the location interaction menu does not have two “Management club” options, but separated options so that the user does not get confused with choosing the desired option.
Now, in case of any problems with the connection, the game will also offer to contact the game’s technical support, giving out all the contacts, which will greatly simplify interaction with this game system.
An automatic script for selecting a server based on connection speed was added to the game when trying to get your Patreon subscriber privileges (cloud saves, the ability to install modifications from our servers automatically, some other privileges), because of which the connection speed itself was significantly increased, as well as stability: in case of any problems connecting to one of the servers, the game will simply switch to another, which will make the game much more stable. In addition, a certain script has been added that allows you to play the paid versions offline.
The main timing script was slightly improved, which made it faster, more stable, and generally gave more opportunities for its modernization.
The script for opening/closing game content has been improved, which should reduce problems with this.
The script for connecting to old game servers has been significantly improved, which has speeded up the connection to them several times, and also made it more stable, without possible temporary disconnections and some other issues that could interrupt the connection/downloading of modifications/cross-save and some other problems , which could harass you when trying to get the purchased privileges.
Now, if a randomized female NPC has between 6 and 15 base hairstyles, this will be displayed in the interaction with the RNPC “Cuddle” with him when selecting the appropriate position from the new sexual contact menu with the RNPC.
Now, if a randomized female NPC has 6 to 15 base hairstyles, this will be displayed in the 18+ Doggystyle pose scene with him when selecting the appropriate pose from the new RNPC sexual encounter menu.
Significant improvements have been made to the aspects responsible for adding emails/nicknames to the database for entering the game, which is why they are, firstly, added in a more stable mode, and secondly, from all possible platforms where you can buy the game , thirdly, all possible problems associated with this moment of the game, which could unexpectedly appear after purchase, have been corrected.
A significant refactoring of connecting to a subscriber’s Patreon account using the game was carried out. Now this system is more stable, faster and more secure. In addition, it has become more modifiable and modular, allowing it to work three times faster than before, as well as connect to servers even if your Internet was very slow.
Backup servers have been added to the game, which will be used if it is impossible to connect to the main servers in the game, located in the UK, which will increase the range of possible users, and will also correct most of the errors associated with connecting to a subscriber’s Patreon account. In addition, it will improve connection variability and make it more stable.
Fixed Bugs:
Fixed a bug due to which an exception was thrown when trying to use location interaction in the city location “Beach”.
Fixed a bug due to which an exception could occur when trying to generate randomized NPCs and/or re-generate them during a game session.
Fixed a bug due to which, when connecting to a subscriber’s Patreon account in the game using a quick connection, the game could freeze/work incorrectly. Now everything works as it should.
Fixed a bug due to which the game could take a very long time to connect to a subscriber’s Patreon account.
Fixed a bug due to which a certain percentage of people (about 5 percent) simply could not connect to game servers due to firewall settings, provider and some other issues. Now everyone who wants and has such an opportunity will connect.
Fixed a bug due to which it was impossible to connect to game servers when VPN was enabled.
Fixed a bug that could cause an exception to occur after trying to save/exit the game after connecting to a subscriber’s Patreon account.
Fixed a bug due to which subscribers of the “Comrade” level with boost may not be able to connect to the game and have an endless download to the game servers.
Fixed an issue that could cause the game developer’s console to be spammed with unnecessary data the entire time the console was being used. Now everything works as it should, without unnecessary data and data spam.
Fixed a bug due to which, after connecting to the game servers, the game could start to stutter and not work correctly. The performance of these moments has been accelerated, and the performance of multi-threaded moments in the game engine has been improved as much as the programming language allows.
Fixed a bug due to which a randomized NPC selling X-ray glasses, pills and some other things could have an incorrect appearance, due to which he could have male clothing, while being a randomized female NPC.
Fixed a bug due to which some recently added content may not be available on certain versions of the game. Now all content is available as it should be, without any exceptions.
Fixed a bug due to which an exception could occur when trying to enter the management menu of the occult club with some chance.
Fixed a visual bug that caused it to create the feeling of an “infinite connection”, despite the fact that it was unsuccessful. Now these alert systems are better connected to each other, which allows for significantly improved information content.
Fixed a bug due to which, after re-login, a subscriber’s Patreon account could be kicked out of the account, making it impossible to log into it again without deleting permanent files in the save folder.
Fixed a bug due to which the screen with the distribution of activities to a randomized NPC could work incorrectly, remaining on the screen with some chance and under some circumstances after closing this screen.
Fixed a bug that could cause an exception to occur when starting a fight with a randomized NPC under some specific circumstances at the beginning of a game session.
Fixed a bug due to which an exception could be thrown with some chance when trying to masturbate in a public place with some chance.
A minor refactoring of the journalism club system was carried out: it was moved to a separate module, made more understandable and no longer overloaded the main script with its massive appearance.
Fixed a bug where an exception could be thrown when trying to use a diary with information about your character with some chance and in some specific circumstances.
Fixed a bug due to which the 8th basic hairstyle had a completely unpresentable appearance, consisting only of the back part of this hairstyle and independent of absolutely nothing.
Fixed a bug due to which the tags/gender of randomized NPCs were not displayed in the Academy location “Pool” and some other locations. Now they are displayed anywhere and everywhere.
Fixed a bug due to which many systems with “Persistent Data” did not work correctly due to the inability to be calculated and initialized at the start of the game session. All these errors associated with this system have been fixed and now they work correctly without any problems or glitches.
Fixed a bug due to which, after successfully connecting to game servers using the Patreon code, the game could simply crash for no reason, preventing you from actually entering there in any way.
Fixed a bug with endless connections to game servers on certain versions of the game: now the game connects stably, and in case of any errors it immediately reports this without any exceptions.
Fixed a bug due to which, if you click on the “Connect” button when the phrase “No” code was entered in the patreon form, there was a constant endless connection that did not go away in any way.
Fixed a bug due to which, after successful authentication into a subscriber’s Patreon account, an exception could be thrown due to the inability to obtain the nickname of this same Patreon subscriber after.
Fixed a bug due to which, in certain locations, events with activities could be transferred incorrectly, ignoring some of them completely.
Fixed a bug due to which some content that was added much earlier was unavailable on new versions.
Fixed a bug due to which changes to the first/last name, biography, and character traits of a randomized NPC in the corresponding editor were not saved in any way when clicking on the save change button.
Fixed a bug due to which an exception could occur when trying to somehow enter a new/old sex scene due to the fact that the data about RNPS stockings was simply not saved properly.
Fixed a bug that could cause an exception to occur when opening a new/old sex scene when your character’s gender has changed. Now there should be no mistakes in this regard.
Fixed a bug where an exception could be thrown when trying to play a missionary scene with randomized female NPCs.
Fixed a bug where an exception could be thrown when trying to play an 18+ pose 69 scene with randomized female NPCs who have a second base hairstyle.
Fixed a bug due to which an exception could be thrown in a hug scene with a randomized female NPC if your character had a base hairstyle of 3 or 4.
Fixed a bug due to which part of the face of a randomized female NPC in the 18+ scene of the “Blow Job” pose could be in the air if the RNPC had any modified facial shapes.
Fixed a bug where an exception could occur when trying to open the information menu with a randomized NPC using your character’s phone in some limited cases.
Fixed a bug due to which randomized NPCs might not have hair in the randomized NPC information menu when using your character’s phone and contact list.
A bug has been fixed that could cause an exception to occur when generating randomized NPCs in a game session when certain conditions/circumstances are met.
Fixed a bug due to which some body settings could be hidden under certain conditions, which made it impossible to remove/add this or that setting.
Fixed a bug due to which, under some circumstances, an exception could be thrown when trying to open the menu for changing clothes/stats of your character.
Fixed a bug due to which the menu for changing clothes/statistics of your character could display a different appearance than the one you created before in the corresponding editor.
Fixed a bug due to which, if a randomized NPC was in the gym and your character asked where he was, he would answer as “martial_arts”, even in Russian.
Fixed a bug that caused an exception to occur during events with a barnibold. Now everything works as it should.
Fixed a bug in the randomized NPC generator, due to which some attribute generation miscalculations might not take into account the character of the RNPC properly.
Fixed a bug due to which an exception could occur when trying to go to the barbershop from the city map.
Fixed a bug due to which a randomized NPC, an administrator from a barbershop, could have an incorrect appearance: one part of the body is male, the other is female.
Fixed a bug due to which randomized NPCs with certain quests could have an incorrect appearance: one part of the body is male, the other is female.
Fixed a bug due to which presets with performance settings did not appear on the screen when starting a new game session, although they should have appeared.
Fixed a bug due to which old ones appeared instead of new titles that were made recently.
Fixed a bug due to which the position of underwear: panties and bra, stockings/socks could be displayed incorrectly on the RNPC, being somewhere in the air, and not on it, which looked, at least, extremely strange.
Fixed an issue due to which the number of participants, the percentage of new members appearing in the club room, and authority in the management menu of the occult club could be displayed incorrectly, in the form of credits rather than units.
Fixed a bug where a randomized NPC could smoke even if he wasn’t supposed to. Now this activity takes into account his smoking plan preferences
Fixed a bug due to which an exception could be thrown in the menu with perks for a level, which would not allow opening this menu in the future.
Fixed a bug due to which a randomized NPC could have inappropriate hair/skin color in the RNPC editor. However, this did not apply to a regular gaming session.
Fixed a bug due to which an exception could be thrown when some events with randomized NPCs dropped out and/or when trying to interact with them in a normal game session.
Fixed a bug due to which an exception could be thrown when trying to use a new sex scene in some specific cases.
Fixed a bug due to which an exception could be thrown when trying to ask where a randomized NPC was using the phone and/or in some other specific situations.
Fixed a bug that could cause an exception to occur when trying to have sex with a randomized NPC “here and now.”
Fixed a bug that could cause an exception to occur when your character is present in the occult club and when changing the week within the game.
Fixed a bug where an exception could be thrown when trying to use a kiss scene with a randomized NPC when your character had a beard/wrinkles.
Fixed a bug due to which the computer interface could appear on the screen when initializing some story events/events with RNPС.
Fixed a bug due to which, when installing some modifications, an exception could occur during the generation of a new game session and/or initialization of the appearance of one of the RNPCs.
Fixed a bug due to which an exception could be thrown when trying to calculate the chance of success of a randomized NPC answering/rejecting your call in some isolated cases.
Fixed a bug due to which, when using the “big hands” appearance trait on a randomized female NPC, part of the hands could be in the air during the playback of the 18+ character interaction scene “Blowjob”.
Fixed a bug due to which, when interacting with randomized NPCs, your character’s appearance could incorrectly affect the chances, points awarded, and/or some other variables that could affect the success of interaction with the RNPC.
Fixed a bug due to which, when playing in English, there could be certain problems with the display of text in some places in the game, which made it impossible to continue the game further.
Fixed a bug due to which, when playing in English, the translation into this language might not be displayed at some points in the game.
Fixed a bug due to which, when playing in English, some certain buttons in the game interface might not be displayed/displayed correctly.
Fixed a bug where in some isolated cases the option to live with Ayano Yoshida could disappear when it shouldn’t.
Fixed a bug due to which Ayano Yoshida and Yuki Oota could be offered cohabitation even if Suzuki Matsui was already living with you.
Fixed a bug where certain individual events could cause exceptions in some specific instances of gameplay. The bulk of these events are on the beach.
Fixed a bug due to which an exception could be thrown when trying to purchase the “Make it your goal” service in an abandoned factory with hooligans. Now this interaction does not throw an exception.
Fixed an issue that caused the attributes of the hooligans from the abandoned factory to increase incorrectly when purchasing any services from the head of the hooligans.
Fixed a bug due to which an exception could occur when trying to add a pic with a story character to the corresponding gallery for viewing.
Fixed a bug due to which an exception could occur when rewinding time and after deleting a file with constant variables, due to which it was then impossible to continue the game further.
Fixed a bug due to which an exception was thrown after starting a new storyline with the storyline character Suzuki Matsui without finishing the old storyline and with certain choices with it.
Fixed a bug due to which an exception could occur when trying to play a scene of the 18+ character of the “Doggy Style” pose if your character has pubic hair, as well as exactly at the end of this very scene. Now everything works as it should.
Fixed a bug due to which, after subscribing to a boost, there could be some problems with logging into the game in the future. Now everything works as it should.
Fixed a bug where an exception could be thrown when trying to get an 18+ blowjob scene with randomized female NPCs during the corresponding interaction.
Fixed a bug due to which an exception could occur when trying to open the menu for changing clothes/accessories for your character.
Fixed a bug due to which a randomized female NPC from the “Barbershop” location could have an incorrect appearance, the name with a part from the male RNPC and from the female one.
A bug has been fixed that could cause an exception to occur when dressing a female RNPC in a nun’s outfit and changing her skin color in the RNPC editor.
Fixed a bug due to which an exception could be thrown when entering the women’s restroom and trying to enter the interaction menu with a randomized female NPC if you had not previously viewed any other scene during the game session.
Fixed a bug due to which, when installing modifications for adding new hairstyles, an exception was thrown, preventing you from playing further during the generation of a game session. Now everything works as it should.
Fixed a bug due to which, when installing modifications to add new sets of clothing, an exception was thrown, preventing you from playing further during the generation of a game session.
Fixed a bug due to which the 18+ pose character scene “69” could throw exceptions in some exceptional cases of the old generation.
Fixed bugs that prevented your character’s limbs from being treated/when the wrong limb is treated and some other issues related to this system. Now it works the way it should work.
Fixed an issue where the selected item button in the inventory could be a couple of pixels higher than it should be.
Fixed a bug due to which the total weight of an item in the inventory could have huge fractional values. Now they are reduced and more generalized information is shown instead of huge numbers.
Fixed an issue due to which some individual interfaces could have a Russian translation, despite the fact that the English translation of the game was enabled.
Fixed an issue due to which some buttons could not work correctly when playing in English, causing exceptions or empty windows with “text”.
Fixed a bug due to which the game could crash while trying to create your character/edit a randomized NPC. Now these crashes occur much less frequently than before, which is why the game began to run a little more stable on weaker devices.
Fixed a bug due to which the game could throw exceptions when trying to open the inventory in some individual cases and moments.
Fixed a bug due to which the game could not work correctly and throw exceptions under certain performance/general settings.
Fixed a bug due to which buttons in the interface for editing randomized NPCs could be in incorrect places: lower or higher by a couple of pixels/to the right or to the left.
Fixed a bug due to which the interface with changes to the general standardized form of Yuki Oota could work incorrectly, causing exceptions or not working at all.
Fixed a bug where the save/load menu in the game settings menu could be too light, causing button text to be unclear in some certain locations/gameplay locations.
Fixed a bug due to which, in the 18+ scene in the “Doggy-style” pose, an exception could occur when the skin color of the RNPC was changed, as well as in some other circumstances, such as wearing accessories of a certain type.
Fixed a bug due to which, in the 18+ scene in the “69” pose, an exception could occur when the RNPC’s skin color or hair color was changed in some certain cases.
Fixed a bug due to which, in the scene with the RNPC in the “Touch Ass” interaction, an exception could be thrown when the RNPC’s skin color or hair color was changed in some certain cases.
Fixed a bug due to which an exception could be thrown when trying to go to classes at the academy/trying to do push-ups without the appropriate interface and mini-game.
Fixed a bug due to which the weight values of items in the inventory could go beyond the interface with large fractional values. Now the weight of items is reduced to the third digit after the dot, which will provide accurate information about the weight of items and will also not create problems with the inventory interface.
v0.951
v0.950
– The storyline with the character “Suzuki Matsui” was continued: new events were made that would tell more details of her life and pressing problems. Additionally, these events have many ramifications that are affected by your choices beforehand.
– For the story character Suzuki Matsui, a new possible interaction has been added to her pool of possible interactions – to train her card skills. With the help of this, both your character and Suzuki Matsui herself will upgrade their skills, which is why the plot will move forward in a more logical manner.
– The sounds of sex were added to the missionary position during its playback in the interface of sexual contact with randomized female NPCs: more than a thousand sounds were selected specifically for this, which will make the scene more realistic and more “replayable”, which is why each new sexual contact with RNPS will be a more enjoyable event than before.
– A new face type has been added for randomized female NPCs: rounder than standard, which will be a nice general addition to the existing face types. This is only available in the RNPC/your character editor.
– New body types have been added for randomized female NPCs, which means the character itself is now more upgradable and has many more different appearance variations, making them more varied and memorable. This is available both in the RNPC/your character editor and in the generation pool, right in your gaming session.
– Now, for randomized NPCs, a height change indicator is available in the RNPC editor based on the prototype of what is available in your character editor.
– Now, if a randomized NPC smokes, his sprite will show this in the same way as it does with randomized male NPCs.
– Added new types of stockings for thicker legs/body types, which corrects some bugs and shortcomings regarding their application. In addition, the methods themselves that determine which stockings will be worn on the RNPC have been changed.
– Now you can pay for a new apartment where your character can live at any difficulty level, but at the same time, on some of them, your character still cannot be kicked out of the apartment.
– When playing as a girl and when interacting with randomized male NPCs, as with the opposite sex, now there are new interactions of their own, rewritten specifically for this gameplay, in these interactions: hugs, kisses, with compliments, with the interaction “lick my ass”, “touch my breasts.”
– A significant refactoring of the systems responsible for generating randomized NPCs was carried out: more initializing functions were added, the generator itself became more functional and flexible, and NPCs began to be generated with much fewer errors than before.
– The system for creating quest characters has been completely changed: it is now standardized into one single type. In addition, now the quest givers are not selected from among the already generated RNPCs, but special RNPCs will be generated for it, which will be separated from the existing game session, which will create much less conditions for errors and shortcomings.
– Now, if a randomized NPC, who is a quest giver, is at a location, he will always be displayed at the very beginning of the list of present RNPCs.
– Significantly improved text display for situations where a randomized NPC is displayed, this system now produces far fewer errors and other display and exception issues.
– New appearance settings for randomized female NPCs have been added to the game in the editor, as well as in the generator itself: thigh settings and calf muscle settings. For each setting, an option was added: one inflated, the other thicker. In addition, there is a third option – standard. This will allow you to create a more diverse RNPC/character in your gaming session.
– More than five new face types have been added that completely change the face shape itself, allowing you to create more diverse characters in a game session. In addition, now all these types of faces are automatically generated on female RNPCs with a certain chance.
– In the RNPC appearance initializer, checks for the existence of RGB code as such have been added to all existing changes that support filters, which will eliminate a certain number of exceptions and make the game more stable.
– A minor refactoring of the code was carried out, which concerns the RNPC generator, as well as the appearance initializer: more checking functions and some other things were added that will create greater stability when initializing the appearance/RNPC generation, as such.
– Removed some rudimentary files regarding the face shape of randomized female NPCs that were previously used but are no longer used.
– During the group dialogue of randomized NPCs with each other, when trying to get into these same dialogues, new possible options for interacting with them have been added.
– The overall weight of the game has been slightly reduced: unnecessary files have been removed, certain files have been compressed.
– Now the game loads much faster on Android devices.
– Now the maximum number of minutes you can spend through the appropriate interaction is 999 minutes, and not 360, as it was before.
– Now, if your character does not have the opportunity to call the character at a given time of day, it is simply hidden in the selection menu.
– A new masturbation option has been added when your male character is masturbating without a phone. The choice itself is provided in the appropriate interaction, and there are, respectively, two of them: masturbation with a phone and masturbation without a phone.
– Now, when the new sexual interaction interface is launched with randomized female NPCs in the Masturbation scene, your character will automatically put the phone away while the scene is playing.
– The choice of difficulty now affects the number of attributes distributed for distribution in your character editor.
– Now the difficulty selection occurs at the very beginning of the game, immediately after adjusting the game performance.
– Your character’s masturbation scene has been refactored, making the feature itself more refined, less massive, and easier to understand in terms of code.
– A minor refactoring of the systems responsible for the start a new game module has been carried out: the system is now more understandable, and the files responsible for this have been grouped appropriately.
– When your character starts masturbating in any of the locations, now you automatically have a choice of how he will do it: with or without clothes.
– A new purchasable item has been added to the online store on your character’s PC – a monk costume.
– The drop conditions for some story events with Azumi Yoshida have been changed.
– A minor refactoring of the systems responsible for assembling the sprites of randomized NPCs has been carried out: now this mechanic creates fewer problems than before, and also works more stable.
– Removed some rudimentary files that were not used by the game but existed.
– Now, if you don’t skip the mini-game that occurs during bench press/push-ups, your character is given three times more power than previously. In addition, the parameter itself has become random.
– Now running on a treadmill/in the park permanently gives stamina for each attempt, and not just on the “last” attempts. In addition, if you try to jog at your last strength, it also gives you stamina, which is why pumping it up will take less time.
– With a full night’s sleep, the limbs are now restored to a greater extent than before. Adequate sleep is guaranteed to completely restore the health of the limbs.
– Now, if your character’s gender is female, you are automatically disabled from choosing the “old sexual contact system” with randomized NPCs due to its unpreparedness for such a scenario.
– Male RNPCs can now completely remove their underwear in the RNPC editor/your character editor, which was not possible before.
– The disclaimer that appeared at the very beginning of the game has been removed.
– New choices have been added to the interaction with the RNPS “Mock” which will make this interaction more interactive than it was before.
– Unnecessary facial settings that literally had no effect on anything were removed when editing female RNPCs.
– When playing as a girl and when interacting with randomized male NPCs, as with the opposite sex, now there are new interactions of their own, rewritten specifically for this gameplay, in these interactions: hugs, kisses.
– When playing as a girl, a new possible interaction with RNPCs of the opposite sex has been added in the aggressive category: touch me.
– Now when adjusting penis size/phimosis/pubic hair, the character you are adjusting will automatically undress in order to see what changes are happening. When you press the “Back” button, he gets dressed again.
– The interaction with the randomized female NPC “grope” was slightly changed.
– A new setting has been added to the RNPC editor for female RNPCs – waist adjustment. In addition, two types of waists were added: with a small belly, and also with just a relatively large waist. In general, there are currently three settings. The clothes were redrawn specifically for this, and a lot of work was done to integrate this into existing systems.
– A significant refactoring of the systems responsible for determining the base body of the arms and sleeves of clothing in the RNPS editor interface was carried out. This makes the system more modifiable and less problematic in many ways.
– A new setting has been added to the RNPC editor for females – setting hand types. In addition, a new type of hands for girls was added especially for her – wider and with a larger muscle frame. Especially for this “set” all the sleeves for different types of clothes were also redrawn so that it all looked correct and correct.
– The second standard daily outfit for female RNPCs has been temporarily removed from the game.
– The overall stability of all modifications that are downloaded using the game servers has been improved: they are now less likely to completely break the game, and are generally downloaded more “correctly” from our servers.
– New sound channels have been added, with which you can make your own sound effects in modifications and create a more realistic environment with this.
– The music playback system in the game has been completely changed: firstly, it has become more modifiable, and secondly, before playing, the list with all the music from the game is shuffled, which will create a more pleasant sound design of the game that will not be repeated after long hours of play.
– A new possible function has been added to the framework for creating modifications – adding your music to the general pool of existing music.
– Two new tracks have been added to the general pool of music played by the game, which will provide more variety to long gaming sessions.
– The functions of two cheats, which were responsible for opening an abandoned factory in the factory, as well as for opening access to the entrance to it, were combined.
– The number of RNPS that are located at the plant has been increased more than three times. Now these locations will not seem as empty as before.
– The “change hair color” function was removed from the beauty salon location due to its uselessness. All the same functions, but working more stably, are available in the barbershop location for two genders.
– A significant refactoring of the code was carried out, which is responsible for determining with whom the RNPC is conducting group activity, because of which bugs associated with triple group activity, quadruple, group activity with oneself or with the “No No” character were completely fixed and more are not found in the game. Activity is now distributed and accounted for more logically and correctly. A lot of duplicate lines have been moved to separate lines, the condition has been improved, and a lot of work has been done to rehabilitate this function in terms of its functionality.
– Game loading times have been improved/calculation performance has been improved every 60 in-game minutes, even at the latest performance level.
– The old blowjob scene with randomized female NPCs was completely cut out of the game: all files and mention of it, which freed up quite a significant amount of game resources, and also reduced its overall weight. Instead, now there is always a new blowjob scene with RNPC.
– A significant refactoring of the code responsible for the body type determinant was carried out: now, firstly, it is more modular and has more opportunities for modernization, and secondly, it experiences much fewer problems with definitions.
– The generation of randomized NPCs has been improved, causing them to cause far fewer errors than before during scenes with them.
– The reconnection system when restarting the game and some other issues has been improved, which is why the game will no longer be colored due to “spam” requests.
– The old doggy style scene with randomized female NPCs was completely cut from the game: all files and mention of it, which freed up quite a significant amount of the game’s resources, and also reduced its overall weight. Instead, now there is always a new scene of doggy style pose with RNPS.
– The entire interface of the old editor of randomized NPCs was completely cut out from beginning to end: all mentions of it, including files.
– Some rudimentary files were removed from the game that were no longer used in the game, but were still present as files in the game. Now the game directory has become cleaner and clearer.
– Now the [Busy] tag next to the name of randomized NPCs appears only in events in which your character can get involved. In other cases, he will not have such a mark, notifying you that normal communication with him is possible.
– The male nose setting was removed from the RNPC/your character editor, which did not change anything in the current state of the game.
– Removed extra tattoos that did not apply to male/female characters. Now they are not displayed in the general pool and cannot be generated accordingly.
– A significant refactoring of the systems responsible for determining what clothing a randomized female NPC is currently wearing has been carried out – now this system works more logically, and there are also much fewer miscalculations in it than before.
– Now, at maximum performance settings, the average number of randomized NPCs is 160, rather than 200.
– Links to SubscriberStar have been added to the game, which are now permanently located in the main menu of the game.
– You can now add an accessory to the “middle” part of a randomized NPC’s body, which will display before his clothing, but after the body is created on the screen.
Fixed bugs:
– Fixed a bug that caused accessories to appear on top of the front of the hairstyle in the missionary scene, making it appear as if they were in the air rather than being worn by the character.
– Fixed a bug due to which sleeves for randomized female NPCs for daily clothing set number two could not be displayed.
– Fixed a bug due to which, if you open the menu for equipping clothes on your character on the beach, your character could have underwear on his body, which, at least, looked strange for this interface.
– Fixed a bug due to which the face of a randomized NPC could disappear in some individual cases of events/other events.
– Fixed a bug due to which some specific events occurring in the player’s room could cost less energy and satiety than the choice required, as well as unnecessarily spending these same parameters if these events were ignored.
– Fixed a bug due to which the festival/project progress indicator could have fractional values extending beyond the interface screen. Now all values of this type are rounded to the required values.
– Fixed a bug due to which certain buttons for location interactions were not placed in the location screen of these same buttons.
– Fixed a bug due to which all items from the inventory had twice the actual weight than was originally written, which could be confusing or confusing.
– Fixed a bug due to which in the list of stockings in the editor of randomized NPCs there were duplicate variants of these same stockings.
– Fixed a bug due to which the wrong type of stockings was selected for some types of bodies, due to which the textures of these same bodies went beyond the textures of the stockings.
– Fixed a bug due to which some certain settings from the RNPC editor might not be saved, even after attempts to save the changes.
– Fixed a bug due to which, in some isolated cases, an exception could occur when playing everyday scenes with randomized NPCs.
– Fixed a bug where certain randomized NPCs could have group activities with each other that could cause exceptions after attempting to interact with them.
– Fixed a bug due to which randomized female NPCs could have a group activity with randomized female NPCs that was originally planned as a group activity for the opposite sex, which looked strange in some moments.
– Fixed a bug due to which an exception could be thrown when your character was in the academy classroom for some time after the end of classes with some chance.
– Fixed a bug due to which changing the level of depravity for randomized NPCs did not work in the corresponding editor.
– Fixed a bug due to which an exception could occur when playing a blowjob scene with randomized female NPCs, due to which the corresponding scene simply did not play. This error was relevant for the “Give me a blow job” button, not for the new sexual contact interface with the RPNCs.
– Fixed a bug due to which the underwear settings button in the panties category for randomized female NPCs had the same settings on the first page among the main, unique settings.
– Fixed a bug that caused an exception to occur when the position was zero in the “Cowgirl” position in the system of the new sexual contact scene with randomized NPCs.
– Fixed a bug due to which, in a blowjob scene with randomized female NPCs, the skin color of the girl inside the scene was not taken into account, which is why she could have a darker skin color on the sprite, but pale in the scene.
– Fixed a bug that could cause an exception to occur when ejaculating in a side sexual encounter scene with randomized female NPCs.
– Fixed a bug that could cause an exception to occur during playback of an event in which your character spied on randomized NPCs having sex.
– Fixed a bug where an exception could be thrown when trying to interact with a randomized NPC that does not have a standard skin color, with some chance of this happening.
– Fixed a bug with accessories hanging in the air, if any are worn on the RNPC in the “hands” slot, due to which they could not take into account the position of the RNPC’s hands at the moment.
– Fixed a bug due to which an exception could occur in the “Ass Grabbing” scene of a randomized female NPC if your character had a tattoo added via a modification.
– Fixed a bug where the legs of randomized female NPCs could extend beyond their clothing in some certain body types.
– Fixed a bug due to which, when adjusting the eye tint, its RGB was also displayed, which was not initially planned at all.
– Fixed a bug where, even if your character was talking to a male RNPC about romantic/vulgar topics, he could still be narrated as a female character during conversations about romantic topics.
– Fixed a bug due to which the translation of the interaction with the male RNPC “break” was not translated into English when playing in the corresponding language.
– Fixed a bug due to which an exception could occur when playing an event with randomized female NPCs of the “give me a blowjob” scene.
– Fixed a bug due to which certain scenes could not take into account the hair color of a randomized female NPC if she had a skin color different from the standard one.
– Fixed a bug due to which, when playing as a girl, during the interaction “give me your phone number”, “scoff”, when invited to an occult club with a randomized NPC, when trying to steal money from the RNPC, the text could talk about your character, as about a man.
– Fixed a bug due to which, when interacting with the RNPC “what do you think of him”, the randomized NPC could talk about himself in a way that was not the way he was supposed to talk about himself.
– Fixed a bug due to which, when interacting with the “what do you think of him” RNPC, the randomized NPC could talk about the object of interest in a different way from what it actually was.
– Fixed a bug due to which underwear on male RNPCs would not spawn correctly, making it impossible to interact with them in the RNPC editor.
– Fixed a bug where randomized female NPCs could have the wrong hair color when playing the missionary scene under certain conditions.
– Fixed a bug due to which the color of the clothing in the “breast groping” scene of a randomized female NPC could differ from the actual color of the sleeves of that same clothing.
– Fixed a bug due to which the positioning of the gender of a randomized NPC in an event, which occurred when trying to get into a dialogue about the everyday among randomized NPCs, could simply be incorrect in the text.
– Fixed a bug due to which, regardless of your relationship with randomized NPCs, if you get into any of their group dialogue, it all ends in failure.
– Fixed a bug due to which an exception could occur when playing a scene with a randomized NPC, where one masturbates your character.
– Fixed a bug due to which expulsion of your character from academy locations at late hours of the day and subsequent closing of the world map could lead to the fact that you could not continue your gaming session further.
– Fixed a bug that caused an exception to occur when selecting the “Doggystyle” pose scene during sexual contact with a randomized female NPC.
– Fixed a bug due to which, when inviting a randomized female NPC on a date, she could come there while wearing a swimsuit, even if the date itself was initially in the park, if the call with the invitation itself came from the “Beach” location.
– Fixed a bug where, if a randomized female NPC had 120 or more vulgarity, during the “Show Naked” interaction, she could suddenly put on underwear, although she was not wearing it, and this would be shown on the sprite.
– Fixed a bug due to which some certain group events, where RNPCs of different genders were positioned, could work incorrectly in scenarios where their sprites were shown one after another. Now it works correctly.
– Fixed a bug due to which parts of the thighs of certain body types would extend beyond the clothing. Now, if a given body type with this clothing is not available, it will be written directly “Unavailable” next to the selection in the RNPS editor.
– Fixed a bug due to which an exception could be thrown when trying to load the appearance of a randomized NPC.
– Fixed an issue where the game would allow parts of the sprites to be modified that were not designed to do so in the game environment in which the game was set, causing some deformation of female RNPC sprites to occur.
– Fixed a bug due to which the background of locations in some events related to hooligans and general hooliganism in general could not look the way they should have.
– Fixed an issue due to which the name of the randomized NPC who was supposed to give your character a quest to exterminate hooligans, his name was displayed incorrectly in some certain choices.
– Fixed a bug due to which a randomized female NPC in the “Breast Groping” scene could have incorrect clothing shadow colors if their skin color was different from the standard one.
– Fixed a bug due to which a randomized female NPC in the “Ass Grabbing” scene could have incorrect clothing shadow colors if their skin color was different from the standard one.
– Fixed a bug due to which the window with the activity of the RNPS at the moment might not close when rewinding time/moving to another location where this same RNPS is not next to your character.
– Fixed a bug due to which the leader of the hooligans might not be in his office in an abandoned factory, completely ignoring this sublocation with some chance.
– Fixed an issue where being invited to your character’s abandoned factory by a randomized character could be described as being done by a male character, even if the inviter was a girl.
– Fixed an issue where your character’s Money stat could be a fractional value rather than a whole number during certain interactions.
– Fixed a bug where randomized NPCs could have incorrect hair color in some certain 18+ character scenes.
– A bug has been fixed that could cause the background of the academy entrance location to differ from city locations in terms of displaying the time of day.
– Fixed a bug due to which some certain initial story events related to Yuki Oota could display backgrounds with the wrong time of day inside them.
– Fixed an issue that caused Yuki Oota to mention the occult club in story events, even if your character did not join the occult club at the beginning of the game.
– Fixed a bug that caused the student council background to not appear during the Masturbation interaction.
– Fixed a bug where inviting a randomized female NPC to your home after a date could have exceptions and other errors.
– Fixed a bug due to which, when inviting a randomized female NPC to your home, an immediate refusal could be received, although in the text the RNPC said that he was in no way against such a set of circumstances.
– Fixed a bug due to which an exception could be thrown when certain moments of incorrect generation of a randomized NPC and its appearance.
– Fixed a bug due to which the quest giver, a randomized NPC who gave your character points, could walk around the city locations, although he should not have.
– Fixed a bug due to which the quest to exterminate hooligans might not appear at certain points. Now everything works in any case and under any generation conditions.
– Fixed a bug that could occur at the very beginning of the generation of a game session when moving to a city location with some chance of this happening.
– Fixed a bug due to which Meiko Tsukasa’s boyfriend did not appear anywhere where he was supposed to appear, which is why one of the variations of the quest with Meiko Tsukasa was missed.
– Fixed a bug due to which an exception could occur when playing an event with randomized female NPCs of the “give me a blowjob” scene.
– Fixed a bug due to which certain scenes could not take into account the hair color of a randomized female NPC if she had a skin color different from the standard one.
– Fixed a bug due to which, when playing as a girl, during the “give me your phone number” interaction, when invited to an occult club with a randomized NPC, the text could talk about your character as a man.
– Fixed a bug due to which some interface buttons were displayed incorrectly or in Russian when playing in English.
– Fixed a bug due to which the text of some events with randomized NPCs might not be translated into English.
– Fixed a bug where mini-games during the bench press would give exactly the same amount of force as the push-ups.
– Fixed a bug where changing the gender of a randomized NPC/your character could result in an exception.
– Fixed a bug where repeated randomization of the RNPC/your character could lead to exceptions.
– Fixed an issue where at some specific points when your character was sleeping (after sleeping in a hotel/hospital after surgery/in a room under certain conditions), certain game parameters might not reset, causing your character to not reset after sleeping could go for a run/alcohol intoxication level was not reset, etc.
– Fixed some typos in the text that occurred during the game in Russian.
– Fixed a bug due to which it was possible to carry out an operation to increase the attributes of your character several times in a row, but repeated ones did not increase these same attributes.
– Fixed a bug where selecting a male randomized NPC in the RNPC editor could lead to exceptions.
– Fixed a bug where changing the shape of hands in the RNPC editor could lead to an exception.
– Fixed a bug that could cause an exception to occur when inviting a randomized NPC to your home after a successful date.
– Fixed a bug that could cause a crash when trying to go into a blowjob scene in some isolated cases.
– Fixed a bug due to which an exception could be thrown when trying to save RNPC changes in the RNPCeditor in some individual cases.
– Fixed a bug that could cause an exception to occur when attempting to enter a sex scene with a randomized NPC in the missionary position.
– Fixed a bug due to which a randomized NPC could have a “third hand” on their body when changing their position.
– Fixed a bug due to which, in some mouth positions of randomized female NPCs, the cigarette they were smoking (if they were smoking at that moment) displayed on the sprite could hang in the air.
– Fixed a bug where randomized female NPCs could have hearts on their eyelids as an emote when playing missionary position.
– Fixed a bug due to which a randomized NPC could be without any part of a swimsuit during an event in which he “builds” a castle on the city beach.
– Fixed a bug due to which the breasts of female randomized NPCs could be duplicated and overlapped.
– Fixed a bug due to which during the “masturbation” location interaction in the “entrance” sublocation there was absolutely no background.
– Fixed a bug due to which at the beginning of the game your character had all sets of clothes in his inventory, although he should not have had them.
– Fixed a bug where purchasing clothing sets from the online store would not add them to your character’s inventory.
– Fixed an issue where the visual time of day in your room location could differ from the time of day in other urban/academic type locations.
– Fixed a bug that could cause an exception to occur when playing a blowjob scene with a randomized female NPC.
– Fixed a bug due to which it was possible to shave your head while already bald in a beauty salon.
– Fixed a bug due to which time in the forest passed incorrectly. It showed that one time was spent, but something completely different was spent.
– Fixed a bug due to which the biography information window would show the incorrect sexual experience of a randomized NPC in the corresponding window.
– Fixed a bug due to which the sexual experience of a randomized NPC did not increase when using the new interface for sexual contact with them, as well as the number of “sexual partners”.
– Fixed a bug due to which the number of oral sexual contacts was not taken into account in the statistics of randomized NPCs after sexual intercourse with your character.
– Fixed a bug due to which the first event with the god Barnibold caused an exception where preachers were knocking on your character’s apartment.
– Fixed a bug due to which in the event of the god Barnibold the positioning of characters that broke the name fields in the interface, going beyond its limits and overlapping with the event text.
– Fixed a bug due to which the “agitator” achievement was awarded several times in a row, repeatedly, when the same conditions were met.
– Fixed a bug due to which, if you use the location interaction “masturbate” while in the Barneybald Temple locations, there would be absolutely no background at that very moment.
– Fixed a bug where there was a chance that an exception could occur when playing a blowjob scene with a randomized female NPC.
– Fixed a bug due to which an exception could be thrown during an attempt to initialize the appearance of a randomized NPC in some individual cases.
– Fixed a bug due to which a randomized NPC that gives your character “X-ray glasses” could have its dialogues mixed up in one of the events.
– Fixed a bug due to which it was possible to ask for an overnight stay with a randomized NPC quest giver who sold points to your character.
– Fixed a bug due to which the phone number of a randomized NPC who entered a giver was not displayed in your phone, although it should have done so.
– Fixed a bug due to which the installation of the game’s apk file could generate an error in some individual situations.
– Fixed a bug due to which an exception could occur with some chance when entering the interface of your character’s backpack.
– Fixed a bug due to which an exception could occur when entering the editor of randomized NPCs with some chance and fulfilling certain conditions.
– Fixed a bug that could cause an exception to occur when trying to initialize the appearance of a randomized NPC.
– Fixed a bug due to which an exception was thrown complaining about the missing initializers of some outfits of randomized NPCs that were cut/removed, but were present on the RNPC itself.
– Fixed a bug due to which when logging into your character’s phone and trying to call/write an SMS, a sharp exception was thrown that prevented this from being done.
– Fixed a bug due to which the location interaction “masturbation” would cause an exception in any location and in any situation.
– Fixed an issue due to which the model’s hands in the clothing change menu for randomized NPCs were one pixel lower than expected.
– Fixed an issue where the academy’s overall vulgarity score had a fractional rather than an integer value, which could cause it to go off the screen.
– Fixed a bug due to which the function of changing the standardized academic uniform did not work and female RNPCs did not wear the outfits you selected that were available for wear.
– Fixed a bug due to which an exception was thrown if a randomized NPC had the “No Clothes” clothing set directly in the RNPS editor or in the game itself.
– Fixed a bug where it was possible to change your character’s gender using the randomize button for your character. Now everything works as it should, while still maintaining the overall male/female proportions in your gaming session.
– Fixed a bug due to which a randomized NPC could be bald with downloaded modifications and some manipulations in the RNPC editor. Now everything works as it should.
– A bug has been fixed that caused the list of accessories to display accessories that were not available for the character’s gender, making it possible to dress the character inappropriately.
– Fixed a bug due to which it was impossible to open the information board with randomized NPCs in the phone tab. An exception simply occurred. Now everything works as it should.
– Fixed a bug due to which an exception was thrown if you went to the menu with modifications without any subscription.
– Fixed a bug due to which an exception was thrown in some cases when entering the barbershop/other standard interfaces.
– Fixed an issue where agility values could extend beyond the fields of the diary interface, being somewhere in the corner of the screen.
– Fixed a bug due to which an exception was thrown when attempting to invite a randomized NPC with any group activity to an occult club.
– Fixed a bug that caused an exception to occur when opening a tab from the main menu with modifications.
– Fixed a bug that caused an exception to occur when going to the Academy Gym sublocation.
– Fixed a bug due to which the “Gym” sublocation button in the academy simulated pressing another button as well.
– Fixed a bug due to which an exception could occur with some chance when going to a beach location.
– Fixed a bug due to which the text in the RNPC call menu could disappear under some circumstances.
– Fixed a bug where randomized NPCs with changed skin color could have problems in certain areas of their face.
– Fixed a bug that could cause an exception to occur when starting a game session and certain point generation settings.
– Fixed a bug that could cause an exception to occur when entering your character’s equipment menu.
– Fixed a bug due to which the main menu of the game could freeze/freeze when hovering over any buttons.
– Fixed a bug due to which, if you failed to connect to the game, the game could freeze completely, preventing you from interacting with it in any way, which, at a minimum, forced you to restart it forcibly.
– Fixed an issue that could cause the game to show that you were not connected to the game even when you were actually connected to your patreon/boost subscriber account. In addition, a reverse bug was also fixed – due to which, although the game showed that you were connected, in reality you were not.
– Fixed a bug due to which an exception could be thrown due to incorrect calculations of the identifier of a particular RNPC. Now everything works as it should, and when going to a location without any reason, an exception will not be thrown.
– Fixed a bug due to which, after moving the mouse cursor away from the RNPC button in the RNPS editor, their hair color could suddenly change for no apparent reason.
– Fixed an issue due to which randomized NPCs who were bullied by your character/other RNPCs would forever sit in their home and not leave there even after many months. Now the gap is more stable and he won’t be stuck in his house all day.
– Fixed a bug due to which the game could throw an exception when trying to complete certain storylines with Ayano Yoshida, which concerned the vocal club and herself.
– Fixed a bug due to which at the very beginning of the game the game could not initialize some functions with some chance, which is why it could crash/throw exceptions.
– Fixed an issue where the game could calculate the activity/location of randomized NPCs when your character was at home, which could lead to unnecessary slowdowns in that part of the game.
– Fixed an issue due to which, after changing a hairstyle in a barbershop, the game might not withdraw money from your character, and also would not take into account the time spent on the “created hairstyle.”
– Fixed a bug due to which the background of the “Martial Arts Hall” location was not displayed when communicating with the RNPC, some scenes, as well as the “masturbation” interaction.
– Fixed a bug due to which, in an event with a sand castle that the RNPC builds, these same RNPCs could be completely naked, although they should not have been so.
– Fixed a bug due to which randomized NPCs during group activities could interact with RNPCs that were not even on the location at that moment.
– Fixed a bug that caused an exception to occur during certain new story events with Yuki Oota.
– Fixed a bug due to which sprites with randomized NPCs were not always closed when initializing story events with characters, which is why both of them could be shown when playing events.
– Fixed a bug due to which the hair color in the phone information field could differ from the real one for a randomized female NPC.
– Fixed a bug due to which the eye color in the phone information field could differ from the real one for a randomized female NPC.
– Fixed a bug due to which randomized NPCs in an event where one is an exhibitionist in the park could be wearing clothes for the opposite gender, which were hanging in the air, due to problems with data initialization. Firstly, the system for determining what clothes were worn at this moment was completely changed, and secondly, the system itself became more stable.
– Fixed a bug due to which the vulgarity indicator was not saved when it was changed in the randomized NPC editor.
– Fixed a bug due to which the hair color tint indicator was not saved when changing it in the randomized NPC editor.
– Fixed a bug due to which the eye color tint indicator was not saved when it was changed in the randomized NPC editor.
– Fixed an issue where you could select your body type in your character editor. The setting has been removed from it.
– Fixed an issue where the starting height position for your character could display an incorrect value for their height due to the randomizer. Now any values beyond its scope have the value Custom. The same applies to any change in the situation of your character in terms of height/width.
– Fixed a bug due to which the inventory interface could throw an exception for no reason, which is why you would then be unable to access it at all.
– Fixed a bug due to which downloading modifications with added items could cause an error in some individual cases, completely breaking the inventory.
– Fixed an issue due to which the initialization of events occurred before the actual transition to the location in the case of events at your home, which is why some events dropped out with a very low chance of happening.
– Fixed a bug due to which the first event with Azumi (realtor) did not appear at all when going to the location of your house, which made it impossible to complete her storyline, as everything was interrupted literally at the very beginning of the game.
– Fixed a bug due to which paying for an apartment for Azumi, on the contrary, increased your character’s debt for a new apartment, which is why, regardless of any factors, in the end your character was still kicked out of the apartment due to the fact that he was paying for it.
– Fixed an issue that caused certain metrics to be displayed incorrectly (such as the total deposit amount with a realtor), which could cause the player to fall into a certain stupor.
– Fixed a bug due to which an exception was thrown when trying to pay a monetary debt to a randomized NPC and when trying to visit this very button. Now everything works as it should.
– Fixed an issue due to which the modification path could be displayed in the screenshot category in the corresponding interface for downloading these modifications.
– Fixed a bug due to which an exception could be thrown for a randomized NPC during the display of a sex scene in the missionary position at certain positions of bruises on their body.
– Fixed a bug due to which an exception could be thrown while loading an in-game location in some individual cases/circumstances.
– Fixed a bug that could cause an exception to occur under some circumstances when using the clothing equipment interface when playing as a female character.
– Fixed an issue where the edit height button would not look the same in your character editor as other buttons.
– Fixed a bug that could cause an exception to occur when displaying the information board of a randomized NPC from your character’s phone.
– Fixed an issue where certain buttons in the “face customization” category, when hovered over them, would appear as pressed along with the back button.
– Fixed a bug where if you went to the second page with scars in your character/RNPC editor, you could no longer exit that setting and only click “Continue” to do so.
– Fixed a bug where underwear on randomized NPCs/your character would not look the way they should in editors.
– Fixed a bug due to which an exception could be thrown in the editor of your character during certain interactions with him on pages with a fine-grained setting of the game session.
– Fixed a bug due to which money was not spent on the barbershop, although it should have been. In addition, a bug has been fixed where hairstyle changes occurred instantly.
– Fixed a bug due to which, when displaying a new scene of the “Doggy Style” pose, the eyes could hang on the most randomized NPC without taking into account the location of his eye sockets.
– Fixed an issue where the back of randomized NPC’s hair would not take into account the actual hair color of that randomized NPC, which could cause the hair to be multi-colored.
– Fixed a bug due to which, when displaying a new scene of the “Side” pose, the eyes could hang on the most randomized NPC without taking into account the location of his eye sockets.
– Fixed a bug due to which, when displaying the old Doggystyle pose scene, an exception could be thrown that would not allow further play.
– Fixed a bug that could occur completely accidentally under different circumstances, causing an exception when going to a location while trying to play an event.
– Fixed a bug due to which the button icon for opening a link might not appear in already downloaded modifications.
– Fixed a bug due to which links from modifications did not open if the tab with the modification library was open.
– Fixed a bug that caused an exception to be thrown when displaying the information field on the phone when you clicked on a randomized NPC if he had a skin color different from the standard one.
– Fixed a bug that caused an exception to occur when opening an old blowjob scene. In addition, a bug due to which certain parts of the body were displayed in the air during playback of this scene has been fixed.
v0.949
– The 18+ scene was completely redrawn with randomized “doggy style” NPCs. Now, instead of the old scene, which did not look so good, a new one has appeared, which displays all the appearance features, tattoos, accessories, hair types and other elements of the appearance of the randomized NPCs. It is available from the new menu of sexual contacts with randomized NPCs.
– The interface for downloading modifications from our servers has been completely changed and improved: firstly, the interface itself has become much more beautiful and informative, less “wooden”, animations and other things pleasing to the eye with various details have appeared in it. In addition, it now has a huge variety of possible interactions with modifications, which will greatly simplify their downloading: pages with screenshots of modifications have appeared, dates of their last update have appeared, notifications that you can download a new modification update, a restart button, and much more , which will make it much easier for you to download and select modifications from the existing game library.
– A cohabitation system was created with Suzuki Matsui, which is absolutely unique in its own way for the game: it has a schedule, mood, employment, and you can now interact with it. Each interaction changes greatly depending on her mood, actions. In addition, she now has an “overall relationship level” system that shows her affection for your character. Overall, this will add a huge note of variety after cohabiting with Yuki and Ayano.
– More than 5 new possible events have been added with Suzuki Matsui, which are available when completing a new plot with her: they drop out completely randomly and give out various privileges to your character, which will significantly expand the overall pool of variety in your character’s life.
– A huge number of new settings have been added for your character to change his appearance: customization of accessories, tattoos, piercings, scars, many more settings for clothes, underwear and even body shape. At the moment, your character editor completely replicates the settings of the RNPS editor, which is why you even have the opportunity to use any of the modifications for your character.
– Added a new possible setting for changing eye color: Eye Tint. Due to this feature, a randomized NPC can now have around 1000 shades of eye colors, making the generation pool more diverse. In addition, using this setting you can also change the eye color of randomized NPCs in the editor or change the eye color for your character.
– Now, when starting a sexual encounter with a randomized female NPC, it is now possible to choose not only a hotel and your apartment as the location for the sexual encounter, but also a “right here” feature that allows your character to have a sexual encounter right on the street of the local city. The chance of agreement is affected by the level of courage of the randomized NPC – he must be very brave.
– The ability to select hair shades has been added to the game, bringing the total number of possible colors to over 5,000 variations instead of the previous 16. This is available in the new randomized NPC editor, as well as when generating a new game session.
– Performance settings have been added after launching the game with three presets: “Maximum Performance”, “Simulation” and “Full Simulation”. Each performance setting significantly affects gaming performance, making it possible to play even on the weakest devices.
– The architecture of activity miscalculations was completely changed, due to which the overall performance of the game in some moments increased by two or more times. Especially for this, all modules related to the activity of randomized NPCs were refactored and finalized. In addition, all memory leaks associated with this have also been fixed, which is why the game will no longer crash during particularly busy moments in the game.
– Quite a lot of documentation on creating modifications in the game was written and also added! This documentation is available in the modifications/doc/ folder in English and you can always open it and read how and what this or that function does.
– The sorting module and event detection were optimized, which made the game load much faster when rewinding time.
– Optimization was carried out on certain points related to reputation among bullies/reputation among peers/opening the menu for interacting with randomized NPCs. Now all this works much faster and, in general, has speeded up the game a little in moments of great tension.
– Now, if any costume/underwear is missing from your character or the second positioning person as a randomized NPC in the scene, any other outfit will be displayed instead, which will correct possible exceptions in this place.
– The system for changing clothes in the randomized NPC editor was completely rewritten, which is why this entire module has become more modernizable and more understandable for the average person.
– A significant refactoring of the code that is responsible for downloading modifications from the game servers was carried out: the code was improved, became more stable, and many features appeared in it, including the creation of directories if necessary. In addition, the loading system itself has been significantly accelerated and improved.
– A new possible function has been added to the framework for creating modifications, with which you can replace game files with files from the modification.
– Now you can log into your Patreon subscriber account using not only your email, but also your nickname in case you can’t use your email.
– Loading time has been accelerated after entering the Patreon code/your nickname in the Patreon login field. With the fast login it now takes about 5 seconds instead of 15, with the standard one about 15 seconds instead of the standard minute with an average Internet speed of 30 Mbps.
– The overall performance of the game has been accelerated: there is much less stuttering in the interface, microfreezes/freezes during gameplay, as well as other unpleasant moments that can ruin the gaming experience.
– Now the settings for interval calculations also affect the activity module of randomized NPCs, which will significantly improve the efficiency of this module.
– Now all autosaves that are made in the game are done using multithreading, which is why the game will no longer freeze for a couple of milliseconds after the end of the day/week/month or when making choices in the story/while entering the interaction menu with a randomized NPC.
– A significant refactoring of the systems responsible for distributing RNPC across locations was carried out: firstly, it now works much faster, secondly, it was moved to a separate function, thirdly, it uses much less data for calculations without loss of accuracy, which will reduce RAM requirements.
– A minor refactoring of the code responsible for determining the modifications available for download was carried out: now this part of the code, firstly, works many times faster, and secondly, does not slow down individual sections of the code.
– The module that is responsible for calculating the overall level of vulgarity in a session has been refactored: now it does not unnecessarily load the system, but acts only when necessary.
– A minor refactoring of the systems responsible for distributing activity to randomized NPCs was carried out: the module works faster and better, and there are much fewer unnecessary mistakes.
– A new possible accessory feature has been added to the modding framework. Especially for it, the entire system related to accessories was redone from scratch, because of which, firstly, the game began to work a little faster, and secondly, more stable.
– The framework for adding underwear has added a special ability to give your underwear a name. In addition, it is now also possible to add underwear for men if you add the gender property to the function.
– A significant refactoring of many systems in the randomized NPC editor was carried out: certain bugs and shortcomings were fixed, self-updating and self-expanding lists with accessories and underwear were added, and in general the interface itself became more modifiable than before.
– The code responsible for downloading modifications has been significantly improved: it now works much more stable, it can create entire directories with files if necessary, and also provides more options for interacting with it.
– New global capabilities were added to the framework for creating modifications: firstly, functions were added to the framework itself that allow you to inject your code directly into game files, which is why a potential modder has the opportunity to completely change the game at his own discretion, starting from plot characters and ending with the plot, secondly, a simple function has been added to it, with the help of which a potential modder will be able to change/add his location backgrounds to the game.
– The display system for absolutely all scenes with randomized NPCs was refactored: bugs were fixed, the stability of the scenes themselves was improved, and everything was done to ensure that they became the cause of game exceptions.
– A game menu has been made with tattoos for your character if he is a girl. Before this, the tattoo parlor was closed, but now it is open and gives you the opportunity to “score” your character if you so desire.
– The randomized NPC is now undressed in advance if you click on “Customize Bra” or “Customize Panties”. In addition, now when you exit these menus, the characters return to their clothes.
– Now absolutely all indicators in the RNPS editor are centered in the right corner, which will correct shortcomings when the values went beyond the interface.
– The function that downloads modifications has been improved and updated: it now offers the ability to “update” files without downloading unnecessary, already existing files. In addition, it takes into account the time of the last “changes” within the server, which will give more scope for information.
– There has been a significant refactoring of everything related to downloading modifications, as well as downloading in general: it now works faster, takes into account more factors, and in general there are far fewer reasons for the download to “stop” or abruptly “interrupt”.
– A “Check files” button has been added to the modification download menu, which, if the necessary files are missing, will simply download them.
– The function responsible for removing modifications has been improved: it now works as it should, removing not only initialization files from the game, but also directories with modifications if necessary.
– The system for downloading modifications using our servers has been improved: the connection is more stable, the progress bar showing the download progress, more accurately indicates the number of files for “additional download”.
– Changed and improved some animations in 18+ scenes when using the new sexual contact interface with randomized NPCs.
– In the framework for creating modifications, kwarg functions have been added to certain sections, with the help of which it will be possible to more deeply customize a possible modification, starting from the chances of generation and ending with some specific skin colors.
– The list of modifications in the menu for downloading them using the game itself has been slightly sorted: from largest to smallest.
– Modifications that could break the game by throwing exceptions immediately after downloading have been removed from the ability to download modifications online.
– Work with the Moscow game servers with redirection has been improved three times, which is why entering the game has become more stable, and loading has been accelerated exactly three times. In addition, the requirements for entering the game have also become much smaller than before, which is why there should be many fewer problems with entering the Patreon code.
– The script has been significantly improved, adding the ability to log into the game and the subscriber’s Patreon account into the game, which is why the speed of adding has increased, as has the number of possible platforms for this.
– Modifications that could break the game by throwing exceptions immediately after downloading have been removed from the ability to download modifications online.
– The interface for adding tattoos/piercings for your character has been completely changed to be more practical. In addition, this interface now displays tattoos added by modifications.
– Now the maximum debuff that can be placed on your character’s attributes after a fight is 80 percent and cannot go higher than this value.
– Automatic initialization of names and paths to modifications has been added to the framework, which makes this feature more practical and ultimately modifiable.
– The ability to add your own tattoos/piercings for randomized NPCs has been added to the framework for creating modifications.
– A significant refactoring of the systems responsible for tattooing and piercing randomized NPCs has been carried out: now this system works more adequately and better.
– A new kwargs function has been added to the framework’s function for adding accessories, due to which the hair of the character wearing this accessory may disappear if necessary.
– In the modification framework, in the function for creating a set of clothes, a new kwarg function was added that allows you to remove the front of the arms if the clothes had too long sleeves.
– Added more possible hairstyles for editing in the editor of randomized NPCs, for males.
– Now the auto-leveling of randomized NPC attributes only applies to the game difficulty “Hard”. For other difficulties this mechanic is currently irrelevant.
– New dependencies have been added to the missionary position, which now causes its background to change depending on the location. When having sex in a hotel and your apartment, the background remains the same as it was before.
– The code has been refactored for 18+ scenes with randomized NPCs: now they cause much fewer errors and exceptions, and generally work more stable than before.
– The system for distributing the activity of randomized NPCs has been changed to a more arcade version, in which there will be at least a couple of people at the location who have absolutely no activity.
– A significant refactoring of the system that is responsible for the hair of randomized male NPCs was carried out: now the system completely replicates the female system, which is why it becomes fully modifiable and more functional. In addition, functions have been added to the framework that allow you to add men’s hairstyles in your modifications. – The tutorial that occurs throughout the game has been slightly changed. With a guide, with everything you might need.
– Now, if the donor table fails to load once, it will do so at some intervals without affecting the overall performance of the game.
– The overall loading time of the game on the first and subsequent launches has been accelerated: now it happens many times faster. To achieve this, there has been a significant refactoring of the systems responsible for populating the leaderboard, connecting to servers (if possible), as well as many other systems responsible for this. In addition, a significant refactoring of the systems responsible for the initial login to the subscriber’s Patreon account after entering the game was carried out, if one was ever logged in before.
– A minor refactoring and rethinking of the code was carried out, which concerns determining the appearance of a randomized NPC: now, firstly, it works many times faster, secondly, in a more understandable way, thirdly, it has additional functions that affect the stable operation of the game during interaction with RNPC.
– The system for generating/selecting stockings in the randomized NPC editor has been changed. Now it is more flexible and modifiable.
– A new setting has been added to the randomized NPC editor for females: customize swimsuits.
– A new function has been added to the framework for creating modifications: the function of adding your own sets of clothes.
– The example left in the folder as an example for creating modifications has been updated with new details on how to do this, with more possible comments for each function in this editor.
– A minor refactoring of the files responsible for the activity of randomized NPCs was carried out: now the game runs twice as fast when rewinding time, which, in general, will only have a positive effect on the overall load during the gameplay.
– A button has been added to the new randomized NPC editor that allows you to regenerate the selected NPC without any problems using existing algorithms.
– A minor refactoring of the code responsible for generating randomized NPCs was carried out: now it has much fewer errors than before.
– A new function has been added to the modification framework: the function of adding your own swimsuits for randomized female NPCs.
– A new function has been added to the framework for creating modifications: the function of adding your own types of underwear (panties) for randomized female NPCs.
– A new function has been added to the framework for creating modifications: the function of adding stockings/tights for randomized female NPCs.
– A minor refactoring of the randomized NPC editor code was carried out, which is why it, firstly, has fewer errors, and secondly, has a greater number of features.
– A significant refactoring of the systems responsible for generating hair on randomized female NPCs has been carried out. In addition, a new possible feature has been added to the modification framework – adding hair for female randomized NPCs.
– Significant work has been done to optimize the systems associated with the distribution of activity of randomized NPCs, due to which the overall performance of the individual module has improved twofold.
– A new feature has been added to the modification framework: adding bras. Some individual functions were rewritten especially for it so that it functions correctly.
– The system for displaying underwear (panties/bras) in the RNPC editor has been changed to a better way.
– Female NPC is currently wearing has been carried out – now this system works more logically, and there are also much fewer miscalculations in it than before.
– Now, at maximum performance settings, the average number of randomized NPCs is 160, rather than 200.
– Links to SubscriberStar have been added to the game, which are now permanently located in the main menu of the game.
– You can now add an accessory to the “middle” part of a randomized NPC’s body, which will display before his clothing, but after the body is created on the screen.
– A new kwarg function has been added to the framework for creating modifications, in the function of adding clothes, with which you can now make “Not for generation” clothes. This will only be displayed in the RNPC editor.
– A minor refactoring of certain aspects of the framework has been carried out: it now works more stable and causes fewer possible errors. In addition, it has become more predictable and understandable for the average end user.
– The system associated with the sleeves of randomized female NPCs has been completely and completely changed: now there are much fewer problems with them, problematic sets of clothes have been corrected and now do not contain unpleasant flaws/bugs. In addition, many other aspects responsible for this part of the game have been significantly improved.
– A significant refactoring of the emotion system was carried out in the sprites of randomized NPCs, which are located in the corner of the screen, before the menu for interacting with them. Now the system is more flexible and allows significant changes in its functionality without unnecessary “modifications”.
– A significant refactoring of the systems that are responsible for the hand system of randomized female NPCs was carried out, which is why their modification has become simpler and more understandable, and the possibilities associated with it have become much greater than before.
– Now the cheat responsible for transferring randomized NPCs to the editor during the game necessarily transfers you to the new editor, and not to the old one.
– The old RNPCs editor was removed from the game due to its current irrelevance.
– The body type system for randomized female NPCs has been completely redesigned. Now it is, firstly, more modernizable, and secondly, it is no longer tied to physical attributes. The body type you need can now be selected in the RNPS editor if necessary.
– Added one new eye shape for randomized female NPCs to the randomized NPC editor.
– Added three new nose types for randomized female NPCs to the randomized NPC editor. They are not generated on them, but are displayed in the editor.
– Now the “Save system tweeks” modification is natively built into the game, which inverts the list of saves in the corresponding menu from newest to old, and also adds quick saves/loads to F5/F9. You can remove it without any problems if it is not necessary for you.
– A new possible function has been added to the framework for creating modifications, with which you can change the possible paths of movement of RNPCs and create new ones if your modification has any location in which they must move.
– A new feature has been added to the framework for creating modifications – adding custom types of noses for randomized female NPCs.
– A new function has been added to the framework for creating modifications – adding custom body types for randomized female NPCs.
– A new function has been added to the framework for creating modifications – adding your own face parts for randomized female NPCs.
– A minor refactoring of the systems responsible for generating the face type for randomized female NPCs was carried out: now this part is more modifiable, understandable and, in general, it now creates fewer possible errors. In addition, the general pool of possible face types for generation has been changed, which is why the general concept of this system changes quite significantly.
– A new possible function has been added to the framework for creating modifications – adding eye shapes for randomized male/female NPCs. Especially for this purpose, the generation and display of this part of the body was refactored and now it is more modifiable and understandable for the end user.
– A new possible function has been added to the download/view downloaded modification menu – viewing the version of the framework, with which you can understand whether the modification will be compatible with your version of the game or not. This will greatly simplify the potential installation of this or that modification.
– Now, if a randomized male NPC smokes, this is shown on his sprite in the activity menu/interaction menu.
– The system for resetting activity when interacting with a randomized NPC has been slightly reworked: now it raises fewer questions and works more logically than before.
– The system of behavior of randomized NPCs has been slightly changed, which is why it now takes more into account their individual characteristics and uses less randomness in this direction.
– Memory “auto-cleaning” is now automatically disabled in performance settings to avoid causing performance issues at certain points in the game.
– A new mechanic has been added to the subscriber’s Patreon console – the ability to receive a video recording from Meiko Tsukasa.
– There has been a minor refactoring of the systems responsible for the Meiko photo/randomized NPC system, making it more understandable and less susceptible to changes within the code.
– Now the cost of getting a tattoo/piercing is 5,000 credits.
– A minor refactoring of the code responsible for the interface for changing clothes of a randomized NPC was carried out: now it is more understandable and closer to a new type of interface, becoming more modular than before and modifiable accordingly.
– Now modded clothing that is added to randomized male NPCs is also added to the existing pool of clothing available for your character to equip.
– Now you can replace the color of the “speaker” in the corresponding screen with the text of the box in which the event text is displayed.
– Added a new set of clothes for randomized male NPCs to the generator/interface for changing your character’s appearance: without clothes, as well as underpants.
– A significant refactoring of the system that is responsible for your character’s clothing has been carried out: now it has much fewer errors than before, and is also generally more understandable and closer to the systems of randomized NPCs of ordinary people, which will make it more modular and functional.
– The systems responsible for determining what clothing a randomized NPC is wearing in scenes have been slightly modified. Now it is more flexible and functional, creating fewer problems.
Fixed bugs:
– Fixed a bug where an exception could occur if your character is wearing the third set of clothes while hugging a female RNPC.
– Fixed a bug that could cause an exception/incorrect hairstyle to be displayed during some scenes if your character or male RNPC might have modified hair.
– Fixed a bug that could cause an exception to be thrown/incorrect clothing to be displayed during some scenes if your character or male RNPC could have a set of clothing with a modification.
– Fixed a bug due to which the menu for changing clothes did not work on your character at all: no matter how you tried to change clothes, it simply did not work and did not react in any way to clicks.
– Fixed a bug that made it impossible to select the “No Clothes” option in the interface for changing your character’s clothes.
– Fixed a bug due to which, if an event appeared immediately after the warning that your character does not have the “exhibitionist” perk with a randomized NPC, it would be somewhere on the side, and not in the middle of the screen.
– Fixed a bug due to which an exception could occur when a modification was installed that turned off the hair of a randomized NPC at the start of a game session.
– Fixed a bug due to which an exception could occur in some cases in the menu for changing clothes for your character.
– Fixed a bug due to which a randomized male NPC could have the wrong set of clothes that should have been generated on him.
– Fixed a bug that caused an exception to occur when playing in English and while your character was talking about intimate topics with a randomized NPC.
– Fixed a bug where in some certain scenes with randomized NPCs an error could occur if your character had a third set of clothes, causing the scene to be skipped and it was impossible to continue the game.
– Fixed a bug due to which the generation of underwear on male RNPCs would not work correctly in certain places, making it impossible to continue the game further when the game generated someone male.
– Fixed a bug that caused an exception to occur when starting a work day/trying to get a job at a grocery store.
– Fixed a bug due to which some modifications could throw an exception that did not depend on anything. The game simply did not accept some aspects of the framework.
– Fixed a bug where getting tattoos/piercings would cost your character nothing, allowing them to have it all for free.
– Fixed a bug due to which opening the menu for changing clothes for your character could be accompanied by an exception, due to which in the future it was simply impossible to open this very menu.
– Fixed a bug due to which it was impossible to open the menu with photos in the “Video Camera” item and an exception was thrown that did not allow you to continue playing.
– Fixed an incorrect initialization method for some performance settings.
– Fixed an issue due to which an overly long description in the menu of modifications available for download could extend beyond certain interface fields.
– Fixed a bug due to which the image of a screenshot of a modification was not “stretched” across the entire screen of your device, which made it impossible to view the screenshot itself “up close”.
– Fixed a bug where the futanari member might not appear in certain situations where it had a non-null skin color, which could cause some annoying issues.
– Fixed a bug due to which, when calculating the appearance of the sprite of a randomized male NPC, his eye shape was not taken into account, which is why this function could constantly change without any reason.
– Fixed a bug where body type changes for randomized male NPCs would not work in the randomized NPC editor, rendering any save changes to that effect useless.
– Fixed some shortcomings that related to issues that caused the loading of modifications to be interrupted when playing in a game session, and those were not loaded in the background.
– Fixed a bug due to which the eyeballs of randomized NPCs were repainted in the skin color of the randomized NPC, which, at least, did not look very nice.
– Fixed a bug due to which changing the nose type for randomized NPCs simply did not work in the randomized NPC editor.
– Fixed a bug due to which notifications that a successful connection to your Patreon account might not appear at all, which in general could confuse the user.
– Fixed a bug due to which the icon for connecting to a Patreon account could disappear immediately after it started, which could mislead that the game was not trying to connect using the necessary methods.
– Fixed a bug due to which, immediately after any RNPC corrections in the RNPS editor, opened through a game session, you were transferred to the game console, and when you pressed “back” to the game menu, which is why all progress was reset.
– Fixed a bug due to which the function of adding clothes in the existing framework for creating this very clothing did not add anything to the game if this very function worked for male randomized NPCs.
– Fixed a bug where certain things that would remove the hair of randomized NPCs would simply not work on certain things, causing the hair to go through them.
– Fixed an issue where, if a modification added a hairstyle to randomized male NPCs and also had less than 12 or more than 12 hair colors, this number would still be displayed as 12 in the editor.
– Fixed a bug that caused an exception to be thrown if you started customizing a randomized male NPC who was NOT body type 2 (very thin).
– Fixed an issue that caused certain features to not work under some circumstances. In addition, rpyc files have been removed from modifications available for download, which could cause the modifications to fail to launch if you download them all at once and then launch the game.
– Fixed a bug due to which the game could throw an exception at certain points while in the character editor. In addition, an exception that could have occurred in the RNPC editor has also been fixed.
– Fixed an issue due to which the model’s hands in the clothing change menu for randomized NPCs were one pixel lower than expected.
– Fixed an issue where the academy’s overall vulgarity score was a fractional value rather than an integer, which could cause it to go off screen.
– Fixed a bug due to which the function of changing the standardized academic uniform did not work and female RNPCs did not wear the outfits you selected that were available for wear.
– Fixed a bug due to which an exception was thrown if a randomized NPC had the “No Clothes” clothing set directly in the RNPC editor or in the game itself.
– Fixed a bug where it was possible to change your character’s gender using the randomize button for your character. Now everything works as it should, while still maintaining the overall male/female proportions in your gaming session.
– Fixed a bug due to which a randomized NPC could be bald with downloaded modifications and some manipulations in the RNPC editor. Now everything works as it should.
– A bug has been fixed that caused the list of accessories to display accessories that were not available for the character’s gender, making it possible to dress the character inappropriately.
– Fixed a bug due to which it was impossible to open the information board with randomized NPCs in the phone tab. An exception simply occurred. Now everything works as it should.
– Fixed a bug due to which an exception was thrown if you went to the menu with modifications without any subscription.
– Fixed a bug due to which randomized NPCs walked only in the park and temple, ignoring other locations.
– Fixed a bug due to which it was impossible to pay for an apartment with Azumi, since the entire amount went to your debt, and not to pay for the apartment.
– Fixed a bug due to which modifications available for download were not taken into account when opening the scroll bar in the modifications menu, which made it impossible to see what the modification contained at all, and also impossible to interact with this menu.
– Fixed a bug due to which it was impossible to download large files with modifications on Android devices. In addition, the game now requests permission to change files on the Android device itself in order to successfully implement this. All directories have been changed, and the necessary folders are created on the Android device itself, which allow it to function independently.
– Fixed a bug due to which, when downloading modifications, the game did not set the installation percentage as complete and stopped at the percentage of “100”.
– Fixed a bug due to which an exception could be thrown during a kiss if your character has a basic hair type of 3 or 4. In addition, a bug due to which an exception could be thrown at the same moment if one of the characters positioned in in this scene, no one had hair and was bald.
– Fixed a bug due to which the game could throw an exception at certain points and during certain generation in scenes with randomized NPCs.
– Fixed a bug due to which the download progress of the modification could stop.
– Fixed a bug due to which in the randomized NPC editor all randomized NPCs could have the same level “technically”.
– Fixed a bug due to which, when playing in English, there could be certain problems with the display of text in some places in the game, which made it impossible to continue the game further.
– Fixed a bug due to which, when playing in English, the translation into this language might not be displayed at some points in the game.
– Fixed a bug due to which, when playing in English, some certain buttons in the game interface might not be displayed/displayed correctly.
– Fixed a bug due to which the list of relationships of randomized NPCs to each other could be overwritten during the distribution of RNPC activity, which is why in the future any of their activities could not be the most logical.
– Fixed a bug due to which the leader of the hooligans could have some kind of group interaction that was not originally intended for him.
– Fixed a bug due to which the leader of the hooligans from the abandoned factory could be in the possible interaction menu not in the location of the abandoned factory.
– Fixed a bug due to which the chest customization function in the spot customization menu did not work at all, throwing exceptions and preventing the generation of randomized NPCs from finishing.
– Fixed a bug due to which randomized NPCs might not have a bra after generation due to some problems within it.
– Fixed a bug where you could get errors in your character’s masturbation scene if he was wearing a sleeveless gachi suit/casual wear.
– Fixed a bug due to which an event with the same randomized NPC could drop, despite the fact that it could drop at least several times before.
– Fixed a bug due to which, after opening the settings menu in a new sex scene, it was impossible to close it in any way.
– Fixed a bug where Barnibold’s bruises/blood and tattoo could appear on top of clothing on a randomized male NPC in the interaction menu/group activity menu with him.
– Fixed a bug due to which your character could have a completely different appearance in the tattoo parlor. There could even be a girl instead, which was not originally intended by the game.
– Fixed a bug that could occur if you changed the gender in your character editor due to the game incorrectly calculating the IDs of the generated accessories.
– Fixed a bug where an exception could occur when trying to assign randomized NPCs to their clubs due to certain issues and changing the total number of existing locations.
– Fixed a bug due to which, under certain conditions, the “Next” button could remain in the lower left corner of the screen after certain interactions in the randomized NPC editor.
– Fixed a bug due to which if you forcefully change the gender of your character in a game session, an exception will pop up.
– Fixed an issue due to which one pair of panties was not displayed in the randomized NPC editor when editing a female RNPC.
– Fixed a bug due to which some story events might not drop during the game due to problems with timing within existing game functions.
– Fixed a bug due to which the module for calculating the activity of randomized NPCs could make twice as many unnecessary calculations, which once again burdened the user’s device.
– Fixed a bug due to which the game could consider that the user had logged into the subscriber’s Patreon profile, even if he had not.
– Fixed a bug where your Patreon account name could be displayed as “NoName” even though it was previously displayed normally.
– Fixed an issue that could cause the game to freeze/microfreeze when opening a subscriber’s Patreon account.
– Fixed a bug due to which all randomized NPCs in the RNPC editor could have the same hairstyles, regardless of how these RNPCs actually looked in the game session.
– Fixed a bug due to which all randomized NPCs in the RNPC editor had the same points. There wasn’t a single character who didn’t have them.
– Fixed a bug due to which the gender change button in your character editor did not work, despite the subscriber code being entered.
– Fixed a bug that made it impossible to change a character’s gender in the randomized NPC editor.
– Fixed a bug due to which attributes in the new randomized NPC editor could fall below the value of “20”, being even less than zero, and also above the values of 120/400, which are the maximum values for this game. In addition, a bug has been fixed, due to which it was possible to underestimate or overestimate the “Vulgarity” indicator of a randomized NPC too much.
– Fixed a bug due to which all randomized female NPCs had the same breast size in the randomized NPC editor, which looked quite strange.
– Fixed a bug due to which randomized NPCs did not spawn with clothes that were added via modification. Before this, it could only be selected in the RNPS/your character editor, but now everything works as it should.
– Fixed a bug where the game could show any group interactions of randomized NPCs with each other as actions happening with the randomized NPC ‘No No’. Now the activity of those randomized NPCs who did not find the required NPC at the location is zero.
– Fixed a bug due to which the game could throw an exception if there were problems associated with incorrect gender determination when determining the tattoo on the body of a randomized NPC while opening the interaction menu with him.
– Fixed a bug due to which in the new blowjob scene for your character, the wrong body type that your character had was displayed, as well as the wrong type of breasts that the female randomized NPC had.
– Fixed a bug due to which it was impossible to add your own set of clothes for male RNPCs to the framework for creating modifications. Now everything works as it should.
– Fixed a bug due to which the “Professional Hooligan” perk did not work correctly in the game. It simply didn’t work as well as it should, causing your character to have no reputation among the bullies after purchasing this perk.
– Fixed a bug due to which the game could throw an exception after purchasing a perk for the “Professional Hooligan” levels, if it was taken at the very beginning of the game session.
– Fixed a bug that could crash under some circumstances when moving to another location, regardless of what was happening on the screen.
– Fixed a bug that caused an exception to occur for certain biographies of a randomized NPC in the randomized NPC editor.
– Fixed an issue where it was possible to invite a random NPC to your home for sex/stay/whatever, even in situations where Suzuki Matsui lived with your character.
– Fixed a bug due to which modified underwear in the petting scene for your character could fly in the air if the randomized NPC had modified underwear.
– Fixed a bug that caused the gender ratio in your character editor to display an incorrect number, which could simply be confusing when creating a game session.
– Fixed a bug where hair color would not be generated correctly when generating a game session for randomized female NPCs, causing the randomized NPCs to have the same hair color each.
– Fixed a bug due to which hairstyles from modifications could be generated incorrectly, causing an error in the game session itself.
– Fixed a bug that caused an exception to occur when trying to change the hairstyle of a randomized male NPC in the RNPC editor.
– Fixed a bug due to which not all hair from modifications spawned on randomized NPCs after generating a game session.
– Fixed a bug due to which auto-leveling for randomized NPCs did not work on their physical attributes, which could look, at least, strange in the end.
– Fixed a bug due to which some events taking place in your character’s room could be displayed without your apartment room.
– Fixed a bug due to which modifications in motion sickness lists could have extra padding at the beginning of their descriptions.
– Fixed a bug due to which the list of modifications in one place could contain both downloaded mods and those available for download, which could be confusing.
– Fixed a bug where, if randomized NPCs with cat ears were generated, an exception would be thrown, preventing you from playing further with modifications that add hair enabled.
– Fixed a bug where hair mods would cause hair to be displayed for the sprite rather than the scene, causing it to not look as good as it should have.
– Fixed a bug that caused an exception to occur with some modifications installed in the game that added a hairstyle to the game. Now everything works as it should in all scenes.
– Fixed a bug with incorrect connection to the subscriber’s Patreon account.
– Fixed a bug due to which the game constantly tried to unsuccessfully connect to the game, which is why the game could freeze to death at certain moments.
– Fixed a bug due to which the “underwear” mode did not disappear from a randomized NPC in the new randomized NPC editor after editing this part of his clothing.
– Fixed a bug due to which an exception was thrown when opening a profile category in your character’s diary, it simply threw an exception that did not allow you to continue playing.
– Fixed a bug that could cause a Patreon subscriber to be disconnected from your account when re-entering the game menu/other actions, making it impossible to continue the game in some certain scenarios.
– Fixed a bug due to which the level of a Patreon subscription could be calculated incorrectly, which is why it was impossible to obtain privileges for this same Patreon subscription.
– Fixed a bug due to which the tattoo parlor/barbershop/beauty salon could show the wrong character for which you are playing, sometimes even he could be of the wrong gender, which caused the game to “break” at such a moment.
– Fixed a bug due to which an exception was thrown when opening a profile category in your character’s diary, it simply threw an exception that did not allow you to continue playing.
– Fixed a bug that could cause a Patreon subscriber to be disconnected from your account when re-entering the game menu/other actions, making it impossible to continue the game in some certain scenarios.
– Fixed a bug due to which the level of a Patreon subscription could be calculated incorrectly, which is why it was impossible to obtain privileges for this same Patreon subscription.
– Fixed a bug due to which the tattoo parlor/barbershop/beauty salon could show the wrong character for which you are playing, sometimes even he could be of the wrong gender, which caused the game to “break” at such a moment.
– Fixed a bug that caused an exception to occur when displaying a certain color and hair set, making it impossible to continue the game further in the same game session.
– Fixed a bug with incorrect display of hair on a female randomized NPC in the “Riders” scene, with a hairstyle of the second basic type and hair length of the second.
– Fixed a bug due to which the percentages in loading modifications did not go beyond certain values at all without overloading the screen itself.
– Fixed a bug due to which breaking limbs did not work correctly for different difficulty levels, which is why the debuff was not applied after a fight on a hard difficulty level, but vice versa on an easy difficulty level.
– Fixed a bug that caused attribute debuffs to be displayed incorrectly if attributes were lost from damaged limbs in the attribute menu. Now everything is displayed as needed, taking into account all the indents.
– Fixed a bug due to which the eloquence attribute might not increase even if all the conditions for leveling it up were met.
– Fixed a bug due to which the corresponding background was not displayed in the tattoo parlor, but instead the background of the location in which your character was before was displayed. In addition, a bug was fixed, due to which even on the map the mark of a tattoo parlor displayed an incorrect background of the location.
– Fixed a bug that could occur when the identifier of a randomized NPC was incorrectly transferred to the event tag, which resulted in an exception that did not allow further play.
– Fixed a bug due to which the game could throw an exception when clicking on a randomized NPC from the “Characters in a location” menu.
– Fixed a bug due to which in the general list of randomized NPCs in the diary, they could have clothes for a different gender, hair, appearance details, and in general, someone who the randomized NPC was not could be displayed. Now everything is displayed as it should, taking into account all the appearance features, take the RNPC separately.
– Fixed a bug due to which the randomized NPC editor could have untranslated lines of text when playing in English, which, at the very least, looked strange and out of place.
– Fixed a bug due to which the cohabitation event with Suzuki Matsui could occur even if your character was already cohabiting with Yuki Oota or Ayano Yoshida.
– Fixed a bug due to which in the blowjob scene with randomized NPCs, the incorrect hair color of the randomized NPC was displayed in some certain situations.
– Fixed a bug due to which when playing in English, recently added content/buttons/translation were not always displayed. In general, absolutely all the problems that related to this unpleasant part of the gameplay were solved.
v0.948
– The storyline with Yuki Oota was continued with new events that will tell more about her motivation and continue the existing storyline of a romantic nature. To reach her, in the game itself, at the time of the meeting, you must vote against the project of an independent newspaper, and then confess your love to Yuki Oota.
– For randomized female NPCs, a new 18+ character scene was added, which is a redrawing of the old one – the blowjob scene. It can be seen from the corresponding sexual contact menu.
– The storyline with Suzuki Matsui was continued with new possible events, in which, in addition to the typical continuation of the story itself, new 18+ scenes appeared, as well as many other things, such as a fairly branched story system and some other details.
– Sprites and characters have been added to all Barneybold’s events, making the events no longer feel so “Empty” and “Unfinished”. In addition, certain aspects in them have been improved, and in general the narrative is now much simpler than it was before.
– The storyline with Robert the Cockroach was continued and at the same time completed: the branch itself will tell his story better, will give certain privileges and bonuses after completing it, and will also, in general, have an interesting story about your neighbor.
– A new set of clothes for randomized NPCs has been added to the game – the monk’s set of clothes. It is not generated automatically for them if there are no specialized events, but it can be selected in the randomized NPC editor if necessary. Additionally, it can also be selected in your character editor if your character is female.
– A new set of clothing has been added for randomized male NPCs – the monk set. It is not generated automatically on them, however, it can be selected in the RNPS editor, as well as in your character editor.
– Added a new randomized NPC editor based on the prototype of your character creation interface. Absolutely all the features of the old editor were transferred to it. In addition, new ones have been added that improve the variability of creating this very character. The interface itself has minimal animation that does not hurt the eyes.
– The situation related to the overall performance of the game has been significantly improved, due to which there are much fewer “stutters”, “freezes” and other moments when rewinding time, entering the menu for interacting with randomized NPCs and other moments of this type than before.
– The situation with memory leaks in the game has been significantly improved: now there are much fewer problems associated with it. The game crashes much less when there is a lack of RAM, and has also generally become less demanding on the amount of RAM and its speed.
– Some conditions for dropping events with story NPCs have been changed, which is why, firstly, it is now easier to drop and more intuitive, and secondly, it works with fewer problems.
– Now in the masturbation scene, if the randomized NPC was set to be a futanari, he will now appear there as a futanari. New moments were also added there, such as the “ending” of the futanari, the movement of the futanari, as well as some other details that improve the overall look of the scene.
– Now in the scene that is displayed when entering the women’s restroom and attempting to dialogue with a girl, if the randomized NPC as a futanari setting was chosen, he will now be displayed there as a futanari. New moments were also added there, such as the “ending” of the futanari, the movement of the futanari, as well as some other details that improve the overall look of the scene.
– Now in the side sex scene, if the randomized NPC was chosen to be a futanari, he will now appear there as a futanari. New moments were also added there, such as the “ending” of the futanari, the movement of the futanari, as well as some other details that improve the overall look of the scene.
– Now in the Cowgirl pose scene, if the randomized NPC was set to be a futanari, he will now appear there as a futanari. New moments were also added there, such as the “ending” of the futanari, the movement of the futanari, as well as some other details that improve the overall look of the scene.
– Now in the “69” pose scene, if the randomized NPC was set to be a futanari, he will now appear there as a futanari. New moments were also added there, such as the “ending” of the futanari, the movement of the futanari, as well as some other details that improve the overall look of the scene.
– The system for creating randomized futanari NPCs has been improved. Additionally, if the randomized NPC is a Futanari, it will now appear as normal in all scenes available in the game as it should.
– A significant refactoring of the fundamental module for moving randomized NPCs across locations has been carried out: now it works much better, faster, it is combined with some other modules and, in general, because of this there are much fewer problems with memory leaks and performance at certain points in the game and on certain devices.
– The module responsible for calculating in-game time has been optimized – the most massive and difficult module to calculate. At the moment, it loads the system half as much: the entire load is now distributed more evenly, which is why the game results in far fewer crashes and other problems related to game performance.
– The module responsible for distributing RNPC across locations has been optimized, which is why it has generally become faster, more understandable and more efficient. The module itself now produces much fewer errors than before.
– A new location has been added, accessible from the world map – Barneybold’s Church. Your character will be able to get into it if he has gone through enough of the storyline that concerns this very Barneybold.
– A new mechanic has been added to the sex scene system, which makes each subsequent orgasm 10 percent more difficult than the previous one in one sex scene.
– Now, if your character cums during a sex scene in the new interface, some points will still be added to the relationship with the randomized NPC.
– Changed the colors of existing repeating icons that display a location on the map. Now, if the icon on the map is repeated, it has a different shade.
– A new option has been added to the option to skip the mini-game during push-ups: always skip this particular mini-game. In addition, this was also added to the bench press in the gym.
– A new operation has been added to the list of operations in the “Hospital” location – to change appearance. With it, you will have the opportunity to completely change the appearance of your character, and for this, a new interface has been made that allows you to do this.
– A minor refactoring of the editors was carried out, due to which, firstly, their modular structure was improved, secondly, the interaction with them was improved, and thirdly, their modernization will take much less time in the near future.
– The menu selection for creating your character has been removed – a new menu now opens permanently.
– Improved some qualifiers that previously could cause errors and exceptions at certain points in gameplay and under certain conditions.
– A minor refactoring of the systems responsible for hourly calculations was carried out. The code has become clearer and simpler.
– The old interface for creating your character was completely cut out due to its uselessness.
– There has been a minor refactoring of the systems associated with your character editor, which is now much more stable and also has fewer critical errors.
– Some files that are no longer used in the game have been removed, as well as some rudimentary sections of code. The weight of the game has become a little smaller, and loading times are faster because of this.
– New sprites and characters were added to some events and storylines, making the events more fulfilling and enjoyable to play through.
– The function of rendering the appearance of randomized NPCs has been slightly accelerated due to a general improvement in the structure of renderings.
– In some specific places, the generator of randomized NPCs has been improved, which is why the system itself began to work a little more stable and faster than before.
– New 18+ events have been added for randomized female NPCs.
– For randomized female NPCs, new group activities of 18+ focus were added.
– The code responsible for the transition of randomized NPCs to in-game locations has been improved: it is now more understandable, less busy, and the RNPCs move through locations more logically than before.
– The ability to skip the mini-game specifically related to this moment has been added to the location interaction “Push-ups” from the location of your room.
– Now, if your character starts communicating with an RNPC who already has some kind of activity, it will be reset for him, which will reduce the number of certain bugs and shortcomings.
– The arm wrestling mini-game with randomized NPCs from the interaction menu has been sped up.
– Removed a mechanic that caused randomized lovestruck NPCs to follow your character at very high relationships due to causing too many bugs and glitches.
– New settings have been added to the settings menu from the game menu in the performance category: clear memory. With its help, you will be able to regulate memory cleaning by the game itself if you have frequent game crashes. It is automatically turned on.
– Now you can only go from the Entrance sublocation to your room, but not to the bathroom and kitchen.
– Now, after sleep, the game memory is cleared, which will generally improve its performance and reduce the number of possible crashes during gameplay.
– Now all 18+ scenes are closed not only at certain moments, but also when viewing the activity menu with RNPC. This fixes some certain not-so-common bugs and shortcomings.
– Now randomized male NPCs who are on the beach and have the appropriate activity, in exactly the same way as female NPCs, wear swimsuits. Until this moment, they were absent from them, which is why everything looked quite strange, especially when the activity was that RNPC was sunbathing, and he himself was in a casual set of clothes.
– A minor refactoring of the systems responsible for determining who is a girl and who is a man in the corresponding scenes was carried out, which is why the determiner itself became a little more accurate, as well as a little clearer and more productive.
– Removed certain rudimentary pieces of code that were no longer used by the game but were still in the files.
– The timing of tournaments in an abandoned factory has been changed: firstly, they are now held not only on Friday, but also on Saturday, and secondly, the timing is now strictly at night, from 22:00 to 00:00.
– A minor refactoring was carried out on the systems responsible for switching scenes with randomized NPCs, as well as the screen switch in the RNPC editor. There should now be fewer errors caused by these modules.
– Fixed a bug due to which, during classes, randomized NPCs did not walk around the city locations at all, which made it too empty.
– A bug has been fixed due to which many mechanics no longer worked in the system of movement of randomized NPCs across locations, which is why they could mistakenly move around different locations contrary to the given behavior model.
– A feature has been added to your character editor that allows you to customize your beard.
– Some rudimentary functions and tags that once again burdened the system were removed.
– A new sublocation has been added to the academy – the gym. It is open at the same time as the academy, and your character can get there from the corresponding menu.
– A new major event has been added to the “Forest” location, which can happen to your character between 08:00 and 16:00 with a three percent chance of happening.
– Now, when moving to any existing location, your character needs this time: from 1 to 4 minutes, depending on some factors.
– Changed fatigue scores when changing poses and/or other interactions in the new UI sex scene. It is no longer possible to view all possible poses at once.
– A new location has been added to the game – a barbershop. It is displayed on the map, you can go into it and completely change your hairstyle/add/remove a beard. Especially for her, the game has a new interface with new animations, which will make it easier for you to customize your character the way you want.
– Now the store administrator who hires your character has a different appearance. In addition, the room in which your character is received also has a different look than before.
– The Beard customization for your character and randomized NPCs has been moved from the Body category to the Hair category.
– A minor refactoring of the systems responsible for saving changes in the RNPC editor was carried out: now it is not a separate label, but a full-fledged function that regulates this.
– A minor refactoring of the systems responsible for the sleeves of randomized NPCs has been carried out, which is why problems associated with strange overlays have become fewer and less common.
– A refactoring has been carried out related to the skin color system of randomized NPCs. Now it causes much fewer errors and shortcomings, and in general it fits into the game much better than before.
– A minor refactoring of the systems responsible for the generator of randomized NPCs was carried out: firstly, it began to work faster than before, secondly, the algorithm itself became more understandable than before, thirdly, significant systems were reworked, and the old, rudimentary , have been removed, which is why the randomizer itself no longer looks so busy.
– All references to the school in the game itself were cut out and replaced with “Academy”.
– Some specific modules have been optimized, which previously were just a pile of older modules, which is why the game has become more performant and problems with memory leaks have become significantly less.
– A more rudimentary module was removed that regulated the vulgarity of randomized NPCs, which unnecessarily loaded the game, but is no longer relevant due to the creation of new modules that work more logically and put less strain on the system itself.
– The code responsible for the “smoking” activity was refactored and, in general, has the following role: firstly, there are more locations where RNPCs can smoke, and secondly, in undesirable locations (academy locations) they will stop smoking, but with a certain high chance, which depends on their level of courage.
– A significant refactoring of the systems responsible for switching systems between your character editor and the RNPC editor was carried out, because of which, firstly, there are much fewer miscalculations there, and secondly, this function itself began to work many times better and stopped generating rare exceptions .
– A significant refactoring of the systems responsible for determining and displaying the appearance of randomized NPCs has been carried out: firstly, it now works much faster, secondly, it is now more structured and understandable, thirdly, it has been divided into some other submodules in order to correctly distribute the load throughout the gaming session. Overall, it’s been completely redesigned from the ground up, making it less cluttered and more intuitive.
– Now the submodule responsible for checking the correctness of the generation works only once after the generation itself, which will reduce the load on the system during the gameplay. In addition, the module itself now removes certain unnecessary internal data that the game did not use, which will reduce the game’s RAM requirements.
– A minor refactoring was carried out on the generator of randomized NPCs and the appearance determiner module, due to which both, firstly, became more productive, and secondly, they began to produce fewer errors, incorrect calculations and other problems that had previously been generally encountered relevant for these two modules at once.
– Added new relationship presets in the randomized NPC editor after generating a game session: enemy and afraid. Accordingly, each name speaks for itself.
– The sprite of your character in the creation interface has been moved so that it “fits” a little better into this very interface
– Now the module responsible for increasing attributes for RNPC activity does not work when entering the menu for interacting with it, but after distributing this very activity.
– The maximum luck attribute for randomized NPCs has been increased to 420 units, and for cunning and authority to 220 units.
– The module for causing bruises/abrasions on RNPC after fights between them has been improved.
– Many modules that affect the game have been refactored, which will improve overall game performance and reduce memory leaks. In addition, the code itself now looks more structured at certain points.
– A minor refactoring of the code was carried out regarding saving changes in the editor of randomized NPCs: now the code is a little more understandable, faster and generally structured.
– A minor refactoring of the systems responsible for recognizing the username after entering the Patreon code was carried out: the system now works more adequately, does not work on an ongoing basis, but only once, after entering the Patreon code itself, which will reduce the load on the system during the game.
– The loading of the game was accelerated upon first launch, as well as on subsequent loads for a significant amount of time.
– The system responsible for the initial data initialization has been improved, which is why the load on the first launch is distributed more evenly when the game is first launched.
– A “Back” button was added to the old version of sex so that if something happens, the player does not end up in an endless loop with a certain type of scenes of the old type of sexual contact with randomized NPCs.
– A notification has been added about the success of saving data in cases where it was saved in the editor of randomized NPCs.
– Now, after entering any cheats into the appropriate console, they will be saved in it, and you will be able to use them in the future without unnecessary input.
– In the editor of randomized NPCs, now when editing attributes, not 1 point is added or subtracted, but 2, which will reduce the amount of time if these parameters are changed.
Fixed bugs:
– Fixed a bug due to which an exception was thrown when trying to save changes to a randomized NPC through the corresponding editor.
– Fixed a bug due to which, when restarting the game and using the new RNPC editor, you could be thrown to the main menu without the ability to continue the gameplay.
– Fixed a bug due to which the selected point generation mode, which involves changing the sociability parameter, simply did not work when generating randomized NPCs.
– Fixed a bug due to which the selected point generation mode, which involved changing the romance parameter, simply did not work when generating randomized NPCs.
– Fixed a bug due to which the selected point generation mode, which involves changing the crime parameter, simply did not work when generating randomized NPCs.
– Fixed a bug due to which point-by-point breast adjustment did not work in the RNPS editor, which is why all parameters set there were ignored in the randomizer itself.
– Fixed an issue due to which behind the interface for changing clothes on your character there could be an interface regarding moving through locations/communication and other issues.
– Fixed a bug due to which the progress of the project’s readiness did not change in any way, even if a couple of people were assigned to it, in the corresponding interface for managing the occult club.
– Fixed a bug due to which the cheat “All NPCs in the occult club” did not work correctly, due to which it was possible to invite RNPCs who were already there to the same occult club.
– Fixed a bug due to which a randomized female NPC could have stockings/socks or any other piece of clothing on her legs, while wearing a set of clothes for which this part was not designed: shorts and other similar types.
– Fixed a bug due to which a randomized NPC could completely purposefully remove his stockings under some circumstances, due to which, during a long game session, all female NPCs could not have them.
– Fixed an issue where the palms of a randomized NPC could have a different color than their original skin color.
– Fixed a bug due to which the inscription “Store Administrator” went beyond the fields during his dialogue.
– Fixed a bug where it was possible to open the bio menu from a dialog box even if the character interacting with you was story-oriented.
– Fixed a bug due to which an exception was thrown after opening the inventory from the interface of fights with a randomized NPC.
– Fixed a bug that could cause an exception to occur during a call to Suzuki Matsui, making it impossible to continue the game further.
– Fixed a bug due to which the changed eye color was not saved in the RNPS editor/your character editor, a completely random color was displayed instead.
– Fixed a bug due to which, when saving appearance changes, the list could be reset to the very beginning in the old editor.
– Fixed an issue that caused different editors to use different appearance-saving functions, which could create certain moments that were not originally intended by the game.
– A bug has been fixed that caused time to go two minutes later than usual when rewinding time in the Stadium location/in any of the academy’s classrooms/in the hospital.
– Fixed a bug where the minigame skip function would not work when bench pressing, causing your character to still do it regardless of the choice.
– Fixed a bug due to which the option to skip all mini-games in the corresponding game settings did not always work when doing push-ups on your character.
– Fixed a bug due to which an exception could be thrown when starting a push-up when a certain variable was not initialized.
– Fixed a bug due to which the “Weights” in your inventory did not work properly on your character when leveling up the “Strength” attribute.
– Fixed a bug due to which an exception could occur with some chance after you switch the RNPC itself to male in the RNPC editor.
– Fixed a bug due to which it was possible to communicate with Yuki Oota in the student council even after starting a new romantic line that did not imply such a development.
– Fixed a bug due to which an error could occur with some chance when trying to interact with a randomized NPC.
– Fixed a bug due to which an error could occur due to the inability to get a variable associated with stockings in the module for calculating the appearance of a randomized NPC.
– Fixed a bug due to which an event could occur for your character in any location, which should have only been in the city forest location.
– Fixed a bug due to which the diary would not open from the page for equipping clothes for your character.
– Fixed a bug due to which the game translation might not be displayed in some story events, as well as in events with randomized NPCs when playing in English.
– Fixed a bug due to which some items in the inventory were not displayed when playing in English.
– Fixed a bug due to which some descriptions were not displayed in the inventory interface when playing in English.
– Fixed a bug due to which empty windows with text could be displayed when playing in the English language of the game.
– Fixed a bug due to which some story events regarding the story character “Yuki Oota” did not occur. Now all events are happening as planned.
– Fixed a bug due to which some buttons might not be displayed in the interface when playing in the English language of the game.
– Fixed a bug due to which when clicking on the “Club Development” interaction with Ayano Yoshida, it would then be transferred to an empty window that did not have anything at all.
– Fixed a bug due to which knee socks/stockings could appear on a randomized NPC with an unfavorable set of clothes, which is why it might not look the best.
– Fixed a bug due to which in the activity menu of randomized NPCs, female RNPCs could have arms 1 pixel lower than they were originally supposed to have.
– Fixed an issue where your character could call Suzuki if she had a bad opinion of your character or was already living with you as a roommate.
– Fixed a bug due to which an exception could be thrown when opening a character from the interaction/editor menu if there were some exceptional errors in the generation of randomized NPCs.
– Fixed a bug due to which, after the start of the game session, some pages with the editor of your character/randomized NPCs could not be closed. Now they are closed forcibly if necessary without overlaying them on the screen.
– Fixed a bug due to which the text of your character editor page in the family selection category could be reset by its position, which made it look strange, to say the least.
– Fixed a bug due to which randomized NPCs who were not members of the occult club could go there regardless of anything.
– Fixed a bug due to which, when switching scenes of 18+ characters in the new interface for sexual contact with randomized NPCs, the interface itself simply closed, preventing it from being done.
– Fixed an issue where in the “Masturbate for Me” scene, if a randomized NPC had the futanari setting enabled, he might not be wearing underwear.
– Fixed a bug due to which it was impossible to play older versions before 0.944; an exception was thrown that could not be ignored.
– Fixed a bug due to which the progress of completing tasks when completing the story with the journalism club in the interface could simply stop abruptly, making it impossible to continue the game further.
– Fixed a bug due to which the journalism club assignment progress module could throw exceptions that were written to the tray.
– Fixed a bug due to which randomized NPCs who were quest givers could be absent from the desired location or have some kind of activity that was not originally intended by the game.
– Fixed a bug due to which the function of calculating the appearance of a randomized NPC and his clothing could work incorrectly due to some errors in the code.
– Fixed a bug due to which the changed nose type was not saved on a randomized NPC and was not displayed later in the game session on a sprite when editing a female randomized NPC.
– Fixed a bug due to which your character could not increase his height, width throughout the gameplay, in the editor and other moments.
– Fixed a bug due to which some optimization functions did not work correctly, which could cause errors during gameplay.
– Fixed a bug due to which some verification functions could work incorrectly, which could cause errors and exceptions.
– Fixed a bug due to which a randomized male NPC could be wearing female clothing, which in general looked bad, to say the least.
– Fixed a bug where an exception could be thrown if the standardized clothing set for randomized NPCs was changed in any way.
– Fixed a bug due to which a randomized male NPC could be in the women’s locker room and “kick” your character out of there.
– Fixed a bug due to which the corresponding menu in the randomized NPC editor did not display any relevant information before clicking on the “change biography” button.
– Fixed a bug due to which in the editor of randomized NPCs, male RNPCs could have a biography where the girl’s story was described, and vice versa.
– Fixed an issue where part of the tooltips interface in your character creation interface could overlap your character’s appearance.
– Fixed a bug due to which the shadows of randomized NPCs could be incorrectly applied to the body when wearing a swimsuit and with a changed skin color.
– Fixed a bug due to which an exception could be thrown if a randomized NPC had heterochromia and some incorrect issues related to generation.
– Fixed a bug due to which, if a randomized NPC had a nun costume, you could constantly crash the screen with errors during any scenes with her, which made it quite difficult to play.
– Fixed a bug due to which it was impossible to enter any characters into the Patreon code input field if the input occurred from the main menu of the game.
– Fixed a bug due to which an error could occur when decreasing the parameters of intelligence, eloquence and cunning in the editor of your character.
– Fixed a bug that prevented the tooltip from appearing when selecting the “Family Amulet” or “Ladies’ Man” special trait in your character editor.
– Fixed a bug due to which randomized female NPCs could have bracelets, hairpins and other accessories displayed on top of the Monk clothing set, which generally looked bad.
– Fixed a bug due to which if a randomized NPC with the “Monk” clothing set undressed, he would be naked.
– Fixed a bug due to which, if a randomized NPC was edited and made futanari, then in the RNPC editor absolutely all RNPCs after that were these same futanari.
– Fixed a bug due to which changes to the chest and some other appearance details in the RNPC editor were applied to absolutely all RNPCs, which, in general, could even break game sessions.
– Fixed an issue due to which it was possible to give the second room “for use” to Suzuki Matsui in the corresponding event, even if your character did not own a new apartment.
– Fixed a bug due to which the username after entering the Patreon code was not displayed immediately, but instead it was “NoName”.
– Fixed a bug where if a patreon/itch subscriber had symbols like [ or ] he could not log into his patreon subscriber account because of this.
– Fixed a bug where if a patreon/itch subscriber had symbols like } or { he could not log into his patreon subscriber account because of this.
– Fixed a bug due to which a randomized NPC could remain in clothes, even if the “Strip for me” option was selected, and/or swimsuit/underwear.
– Fixed a bug due to which the head of the hooligans could move from his office to other locations, which was not initially provided for by the game at all and which caused certain bugs and incidents.
– Fixed a bug due to which randomized NPCs could change sets of clothes on themselves when they were clicked and navigated due to certain problems with the qualifier.
– Fixed an issue where the layer with your sex scene settings was placed lower in priority than other layers, causing it to be darker than intended.
– Fixed a bug due to which it was impossible to select the “Family Amulet” and “Ladies’ Man” perks in the new character editor.
– Fixed a bug due to which if you clicked on glasses and constantly switched them in your character editor, you could be redirected to the old character editor.
– Fixed a bug due to which the shadows from the bra/panties of female RNPCs could have an incorrect shade on the sprite if the sprite did not have a changed skin color.
– A bug has been fixed due to which, in the “Building a Castle” event with RNPS, they could not have underwear, which is why they could walk around without anything in a public location without any special prerequisites.
– Fixed an issue where your character could constantly box without any restrictions on the number of times, which generally gave him the ability to level up his physical attributes indefinitely.
– Fixed an issue due to which your character could permanently, if Yuki Oota lives with him, have a debuff to energy after sleep with a certain percentage.
– Fixed a bug due to which it was possible to sunbathe on the city beach after 22:00.
– Fixed a bug that could cause an exception to occur when entering the interaction menu with a female RNPC.
– Fixed an issue where some certain 18+ character scenes would not close completely when they ended.
– Fixed a bug due to which the bracelets on the hands of randomized female NPCs could not follow their hands, which is why in all but certain poses they were hanging in the “air”.
– Fixed a bug due to which in your character editor, if you created a girl and at the same time went to the face settings category, glasses settings were displayed there that went beyond the fields of the editor itself when playing in English.
– Fixed a bug due to which interactions of randomized NPCs with each other of 18+ orientation could occur between RNPCs in different game locations, which was impossible.
– Fixed a bug due to which the determiner of the initiator and the initiate in a scene with RNPS could work incorrectly, which is why hair in some scenes could hang in the air, and the determination of who is a girl and who is a man may not work at all.
– Fixed a bug due to which the clothes on a randomized NPC could suddenly change when switching them from the activity menu.
– Fixed a bug due to which the RNPC could have no clothes at all, as well as lack of adequate choice in hairstyle. At the same time, when switching, it began to display normally.
– Fixed a bug due to which the appearance detection module could work incorrectly, missing some data important for sprite display, which is why the randomized NPC could look different from what was planned.
– Fixed a bug due to which some scenes with randomized female NPCs could throw exceptions, making it impossible to continue the game further.
– Fixed a bug due to which in some scenes with female RNPCs they could be bald or with a hairstyle from the sprite instead of the hairstyle from the scene itself.
– Fixed an issue due to which some parts of the text could be untranslated in the game itself when playing in English.
– Fixed a bug due to which, with a very low chance, an exception could occur when opening the interaction menu with randomized NPCs.
– Fixed a bug due to which Android versions might not have the correct game icons, instead having standard RenPy icons.
– Fixed a bug due to which in the new event with Suzuki Matsui, where she asks to stay with your character, if your character does not have money, he could still give it to the “Hotel”.
– Fixed a bug due to which the item “Questionnaire for joining the Occult Club” was not displayed in the inventory in the English translation of the game, which made it impossible to advance along the storyline.
– Fixed a bug due to which some items in the inventory did not want to be displayed when playing in the English translation of the game.
– Fixed a bug due to which all items that required a tag after clicking had no text other than empty fields in the English translation of the game.
– Fixed a bug due to which items did not have descriptions in the English translation of the game in the inventory interface when playing in the English translation of the game.
– Fixed an issue that could cause some main menu items to be displayed on top of the cheat entry screen.
– Fixed a bug due to which public cheats could be thrown into the main menu if they were entered from any in-game location during gameplay.
– Fixed a bug due to which the Patreon code might not be saved at the moment if it was entered, after which the game was loaded and the transition was made again to the main menu.
– Fixed a bug where your character editor screens could be saved and shown on the screen itself, even after exiting the interface itself.
– Fixed a bug due to which an exception could be thrown when heterochromia was enabled for a character in some individual cases.
– Fixed a bug due to which an exception could occur in rare cases during scenes/displaying the appearance of the RNPC and some other moments.
– Fixed an issue that caused the Barnibold thread to not close for certain “incorrect” choices and answers..
– Fixed a bug due to which, due to certain events with Barnibold, the amount of your money could go into the minus.
– Fixed a bug that could cause an exception to occur during a hug scene with a randomized female NPC.
– Fixed a bug due to which in an event with an exhibitionist one could be a man, which was not initially expected.
– Fixed a bug due to which the appearance of a randomized NPC was not calculated in the event where he says goodbye to you due to the start of classes/night time, where he needs to go home, because of which a completely different randomized NPC could communicate with you.
– Fixed a bug due to which in the scene of jealousy/in the scene of an offer to have sex/give a blowjob/in the scene where your character was ordered from hooligans/in the scene with the offer to change the location/in the scene where a stupid RNPC will offer your character to have sex/in the scene with leaving the academy territory/in the event with the rocking chair, a different RNPC could be shown than the one your character was communicating with.
– Fixed a bug due to which the wrong RNPC with whom your character was communicating could be shown in the robbery group activity/in the interaction menu with the leader of the hooligans.
– Fixed a bug where in an odd/even event with a randomized NPC, the answer option was not shown when playing in the English translation of the game.
– Fixed a bug due to which, when the “All RNPCs in gacha suits” mode was turned on, even the female gender, who was wearing the male variation, was actually in chacha suits, both in the RNPC editor and in the game session itself.
– Fixed a bug due to which saved sets of clothes in the RNPS editor for male randomized NPCs might not be saved, even if you click on the corresponding button.
– Fixed a bug due to which the modified clothing sets of randomized NPCs did not work on them in the actual game session, which is why they could have bugs and errors related to their clothing.
– Fixed a bug due to which the icon was not displayed, as well as the loading screen of the game, instead of which the standard view of the game engine materials was displayed on Android devices.
– Fixed a bug due to which the game could throw an error if the player entered the women’s locker room while being a guy.
– Fixed a bug due to which a new interface view with your character editor did not open. The choice itself was simply absent without the entered Patreon code.
– Fixed a bug due to which, if you offered to move from a location to a randomized NPC, you could be abruptly kicked out of the dialogue with him, which is why you might no longer be able to communicate with him.
– Fixed a bug that could cause an exception to occur in some specific cases in the new sex interface with randomized NPCs.
– Fixed a bug due to which, due to one specific reaction of a randomized NPC to your character, an exception could be thrown in the dialogue, due to which it was impossible to continue the game further.
– Fixed a bug due to which some fixes were not applied to your character editor, which is why the sprite and overall appearance of your character could look incorrect in some places.
– Fixed a bug due to which an exception could be thrown if the invitation to the occult club interaction was successful.
– Fixed an issue due to which the option to invite to the occult club was always displayed in the interaction menu with a randomized NPC.
v0.947
– Improved some story quests related to Ayano Yoshida. In addition, some restrictions have been removed that could be confusing at certain points in the game.
– A new feature has been added to the new character editor when playing as a female character – the ability to change skin color.
– A new feature has been added to the new interface for sex with randomized female NPCs – putting on and removing a condom. This is available in almost all available scenes.
– The animations in the new sex interface with randomized female NPCs have been slightly improved: existing issues have been fixed and the overall appearance of this interface has been improved.
– The romantic plot with Yuki Oota was continued with certain events telling about her goals and telling about her life. To reach him, you need to confess your love to her after the meeting and successfully progress through her branch.
– The storyline involving Suzuki Matsui was continued. Now, after the events with cards and her training, new events have also appeared that tell about her story. Events have many choices that affect the further progression of the story.
– You can now make futanari in your character editor. In addition, the corresponding settings have been added to this tab – penis size and phimosis. This feature is only available to Best Friend level subscribers and above, and only from your character’s female gender page in the Body Customization tab.
– A new small storyline has been added related to the city and its city events. It is already completely finished, and there is also a slight variation in how it could end.
– New events have been added with randomized female NPCs of 18+ orientation.
– Now randomized NPCs can order a beating of your character from hooligans, which is why new events have appeared in the game, where your character will be forced to fight if he does not have the appropriate perks and/or relationships with hooligans.
– Now, depending on the individual qualities of the randomized NPC with whom your character has sexual contact, he may require you to wear your character’s condom. The chance of this depends on the indicator of his responsibility, courage and vulgarity.
– Now randomized NPCs with a certain personality type offer sex for money not only to your character, but also to other NPCs. This event is available in the Alley sublocation.
– The biography menu can now be opened directly from the narrative interface if any sprite of a randomized NPC is shown on the screen. It will tell you what kind of relationship you have with him, what his attributes, perks and other information that you may need at that time.
– Randomized NPCs can now have sexual contact with each other in some specific cases. There are many factors that influence the chance of this happening. In addition, there may be a natural refusal to do this if you are dating a randomized NPC. This function is disabled by the “Disable NTR content” setting in the corresponding menu.
– New bras have been added to the masturbation scene of the randomized NPC, of which there are currently about 7 pieces.
– New panties have been added to the masturbation scene of a randomized NPC, of which there are currently about 6 pieces.
– The architecture of the game’s glitches has been completely changed: now there is practically no delay when rewinding time, all functions have been distributed so that all existing glitches continue to work and do not disrupt the gameplay, and do not load the game engine and your device at the same time. Instead of loading after every game hour in three seconds on some Android devices, the game began to calculate everything in milliseconds.
– A significant refactoring of the systems responsible for the distribution of group activity has been carried out, because of which, firstly, there will be fewer problems associated with it, and secondly, this system will work much faster and more stable.
– Improved memory loss that could cause the game to become laggy over time.
– Improved the situation with game crashes on some weak Android/Windows devices. Now the game is much more stable for such people.
– The set of clothes worn by a randomized NPC is now calculated not every in-game hour, but when you click on this randomized NPC and his appearance is calculated. This will slightly reduce the hourly load on the game, and also fix some problems associated with this.
– The requirement for RNPS to put on a more vulgar-looking sports uniform has been increased by 10 vulgarity units.
– Now the “Activity” parameter affects the randomized NPC much more than before.
– Changed the conditions for dropping 18+ group activity with randomized NPCs.
– There was a minor refactoring of the systems responsible for determining the appearance of your character and some other systems that negatively affected the overall performance of the game.
– A minor refactoring of the systems responsible for hourly calculations has been carried out. There are much fewer errors associated with them, and miscalculations have become more accurate. In addition, the story events themselves have been improved in terms of “conditions”, making there will be significantly fewer problems with knocking them out.
– A minor refactoring of the systems responsible for location navigation was carried out. Now this happens, although not as quickly as before, but the transitions themselves have more accuracy and capabilities, which in the long run has a positive effect on the performance of the game itself.
– Now randomized NPCs who care about your character’s appearance will not ignore your character’s attempts to interact with him if your character has a minimum level of relationship with him.
– A major event has been added to the game with a randomized female NPC in the Beach location, which can end in more than ten different ways and variations.
– A new major event has been added with a randomized female NPC in the Academy location of 18+ orientation for RNPCs with the “Stupid” character trait.
– Added more character emotions to sex scenes through the new sex interface: more possible emotions, improved interactions.
– Now in a sex scene with randomized female NPCs in the 69 position, not only can your character ejaculate, but so can the girl. In addition, the guy’s ejaculation animation itself has been improved, and is also slightly better animated.
– A wrinkle customization feature has been added to the new character editor.
– Added a new possible interaction with randomized NPCs when they are visiting your character – sit silently. It can lead to extremely unexpected consequences…
– A new button has been added to the new sex interface with randomized NPCs – settings, where there are settings for the speed of your character’s ejaculation, as well as a setting for where he will cum at the end of the scene.
– In the missionary position scene, a new scene ending was added to the new interface for sexual contact with randomized NPCs – outside.
– For all 18+ scenes, new positions have been added to end that same scene. Now, when choosing where to cum: outside or inside, it also takes into account whether your character is wearing a condom or not.
– Bras have been added to the petting scene, which will be displayed on the female RNPC if they are wearing one.
– A page has been added to the new character editor that allows you to fine-tune your gaming session. It is still available to Patreon subscribers at the Best Friend level and above.
– Now randomized NPCs during a dialogue with your character may ask you to move to another location for a conversation with some chance.
– The possibility of random generation has been added to the new editor of your character: now next to the input field for your character’s name, there is a button that allows you to randomize your character.
– The model of movement of randomized NPCs across locations on weekdays has been improved: now randomized NPCs spend much more of this time at the academy, especially during school hours. At the same time, instead of abruptly leaving the academy afterwards, they slowly leave it, and by the time it closes, only a few RNPCs remain there instead of a huge pack of all the generated characters.
– Improved system of absenteeism/return to the academy by randomized NPCs. Now such actions are influenced by much more of their individual qualities than before.
– A new public cheat has been added to the game: now, if you enter “azumi” into the console, all the scenes in the gallery with the character Azumi Yoshida will open.
– A new public cheat has been added to the game: now, if you enter “all_scenes” into the console, absolutely all scenes with all available story characters will open in the game gallery.
– The generation function “All RNPCs have different heights” has been removed due to its irrelevance from the menu for point generation of randomized NPCs.
– The generation function “All RNPCs have a new body type” has been removed due to its irrelevance from the menu for point generation of randomized NPCs.
– Now the back button that switches pages of your character editor also works as a back button when editing your appearance. If any settings page is open, you will be redirected to the settings category selection page.
– A check has been added to check whether an event with a randomized NPC meets the conditions, which is why there will no longer be errors related to the incorrect occurrence of events.
– The “No clothes” button now works as a “Put on clothes” button. It displays the state of the function, in which you can either disable the display of clothing or enable it in the new editor of your character.
– Changed and improved some backgrounds that affected Ayano Yoshida’s storyline.
– Certain time periods for story events have been changed in order to prevent a potential player from winning a story event for several game weeks under the conditions that he had to win it in the same game week.
– The meeting of the student council, necessary to move forward in the plot, can now take place not only on Friday, but also on Saturday and Sunday, which will eliminate moments of “jam” during the passage.
– Now, if a randomized NPC has low intelligence, their character trait changes to “Stupid”. Also vice versa: if a character has more than 31 intelligence units, his character trait will change to any other, except stupid, perverted and some others.
– The module responsible for determining the initiator/initiated has been improved. Now there should be no errors related to the character’s appearance during everyday scenes.
– The situation related to memory leaks during long gaming sessions has been improved: for this purpose, certain functions have been added that close and delete unnecessary data, and some screens and labels have been redesigned.
– A function has been added to the game to check for the existence of RGB, which means that if RGB is missing, the game will issue a corresponding warning when the color of the RNPC name changes.
– Now, if your character is wearing a “Condom”, it will appear in a sex scene with a randomized female NPC in the “69” pose.
– A new option has been added to the sex scene with randomized male NPCs – wear a condom. Now, if you have one, you will have a choice at the start of this scene whether to equip it.
– New character positions have been added to the sex scene with randomized male NPCs.
– Improved ejaculation animation during the scene with randomized NPCs in the “Petting you” pose. Now this animation is generally present, unlike the previous version, when it simply “Appeared” on a female RNPC.
– Added new positions in the sex scene with randomized female NPCs in the “Petting you” position.
– Added new positions in the sex scene with randomized female NPCs in the “69” position.
– Now, if your character is wearing a “Condom”, it will appear in a sex scene with a randomized female NPC in the “Petting you” position.
– From the new menu of sexual contact with randomized NPCs, buttons for taking off and putting on clothes on female NPCs in the “Masturbate for me” position are now available.
– From the new menu of sexual contact with randomized NPCs, buttons for taking off and putting on clothes in the “Masturbate in front of her” position are now available.
– Now, if your character has an insufficient level of arousal, in certain sex scenes with RNPCs in the new interface, his penis will be shown as “Semi-flaccid” or “Unerect”.
– In a sex scene with randomized NPCs, new possible emotions have been added to the “Cowgirl” position, which change depending on the success of the scene itself and your character’s actions within it.
– New possible emotions have been added to the sex scene with randomized NPCs in the “Side” pose, which change depending on the success of the scene itself and your character’s actions within it.
– In a sex scene with randomized NPCs, new possible emotions have been added to the “Petting you” pose, which change depending on the success of the scene itself and your character’s actions within it.
– New possible emotions have been added to the sex scene with randomized male NPCs, which change depending on the success of the scene itself and your character’s actions within it.
– The choice of whether your character should wear a condom or not has been added to the old interface for sexual contact with randomized NPCs.
– In a sex scene with randomized NPCs, new possible emotions have been added to the “Cowgirl” position, which change depending on the success of the scene itself and your character’s actions within it.
– New possible emotions have been added to the sex scene with randomized NPCs in the “Side” pose, which change depending on the success of the scene itself and your character’s actions within it.
– In a sex scene with randomized NPCs, new possible emotions have been added to the “Petting you” pose, which change depending on the success of the scene itself and your character’s actions within it.
– Added new positions in the sex scene with randomized female NPCs in the Cowgirl position.
– Now, if your character is wearing a Condom, it will appear in a sex scene with a randomized female NPC in the Cowgirl position.
– The system responsible for launching the game at the very beginning of the game has been improved: now subsequent loads will be much faster than before.
– New possible emotions have been added to the sex scene with randomized male NPCs, which change depending on the success of the scene itself and your character’s actions within it.
– In the sex scene with randomized NPCs in the “Side” position, different variations of tightness have been added to where your character can ejaculate: inside or on the girl. In addition, for this purpose, the new interface for sex with RNPC has animations.
– In the sex scene with randomized NPCs in the Cowgirl position, different variations of tightness have been added to where your character can ejaculate: inside or on the girl.
– Added new positions in the sex scene with randomized female NPCs in the “Side” position.
– Now, if your character is wearing a “Condom”, it will appear in a sex scene with a randomized female NPC in the “Side” pose.
– A male character’s body hair, if any, will now be displayed in a Sex Scene in the Side Position.
– In a sex scene in the “Side” pose, a male character’s body tattoos, if any, will now be displayed.
– Now, if a randomized female NPC has pubic hair, it will appear in the 18+ scene with him while using the “Side” pose.
– Stockings have been added to the side scene, displaying on a randomized female NPC if they are wearing them. In addition, they also have the setting enabled in this scene from the new sex scene interface.
– The choice of whether your character should wear a condom or not has been added to the old interface for sexual contact with randomized NPCs.
– Removed some rudimentary files from the game that were no longer used, but were still present in the game directory.
– Animations have been sped up in the new character editor.
– Removed certain rudimentary pieces of code that were preventing the game from working correctly.
-Animations have been sped up in the new character editor.
– The initial loading of the game was accelerated on devices with poor internet and/or when playing through devices whose location was too far from the game servers.
– Improved performance in game locations for weaker Android devices: now the delay when going to a location/switching RNPS from the menu is faster.
– A minor refactoring of the systems responsible for opening scenes with story characters was carried out: now all this is opened using functions without unnecessary repetitions in the code, which could cause shortcomings and errors.
– A new potion has been added for possible creation to the corresponding menu – Regeneration Potion. With it, your character will be able to remove scars that he may develop over time.
– The donor table filter has been updated: now the text is not displayed there if it contains the “@” sign. Additionally, the warning text and what should be in this table have been updated.
– Quite large events have been added to the storyline with the god Barnibold, which continue his story and give your character the opportunity to continue to be for this church.
– Added dates with Yuki, Ayano and Suzuki, which can be released as an event. They have quite good variability, as well as large sizes, which, in general, will diversify your story game.
– A complete refactoring of some modules in the “Distribution of activities among RNPC” code was carried out. The main share fell on the group activity module, which is why the code became more productive, began to produce fewer impossible situations, and in general there are now fewer errors and defects in it.
– New systems and mechanics have been added that allow you to generate “old characters”, as well as events with several RNPCs at once, which allows you to create more diverse and interesting events with them.
– The ability to take a screenshot using the game engine was removed from the game due to the fact that this ability caused unexpected exceptions that interrupted the gameplay.
– A new item has been added to the online store – a bag. By purchasing it, your character will receive twice as many ingredients for going for them.
– The ability to enable text-to-speech using a button on the keyboard was removed from the game. This option is still available in the game settings.
– New ingredients have been added for possible searching to create some potions.
– Now cheats in the menu for interacting with randomized NPCs, working when you press the F9, F11 and F12 buttons, give not five points, but ten.
– Now your character is no longer kicked off the world map for being overweight if you play on easy difficulty.
– The performance of game servers has been improved: connections are much faster than before. There are more additional servers in case of crashes and/or lack of capacity of one.
– Removed some individual rudimentary pieces of code that were no longer used by the game, however, existed in it due to its use in older updates.
– Changed some individual animations in the new interface for sexual contact with randomized NPCs.
– A button for putting on/removing a bra from a randomized NPC has been added to the new interface for sexual contact with randomized female NPCs.
– Now, when using the new interface with randomized NPCs, if your character cums, he can increase his agility with some chance.
Fixes bugs:
– Fixed an issue where some text in the new character creation interface could extend beyond the interface in the English translation of the game.
– Fixed an issue that caused the “Tights and Black Top” clothing set to be displayed when playing as a male character in the editor.
– Fixed a bug due to which the maximum possible activity in the new editor was shown as 100, and not 5, which was not true.
– Fixed a bug due to which a randomized NPC did not remember if you invited him to the club through coercion/persuasion, and he refused you.
– Fixed a bug due to which, when playing in the English language of the game, the “Text-to-speech” button was not displayed in the game settings menu.
– Fixed a bug due to which, when wearing the Jacket and Skirt clothing set, accessories were displayed that were generally displayed on top of the entire costume, which looked terrible, in the game session, as well as in the randomized NPC editor.
– Fixed a bug where wearing the Casual Set 2 outfit would cause the accessories to generally appear on top of the entire outfit, which looked terrible, in a game session, as well as in the randomized NPC editor.
– Fixed an issue where the text in the Push-Up and Bench Press UI would simply not appear when playing in English, causing some issues.
– Fixed a bug due to which, when playing in English, text was missing at some points in the game.
– Fixed a bug due to which, when playing in English, text in Russian could be present in some places in the game.
– Fixed a bug due to which your character’s name was not displayed in the new editor.
– Fixed a bug due to which the “No clothes” button in the appearance change category was not displayed in the new character editor.
– Fixed a bug due to which tooltips in the new character editor were missing padding when playing in English.
– Fixed an issue that could cause the new character editor to have incorrect fonts in tooltips.
– Fixed an issue where the ID of changed appearance categories could go outside the interface in the new randomized NPC editor in some specific cases.
– Fixed an issue where some text in the new character creation interface could extend beyond the interface in the English translation of the game.
– Fixed an issue that caused the “Tights and Black Top” clothing set to be displayed when playing as a male character in the editor.
– Fixed a bug due to which the maximum possible activity in the new editor was shown as 100, and not 5, which was not true.
– Fixed a bug due to which, if your character was in the “Alley” location during non-school hours, he was not kicked out of there, although he should have been.
– Fixed a bug due to which, when the skin color was changed, a randomized female NPC could have an incorrect skin tone near the mouth in the sex scene in the “Cowgirl” position.
– Fixed a bug due to which, if the skin color of a randomized female NPC was changed, the skin color of the hand in the sex scene in the “69” position could also change.
– Fixed a bug due to which a male character’s tongue would be “on top” of the mouth, rather than out of it, in a sex scene with a female RNPC in the “69” position. In addition, some incorrect positions of layers and other points have been corrected in it so that it looks as it should and as required.
– Fixed a bug due to which, when the skin color was changed, a randomized female NPC could have an incorrect skin tone near the mouth in the sex scene in the “Cowgirl” position.
– Fixed a bug due to which, if the skin color of a randomized female NPC was changed, the skin color of the hand in the sex scene in the “69” position could also change.
– Fixed a visual issue due to which, when using a quick connection, a profile could be displayed in the main menu as unconnected, although at the same time you could safely launch the game and the game would consider that you had successfully logged into your account.
– Fixed a bug due to which an exception could occur when trying to save/do something after certain actions in the game, making it impossible to continue the game in any way. This exception completely broke all options to save/do anything about it.
– Fixed a bug where, in a sex scene with randomized male NPCs, a male character could have wrinkles in the scene, even if his sprite had not had them since the beginning of the game.
– Fixed a bug that caused the active/passive parameter to be mixed up during a sex scene with a randomized male NPC.
– Fixed an issue that caused your character to be given twice as much sexual experience as they should have during a sex scene with a randomized male NPC.
– Fixed a bug that could cause an exception to occur during the opening of the interaction menu and while a female NPC was visiting your character.
– Fixed a bug due to which the status bar inaccurately showed the number of “movements” and “time” until the moment of ejaculation and orgasm.
– Fixed a bug due to which in the scene with randomized NPCs “Cowgirl” pubic hair was not displayed on female RNPCs if they were actually present on it.
– Fixed an issue that caused your character’s penis to appear the same color as the RNPC’s skin when playing the “Cowgirl” scene.
– Fixed a bug due to which some innovations did not appear in new versions of the game at all.
– Fixed a bug with certain layers not displaying correctly in the Cowgirl pose with randomized female NPCs.
– Fixed a bug due to which the hide interface button in the new sex interface with randomized NPCs did not hide notifications and some other interface details.
– Fixed a bug due to which, if you open a sexual contact through the interaction menu with the RNPC when he is visiting you, the choice of which menu to open would not open: the menu of the new sexual contact with the interface or the old one.
– Fixed a bug due to which some events that required a fight, when escaping from a given fight, sometimes set incorrect results, not taking into account the possible success of this action.
– Fixed a bug due to which a fight in an event with the destruction of a sand castle of a randomized NPC, and in the event of a loss in this very fight, was transferred to the interaction menu with this character.
– Fixed a bug due to which your character could receive a double “reward” for losing/winning in a fight with a randomized NPC.
– Fixed incorrect translation in some places in the game when playing in English.
– Fixed a bug due to which some lines were not displayed at all when playing in English.
– Fixed a bug due to which some buttons were not displayed when playing in English.
– Fixed a bug due to which an exception could appear on your screen indicating that your email is not registered.
– Fixed a bug due to which the storyline with Ayano Yoshida could not be completed to the end if choosing options that were not the ones that should have been chosen initially.
– Fixed a bug due to which randomized NPCs could not move through all existing locations in the academy, which created an unpleasant feeling of emptiness in certain places.
– Fixed a bug due to which not all story events would start in certain locations if the conditions required that your character be within the academy location.
– Fixed a bug due to which the variable minutes and hours could have a fractional value, which could result in incorrect movements of randomized NPCs, non-dropping of some events, as well as many other errors.
– Fixed a bug due to which some events with Yuki Oota simply did not waste energy, satiety, and did not even take time, if they happened at all.
– Fixed a bug due to which the cheat code for opening all scenes with Yuki Oota did not open some scenes, leaving the available tabs “empty”.
– Fixed a bug due to which the cheat code for opening all scenes with Yuki Tsukasa did not open some scenes, leaving the available tabs “empty”.
– Fixed a bug due to which in some events with randomized NPCs the incorrect translation was displayed when playing in the English translation of the game.
– Fixed a bug due to which cheats that work on the F9, F11 and F12 buttons in the interaction menu with randomized NPCs did not always work if they were used in certain places.
– Fixed a bug due to which part of the translation of events with phone calls from randomized NPCs was displayed in Russian in the English translation of the game.
– Fixed a bug due to which certain items in the inventory could be mixed up, which created significant confusion and the inability to exit the location if your character was overloaded.
– Fixed an issue where changing gender using your character editor could not work correctly due to some incorrect in-game features.
– Fixed an issue where your character randomizer from the editor would still give your character a male first and last name when changing gender.
– Fixed an issue where if you changed the dictionary, your character randomizer would still give your character a Japanese first and last name.
– Fixed a bug where your character randomizer would only give your character 30 attributes, which was inconsistent with some game balance changes.
– Fixed a bug where paying for a new apartment only increased the debt for it, which made it useless to put money on a deposit and/or pay for it, because over time your character’s debt would increase.
– Fixed a bug that could cause an exception to occur when opening the perks tab through your character’s diary.
– Fixed a bug due to which the name of the location in the diary in the “Friends” category in the Russian translation of the game had an English translation.
– Fixed a bug due to which an exception could occur when playing any events from the interaction menu with randomized NPCs.
– Fixed a bug due to which the skin color of a randomized NPC was not displayed in the information menu when using the phone.
– Fixed an issue that caused your character to be kicked out of the cheat menu into your character’s apartment, even if he was elsewhere at the time. In case the cheat menu was opened via the phone.
– Fixed an issue due to which, if you entered a Patreon code in an already running game session, your character could be thrown into your apartment, even if he was in a completely different place.
– Fixed a bug due to which your character could be thrown out of the cheat menu into the randomized NPC editor if he was in a certain location.
– Fixed a bug due to which an exception could occur if an event with RNPS was released at the beginning of the game session due to some data unloading.
– Fixed a bug due to which an exception was thrown during the start of some events with randomized NPCs.
– Fixed a bug due to which the English translation of the game might not be displayed when editing randomized NPCs from the RNS editor in the “Phimosis” button.
– Fixed an issue where in the new editor your character could have the “Phimosis” and “Body Hair” settings, even when playing as a female gender that did not initially include these appearance settings.
– Fixed a bug due to which the “No Clothes” setting was actually missing from your character editor when playing as a female, being replaced by the “Legs and Black Top” clothing selection button. In addition, if such a function was turned on, it could no longer be turned off.
– Fixed a bug that made it impossible to exit the clothing edit menu in the new character editor. There was simply no back button.
– Fixed a bug due to which the “Pubic Hair” button did not work at all in your character editor. Regardless of the switch, nothing changed.
– Fixed a bug due to which the RNPC could have two indicators of vulgarity, which could differ from each other and which, in general, broke the possibility of developing this attribute.
– Fixed a bug due to which some lines in the RNPS location distribution module did not work properly, causing errors.
– Fixed a bug due to which, if you entered an incorrect RGB to display it in the RNPС name, an error was thrown. Now, instead of an error, this RGB will simply be reset when moving to a location if the game finds such an error.
– Fixed a bug due to which, if you find an abandoned factory through the “Find a Character” function, your character could get stuck in an event where he is not allowed out of the abandoned factory.
– Fixed a bug due to which the “Character Stuck” function from the game settings menu did not work properly: after clicking it and then opening the settings menu, your character was simply transported to the location where your character was stuck before.
– Fixed a bug due to which the appearance of your character in an event where a randomized NPC offers to kiss could be incorrect.
– Fixed an issue where in Suzuki Matsui’s storyline she might not call your character back when making certain choices that were inconsistent with the game’s choices.
– Fixed some crashes related to memory leaks.
– Fixed a bug due to which the game could crash when viewing your character’s appearance using the corresponding function.
– Fixed a bug that could cause an exception to occur during any scenes with your character.
– Fixed a bug that could cause an exception to be thrown when viewing your character’s appearance due to some incorrect generation and problems with it.
– Fixed a bug due to which the game could be too slow in calculating the appearance of randomized NPCs and your character.
– Fixed a bug that could cause an exception to occur when moving from location to location due to problems with data calculation within the RNPS activity calculation function.
– Fixed a bug due to which, in some individual and certain cases in the game, an exception could occur when moving from location to location with some chance.
– Fixed a bug due to which items could get confused in the inventory, and if overloaded, they would not allow your character to move at all.
– Fixed a bug due to which randomized NPCs who care about appearance could approach your character to get to know each other, even if they didn’t like your character’s appearance.
– Fixed a bug that could cause an exception to occur in certain places in the game when playing in English.
– Fixed a bug due to which an exception could be thrown when viewing the biography of a randomized NPC at certain moments.
– Fixed a bug due to which an exception could be thrown when asking a randomized NPC to vote for the desired candidate in the corresponding event.
– Fixed a bug due to which in the information table relationship points with a randomized NPC could be displayed as a fractional number rather than an integer.
– Fixed a bug due to which an unsuccessful escape from a fight with a randomized NPC could be considered a loss in some certain events.
– Fixed a bug due to which an exception could occur if there is a mole on a randomized NPC, and at the same time there is a “Rider” scene with him.
– Fixed a bug that caused an exception to occur during one of the events with Suzuki Matsui when playing in English.
– Fixed a bug due to which group activity of randomized NPCs could occur with three RNPCs at once, even if the game was not initially prepared for such circumstances.
– Fixed a bug where some group activities with randomized NPCs could occur with the same gender of the character, which could produce errors.
– Fixed a bug where hug/kiss scenes among randomized NPCs could produce an incorrect overall scene view.
– Fixed a bug due to which randomized NPCs with poor health did not go home to heal their wounds.
– Fixed a bug due to which the list of common activities could be unavailable from certain types of interfaces, which is why these same activities were ignored when distributing them.
– Fixed a bug where a randomized NPC you meet could cheat on your character even with high responsibility.
– Fixed a bug where a randomized NPC could have a group activity without another actor, causing the activity to appear as “NoNo”
– Fixed a bug due to which one randomized NPC, with whom there is some kind of group activity, could have a location activity instead of this same group activity, which could result in a situation where a girl cooed sweetly with a male RNPC, who at that time was just eating chips.
– Fixed a bug due to which a randomized NPC could have an adjacent activity to the one that he already had, which caused situations in which one NPC gives a blowjob to another, and that one communicates with a third
v0.946 Bugfix 5
The game engine version has been downgraded to a more stable version – 8.0.3, which fixes a lot of bugs, exceptions and performance issues/some other systems.
The inventory interface has been completely changed: it has been made more convenient for android devices, larger in size, it has different types of sorting by weight, by number of items, by letter, as well as a lot of other useful information that will help in its simpler management.
The interface of your character editor has been completely modified: it has become much more detailed, began to fit the general style of the game interface, is much more convenient, and also has animations that make this interface much more lively than the example that was previously in the game.
A new possible feature has been added to the main character editor – depravity. It can be changed directly in the editor, and its value directly affects the clothing of your character, if she is a girl.
Added a new mini-game while pumping the strength attribute using bench press, push-ups and other possible methods.
The optimization of the game has been improved: now there are much fewer miscalculations going on in an hour, which is why there are also many times fewer delays when wasting time. In addition, the code itself responsible for this part of the game has become more understandable and less “loaded”.
Now the activity distribution of randomized NPCs is also affected by their “activity” indicator, which is set when generating a new game session.
A new scene has been added to the new sex scene interface – a masturbation scene for your character/randomized NPC. With its own animations and in-game systems.
For randomized NPCs, more than a dozen new possible dialogue developments have been added to the “Everyday Topics”, as well as to the “Romantic Themes”, which come out depending on the randomness and nature of the individual RNPC.
Performance settings in the settings menu are now permanent variables that are not reset after each new gaming session.
A significant refactoring of the inventory system was carried out: now it works much more stable, the code itself is less loaded with various “rudiments”, and, as expected, it has become a little more understandable than it was before.
The new sex system with randomized NPCs has been improved: the fatigue system has been optimized, which previously worked in all scenes equally, and behavior patterns have been slightly improved, which in general will add a little more variety to the scene.
Added a new possible location interaction – masturbate. When using it, depending on the location, time of day and other moments, the interaction itself will change, and a new CG was drawn for it, which is displayed in this very interaction.
For female randomized NPCs, a new possible feature has been added that changes the entire appearance of randomized NPCs – wrinkles. With it, it will be possible to make a girl / woman look older. The wrinkles themselves are an optional possible setting, they are not generated on randomized NPCs under any circumstances on their own.
A significant refactoring of all scenes from randomized NPCs, of which there are almost two dozen, was carried out, which improves the performance of these same scenes, their performance, the determinants of the initiator / actor, the determinants of whether your character is involved in the scene, were improved. In general, this will significantly improve their display, as well as fix a lot of bugs that could be associated with these points.
Interaction lists with randomized NPCs are now affected by your character’s gender: the names of interactions themselves have been changed to be more logical and interconnected with roleplaying.
Now in scenes with randomized NPCs, if your character is a girl, then she will appear in scenes with them as a girl, and not as a guy, as it was before.
Now in the new sex scene, if you are playing as a girl, the name of the scenes / hints and other points are displayed accordingly, and not as if you are playing as a man.
Now randomized NPCs react to your character if he walks around completely naked/in only his underwear.
Added new major events with new 18+ content, with randomized NPCs.
A new 18+ scene has been added to the new sex system with randomized NPCs – the blowjob scene.
The performance of the systems responsible for the initial launch of the game has been slightly improved – now the game starts faster on Android devices, although not much.
Now gifts from randomized NPCs only go when they have a sufficient level of love for your character.
Randomized NPCs with the “Weak” and “Downtrodden” traits can no longer have tattoos or other bully elements at all.
In the new sex system with randomized NPCs, a new system for calculating the orgasm of a girl with which your character is closely involved has been added: now it cannot fall below a certain value depending on the level of the girl.
Edited generation chances for different skin colors: now certain skin colors will match very rarely, and others very often.
Improved game load times when the internet connection is low, making everything much faster and more efficient.
Improved the determinant of who is positioned in the scene with randomized NPCs – your character or another RNPC, which will save the game from some popular bugs related to incorrect display.
Added certain filters to the sponsors table, fixing some potential vulnerabilities in the game.
Removed import and export buttons for randomized NPCs from the RNPC editor.
The Randomized NPC Fight Confirmation feature is now enabled natively when starting a game session.
Your character ratings now have a maximum and minimum level they can reach. Now this indicator cannot rise and fall indefinitely.
The filter responsible for adding something to the table of donators has been improved: it hides websites, like all ads, leaving only nicknames.
A new accessible feature has been added to the game settings menu – quick connection. Using it, you can avoid some individual and rare exceptions when connecting to a Patreon subscriber’s account.
Now the performance setting “Adjust the number of active RNPCs” is available only after the start of the game session, since before it it simply did not work and there was simply no need for it.
A significant refactoring of the systems responsible for the relationship stages system has been carried out: there are much fewer errors and shortcomings in it, the mistakes themselves have been improved and made more acceptable, and now they affect more things in relations with the RNPC.
The systems responsible for the appearance of the RNPC were refactored. Now there are much fewer errors found there than there were before. In addition, the screen itself began to work many times faster than before.
The system for calculating the orientation of randomized NPCs during communication with them has been improved.
A significant refactoring of the randomized NPC editor was carried out: certain bugs and shortcomings associated with it were fixed. Including those that caused an exception to be thrown after the start of the gaming session with some chance of that happening, albeit a very small one. Some rudimentary things were removed, bugs with the generation of certain things were fixed, and a lot of other things, which is why it became more stable than it was before.
There has been a significant refactoring of the code that relates to determining the appearance of randomized NPCs. Most of the bugs associated with this have been fixed, many definitions have been improved, old functions that do not affect anything else have been removed, and new ones have been added to improve and speed up the performance of this module.
Work has been done to remove unnecessary Python libraries and unnecessary files from the engine directory, which will slightly change the weight of the game in a smaller direction, and also speed up the loading of the game in some moments.
A minor refactoring of the systems responsible for launching the game on android was carried out: the launch is now a little faster, extra systems are loaded during the game, and in general, the compatibility of the game with new android systems has been improved.
A minor refactoring of the system that is responsible for entering the game was carried out – now it happens a little faster, and the systems themselves do not load the device once again, which makes the game less problems with memory leaks.
The beach marker has been moved a little lower to make it clear that the map can be moved.
The martial arts hall was moved a little to the right on the map so that when hovering over it, the location icon would not overlap other markers.
Now you can change the game language only in the main game menu to avoid possible exceptions after switching it.
A significant refactoring of the system that is responsible for reproducing and displaying the sprite of randomized NPCs on the screen was carried out: now such a module is less loaded, more productive and, in general, has more functions and variables that correct and improve some points.
The module responsible for the distribution of activity by randomized NPCs has been improved: now their activity is affected by more consequences and other parameters. For example, now an NPC with high responsibility will specifically protect the RNPS from himself if he is now in a relationship, and irresponsible ones are the opposite. In addition, some other innovations have been introduced into the given module, which have a pleasant effect on artificial intelligence.
The standard position of the “NTR content” button has been changed: now it is always on, but it can still be disabled in the game settings.
A minor refactoring of the code responsible for logging into your subscriber account was carried out – the first launch is faster and with much fewer errors.
Now all the settings for blood, tattoos and NTR content in the corresponding context menu are permanent variables that are not reset when you restart the game.
Now, by entering the core_path code into the console for patreon, you have the opportunity to enter and set a new root folder for the game, which is especially useful for Android devices.
Cut out notifications about increasing the level of relationships when interacting with Ayano Yoshida.
Fixed bugs:
Fixed a bug due to which the fourth base hairstyle in the kiss scene with a changed skin color could give incorrect shades of shadows.
Fixed a bug that could cause an exception to occur in some rare cases in a 18+ scene of a 69 pose character.
Fixed a bug due to which the total weight of inventory items could not block the in-game map in case of a significant excess of the maximum values.
Fixed a bug due to which the item “Diary” did not have a description in the inventory interface.
Fixed a bug due to which tooltips for changing the path for downloading modifications and changing the path for cross-save were mixed up in the patron-subscriber’s office.
Fixed a bug where the default paths to install them could have wrong slashes, which could make it look different than it should.
Fixed a bug due to which the table of donators was reset after re-entering the main menu of the game from the game session. In the moments when we just entered the game, the table worked as it should.
Fixed a bug due to which in the 18+ scene with randomized NPCs, the most randomized female NPC displayed incorrect skin color.
Fixed a bug due to which the text when playing in English was not translated from line to line when choosing a new system of sexual encounters with RNPC.
Fixed a bug that could cause shadow stains on the hair in the 18+ scene – petting me and with the skin color of the most randomized NPC changed.
Fixed a bug that could cause hair shadow stains in the 18+ scene – rider pose and when the skin color of the most randomized NPC was changed.
Fixed a bug due to which shadow spots could remain on the hair in the 18+ scene – side pose and when the skin color of the most randomized NPC was changed.
Fixed a bug that could cause hair shadow stains in the 18+ scene – cancer pose and with the skin color of the most randomized NPC changed.
Fixed a bug that could cause hair shadow stains in the chest pawing scene and when the skin color of the most randomized NPC was changed.
Fixed a bug due to which incorrect clothes could be generated on your character from the very beginning of the game, which should not have been.
Fixed a bug due to which, when communicating with a randomized NPC who did not want to communicate with your character, emotions would change after the appearance of the RNPC sprite.
Fixed a bug due to which the perk for levels “Exhibitionist” did not work on your character, preventing him from completely undressing.
Fixed a bug due to which in the martial arts hall, when it was closed, it could be ejected into the same martial arts hall in an endless loop.
Fixed a bug due to which, in some places in the code, the location of the occult club was not considered the location of the academy, due to which your character was not thrown out of it when the academy was closed, events might not drop out, and some other moments and errors associated with this location.
Fixed a bug due to which on Android devices in some moments it was impossible to save after long game sessions and some other moments of the gameplay.
Fixed a bug due to which in some moments the game could simply crash after it was launched on an old-style android device.
Fixed a bug due to which the appearance of randomized NPCs could not be calculated during any events related to them, which could cause casus and funny situations.
Fixed a bug where the dataset for randomized male NPCs could sometimes be written to data for women’s clothing rather than men’s, causing certain rendering errors in their appearance in some scenes.
All translation regarding the definition of “fifth point” has been changed to the word “butt” for easier understanding of what is happening when playing in English.
Fixed a bug due to which some events with randomized NPCs would still drop out even if your character was female, and events were supposed to be purely for male characters, causing dissonance.
Changed the translation of the “open logs” button to “history” for better understanding when playing in English by the player.
Fixed a bug due to which in some categories in the editor of randomized NPCs there was simply not enough space for all fields with these same appearance changing functions.
Fixed a bug due to which, with some chance, it was impossible to enter the game. It just throws an exception that does nothing.
Fixed a bug due to which, if the gender display of the RNPS was enabled, this same gender was not displayed for all randomized NPCs in the lists.
Fixed a bug that could cause issues with the hair shadows of a randomized female NPC in the kiss scene with him.
Fixed a bug that could cause issues with the hair shadows of a randomized female NPC in the hug scene.
Fixed a bug due to which, despite the vulgarity score of a randomized NPC, he could simply refuse your character in vulgar interactions.
Fixed a bug that could cause issues with the hair shadows of the randomized female NPC in the breast groping scene.
Fixed a bug where rules/X-Ray goggles and some other things that affect clothing weren’t affecting the clothing of randomized NPCs in any scenes.
Improved the determinant of whether the randomized NPC in the futanari missionary scene is or not.
Fixed a fundamental bug that could cause an exception in any of the story/RNPC events at the most unexpected moment.
Fixed a bug due to which an incorrect number of people in a location could be shown when opening the in-game map.
Fixed a bug due to which, after opening the map, it still showed the location where you were the last time before.
Fixed a bug that could cause an exception to be thrown when opening the console after reloading the game on PC devices.
Fixed a bug that could cause an exception to occur if a randomized female NPC had a third base hair style and a side pose was selected for the sex scene.
Fixed a bug that could cause an exception to occur if a randomized female NPC had a third base hair style and the sex scene was set to Cowgirl.
Fixing a bug that could cause the background to be missing in a sex scene with a randomized female NPC in a side sex scene in some specific cases.
Fixing a bug that could cause the background to be missing in the sex scene with a randomized female NPC in scene 69 in some specific cases.
Fixed a bug due to which changing the corruption parameter did not change the clothes of randomized NPCs in the RNPC editor.
Fixed a bug due to which the inclusion of heterochromia in the RNPC editor caused the editor to change the eye color of all RNPC from the list.
Fixed a bug where the skin color around a member of a randomized futanari NPC could not match the skin color of his body.
Fixed a bug that caused the grocery store mini-game to be skipped even when it was not required by the game code.
Fixed a bug where the “Skip Mini-Game” feature would only disable the warning itself, but not the mini-game itself.
Fixed a bug due to which in the menu of group activities with randomized NPCs, the name of the NPC participating in them could be displayed as No No.
Fixed a bug where the name of an RNPC that participated in a group activity with another RNPS could have a double name when repeated multiple times in a row. It’s the same with last names.
Fixed a bug due to which the game could crash during certain moments of the gameplay – during the time when the rain animation was in progress.
Fixed a bug that could cause an exception in the online store in some cases due to incorrect entry points for the buy product buttons.
Fixed a bug due to which it was possible to donate your funds to the benefit of the club indefinitely, while the game did not take into account how much money your character has, and did not even remove them after donations.
Fixed a bug where when donating to the occult club, the text says that your character is donating money to the academy.
Fixed a bug due to which changes to hairpins / bracelets and chains on randomized NPCs were not saved when they were edited in a specialized interface.
Fixed a bug due to which skin color changes on randomized NPCs were not saved when they were edited in a specialized interface.
Fixed a bug due to which your character could be told reactions in which he was a member of the occult club, although he was not a member at the same time.
Fixed a bug due to which the option from the game console “Unlock the ability to invite randomized NPCs to the occult club” did not force your character to join there, which made this feature useless.
Fixed a bug due to which the project in the club of the occult could not be completed at all, freezing on certain values and not giving popularity to the club and other privileges for completing it.
Fixed a bug where the discord integration feature, after enabling/disabling it from the options menu, would still reset everything no matter what.
Fixed a bug due to which the choice at the beginning of the game to have or not discord integration meant nothing, because after the first restart of the game it was reset.
Fixed a bug that prevented your character from cumming in the new Randomized NPC Sex UI if it had too much stamina. The same applies to the RNPC, with whom sexual intercourse was taking place at that moment.
Fixed a bug where after the sex scene ended in the new UI, even if your character’s partner had the strength to continue, but you finished everything, text would come out in which both of your characters were tired and needed to rest.
Fixed a bug due to which the interface of a new type of sex could not close completely, which is why reusing it could be accompanied by bugs.
Fixed a bug that could cause an exception to be thrown at any time when choices appeared in story/randomized NPC events.
Fixed a bug that could cause buttons to disappear when translating into English in the interaction menu with RNPC.
Fixed a bug due to which the text could be untranslated when translated into English in the interaction menu with RNPC.
The system for determining the appearance of RNPCs has been improved, which is why there should be several times fewer errors associated with this than there were before.
Fixed a bug that caused an exception to occur when choosing the “splash in the water” option to interact with a randomized NPC when playing in English.
Fixed a bug due to which the “Arm Wrestling” and “Get Phone Number” interactions would transfer to the same interactions with the RNPS.
Fixed a bug due to which randomized male NPCs could have no clothes on their bodies when naked on the street/any other crowded location.
Fixed a bug due to which some certain buttons and text in events/some interface points were not displayed when playing in English.
Fixed a bug due to which, when playing in English, some interface was not translated into English, being in Russian.
Fixed a bug due to which a certain part of the interface could not work correctly when playing in English.
Fixed a bug where the “Steal Money” interaction could result in an exception under some specific circumstances.
Fixed a bug that caused an exception to occur when playing for money with randomized NPCs from the interface for interacting with them.
Fixed an issue due to which a bet of 1000 credits on cards could be considered the maximum, while the maximum should have been higher based on the general values of this mechanic.
Fixed a bug due to which the performance setting associated with disabling the activity module of randomized NPCs did not work.
Fixed a bug due to which, due to changing the gender of your character, his clothes could simply disappear, although the game could consider that he was wearing one.
A bug has been fixed that could cause the RNPC vulgarity calculation to work incorrectly in the RNPC editor.
Fixed a bug that made it impossible to change the color of your character’s eyes: despite the indicators, they still did not change your character’s appearance in any way.
Fixed a bug where changing eye color in your character editor could cause an exception to be thrown.
Fixed a bug due to which some of your character’s settings could break further possible progression of the game.
Fixed a bug due to which the new type of inventory did not close after clicking on items, which made it impossible to click anywhere after going to a location.
Fixed an issue where a randomized NPC could agree to date your character even if your character and them had not even interacted before.
Fixed a bug due to which the orientation system did not take into account your character’s gender, permanently considering your character to be male, even if this was not the case.
Fixed a bug due to which the interaction menu with a randomized NPC could cause an incorrect and incorrect calculation of your character’s appearance indicator.
Fixed a bug due to which refusal of dialogue on romantic topics by a randomized NPC could rewind time in a game session.
Fixed a bug due to which the bra of randomized NPCs might not adjust to the body in the RNPC editor.
Fixed a bug due to which the “Top Sponsors” menu could disappear after exiting to the main menu of the game.
Fixed a bug due to which changes in the scars/tattoos/appearance features editor were not saved at all on randomized NPCs, even after switching them in the corresponding menu.
Fixed a bug where the change or presence of scars/tattoos on randomized male NPCs was transmitted to every other RNPC in the lists.
Fixed a bug due to which in the randomized NPC editor, male NPCs were generated in the same clothes.
Fixed a bug due to which clothes on randomized male NPCs did not spawn evenly, which was why there was a certain imbalance in one direction.
Fixed a bug due to which an exception could be thrown with a low chance after generating randomized NPCs at the beginning of a game session.
Fixed a bug due to which changing clothes in the randomized NPC editor for male NPCs simply did not work.
Fixed issues related to incorrect data unpacking when opening the randomized NPC editing screen.
Fixed a bug due to which an event could occur with a randomized NPC who was simply afraid of your character and had a fairly high fear level.
Fixed an issue where, when choosing to play cards from the menu for interacting with randomized NPCs, your character would simply not receive a tutorial telling you what to do in those cards.
Fixed a bug that caused an exception to occur when trying to save after a long gaming session.
Fixed a bug where a relationship stage from “Dating” or “In Love” could move to “Acquaintance” during some interactions, literally resetting all accumulated progress on it.
Fixed a bug due to which the stockings button was not blocked during the blowjob scene, even though they could not be displayed in this scene at all.
Fixed a bug due to which the event with Hitomi Watanabe did not play at all after leaving/coming to the academy, which made it impossible to complete the storyline with her.
Fixed a bug that could cause an exception to occur when playing a kiss scene with randomized female NPCs.
Fixed a bug due to which hairstyles of the first and second types were not displayed on a male character during the playback of a kissing scene with randomized NPCs.
Fixed a bug that prevented your character from gaining stamina when boxing in the martial arts gym.
Fixed a bug due to which randomized NPCs in the list of those present at a location could have buttons that went beyond their limits and overlapped the buttons below in some locations of the game.
Fixed a bug due to which randomized NPCs with certain sets of clothing could have problems in the form of overlaying accessories on top of clothing/other elements of the NPC, except for the texture of their skin.
Fixed a bug due to which the “All randomized NPCs in chacha suits” function did not work correctly, due to which all male NPCs were not wearing the costumes they were supposed to have.
Fixed a bug due to which X-ray glasses given to randomized NPCs would also undress your character even in the menu for interacting with his clothes.
Fixed a bug due to which characters with a certain skin color could break the shadows of the clothes they were wearing, which is why the shadows themselves were incorrect.
Fixed a bug where changing clothing color could break shadows on changed skin color during initial session generation.
Fixed a bug due to which male clothing could spawn on randomized female NPCs during events/communication with them and other activities, when they suddenly changed their “image”.
Fixed a bug due to which an exception could be thrown when opening the interaction menu with a randomized male NPC due to incorrect generation.
Fixed a bug due to which in the editor of randomized NPCs, female RNPCs could lose parts of their hands when opening the menu for changing bras/underwear in general, as well as when wearing the “Blouse and Skirt” clothing set.
Fixed a bug due to which randomized NPCs with the “Jacket and Skirt” clothing set could have some accessories appear on top of their clothing.
Fixed a bug due to which accessories on the right hand of randomized female NPCs could be combined with accessories from casual clothing from the list in the editor. In addition, a bug has been fixed that could cause the same thing to happen in a game session.
Fixed a bug where any randomized NPC’s data could be overwritten as your character’s data during some long play sessions and under certain game conditions.
Fixed a bug due to which the eloquence attribute might not be upgraded, even if there was a notification to the contrary.
Improved situation with servers for downloading modifications/cross-save. In some countries where it didn’t work, it now works. In addition, overall stability and download speed have been improved.
Fixed bugs and bugs on some services when mail could not get into the database for a long time – now everything works as it should, and much better. In addition, the total time for adding mail to the database has been significantly reduced and is much faster in general.
The discord bot that awards roles for subscription purchases has been moved to a separate server, making it much faster and better performing than before.
Fixed a bug due to which the loading screen for your account could go beyond the main menu interface, which could lead to some dissonance.
Fixed a bug due to which an event in the gym could appear on a permanent basis. One went, another went.
Fixed a bug due to which an exception could occur when entering the “Friends” tab with a small chance of this happening.
Fixed an issue that caused “You’ve had enough for today” to be displayed when your character arrived at the abandoned factory after a fight with the head of the hooligans, when there should have been a different line.
Fixed a bug due to which an exception could occur when entering any group activities of randomized NPCs.
Fixed an issue where the ability to turn off blood on randomized NPCs might not work as it should.
Fixed an issue due to which switching Light Mode in different saves could incorrectly affect the game in general.
Fixed a bug that could cause an exception to be thrown due to some files conflicting with each other.
Fixed an issue due to which the locations of the occult club and student council could disappear and reappear during any interaction there.
Fixed a bug that could cause an incorrect amount of the strength distributor progress indicator to be displayed during the bench press.
Fixed a bug that could incorrectly calculate the number of points needed to pump attributes during any interactions.
Fixed a flaw due to which the number of points received for leveling the force attribute could have a fractional value, not an integer.
Fixed a bug due to which certain clothes of randomized NPCs could be repainted in any colors, like black, for no reason.
Fixed a bug that caused 18+ activities to incorrectly distribute NPC activities inside the script in case of selecting certain activity selections.
Fixed a bug that made it impossible to enter the name of your character in the interface that is associated with the creation of your character.
Fixed a bug that caused the male sprite’s eyebrows to not be displayed in the kiss scene with randomized female NPCs.
Fixed a bug due to which randomized female NPCs could display underwear in an incorrect way in the RNPCs editor: to be more than necessary or less.
Fixed a flaw due to which randomized female NPCs could have incorrect skin tones in the place where there should be shadows from clothes in the “pawing ass” scene.
Fixed a bug that caused clothing of incorrect size to be displayed on a male character in the “pawing ass” scene, played with randomized female NPCs in the case of an appropriate choice, which caused the textures of his body to go “behind her”.
Fixed a flaw due to which randomized female NPCs could have incorrect skin tones in the place where there should be shadows from clothes in the “breast pawing” scene.
Fixed a flaw, and because of which, with certain sets of clothes, the skin color could simply reset.
Fixed a bug that caused the sleeves to be displayed incorrectly in the set of clothes “Everyday set number 2”.
Fixed a bug due to which, with some sets worn on randomized female NPCs, shadows on clothes could be displayed incorrectly in the RNPS editor and in the game session on the displayed sprite.
Fixed a bug that caused the skin color of the RNPCs palms in the “Skirt and Jacket” set of clothes to not change regardless of changing this setting.
Fixed a bug due to which the “Cat Ears” accessory was not displayed in the kiss scene, if any were worn on female RNPS.
Fixed a flaw due to which the hairstyle basis could be incorrectly calculated in some scenes, which could cause certain problems with the display of accessories and hair.
Fixed a possible exception that could come out after trying to save on some android devices and after some specific actions.
Fixed a flaw due to which randomized female NPCs could have incorrect skin tones in the place where there should be shadows from clothes in the “petting you” scene.
Fixed a bug that caused the “Blowjob” and “wet in front of her” buttons to have incorrect guidance fields, which is why the induced version of the button simply appeared in the wrong place with the appropriate action.
Fixed a bug where nipple piercings could be displayed through a bra during a masturbation scene of a randomized female NPC.
Fixed a bug due to which a randomized female NPC could not display a bra and stockings in a masturbation scene if the RNPCs had a standard skin color.
Fixed some bugs in the activity distribution module of randomized NPCs.
Fixed a flaw due to which the responsibility indicator in the corresponding context menu of a randomized NPC showed incorrect values.
Fixed a bug that could cause an exception with some chance during the playback of events with any elections.
Fixed a bug that could cause an exception to fly out in case of opening any game save.
Fixed a bug that could cause an exception to fly after creating a game save in some individual cases.
Fixed a bug that could cause an exception in the case of reproducing the mechanics of fights and battles.
Fixed a flaw that could cause “namnps” to appear in some dialogues instead of any meaningful name/surname of the RNPCs.
Fixed a bug that caused the “create root folder” function to not work on android devices.
Fixed a bug that caused an exception in the case of using the “Break Character” interaction after the end of a fight with a randomized NPC.
Fixed a bug due to which the background of the occult club at the academy, when interacting with Ayano Yeshida, could disappear and reappear with animation, which could “Cut the eyes”.
Fixed a bug that caused the background of the occult club to appear when interacting with Ayano Yoshida from your character’s apartment during cohabitation.
Fixed a bug that could cause exceptions to appear when playing a scene with an old sex scene.
Fixed a bug that caused some buttons in the settings menu to not be displayed when playing in the English translation of the game.
Fixed a bug that could cause an exception during a kiss scene with randomized NPCs if your character had 3 or 4 hairstyles.
– The plot was modified in some places related to Azumi: certain adjustments were made to the development of events, points related to the conditions of event dropout were reworked, text was edited in certain places so that there were no logical errors.
– The plot with Yuki Oota was modified in some places: new choices were added, old and irrelevant ones were removed and edited, in some places the text of story events was edited and updated.
– When having sex with randomized female NPCs, you now have the choice of having sex with a new type or an old one. When choosing the first option, instead of the usual sexual contact, there will be a separate interface with a choice of positions, tempo, and various other options for editing the scene. In addition, in this interface, all scenes are relatively animated, there is no text and nothing superfluous – only the most important thing. The old type implies sexual contact, as in novels – with text and long sexual intercourse.
– The system of sexual contacts with randomized female NPCs has been changed: an indicator of general fatigue has been added, depending on the indicator of your sexual experience, this very indicator of fatigue requires the player to change postures, and if it is exceeded, your character is thrown out of the stage. Now, in case you want long 18+ scenes with randomized NPCs, physical attributes alone are not enough – you also need sexual experience.
– Added a new storyline with a randomized NPC, which is knocked out in the forest location with some chance. It can give out ingredients and some potions.
– Added a new 18+ scene that is displayed during some events with randomized NPCs.
– Now, if you talk to a female character who is in the toilet, your character will be shown a new separately drawn scene where she is doing her business in the toilet stall. This scene takes into account all the features of the appearance, the clothes worn on the RNPC, underwear, and even moles with skin color.
– A new interaction has been added to the interaction menu with randomized female NPCs – jerk you off. In this case, if the RNPС agrees, it will be a street scene with its own text and its own outcomes.
– A new interaction has been added to the interaction menu with randomized female NPCs – masturbate in front of me. In this case, if the RNPС agrees, it will be a street scene with its own text and its own outcomes.
– New details have been added to the petting sex scene with randomized female NPCs: clothing that is displayed when necessary.
– Now, randomized male NPCs can add beards, of which there are more than a dozen different types and shapes, in the RNPС editor: classically they do not spawn on them, however, they are in the editor.
– Wrinkles can now be added to randomized male NPCs in the RNPС editor: they do not automatically spawn on them, however, they are in the editor.
– Added a system of hints: now, if the RNPC is talking about something romantic with a noticeable hint / implication, he will agree to this interaction in any case with one hundred percent probability.
– The system of romantic relationships with guys has been improved: now, if the main problem is in orientation, it is immediately mentioned, if in general relationships, the same thing. Also, they have more text and some big takeaways.
– Added a new 18+ scene for randomized male NPCs – blowjob scene. It also takes into account multiple roles for your character.
– Added a new interaction with randomized NPCs – arm wrestling. Especially for him, a mini-game was made with its own interface and systems. The interaction itself improves the relationship with the RNPC with which the interaction is going on, and also increases the physical attributes.
– Added a new possible interaction available for randomized NPCs – invite to your home. It is shown in neutral categories.
– Now, when choosing a skin color in the point generation change mode, the names of the skin colors are highlighted in different colors that match the specified shade.
– The system of sleep, energy for it, hunger and other moments was rebalanced: now energy will not be given to the maximum available level for inadequate sleep, depending on the number of hours spent on the bed, more energy will be given out, but for the maximum available you will need to sleep at least 7 hours.
– Improved the “Doggy Pose” scene. Added a little more emotes and editable markups in the middle of the scene itself.
– A new major mechanic has been added to the game – alchemy and potions. Now in the forest outside the city, you can collect ingredients and make potions of your choice, which each in their own way will improve your character and give him new abilities. There are about a dozen potions in the game, and three dozen ingredients. This diversifies the gameplay and will give a greater incentive to explore the in-game world.
– Now, when answering your character via phone, the busyness of a single randomized NPC is also taken into account – if he is busy with something important, he will tell you to call him back later.
– Now, along with the modifications, you can install the directories attached to them. This will give modders more versatility when creating mods.
– Mods now download in multi-threaded mode: there are no friezes while they are downloading. Everything will happen in the background.
– A new feature has been added for downloading mods via the internet: the Mod Downloader. It distributes modifications by itself when you click “download modification” into the queue, which is why you don’t have to wait for another to download one modification.
– Now the progress of downloading a modification via the Internet is displayed in the description of the modification itself under the line “Progress download”.
– Added links to telegrams in the main menu of the game. Now the transition there is available directly from the interface.
– Added new possible activities for randomized NPCs that your character can interfere with, while having events on the screen that decide the fate of your character and randomized NPC.
– Now, the formula for calculating the success of answering a call also takes into account the level of fear of a randomized NPC: the higher it is, the more likely this very randomized NPC will answer.
– A new location for a possible transition has been added to the city map – a martial arts hall. In it, your character will be able to box and increase combat experience, while not participating in fights.
– A new sub-location has been added for the academy location – a secret corner. Your character’s classmates gather there for certain interactions.
– New sub-locations have been added to the “academy” location: men’s and women’s toilets.
– New sub-locations have been added to the “mall” location: men’s and women’s toilets.
– A minor refactoring of the systems responsible for moving through locations using the map interface has been carried out: the academy location identifiers have been improved, the transition itself is carried out with a large number of conditions, which will fix errors associated with this very transition, and the number of RNPC shown in the interface, their the score becomes much more accurate.
– Added new settings for editing accessories on randomized NPCs: settings for hairpins, chains and bracelets on the left/right hand.
– It’s now a little easier to level the physical stamina attribute of your character: every interaction that reduces limb health by a significant amount in any way has a small chance to increase that attribute.
-Added more locations that require time for your character to navigate through.
– Now in the field for entering paths for downloading online modifications / cross-save, the ability to insert text is available.
– Meiko is no longer displayed in the occult club interface during “Uprising” events.
– Now the phone number of a randomized NPC can be taken under “threats”, and not just having a good level of relations with him.
– Improved the health formulas for the fear mechanic on randomized male and female NPCs. Fear now has a much greater impact on interactions that it previously had less of an impact on. In addition, the randomized NPC’s courage score now has a greater influence on this.
– Added a new location that can be visited during street 18+ scenes – forest.
– Added a new possible interaction with randomized NPCs – friendly sparring. In it, you will be able to fight safely without losing any relationships with randomized NPCs, but only in the locations of an abandoned factory, forest, alley, and some others.
– Added new possible locations for movement in the “Walk to…” interaction: forest, martial arts hall, lane.
– The consequences for your character entering the women’s locker room, while learning about it, are now much higher: firstly, his academic performance decreases, and secondly, the indicator of relations with all the RNPs that were in the locker room at that time decreases. In addition, entering the women’s locker room itself has become much less critical than before, and relations with the RNPC are not so much “killed”.
– Now, when opening a map of the in-game world, the focus is transferred to the middle of this very map, where there are most locations, and not the beginning, where there is one beach.
– Now, instead of the swipe control setting on PC devices, the discord integration control setting is displayed in the game settings interface, on the first page.
– A map icon has been added when opening the city map interface, with which it is possible to close this interface in the old way.
– Removed some old rudimentary functions/sections of code.
– A new editing feature has been added to the point generation interface: skin color. With it, you can edit the generator so that the skin colors you need are simply not generated.
– In the fight menu after defeating a randomized NPC, an explanation of what gives this or that interaction, such as threats/beating, etc., now appears.
– The artificial intelligence of randomized NPCs has been significantly improved: the determinant of their current activity, changing their taste preferences in clothes has been improved. Now they change their taste preferences not right on the street, but at home, changing clothes at the same time. The activities themselves now depend on the number of NPCs in the locations, who they communicate with, and other factors that depend on each other.
– Improved the dialogue system with randomized NPCs: new reactions were added when one is your guest, more conditions were generally added for the manifestation of these same reactions to improve the effect of immersion in the game.
– Fixed certain inconsistencies in the story with Ayano Yoshida: removed certain events, redid some old ones that did not fit her character, cut out certain interactions that negatively affect the game experience.
– Ayano Yoshida from the interaction menu now has a 95 percent maximum chance of agreeing to any interaction, and a 5 percent minimum chance of rejection. There will be no more such problems with exorbitant interest.
– Any fights on Easy difficulty no longer apply debuffs to your character’s attributes.
– Added more validation functions to fix some data generation/initialization errors.
– A minor code refactoring was carried out regarding the display of male randomized NPCs: unnecessary code sections were removed, new ones were added that calculate high probabilities, many bugs were fixed with their display.
– Improved data transfer to the group activity interface: now there should not be such that the data did not have time to calculate, because of which sometimes the text could be traced “Conversing with No No”, etc.
– Slightly improved the code responsible for limb damage to your character.
– Now, when playing in English, unnecessary links to the game, where there are Russian-language sources, are not displayed.
– The system for transferring and initializing initial data by the game has been changed: the system has become more stable, which causes fewer errors and works a little faster.
– Now, if a randomized NPC is already wearing glasses, the “Wear glasses” rule will be executed, due to which, on top of one accessory on this very RNPC, another one will not be put on, on the same slot, overlapping each other.
– Fixed a bug where the skin color during the side sex scene with randomized NPC girls could display incorrectly in some areas.
– Now, in order not to confuse the player, the story NPCs on the phone have only one function – to call. SMS and information board that did not work with them are automatically hidden when using these contacts.
– Now absolutely all sexual scenes with randomized NPCs increase their vulgarity in quite significant quantities.
– Ayano Yoshida’s apartment has been moved a bit further down the map to avoid missclicks.
– Now absolutely every pose where your hero “ends up” counts towards the total number of ejaculations, which is why it will no longer be possible to spam the same scene over and over again.
– Now, when you click on any contact in the phone, the information menu about it permanently opens without unnecessary gestures towards the information button.
– Now the discord integration module does not work permanently with your game, recording its different moments in the game console.
– Now, if mini-games are disabled during mini-games, they will be skipped naturally.
– The “Character stuck” option now takes you not to the park area, but to the main character’s room.
– Now any dialogue and selection of rules closes this very menu with rules, which will fix many bugs associated with this.
– Changed the conditions for the achievement “I am a programmer” to drop. It now drops if your character has more than 200 programming points in skills.
– Removed some rudimentary features that did not work correctly and were not needed by the game at this stage of its development.
– All settings from the “General” category are now permanent data that is saved even if a new game session is created.
– The “Ask for a phone number” interaction has been moved to a neutral interaction category to make it easier to work with the interface.
– The existing interactions, the formulas for responding to the success of these interactions, and in general some of the mechanics associated with them have been improved. Now there is no such thing in the game, because of which you may experience some “illogicalities”, in the dialogues there is a little less randomness and other moments that could negatively affect the gaming experience.
– The maximum satiety/energy/achievements system has been redesigned. Now all this is calculated not in game locations and actions, but constantly in the game time calculation function, which will correct some of the shortcomings associated with calculations.
– Improved the emotion modifier module for randomized NPCs, making it more stable, and fixing possible bugs it causes.
– Now, when opening the purchase interface in the grocery store, all other unnecessary interface is closed so as not to distract the player from the main action.
– Now for the fact that your character makes potions, he can get experience.
– Improved certain animations in some of the game’s interfaces to be smoother and less jagged, making the game more immersive and more pleasing to the eye.
Fixed bugs:
– Fixed a bug where a low chance exception could be thrown after starting a new game due to certain data initialization errors.
– Fixed a bug that caused the inventory to open without any animations.
– Fixed an issue where adding an item to the cart from the grocery store UI could cause it to disappear for a couple of milliseconds.
– Fixed a bug due to which, after moving to any location, the main activity menu with randomized NPCs was opened, which could cause certain misunderstandings.
– Fixed a bug due to which the button to enable / disable discord integration was not shown when playing in English.
– Fixed a bug due to which screens of scenes with randomized NPCs could not close after going to the interaction menu with RNPС, which is why they simply overlapped everything.
– Fixed a bug due to which in the event with randomized female NPCs with hugs, absolutely no scene was shown.
– Fixed a bug due to which, when displaying any scenes with randomized NPCs, they could not be closed in certain cases, due to which they were superimposed on top of other scenes / sprites and other moments.
– Fixed a bug where any RNPC could be made to do things for you, even if you had a significant lack of relationship/speech and other requirements.
– Fixed a bug due to which, even if the interaction was positioned that the randomized NPC left you, it would still open a dialog box, and not redirect to the location that your character was last in.
– Fixed a bug due to which, for the negative impact of interactions with RNPС, they did not always remove relationship points from you and your character.
– Fixed a bug that could cause an exception to be thrown when inviting a randomized NPC to your home.
– Fixed a bug due to which some interactions with RNPС removed the relationship values that they should not remove.
– Fixed a bug due to which there were inscriptions near the name in the RNPС biography menu that were not needed.
– Fixed a bug due to which, when playing in English, the “adjust skin tone” button was not displayed in the point generation mode of the game session.
– Fixed a bug due to which the “Show RNPС gender tag” button was reset after each re-entry into the game session.
– Fixed a bug due to which when opening a diary from the interface for changing clothes for your character and when you go to the page with “acquaintances”, your character’s sprite moved to a different part of the screen.
– Fixed a bug due to which, after playing cards on the computer, your character, when opening the clothing editing menu, could be in a different part of the screen, and not in the middle where it should be.
– Fixed a bug due to which limb health could not be restored after the end of sleep, if there was one at the beginning of the game day.
– Fixed a bug that could cause an exception during a park event that was related to horizontal bars.
– Fixed a bug where programming did not consume limb health, and could also be done even when your character had very low head health.
– Fixed a bug due to which, after events at your house, if at that time there was a transition just the same to your house, your character was transferred to the location where you were before.
– Fixed a bug that could cause an exception to be thrown in some specific cases in the randomized NPC editor.
– Fixed a bug that could cause an exception to be thrown when opening the club management menu in some specific gameplay scenarios.
– A bug has been fixed, due to which, if there was nothing in the input field for the alarm time, an exception was thrown.
– Fixed a bug due to which some locations on the map in the game were displayed incorrectly when playing in the English translation of the game.
– Fixed a bug due to which some locations were not displayed in the list of sublocations during the passage of the game in the English translation of the game.
– Fixed a bug that could cause an exception to be thrown in some specific cases when moving from locations to events with randomized NPCs.
– Fixed a bug due to which it was impossible to get into some locations during their opening for some time, even if the in-game time matched the schedule on the map.
– Fixed a bug that caused an exception to occur during the “shells” and “even/odd” events for some choices.
– Fixed a bug that could cause an exception to be thrown during the grocery store mini-game in some scenarios.
– Fixed a bug due to which it was possible to click the “Character Stuck” function from the main menu of the game, which led to exceptions and the inability to continue the game further.
– Fixed a bug that could cause an exception to occur if the game couldn’t find the “Maximum Satiety” setting for your character in a game session.
– Fixed a bug where the maximum satiety level could fluctuate throughout the game due to strange circumstances due to the game not initializing certain variables required for rendering.
– Fixed a bug where feeding through the refrigerator and the “cooking” interface could lower the overall satiety level if it was near the maximum level, and not vice versa increase.
– Fixed a bug where the overall level of achievements could change depending on different circumstances, despite the fact that the actually completed achievements were at the same level at that moment.
– Fixed a bug that made it impossible to add an RNPС to the favorites list via the interaction interface if it had too low a relationship level with your character.
– Fixed a bug where it was not possible to add/remove rules to randomized female NPCs if they had too low a relationship level with your character, which had a negative effect when playing the role of a bully.
– Fixed a bug due to which, even if the RNPС with which your character communicates said that he was leaving in the event that occurs when the interaction starts at low relations, the interaction menu with him would still open, although it should have been redirected to the location, where your character was before.
– Fixed a bug that caused selections to appear above your character’s sprite in a scene with randomized Doggy Pose NPCs.
– Fixed a bug due to which the achievement “I am a programmer” could not drop in your game session.
– Fixed a bug that caused Randomized Missionary NPCs’ scores to be lower in layers than hair, causing them to display incorrectly in a certain scene.
– Fixed a bug that caused nipple piercings to appear in the 18+ scene with randomized female NPCs in side pose, even when they shouldn’t have.
– Fixed a bug due to which tattoos were incorrectly displayed in an 18+ scene with randomized NPCs, in a side pose.
– Fixed a bug due to which an incorrect beard was displayed in an 18+ scene, pose 69, with randomized female NPCs.
– Fixed a bug that caused nipple piercings to display incorrectly in an 18+ scene with randomized NPCs, doggy pose.
– Fixed a bug due to which the inclusion of the function “Disable mini-games” made the checkbox enable and on the function “Character stuck” in the game settings.
– Fixed a bug due to which events in your apartment took you at the end not to the apartment itself, but to the location where your character was before.
– Fixed a fundamental bug due to which some events were too frequent, and others did not come across at all in the game session.
– Fixed a bug due to which an event with a certain NPC could occur even when it was not at the location.
– Fixed a bug due to which, when auto-feeding was on, your character literally ate the entire refrigerator, and after that, satiety from 800 could be reset to normal, but the food would not return.
– Fixed a bug due to which the “Main Menu” button was displayed in the settings menu, even if you opened this same settings menu from the main menu. However, this button was not even clickable.
– Fixed a bug due to which the “Temple” location in the background could be displayed incorrectly when interacting with randomized NPCs from other locations and/or when searching for them while they were in the temple.
– Fixed a bug due to which hunger when changing difficulty through the settings menu from easy to any other would still not be removed after that in the game session.
– Fixed a bug that caused an exception to be thrown when using the create cross-save folder feature.
– Fixed a bug that caused incorrect positioning of randomized NPCs in text in some group activities.
– Fixed a bug that caused the location of randomized NPCs to be incorrectly positioned in the text in some group activities.
– Fixed an issue where the Randomized NPC Credit Pickup event did not indicate the exact number of credits your character could lose/gain.
– Fixed a bug due to which the event with randomized NPCs, where one loses money and demands them from your character, dropped out too often with RNPs that have a good level of relations with your character.
– Fixed a bug where even if your character incorrectly guessed the answer in the even/odd game, the randomized NPC would say that the answer was wrong, while in the next sentence he would say the opposite.
– Fixed a bug due to which it was possible to call/write/do something to someone using the phone, even if there was not a single number in your number book.
– Fixed a bug due to which, if you open the information board without clicking on any of the contacts, the appearance of the last randomized NPC with whom you communicated was displayed, while you could call / text him, even if you did not have his contact in your notebook.
– Fixed a bug due to which the fatigue indicator could have too large a fractional value in the information table of randomized NPCs, leaving the UI fields with its values.
– Fixed a bug that caused an exception to be thrown if a randomized female NPC was wearing panties above ID 9 and their masturbation scene was open.
– Fixed a bug that caused an exception in the 18+ “Rider” pose with randomized female NPCs if they were bald.
– Minor code refactoring was carried out, which is responsible for phone calls / SMS. Now when you open the phone, the buttons are not displayed permanently, but only when you call a contact. In addition, some repetitions in the code and incorrect points were fixed, complicating general miscalculations.
– The SMS icon was hidden from the player’s phone, which opened exactly the same as the call icon. In addition, all interactions there have been sorted out and now the phone itself does not have useless empty fields.
– Now the patreon code or any cheat code can be entered directly on the player’s phone, if one has not been entered before.
– The Randomized NPC Appearance Calculation function has been improved: there are more variables that it transmits and changes, fewer errors in calculations and other points that will fix some exceptions during the gameplay.
– Fixed a bug that could cause an exception to occur in some individual events with randomized female NPCs.
– Fixed a bug that caused an event in a Gym with a randomized NPC to be treated as a regular event, causing the game to not always be able to launch it even if the drop conditions for that event were met.
– Fixed a bug due to which, even if Meiko Tsukasa was expelled from the occult club, she still brought any points and privileges to the club by doing her “job”.
– Now, if you click on a location that is closed at the current moment of the day, you will see a notification about this, and not just close the game map without any warnings.
– Fixed a bug where after using the “Walk to…” interaction with a randomized NPC, the interaction screen behind them could be completely black.
– Fixed a bug where in the group activity menu with randomized NPCs, the text “NPC is not busy” could have any number over it.
– Fixed a bug due to which in the English translation of the game some individual activities of randomized NPCs could not be displayed in the interface itself.
– Fixed a bug due to which the correct reaction was not displayed in the reaction panel in the interaction menu of the RNPС while the RNPС was visiting your house.
– Fixed a bug due to which incorrect emotions were displayed in the interaction menu with randomized NPCs while they were visiting your house.
– Fixed a bug due to which your character was not ejected from the map interface, even in case of overload.
– Fixed a bug due to which bold randomized NPCs, on the contrary, were more affected by aggressive actions than cowardly ones.
– Fixed a bug where interacting with the Randomized NPC “Show Panties” would cause it to talk about underwear when it might not have been there at all.
– Fixed a bug due to which, during some interactions with randomized NPCs, the sprite of the male randomized NPC simply did not appear on the screen.
– Fixed a bug that prevented your character from getting an achievement when they asked for a phone number from a randomized male NPC.
– Fixed a bug that caused a randomized female NPC to show their “underwear” in a reaction even if they didn’t have one.
– Fixed a bug that caused some “shaving pubic hair” mechanics to work incorrectly on randomized female NPCs.
– Fixed a bug related to incorrect display of underwear with the standard skin color in the masturbation scene.
– Fixed a bug that could cause an exception to be thrown when going into the interactions menu with randomized female NPCs with some very low chance of doing so.
– Fixed a bug due to which some incorrect values \u200b\u200bof their height and chest size could be transmitted to the interface for displaying randomized NPCs.
– Fixed a bug that could cause an exception to occur when changing facial expressions on randomized male NPCs.
– Fixed a bug due to which an exception could be thrown during interaction with a randomized NPC if its appearance was incorrectly generated: face type.
– Fixed a bug that caused an exception to be thrown when initializing a randomized NPC’s power in the interaction menu in rare cases.
– Fixed a bug due to which, despite the success of the conducted date with a randomized NPC, it was still considered unsuccessful.
– Fixed a bug that could cause Meiko to disappear from the Occult Club UI, making it impossible to continue the story further.
– Fixed a bug due to which, in very rare cases, an exception could occur in the selection menu anywhere and completely by accident, for no reason.
– Fixed a bug due to which it was impossible to paste text using keyboard shortcuts on Linux and MAC devices in the Patreon code input field.
– Fixed a bug due to which the game allowed entering the wrong slash in the path for rocking modifications/cross-save.
– Fixed a bug due to which, when choosing the Diligent Student perk at the beginning of a game session, your character was not given character level 10.
– Fixed a bug due to which the scrollbar was not displayed in the accessory settings menu for female randomized NPCs, which made it impossible to exit it on Android devices.
– Fixed a bug due to which some locations of a non-new type were not displayed correctly from the menu for interacting with randomized NPCs.
– Fixed some bugs related to the balance and removal of health to the limbs of your character.
– Fixed a bug due to which, in very rare cases, an exception could occur in the selection menu anywhere and completely by accident, for no reason.
– Fixed a bug due to which it was impossible to paste text using keyboard shortcuts on Linux and MAC devices in the Patreon code input field.
– Fixed a bug due to which the game allowed entering the wrong slash in the path for rocking modifications/cross-save.
– Fixed a bug due to which, when choosing the Diligent Student perk at the beginning of a game session, your character was not given character level 10.
– Fixed a bug due to which the scrollbar was not displayed in the accessory settings menu for female randomized NPCs, which made it impossible to exit it on Android devices.
– Fixed a bug due to which some locations of a non-new type were not displayed correctly from the menu for interacting with randomized NPCs.
– Fixed some bugs related to the balance and removal of health to the limbs of your character.
– Fixed a bug that could cause a rare exception to occur when entering the interaction menu with randomized male NPCs.
– Fixed a bug that could cause an exception to be thrown when changing gender from female to male in some rare cases.
– Fixed a bug due to which in the diary, on the “Acquaintances” page, it was impossible to click on the buttons with the categories “Achievements”, “Profile”, “Statistics” and “Skills” due to the fact that the scrollbar simply overlapped them.
– Fixed a bug due to which, in some locations of the academy, an incomplete list of sublocations was displayed. Instead, only a certain part was displayed.
– Fixed a typo in the in-game world map showing Ayano Yoshida’s house.
– Fixed a bug due to which it was impossible to enter the academy in some special cases using the in-game world map.
– Fixed a bug that caused your character to be kicked out of the academy location at 8:00 a.m. while they were there.
– Fixed a bug due to which it was impossible to get out of the map interface after the release of the event where your character is kicked out of the academy location.
– Fixed a bug due to which the event where your character was kicked out of the academy location did not exit at the right time from some locations of the academy.
– Fixed a bug due to which the event where your character is kicked out of the academy location could exit at the wrong time.
– Fixed a bug due to which your character could be kicked out of the academy location when he was in the event dialog.
– Fixed a bug that could cause an exception to be thrown when using the inventory interface.
– Fixed a bug due to which the clothing color of randomized female NPCs in the randomized NPC editor was incorrectly displayed.
– Fixed a bug that caused randomized NPCs to have the wrong clothing color when running Best Friend ($10) and above.
– Fixed a bug due to which clothes were given the wrong color of clothes automatically when running a Best Friend ($10) subscription and above.
– Fixed a bug due to which the data with the user’s nickname was not transferred immediately to the main menu of the game after entering the user’s Patreon code.
– Fixed some bugs related to the incorrect mail identifier in case of incorrect input with certain characters, due to which the game could become unstable.
– Fixed a bug due to which the game could run very slowly if an incorrect Patreon code was entered.
– Fixed a bug due to which the attributes of agility and stamina did not level up at all, despite notifications and attempts by the player to do something with these attributes.
– Fixed a bug with incorrect work of the functions of pumping eloquence and strength.
– Fixed a bug due to which some text from the game was translated into English.
– Fixed a bug due to which some buttons in the interface were not displayed in the English translation of the game.
– Fixed a bug due to which in the event for “found credits” lost by one of the randomized NPCs, from three to eight hundred credits were given if your character took them for himself, despite the fact that the event text said about one hundred .
– Fixed a bug that could cause an exception to occur when your character enters some group activities with randomized NPCs.
– Fixed a bug due to which some events were released too often at the very beginning of the game session.
– Fixed a bug where overlay skin color could incorrectly overlap with some of the mouth layers of randomized female NPCs.
– Fixed a bug due to which during any interactions after fights with randomized NPCs and their further selection, the level of satiety and energy was not removed.
– Fixed a bug due to which in the “Humiliate” interaction in a fight with a randomized female NPC, it was not displayed at all.
– Fixed a bug due to which, if you move the list to the very bottom in the point generation interface, it was impossible to select any items in the “Breast Size” category.
– Fixed a bug due to which not all clothes were removed from the generation list if the player changed them from the point generation menu.
– Fixed a bug due to which the game after the start of the game session could crash for no reason.
– Fixed a bug that could result in a low probability exception after the start of a game session due to the game not having time to generate all the randomized NPCs before the game started.
– Fixed a bug due to which the randomized NPC that your character communicates with could have some activity at the same time.
– Fixed a bug due to which the activity of a character who interacted with an NPC communicating with your character was not reset at all.
– Fixed a bug due to which the relief on the stomach of your character was displayed incorrectly due to the fact that the game was not receiving data from your character’s attributes on the screen.
– Fixed an issue where the wrinkle layer was on top of the beard layer, causing them to overlap incorrectly.
– Fixed a bug due to which the tattoos in the tattoo parlor were not applied to your character at all.
– Fixed a bug due to which your character in the tattoo parlor was completely naked.
– Fixed an issue where the Tattoo/Piercing Remove option in the Tattoo Parlor would warn you that you don’t have enough money to get a Tattoo/Piercing.
– Fixed a bug that caused a randomized NPC to appear busy when in fact it was not busy at the same time.
– Fixed a bug due to which, if your character interfered with group activity, one of the randomized NPCs could not be what they should be.
– Fixed a bug that could cause an exception during some events with the story character “Ayano Yoshida”.
– Fixed a bug due to which it was impossible to exit the Randomized NPC body settings menu in the RNPС editor due to the lack of a scrollbar.
– Fixed a bug due to which the sex scene with randomized NPCs called “Side Pose” did not show freckles and moles on the randomized NPC sprite.
– Fixed a bug that was kicking your character out of the sexual encounter interaction after the “Side Pose” scene with randomized female NPCs.
– Fixed a bug due to which in the scene 18+ with randomized and female NPCs in “Side Pose” did not display accessories (nipple piercing, glasses, choker, etc.)
– Fixed a bug due to which the tattoos were not displayed in the 18+ scene with randomized female NPCs in Side Pose.
– Fixed a bug that could cause an exception in the “Masturbation” scene of a randomized female NPC if they had “Very Small Breasts”.
– Fixed a bug due to which in the 18+ scene with randomized female NPCs in “Masturbation”, accessories (nipple piercings, glasses, choker, etc.), tattoos, appearance features (moles, freckles) and some others were not displayed elements.
– Fixed a bug where in the “Petting You” scene with randomized female NPCs with skin color changes, the skin color of your character’s member was also changed.
– Fixed a bug due to which in the 18+ scene with randomized female NPCs in “Petting You”, appearance features (moles, freckles) and some other elements were not displayed.
– Fixed a bug where changing the hairstyle in the randomized NPC editor could change the hairstyle to one that was made for the other gender.
– Fixed a bug with an exception in the 18+ pose scene “69” with randomized female NPCs.
– Fixed a bug with incorrect display of the hairstyle of the randomized female NPC in the 18+ scene of the pose “69”.
– Fixed a bug due to which 18+ scene with randomized female NPCs in the “69” position was kicked out of the sexual interaction at all.
– Fixed a bug with white tinted hair shadows during sex scene with randomized NPCs in 69 pose with changed skin tone.
– Fixed a bug with white skin tones around the eye during the sex scene with randomized NPCs in the 69 pose with the skin tone changed.
– Fixed a bug due to which the hairstyle of your character was displayed incorrectly in the sex scene “Pose 69”.
– Fixed a bug due to which in the 18+ scene with randomized female NPCs in “Pose 69”, accessories (nipple piercings, glasses, choker, etc.), tattoos, appearance features (moles, freckles), and some other elements of the appearance of the RNPС.
– Fixed a bug that caused an exception in the 18+ scene with randomized female NPCs if the “Masturbation” scene was positioned on the screen, and the RNPС had more than 10 sets of underwear.
– Fixed a bug that caused an exception to be thrown if a randomized female NPC had very small breasts and was wearing any clothing.
– Fixed a bug due to which it was impossible to enable cloud saves from the very beginning of the game session for patreon subscribers – it wrote that there was no Internet connection.
– Fixed a bug that caused an exception to be thrown in some cases when a hair clip/elastic band or other hair accessory was generated on a randomized female NPC.
– Fixed a bug that caused chains/hairpins and bracelets to go beyond the clothing texture.
– Fixed a bug due to which when a randomized NPC refused to have sexual contact with your character, they did not lose relationship and affection points.
– Fixed a bug due to which some sexual interactions with randomized NPCs did not give attachment points at all.
– Fixed a bug due to which sexual contact with randomized NPC guys did not count towards “Sexual Experience” at all.
– Fixed a bug due to which items from modifications were not added to the grocery and online stores.
– Fixed some bugs with function initialization from modification files: now everything works as it should.
– Fixed a bug due to which the information board was displayed even while using story contacts in the phone interface.
– Fixed a bug that caused an exception to be thrown when calling randomized NPCs.
– Fixed a bug that could cause an exception to be thrown in some cases when clicking on group activities of randomized NPCs.
– Fixed a bug due to which the 3rd and 4th set of clothes for randomized male NPCs were not displayed in the kiss scene.
– Fixed a bug that caused the kiss scene with a randomized female NPCs to display the wrong body type for your character.
– Fixed a bug related to incorrect rendering of your character’s appearance during scenes with randomized NPCs.
– Fixed a bug due to which in the sex scene with petting absolutely no physique on the part of your character was taken into account.
– Fixed a bug that left a rudimentary “Face Shape” setting for Randomized Male NPCs in the Randomized NPC Editor that didn’t change anything.
– Fixed a bug due to which the color of the skin near the lips did not change during the 18+ missionary scene with randomized NPCs with changed skin color.
– Fixed a bug that could cause an exception to occur during playback of a petting scene on your character by randomized female NPCs.
– Fixed a bug with the display of clothes and their shadows in the masturbation scene with randomized female NPCs.
– Fixed an issue with hair shadows in the masturbation scene with randomized female NPCs.
– Fixed a bug that caused the incorrect base hairstyle to be displayed in the masturbation scene. Not the one that the randomized NPC had.
– Fixed a bug that caused the randomized NPC’s hair color to be incorrect in the masturbation scene.
– Fixed a bug that caused the mod menu to open without any animation.
– Fixed a bug that could cause an exception to be thrown at the end of any group activity with randomized NPCs.
– Fixed a bug that could exit due to some generation errors when entering the interaction menu with a randomized male NPC.
– Fixed a bug that could cause an exception to be thrown when kissing a randomized NPC that had hair type 1 or 3.
– Fixed a bug due to which scenes with kisses and douches were not always closed after the end of these very scenes, causing some discomfort for the player and hiding a separate part of the content from him.
– Fixed a bug due to which scenes with kisses and douches were not always closed after the end of these very scenes, causing some discomfort for the player and hiding a separate part of the content from him.
– Fixed a bug due to which, when playing in the English translation of the game, extra and rudimentary buttons were displayed in the main menu of the game.
– Fixed a bug due to which links to patreon were not displayed in the English version of the game in its main menu.
– Fixed a bug due to which the username, when connected to your Patreon account, could not be displayed immediately, but only when the game was restarted.
– Fixed an issue that could cause the game to fail to launch in some regions and simply crash on launch.
– Fixed a bug that could cause an exception if your character was wearing a new set of clothes.
– Fixed a bug that could cause an exception to be thrown when using a costume dacha on a randomized NPC.
– Fixed a bug due to which items added with the mod did not work.
– Fixed a bug due to which the function that calculates the weight of items with / without modifications worked incorrectly.
– Fixed a bug due to which the function that calculates the weight of items with / without modifications worked incorrectly.
– Fixed a bug that occurred when initializing the appearance of a randomized NPC that was in some kind of costume.
– Fixed a bug due to which it was impossible to download modifications for absolutely no role of the patreon subscriber.
– Fixed a bug that could cause an exception at the very beginning of the game during the start of the game session.
– Fixed a bug due to which an exception was thrown during the event with a horizontal bar in the park.
– Fixed a bug that could cause an exception to occur when using the “Find Character” feature.
– Fixed a bug that caused an exception to occur during sexual contact with a randomized male NPC that had a third base hair style.
– Fixed a bug due to which, if you go to the gym without a subscription and money, you could stay there forever.
– Fixed a bug that caused the sports top to be considered part of the skirt, which could cause girls in tracksuits to lift non-existent skirt edges.
– Fixed a bug due to which the presence of hairpins / rubber bands and other appearance features was incorrectly considered a game, taking as a basis the basic back hairstyle, which might not have been at all.
– Fixed a bug that could cause a randomized NPC to not have one of the clothing sets, which could cause them to stand naked in the middle of the street.
– Fixed a bug due to which some 18+ scenes with randomized NPCs could display incorrect body types for your character.
– Fixed a bug due to which in the sex scene “Side Pose” with randomized female NPCs, the front part of the hair could not be displayed correctly on the screen.
– Fixed a bug that caused randomized NPCs to wear outerwear that did not fit their chest, which could either fall out of clothing textures or create a push-up effect.
– Fixed a bug with a randomized NPC sprite going over all scene screens and other moments.
– Fixed a bug due to which the color of the skin of the hands was different from the body in the chest pawing scene of a randomized female NPC.
v0.944
– The ability to download modifications using the game has been added. All you need to do now is go into the game, into the folder with modifications and click “download modification”, after which this modification will be downloaded from the internal path. At the moment, the feature is only available to Patreon subscribers of the Super Best Friend ($25) level and above.
– A new feature has been added – cloud saves. Now you can make cloud saves at any time by enabling this feature in the subscriber’s patreon account. All your saves in automatic mode will be loaded as soon as you go to the “Cloud” tab in the downloads. You can transfer saves in this way from an android to a PC device and vice versa, playing from the desired save at any time. All your saves are stored on a remote server and become available as soon as the subscriber’s patreon mail is entered. This feature is currently only available to Super Best Friend ($25) and above subscribers.
– Improved performance for cross-platform saves: now when transferring one save to different devices on which the game is available, those will work more stable.
– Added over 16 different skin colors for randomized female NPCs, ranging from lighter to darker.
– A new feature has been added to the randomized character editor, in the customization option, the ability to change skin color. It is available in the Body Customization category.
– Added the ability to fully customize the skin color of a randomized female NPC for any taste using RGB code. Absolutely any: even yellow, even red, even blue. The feature itself is currently only available with a Best Friend ($10) and higher Patreon subscription.
– Randomized female NPCs can now spawn hair clips, hair bands, and other hair accessories. For each hairstyle there are unique hairpins / elastic bands, and in total there are 5 of them for each of the basic hairstyles.
– Different variations of bracelets can now spawn on randomized female NPCs, of which there are a total of 4 possible pieces.
– Now, on randomized female NPCs, chains around the neck are generated with some chance – there are three variations in total, and the total percentage of the possibility of their appearance on RNPCs is 20 percent.
– Added Discord Integration: You can now turn on the option to display what you are playing while playing, and it will appear on your discord profile with all available information, starting with where your character is and what he is doing. This feature can be disabled, and the setting during the launch of the game will be responsible for it.
– The map was completely changed and redesigned: firstly, it became three times larger, secondly, more marks appeared on it, thirdly, it will be much easier to expand it by itself than the old map with new locations.
– A new window has been added to interact with the game interface/game. It is displayed in the player’s diary, on the last page, and already in this window all randomized NPCs, your character’s relationship with them, their location and some other information available to you are displayed. In addition, all lists are sorted by different methods to choose from, so finding any desired RNPS will be quite simple.
– New events have been added to the Gym location, available for your character to drop.
– Added new 18+ category events available for your character to drop, with a randomized NPC participating in them.
– Some deleted game content has been restored and is now back in the game.
– More than 30 new reactions have been added to the Randomized NPC Interaction Menu, in the place where the reaction is displayed, when a randomized NPC visits your character. All these reactions depend on what you have already done, as well as what kind of plans your character has for this mechanic.
– Events with calls from randomized NPCs are now limited to two times, and this figure is reset after the start of a new in-game day.
– Now with the help of the current framework for creating modifications, you can create marks on the city map.
– Now, if your character has bought a new apartment, the location on the map of his point of residence changes.
– Now, after receiving the quest to exterminate hooligans by your character, he has the opportunity to choose when communicating with the quest giver for what reason he came: about the task or just to chat.
– An option has been added to the subscriber’s patreon menu – creating a new root folder for the game. With this feature, you will be able to make a path for modifications outside of the game, anywhere on your device.
– Now the screen at the very beginning of the game with the choice of language appears much more smoothly on the screen, without strange choppy animations.
– New features have been added to the subscriber’s patreon account: now you have a choice of common standard paths/driven in by you personally, as new root directories, when driving any paths into the input string.
– A new location has been added to the global map, available for walking – the forest.
– A new sublocation has been added to the player’s room – an entrance. Now there you can take the scholarship that the academy pays to your character. In addition, this background was added to some events in which this location was positioned, but it was not on the screen at all.
– There was a minor refactoring regarding the code for displaying the male RNPCs in the editor and the game session: some unnecessary rudimentary functions were removed, some work was done to optimize these processes, and in general a little more detail was added to make this system work better.
– Nearly all rules available for randomized female NPCs now apply the new available relationship stages, such as Phobia and Fear. Your character will be able to poke randomized NPCs to do something.
– Now, by skipping the mini-game in the grocery store, your character will not be able to receive events from there in any way.
– Now the modifications available for wetting are displayed on a permanent basis with the ability to download them, if the patron role allows it, or follow the links for exactly the same download, but manually.
– Now, when triggering the “Be Friendzoned” rule on randomized NPCs, your relationship does not require any stage or courage – it works permanently.
– Now the “List of Donators” is loaded when the game is loaded, which is why in public versions, instead of a shortened version of this option, a full-fledged one appears.
– Now a modification with an example of how to generally make modifications to the game is not displayed in the lists. It’s still in the files.
– Now, when you enter something in the text input line, it automatically adjusts to the field on which you are entering.
– Added even more hints in case an exception should have been thrown.
Fixed Bugs:
– Fixed an issue that caused the game to not launch on Android devices.
– Improved performance of screens in the game: redundant ones are now closed, and not once again idle waiting for action, which will improve the situation with performance and memory leaks.
– Now instead of showing “Cock Size” when playing as a female character, it shows the size of the breasts in the diary with general information about the character.
– Increased the number of some checking functions, which will save the game from some problems, due to which there could be problems in the function of randomized NPCs activity with each other.
– Fixed a bug that caused an exception to occur when any of the story events were supposed to drop.
– Fixed a bug that caused an exception to be thrown after the end of a fight with a randomized NPC.
– Fixed a bug that could cause an exception to occur when generating randomized NPCs in the early/mid game.
– Fixed a bug due to which the Patreon code could be constantly reset during the restart of the game.
– Fixed a bug due to which the game was not translated into English at some points in the game, which could cause blank screens, untranslated text and other problems of a similar nature.
– Fixed a bug that could cause an exception at the very beginning of the gameplay.
– Fixed a bug due to which a character with any activity could be active with himself.
– Fixed some UI issues that occurred after the user entered ‘change Patreon code’ in the main menu of the game in the subscriber’s Patreon menu.
– Fixed a bug that caused an exception to occur when opening the randomized NPC editor after generating a game session.
– Fixed a bug that caused the location interactions “Exercise on the horizontal bars” and “Run” to appear pressed when hovering over any of these buttons together.
– Fixed a bug that caused an exception to occur during the “Work out on the horizontal bars” location interaction in the academy stadium.
– Fixed a bug that caused an exception to occur during the “Bench Press” location interaction in the “Gym” location available on the city map.
– Fixed a bug due to which the location interaction “Exercise on the horizontal bars” did not fit in the button area, due to which there was an extra line transition.
– Fixed a bug that caused an exception to occur while leveling the stamina attribute.
– Fixed an issue that could cause mail to be reset in the Patreon сode field after restarting the game.
– The android version of the game has a display icon again.
– Reduced the chance that a randomized NPC will offer your character a sexual encounter for money. In addition, the chances of some other events that dropped too often have been reworked as well.
– Now, when selecting a recipe book in any of the libraries, you will be able to learn the recipes in one interaction if desired, instead of entering ingredients alternately in the corresponding interface.
– Fixed a bug due to which an exception was thrown during the pumping of any attributes of your character.
– Fixed a bug that caused an exception to occur during the Barneybald’s event.
– Fixed a bug that caused an exception to occur when interacting with a randomized NPC who cared about your character’s appearance.
– Fixed a bug due to which some scenes with sexual contact with randomized NPCs could overlap each other.
– Fixed a bug due to which the event with escorting a randomized female NPC home could drop not only at the “Academy Entrance” location.
– Fixed a bug that could cause an exception to occur during the RNPS kiss scene if your character is wearing 3 or 4 clothing sets.
– Fixed some engine errors after upgrading to a new version, which were caused due to the changed syntax of some parts of the code compared to older versions.
– Fixed a bug due to which the ability to change gender could work incorrectly in the menu for editing the appearance of your character.
– The game settings menu has been improved, existing errors and shortcomings in it have been fixed, and the navigation system on it has been slightly improved in general, as some unnecessary buttons have been removed from there.
– Now, when pumping eloquence, the indicator that was before the attribute increase is taken into account, which is why the total indicator of points needed for pumping is saved taking into account the formula after, again, its increase.
– Randomized female NPCs visiting you are now 100% likely to turn off due to sleeping pills, and get 100% awake from caffeine use.
– The chance of dropping events that require luck has been reduced to 0.4 percent. In addition, some other conditions for their dropout have been changed, and some parts of the code have been moved to a function in order to simplify the creation of such events in the future.
– Slightly improved and edited the game icon displayed on android devices.
– Drop rate for the Lost Money event has been lowered due to the increased conditions required for such an event for randomized NPCs.
– Fixed a bug that could cause an exception while leveling your character’s eloquence.
– Fixed a bug due to which the “Ladies’ man” indicator was not taken into account when pumping the attribute of eloquence.
– Fixed a bug due to which randomized NPCs with changed skin color did not display teeth or some other details in the smile/mouth.
– Fixed a bug due to which, when using the “Search for a character” function, the incorrect name of a randomized NPC could be displayed in the text. Not the one whose name was in the search.
– Fixed a bug due to which it was possible to find the leader of the hooligans using the “Search for a character” function, due to which the player could get into an endless loop from which it was difficult / impossible to get out.
– Fixed a bug that caused an exception to occur when playing scene 69 with randomized NPCs.
– Fixed a bug due to which it was possible to remove the stockings from a randomized NPC during sexual contact even when they were not wearing them.
– Fixed a bug due to which randomized NPCs with the “Wear only closed clothes” rule enabled could wear revealing outfits.
– Fixed a bug due to which the event in which your character is accused by hooligans of excessive violence on their territory could fall out with incorrect conditions. Now the event itself requires the player to have some indicator of “Hooligan Reputation”.
– Fixed a bug due to which the event with bullying by randomized NPCs over your character could not fall out or, on the contrary, fall out too often, going from one extreme to another.
– Fixed a bug due to which the events with a call to fight, bullying, and exhibitionism from randomized NPCs had the same initialization variables, due to which they were mutually exclusive events.
– Fixed a bug due to which the facial contours of female randomized NPCs with the third basic type of face overlapped each other, thereby creating a graphical bug.
– Fixed a bug where the arms covering the chest of randomized female NPCs could move back a couple of pixels, creating a gap in that character’s sprite.
– Fixed some issues and bugs that occurred when editing the average attribute value among randomized NPCs.
– Fixed a bug due to which, when playing in the English translation of the game, in some places with a text input field, one could not be displayed at all.
– Fixed absolutely all the flaws regarding the non-displaying text in the English translation of the game.
– Fixed a bug due to which, during the selection of something in the gameplay during events, there could be no selection at all, due to which the game would cycle in one place.
– Some libraries for the game engine have been updated, which will improve the performance of the game in some areas, as well as in general and in general will give more scope for the development of game content.
– A new cheat code has been added to the list of cheat codes – ‘code’. With it, you can make independent requests to the game scripts.
– Fixed a bug due to which the names could be mixed up in the event, which concerned the interaction of randomized NPCs with each other in events with 18+ content.
– Fixed a bug that caused the button with Ayano Yoshida in locations to display incorrectly when the relationship with her increased.
– Fixed a bug due to which it was possible to get into the location of the gym during its closing. In addition, now that the hall is closed, there is no way to get in at all.
– Fixed a bug where progress in the diary regarding the quest with Yuki Oota and her agitation could be reset when the totals reached the required values.
– Fixed bugs due to which the progress in the quests with Yuki Oota in the diary could be displayed incorrectly, as well as tips in it.
– Fixed a bug due to which, on some types of clothes with a changed skin color, a randomized NPC could have some graphical bugs.
– Fixed a bug where in the editor, when changing a character from the list, they always had only one eye color – white. Now everything is generated as it should be.
– Fixed a bug due to which the ticker could remain on the screen with modifications when abruptly switching there from the main menu.
– The icon displayed for the game on android devices has been changed.
– The modification menu has been modified: it now displays the path where the files are being downloaded, the interface itself and its appearance have been slightly improved.
– Now, if any of the functions is not intended for a specific device, and it can cause errors, it will simply be hidden from the possibilities.
– The screen that appears at the very beginning when starting the game on android devices has been changed.
– The interface of the main menu has been slightly changed. More attention is focused on the necessary things, less on the less necessary. In addition, the interface of the subscriber’s patreon cabinet has also been changed – it was completely made from scratch with the ability to enter text, disable many functions, and in general with a significant improvement in this whole feature.
– Now, when you enter the subscriber’s patreon menu, you will automatically connect to the correct game servers so that there are no exceptions when using certain functions in it.
– New features have been added to the subscriber’s patreon account: changing paths, changing the entered mail and some other features.
– Fixed a bug that caused an exception to occur after changing the gender of a randomized NPC to male from female if it had 13 or 14 eye colors.
– Fixed an issue where lines of text would not wrap during some elections, creating a graphical glitch.
– Fixed a bug due to which the application icon on Android devices could have an incorrect position, hiding some elements outside the screen border.
– Fixed a bug due to which gestures did not work when transferring a save from PC to Android.
– Fixed a bug due to which letters overlapped each other in the running line in the main menu on some Windows devices.
– Fixed a bug due to which the ticker had the effect of chewing on some of the stages of its display.
– Fixed a bug due to which it could not show the time of the gym when hovering over it on the map.
– Fixed a bug due to which, when calculating the appearance of a randomized NPC in the RNPS editor, the whole of it was not taken into account.
– Fixed a bug due to which it was impossible to import the academy in any way. A lot of errors were thrown. In addition, the code for this system has been refactored to be much more stable.
– Fixed a bug due to which a randomized NPC could spawn the wrong shape of a face / nose etc, intended for a different gender / already removed from the game altogether.
– Fixed a graphical flaw, due to which, when a patron code was entered, the transparency around the icon with the “patreon cabinet” changed.
– Fixed a bug that caused the patreon subscriber icon to appear as soon as the @ sign appeared in the field, while the same icon did not work properly.
– Fixed a bug due to which in some moments the main menu of the game could simply disappear after several transitions to it, which is why it was necessary to restart the game.
– Fixed a bug due to which, when opening the Patreon code input field, the extra interface from the main menu of the game did not close.
– Now, to play on MAC and Linux devices, it is not necessary to enter a separate Patreon code. Now just enter your email in the input field.
– Fixed a bug due to which some online functions did not work on MAC and Linux devices.
– Certain Python libraries for the game engine have been updated, which fixes some bugs and also improves game performance.
– Fixed a bug that caused the authentication code to run slowly. Now it works a little faster.
– Fixed some possible exceptions that could be thrown during game launch in a number of cases.
– Improved the code responsible for authentication: it has become more efficient and less confusing.
– Some rudimentary files that are no longer used in the game have been removed.
– Now instead of potential exceptions where they shouldn’t be, there are notifications about what is preventing the game from working properly. – Especially for this, notifications were made, an interface was made for them and a separate system.
– Added new parsers to the appearance calculation function, which fixes some potential errors in the generation and post-generation of randomized NPCs.
– Now the “Go to class” button is not available in absolutely any classes – it disappears when your character enters a location.
– More animations have been added to the game interface.
– Fixed a bug related to the incorrect scrollbar in the main menu of the game.
– Fixed a bug due to which in the game itself, when you enter the wrong code, you were directed to the wrong links for help.
– Fixed issues that caused no tooltips to come out at some points.
– Fixed bugs, due to which, in some cases, exceptions in the game could fall out in an incorrect way, showing the wrong line / error etc.
– Fixed a bug that could cause you to jump to the wrong location from anywhere, which could cause your character to get stuck in an endless loop.
– Fixed a bug related to incorrect generation of breast size, where unnecessary files were added in the path.
– Fixed a typo in the phrase when working part-time in the temple when playing in Russian.
– Fixed a bug that could cause paths to become incorrect when playing on Windows devices.
– Fixed a bug due to which randomized NPCs could not have any part of the set of clothes when hovering over them and for no reason (tendency to exhibitionism and other factors).
– Fixed a bug with flying hands at the 5th position of the hands in the randomized NPC activity menu.
– Fixed a bug with flying hands at the 6th position of the hands in the randomized NPC activity menu.
– Fixed a bug due to which, at some points in the game, it was possible to see the underwear of a randomized NPC in the activity menu with him.
– Fixed a bug that could cause the beach event to award the wrong number of credits for winning. In addition, in general, certain conditions have been fixed in order for the event to work as it should.
– Fixed a bug due to which when opening the folder with modifications through the main menu, a crash could occur if the Patreon code was not entered before.
– Fixed a bug that caused the early access warning window to pop up multiple times in the character creation menu
– Improved the system that checks what kind of clothes the RNPCs is wearing, which fixes most bugs related to the incorrect definition of “skirts” and similar sets of clothes.
– Increased the amount of relationship points lost when continuing to chat with a randomized NPC who is tired of talking to your character.
– Now, the parameter of his sociability also depends on the fatigue of a randomized NPC from the dialogues.
– Fixed a bug due to which the scrollbar did not appear in the category with sublocations, in the location of your character’s room.
– Fixed a bug that could cause female RNPC clothing to appear on randomized male NPCs.
– Fixed a bug where it was possible to ask a randomized female NPC to “Take off your underwear” even though they weren’t wearing any at all.
– Fixed a bug where some randomized female and vulgar NPCs could start to show that they have “upskirt” even if they were not wearing it.
– Fixed a bug where changing the skin color of a randomized futanari NPC would not change the skin tone in all areas of the textures.
– Fixed a bug where buttons with root path selection could have an empty array.
– Fixed a bug due to which the initial screen with the choice of language was repeated every time the game was reloaded.
– Fixed a bug that caused buttons to display incorrectly when choosing the option to integrate discord.
– Fixed a bug due to which the head of the hooligans could be anywhere but in the location of the abandoned factory at the very beginning of the game.
– Fixed all known bugs related to incorrect clothing/color generation on randomized female NPCs.
– Fixed a bug due to which absolutely no days were displayed in the calendar. Instead of numbers, there were only empty fields.
– Fixed a bug with duplicate text in one of the events with Azumi Yoshida.
– Fixed a bug due to which, in some cases, during the “excessive fatigue” of a randomized NPC from the dialogue, he did not lose attitude points towards your character at all.
– Fixed a bug due to which a randomized NPC, when exiting an event in which he was tired of dialogue, and at the same time he was a male, all the text was still displayed as for a female.
– Fixed a bug due to which in the location “Hospital” in interaction with “Operations” there were two repeated operations – penis enlargement operations.
– Now the activities of randomized NPCs to randomized NPCs, in which your character can declare a scene of jealousy, are much larger than before.
– Fixed a typo in the selection that was given during the Randomized NPC Jealousy scene.
– Fixed a bug due to which, in some events requiring checks of all physical attributes, only the strength of your character was checked, and not the full set: agility, strength and endurance.
– Fixed a bug where in some threat events, instead of checking the physical attributes of your character and the RNPC that your character threatened, there was a simple random, randomness.
– Fixed a bug due to which at some points the gender of a randomized NPC was checked by a rudimentary variable that is no longer used, due to which the gender of the RNPC itself could be completely confused.
– Fixed a bug due to which your character was moved to the academy while saving some randomized NPC from a robbery.
– Fixed a bug due to which data about the appearance of a randomized NPC was not always unpacked during the activity of a randomized NPC to a randomized NPC, due to which the appearance of such one could be incorrect.
– Fixed a bug due to which in some activities of a randomized NPC to a randomized NPC, if your character got into those, they could be mixed up in “places”.
– Fixed a bug due to which some group activities that were in the game could not be shown and dropped out for some reason in the gameplay.
– Fixed a bug due to which some activities, even if they were available, could not be displayed, but at the same time, if you try to enter them, your character successfully entered them.
– Fixed a bug due to which certain events with cross randomized NPCs were not displayed when they were dropped.
– Fixed a bug due to which some notifications were not translated in any way when they were dropped.
– Fixed a bug due to which it was impossible to create a folder for cloud saves for some Patreon subscribers.
– Added the ability to remove modifications: now, if any modification from the list has been installed, when you click on it, the “Delete modification” button will appear in the interface of the same name.
– Increased connection speed to game servers. In addition, a bug has been fixed that caused the game to briefly lag each attribute boost.
– Fixed a bug due to which two standard paths, when edited, were shown as paths to modifications, as well as to saves.
– Fixed a bug that could cause an exception to be thrown when requesting a rooming house from a randomized NPC.
– Fixed a bug due to which, if you ask a randomized NPC from the Beach location on a date, he could come to you in a swimsuit.
– Fixed a bug that could cause an exception when running co-op with a randomized female NPC.
– Fixed a bug where if a randomized NPC was asked to undress in front of you, despite the positive result of your request, you would still remove the relationship with her and add fear.
– Fixed an issue that caused “Neck Mole” to be considered a neck tattoo in the Randomized NPC Editor.
– Fixed a bug that caused the member reduction operation to repeat text three times instead of any logical continuation of the resulting option.
– Fixed an issue where, in rare cases, the text of a randomized NPC’s first and last name would not scale.
– Fixed some typos in English.
– Fixed some inaccuracies in English translation.
– There was a minor refactoring of the code responsible for grading attributes in your character editor: the bulk of the work fell on the distribution of attributes.
– Set minimum/maximum values for the system for determining your character’s appearance, as well as for determining the total amount of attitude points received from dialogues with randomized NPCs.
– Fixed a bug due to which randomized female NPCs were without any clothes.
– Fixed a bug where sometimes the main character editor could freeze without any settings pages after starting a game session.
– Fixed an issue where a character that is not busy with any activity could still show up with the [Busy] icon.
– Fixed a bug that could cause an exception to occur when having sex with a randomized virgin NPC while in missionary position.
– Fixed an issue where one of the pantyhose/stockings was too tight and did not cover the entire thigh of a randomized female NPC.
– Fixed a bug that caused location button colors to differ from each other, creating a rather unpleasant experience when viewing them.
– A directory for modifications with Python libraries has been added, where for any modification it will be possible to throw these same libraries, if any, are necessary for development.
– Fixed a bug that could change the appearance of a randomized NPC when changing it emote.
– Fixed a bug that could cause an exception if you open the information table from your character’s phone.
– Fixed a bug due to which the dialog box when a randomized NPC was visiting you was incorrectly defined.
– Fixed a bug that could cause an exception to occur when starting a conversation with a randomized female NPC.
– Fixed a bug that could result in an exception when starting a game session from the main menu with some chance.
– Fixed a bug with incorrect display of some tattoos on the sprite of randomized female NPCs.
– Fixed a bug that could cause an exception to be thrown while editing a randomized male NPC with some chance.
– Fixed an issue where Ayano Yoshida’s interaction text could overlap due to some issues.
– Fixed typos in in-game text.
– Fixed a bug due to which room elements that are displayed in separate layers were not hidden during 18+ scenes with the story character Yuki Oota.
– Fixed a bug due to which the total weight of an item in the backpack interface could have a large fractional value that goes beyond this very interface.
– Fixed a bug due to which the skin color of a randomized female NPC in the missionary sex scene could not change in some parts of the body.
– Fixed a bug due to which sometimes an 18+ scene could not be closed after it ended, which created some problems with the display of other scenes.
– Fixed a bug due to which, in some cases, after the end of any sex scenes, the interface buttons could not be pressed.
– Fixed a bug due to which, if your character was attracted to hooligans in an aggressive way, they could endlessly pester him in a cycle so that he would stop doing what he was doing.
– Fixed a bug due to which a randomized NPC giving a quest to exterminate hooligans, after completing this very quest, did not allow to communicate with itself in any way.
– Fixed a bug that could change the appearance of a randomized NPC when changing his emotion.
– Fixed a bug that could cause an exception if you open the information table from your character’s phone.
– Fixed a bug due to which the dialog box when finding a randomized NPC at your party was defined incorrectly.
– Fixed a bug that could cause an exception to occur when starting a conversation with a randomized female NPC.
– Fixed a bug that could cause an exception when starting a game session from the main menu with some chance.
– Fixed a bug with incorrect display of some tattoos on the sprite of randomized female NPCs.
– Fixed a bug that could cause an exception to occur when editing a randomized male NPC with some chance.
– Fixed an issue where Ayano Yoshida’s interaction text could overlap due to some issues.
– Fixed typos in in-game text.
– Fixed a bug due to which the elements of the room, displayed in separate layers, were not hidden during 18+ scenes with the story character Yuki Oota.
– Fixed a bug due to which the total weight of an item in the backpack interface could have a large fractional value that goes beyond this very interface.
– Fixed a bug due to which the skin color of a randomized female NPC in the missionary sex scene could not change in some parts of the body.
– Fixed a bug due to which sometimes an 18+ scene could not be closed after it ended, which created some problems with the display of other scenes.
– Fixed a bug due to which, in some cases, after the end of any sex scenes, the interface buttons could not be pressed.
– Fixed a bug due to which, if your character liked the hooligans in an aggressive way, they could endlessly pester him in a cycle so that he would stop doing what he was doing.
– Fixed a bug due to which a randomized NPC giving a quest to exterminate hooligans, after completing this very quest, did not allow to communicate with itself in any way.
– Fixed a bug that could cause an exception when editing your character.
– Fixed a fundamental bug due to which some data could change during gameplay, due to which exceptions could be thrown in different places in the game.
– Fixed a bug due to which some data was not saved when editing and further saving a character.
– Fixed a bug that caused the “pubic hair” of a randomized NPC to be permanently reset in the RNPC editor.
– Fixed a bug due to which changes in the editor of randomized underwear NPCs of these most randomized NPCs simply did not work, being reset when pressing the save checkbox.
– Fixed a bug due to which changes to the bra and panties of randomized NPCs were simply reset when moving the mouse cursor away from the button for changing these things.
– Fixed a bug due to which the indicator of depravity in the editor of randomized NPCs could show incorrect values.
– Fixed a bug due to which, when changing the first accessory slot in the randomized NPC editor, the accessories themselves were not saved in this slot.
– Fixed a bug that caused any changes to be reset when editing accessories on randomized female NPCs in the editor itself.
– Fixed a bug due to which the “Remove All” button in the editor of randomized NPCs did not remove the bra and bra from randomized NPCs in some rare cases.
– Fixed a bug where edits to randomized futanari NPC’s cock phimosis score would not be saved when it was changed in that RNPC’s data.
– Fixed a bug due to which the indicators of penis size and phimosis were constantly reset when moving the mouse cursor away from the button for changing these same indicators.
– Fixed a bug due to which a futanari member could pass through underwear in the RNPCs editor.
– Fixed a bug due to which an incorrect value of randomized NPCs could be displayed on a location from the map interface and when hovering the mouse over one of the locations on it.
– Fixed a bug that could cause an exception to occur when playing a “Shell Game” event with a randomized female NPC undressing when losing to your character.
– Fixed a bug due to which a randomized NPC, which is the leader of the hooligans, could walk in any locations other than an abandoned factory.
– Fixed a bug due to which a randomized NPC could suddenly pump up the body when changing the category of communication in the interaction menu with him.
– Fixed a bug due to which the clothes of a randomized male NPC did not adjust to his physique in some cases.
– Fixed a bug that caused a randomized NPC to change emotions when switching socialization categories in the interact with them menu.
– Fixed a bug due to which some details of the randomized NPC regarding his appearance could disappear due to some problems.
– Fixed an issue where randomized NPC’s appearance could change drastically due to some coding issues.
– From the diary, in the category with statistics of your character, the category “Appearance” was removed, which was rudimentary and was no longer used in the game in any way.
– Fixed a bug where the player diary tooltip menu could open without a background that should be behind the UI text.
– Fixed some animation bugs for the in-game interface, due to which it did not work as it should.
– Fixed a bug due to which the “Friends” menu opened with errors when starting a new game session.
– Fixed a bug due to which the game could receive notifications that new appearance features were received, although they were removed from the game a long time ago and were not displayed in the diary in any way.
– Fixed a bug due to which the “Find Randomized NPC” function could transfer your character to your apartment if the RNPC was at that moment in the locations of the hospital, gym or alley.
– Fixed a bug that could cause an exception to be thrown during the blowjob scene with a randomized female NPC.
– Fixed a bug due to which, when editing the attributes of randomized NPCs, they were reset after moving the mouse cursor away from the interface screen.
– Fixed a bug due to which changes to the attributes of randomized NPCs were not saved in the editor of these most randomized NPCs.
– Fixed a bug due to which the member, when choosing the “Futanari” appearance trait from a randomized female NPC, simply did not appear on the game model.
– Fixed a bug due to which a member of the randomized NPC “Futanari” could be displayed through the texture of clothing that is not a skirt/dress.
– Fixed a bug due to which the “Piercing on the nipples” parameter was constantly reset in the editor of randomized NPCs when it was slightly changed to something else.
– Fixed a bug due to which the ratio indicator did not change when you first entered the menu for interacting with randomized NPCs. It was necessary to communicate with him at least once – now there is no such thing.
– Fixed a bug where selecting any relationship stages in the randomized NPC editor would only give relationship/fear points and/or whatever, but not the relationship stage itself.
– Fixed a bug due to which the equipped points given to your character by the quest could not undress randomized NPCs at all.
– Fixed a bug due to which your character could have women’s clothes instead of men’s, if one was generated by a man.
– Fixed a bug that could cause an exception in the randomized NPC editor when selecting “Heterochromia”.
– In the grocery store, in the menu with the name, automatic font size detection has been added so that the text does not go beyond the interface.
– Changed the drop rates of events from the “Luck” category. Now they will not fall out one by one. In addition, some conditions for the event “I lost a bet” have been fixed.
– Improved the system for entering the subscriber’s patron cabinet: now, if your mail was entered incorrectly, then you will not be able to access this very cabinet, where 90 percent of the functions will not be available to you.
– Now most of the features that are not available for your patreon subscriber level will be impossible to select in the subscriber’s patreon account so as not to mislead a potential player (before that they still did not work for the player, but they were still shown as working).
– Fixed a bug that could cause the game to crash if an incorrect email was entered from the start of the game, making it impossible to even change it.
– Fixed a bug that could cause an exception when entering a Patreon code under some specific device/region conditions.
– Fixed a bug due to which it was impossible to increase the number 0 in the counter of purchased products in the grocery store interface.
– Fixed a bug where it was not possible to select some rules for randomized female NPCs, and instead of any normal answers/text, question marks would come out.
– Fixed a bug where the “Add to Favorites” button tooltip was behind the color change button for the randomized NPC name.
– Fixed an issue where the “Take Photo” feature was not fully cut and still remained in the Randomized NPC Interaction Menu.
– Fixed a bug due to which, in the activity menu of randomized NPCs, RNPCs with the Reclusive or Weakness character could incorrectly display hands.
– Fixed a bug due to which your character could get stuck in the “Hotel” location under certain conditions due to the fact that the game believed that he was in the academy locations.
– Bug fixed. due to which, in the menu for changing clothes for your character, when you hover over the buttons in this interface, the expression on your character’s face could change from time to time.
– Now the modifications available for wetting are displayed on a permanent basis with the ability to download them, if the patron role allows it, or follow the links for exactly the same download, but manually.
– Now, when triggering the “Be Friendzone” rule on randomized NPCs, your relationship does not require any stage or courage – it works permanently.
– Nearly all rules available for randomized female NPCs now apply the new available relationship stages, such as Phobia and Fear. Your character will be able to poke randomized NPCs to do something.
– Now, skipping the mini-game in the grocery store, your character will not be able to receive events from there in any way.
– Fixed a bug where changing your character’s member’s phimosity score would not change it at all in your character editor.
– Fixed a bug due to which changing the length of your character’s hairstyle could change through time.
– Fixed a bug due to which the game could crash in cases where the Patreon code of the Best Friend ($10) level was entered when starting the game.
– Fixed a bug due to which, during dialogues with randomized NPCs through the interaction menu, some rudimentary functions that have long been removed from the game could exit.
– Fixed a bug due to which, with some chance, the rules for randomized female NPCs could not be applied, even if the conditions for their acceptance were met.
– Fixed a bug due to which sexual contact in certain positions with randomized NPCs did not count towards your character’s sexual experience.
– Fixed a bug due to which sexual experience was not added during sexual activity with a randomized NPC guy.
– Fixed a bug that caused certain text to go out of the diary interface fields when viewing the quest stage with story NPCs.
– Fixed a bug that could cause an exception with some chance during any events with randomized male NPCs.
– Fixed a bug due to which the cross-save did not work in some special cases.
– The transition to the old version of the generation and creation of your character has been removed from the game.
– Fixed a bug that could cause an exception to be thrown when opening the menu for changing your character’s appearance.
– Fixed a bug that could cause an exception to occur when using the interaction menu with randomized male NPCs.
– Fixed a bug due to which two identical characters could participate in group activities of randomized female NPCs at once. The result was a group activity of the same character with himself.
– Fixed a bug that could cause an exception during some elections with some chance.
– Fixed a bug that could cause the front of a female’s arms in the RNPS generator to be one pixel higher than they should be, causing the seam to be visible.
– Fixed a bug due to which, if the Patreon code was not entered by the player, its icon was on top of the randomized NPC while editing them in the editor.
– Fixed a bug where hovering over the back button in the randomized NPC editor would also hover over the bio button.
– Fixed a bug where changing your character’s phimosis score would not change it at all in your character editor.
– Fixed a bug due to which changing the length of your character’s hairstyle could change through time.
– Fixed a bug that could cause the game to crash when a Best Friend ($10) tier code was entered when starting the game.
– Fixed a bug due to which, during dialogues with randomized NPCs through the interaction menu, some rudimentary functions that have long been removed from the game could exit.
– Fixed a bug where, with some chance, rules for randomized female NPCs could not be applied even if the conditions for accepting them were met.
– Fixed a bug where sexual contact in certain poses with randomized NPCs did not count towards your character’s sexual experience.
– Fixed a bug where sexual experience was not added during sexual activity with a randomized NPC guy.
– Fixed a bug due to which certain text was outside the fields of the diary interface when viewing the stage of the passage of the quest with story NPCs.
– Fixed a bug that could cause an exception with some chance during any events with randomized male NPCs.
– Fixed a bug due to which your character was transferred from the “Hotel” location to the academy location in any of the cases.
– Fixed a bug that caused some skin tones to appear too often.
– Fixed a bug due to which the game could throw exceptions during the start of a new game session in some certain cases.
– Fixed a bug with incorrect input data in the timing function.
– Fixed a bug due to which it was impossible to close the diary in some certain cases.
– Fixed a bug that could throw an exception when closing the diary interface.
v0.943
— A new button has been added to your character editor that allows you to change the gender of your character. At the moment, a small number of mechanics and systems have been adapted for this possibility.
— Over a dozen different skin tones were added for randomized female NPCs, ranging from lighter to darker. This skin tone is displayed in all CGs scenes and in the appearance of randomized NPCs, respectively.
— A new mechanic has been added to the game: now randomized NPCs can call your character if they have his phone number. Especially for this opportunity, more than two dozen different variations of the call were written, which change depending on the character and some other factors.
— For randomized female NPCs, a new scene has been added – pose 69. It is available from the scene selection menu.
— For randomized female NPCs, 6 new bras and 6 new sets of underwear have been added: they can be selected in the randomized NPC editor, and they will also spawn on randomized NPCs on their own.
— For randomized female NPCs, 6 new pairs of swimsuits have been added that range from the vulgarity of the most randomized NPC. The more vulgar one is, the more depraved swimsuit will be generated on it.
— Changed and reworked some events with Yuki Oota to the current standards: now you can win back the character of your character through multiple choices. If before that you did not like his character, prescribed at the very beginning, now you can safely move away from him and play something else. At the moment, the structure of events with her is similar in terms of elections to the structure of the initial events with Ayano Yoshida.
— Some plot points shown in the overall storyline have been edited. In some places, the text has been changed, in some conditions, the drop conditions for events.
— The game engine has been ported to a new version – 8.1.1, which fixes some bugs and exceptions, and improves performance on Apple M1/M2 devices. In addition, new functions have been written for it and some features have been adapted, which will slightly improve performance on other devices such as Android, Windows or Linux.
— Now in the event where Barneybald’s Preachers sings, a song made especially for this event plays.
— Added new story events that are available to drop for the story character “God Barneybald”. In order to open them, it is enough to give the preachers in your apartment the necessary amount of money.
— Added new events related to the story character Robert the Cockroach.
— Added text to 18+ scene with randomized male NPCs.
— Minor refactoring of the code that is responsible for interactions with randomized NPCs was carried out: existing formulas were slightly edited, the code itself was improved, and some new functions were made that improve the performance of this section of code.
— Minor refactoring of the code responsible for the modifications was carried out: some bugs and shortcomings of this system were fixed, the performance of some points was improved, and the situation with this system was slightly improved in general.
— A minor refactoring of the code responsible for the efficiency of the fight system was carried out: the code responsible for this system was improved, some bugs and shortcomings were fixed, and the miscalculation formulas were updated to the current game standards
— A minor refactoring of the code was carried out, which concerns the system for determining the appearance of randomized NPCs: the look of the code itself has been improved, some bugs/shortcomings associated with this identifier have been fixed.
— Minor code refactoring was carried out, which is responsible for generating randomized NPCs: some bugs and flaws were fixed, rudimentary code sections were removed, and in general, work was carried out on the appearance of the code itself.
— A new background has been added to the game – the background of the church. This is currently available only in some in-game events.
— Now, if your character finds a randomized NPC using the «Find Character» feature in an abandoned factory, he will automatically open this location on the map.
— The function of taking photos / using the album was cut from the game for a while.
— A new tab has been added to the biography menu of randomized NPCs – skills. It shows cooking skills, gambler, experience in fights and other indicators of randomized NPCs.
— Dialogues that improve your character’s skills now require that your character have that skill lower than the randomized NPC they’re talking to.
— A new tattoo has been added for female randomized NPCs – Barneybald’s tattoo. It can be done in the randomized NPC editor.
— The conditions for the completion/drop of some events with the story character Ayano Yoshida have been edited: there should now be much fewer errors associated with this moment of the game, as well as with the passage of the story of Ayano Yoshida.
— Minor refactoring of systems related to tattoos / scars in randomized NPCs was carried out: datasets were edited, methods for obtaining this data, and the system for recognizing these elements was slightly revised in general, which will slightly improve the situation associated with exceptions due to this system.
— The system for pumping the attribute of strength by your character has been improved: the calculations themselves have been improved, formulas of inverse proportionality have been added to it, and also, in general, the speed of pumping this attribute to other attributes of a physical character has been reworked.
— A complete refactoring of the systems responsible for leveling physical attributes was carried out: firstly, all this was transferred to separate functions, secondly, new mechanics were added that allow you not to lose extra points when leveling a single attribute, and thirdly, they were slightly changed and rebalanced the very conditions of pumping for the uniform development of your character.
— For randomized NPCs, new aggressive extortion events have been added.
— For randomized NPCs, a new hidden parameter has been added – cleanliness. It determines when RNPS shaves, what kind of sexual contact he makes with your character, and also affects some other things and game mechanics.
— For randomized NPCs, a hidden parameter has been added – sexual temperament. It determines how many times with this character you can get 18+ scenes per day.
— When loading saves made on an older version of the game, a warning is now issued about the possible presence of bugs and exceptions when continuing to play on this save.
— A new event has been added regarding part-time jobs at the grocery store
— Minor refactoring of the code that was responsible for the game engine was carried out: defining functions were improved, known bugs and shortcomings related to this were fixed.
— A scrollbar has been added to the sponsors table, with which you can scroll through the entire list.
— The mechanics of distribution of biographies for randomized NPCs has been slightly changed, due to which the situation with their distribution has been slightly improved and some errors related to this have been fixed.
— There was a minor refactoring of the systems responsible for the initial load. In addition, systems running continuously with the game running have also been affected, which will fix some performance issues and some possible exceptions.
— Now your character does not get injured from fights if at the end of the fight he had more than 80 percent of his maximum health points. Prior to this, for this to happen, he needed to not take damage in fights at all.
— Now, if your character did not communicate with anyone before using the Character Search tab, instead of outputting a common empty array, it will be displayed that you have not communicated with anyone before.
— Now, if your character has a very unassuming appearance, and a randomized NPC is obsessed with appearance, he may want to stop communicating with your character.
— A minor refactoring of the systems responsible for dropping events with randomized NPCs was carried out, which improved the logic of their dropping out, and also improved the randomizer in general, with the help of which the desired RNP drops out in the desired event.
— Some points have been edited regarding the sorting of randomized NPCs in the general lists, with the help of which RNPs are selected for interaction.
— Added new events related to life situations/difficulties.
— The interface of the main character’s appearance editor has been modified.
— There has been a minor refactoring of the system that is responsible for determining what clothes to wear on randomized female NPCs: now this function has many more possible uses.
— The system responsible for creating 18+ scenes with randomized NPCs has been slightly refactored: sprites are now assembled a little better, the system itself has much fewer errors that cause exceptions.
— Minor refactoring of the code responsible for determining which events with randomized NPCs are required to drop: now all events that drop on your character will drop with a large number of conditions, which will fix a bug where an event could drop without any prerequisites .
— A minor refactoring of the system responsible for dropping events with randomized NPCs was carried out: existing problems were fixed, the code itself was improved, and in general, this system now brings a little less problems.
— A minor refactoring of the system responsible for dressing up your character has been carried out: certain bugs/errors have been fixed, the situation with the code itself has been improved at this point in the game, and in general, this very code now looks a little better.
— Minor refactoring of the code has been carried out, which concerns operations on your character: lag during the operations themselves has been reduced, and also, in general, a little more possible functions have been added.
— Now, during the presence of any debuffs on your character’s attributes, not only the percentage by which these same attributes are reduced is shown, but also the time it takes for this debuff to be removed.
— When used outside of combat, a Medkit will now remove all attribute debuffs that are applied to your character.
— The code responsible for clothing/underwear/swimwear preferences for randomized female NPCs was refactored: certain flaws were fixed, new things were added to the generation list.
— Events have been better sorted by new files/folders. In addition, some outputs have been fixed in some events with randomized NPCs, which will fix some bugs with incorrect time passing there / removing energy or satiety.
— A minor refactoring of the systems responsible for determining the time was carried out: the problems that related to the loss of events from these miscalculations, the functions that were in this section of the code, were slightly fixed, and the code itself was slightly improved in general, which will improve the situation with performance on some android devices, as well as remove a few potential exceptions/bugs.
— The «Harem Lover» perk adds a new feature to your character – because of it, randomized NPCs cannot throw your character into the friend zone.
— The Fast Learner perk now grants two XP every hour at a 50% chance instead of one. In addition, from the luck indicator, it can give 1 more experience point each time.
— The systems responsible for collecting sprites of randomized female NPCs / scenes with them were refactored: this fixed some errors and bugs, improved the structure itself and made it more flexible.
Fixed bugs:
— Fixed a bug that could cause an exception if a randomized NPC had 13 or 14 eye colors in the editor and you changed their gender.
— Fixed a bug due to which it was impossible to make heterochromia in some cases in the editor of the main character / randomized NPC.
— Fixed a bug that could cause an exception to occur when using the Gender Change feature in the Randomized NPC Editor.
— Fixed a bug due to which location interactions in the main character’s room could be highlighted at the same time with each other when hovering over them.
— Fixed a bug that could cause an exception to occur during the replay of an event where a randomized NPC attacks your character in defense.
— Fixed a bug that could cause an exception to occur when replaying your character’s failure event when playing in the English translation of the game.
— Fixed a bug that could cause an exception to be thrown when shopping for groceries at the grocery store.
— Fixed a bug due to which, in some cases, the translation of the game could not be displayed during the playback of certain events.
— Fixed an issue that caused some costumes/poses to display incorrectly on a randomized NPC.
— Fixed a bug due to which the class of a randomized NPC could be selected incorrectly during generation and / or with an exception.
— Fixed a bug that could cause an exception when navigating through game locations at some points in the game story.
— Fixed a bug that caused all randomized male NPCs to be bald.
— Fixed a bug due to which the background with any CG with randomized NPCs could freeze on the screen in case of some interactions / manipulations and be shown on a permanent basis.
— Fixed the formula for avoiding your hero by a randomized NPC: now, in order to permanently avoid your character, a randomized NPC with him should have much more disadvantages in relation than initially.
— Fixed a bug where a significant amount of content was left untranslated into the English translation of the game.
— Fixed a bug that could cause an event to drop in which a randomized NPC went to visit your character when he already had a story character as a roommate.
— Fixed a bug that could cause an exception to occur when displaying a randomized female NPC’s masturbation scene with some costumes. Additionally, a bug where breasts could not be displayed in the same scene has been fixed.
— Extra rudimentary game files that were used in older versions of the game but not in newer ones have been removed, slightly reducing the weight of the main game build.
— Increased the stats given for sleeping pills/caffeine/aphrodisiac use on randomized NPCs.
— Increased the chances of finding any characters using the corresponding function by 50 percent. In addition, in the event of an unsuccessful search, the amount of time spent on it has been reduced.
— Fixed a bug due to which during some events the choice options could not be displayed, which made it impossible to continue the game further.
— Fixed a bug that could cause an exception to occur during the event with the story character Azumi Yoshida while receiving the “reward”.
— Fixed a bug that could cause an exception to occur during daily/weekly game autosaves.
— Fixed a bug where, if you fail interviews, your character still counts as days off work.
— Fixed a bug due to which, with the purchased perk “Dreamer”, bought for pumping points in the diary, power points were not issued after each dream.
— Fixed a bug that could cause an exception to occur after some randomized NPC events drop.
— Fixed a bug due to which a randomized NPC could have an incorrect appearance during some events with him.
— Fixed a bug that could cause an exception to occur when using the “Bench Press” location interaction in the gym.
— Fixed a bug that could cause an exception to occur during pull-ups in the stadium academy location.
— Fixed a bug that could cause deformed bodies/skin colors for randomized female NPCs when showing their body.
— Fixed a bug due to which the 4th base hair type could incorrectly display on randomized NPCs in the editor.
— Fixed a bug that caused an exception to occur when presenting a masturbation scene with randomized NPCs.
— Fixed a bug due to which the indicator of money could have a fractional value, and not an integer value after working days on a part-time job.
— Fixed a bug due to which the word “namenps” was displayed instead of the name of a randomized NPC in the event.
— A bug has been fixed that could cause an exception to be thrown on particularly weak devices during a game session.
— An issue has been fixed that could cause the diary interface to display incorrectly.
— Fixed a bug that could throw an exception during some location interactions.
— Fixed some typos in the translation of the game into Russian, and also fixed some moments when the text / translation was not displayed in the English version of the game.
— Fixed a bug that could cause an exception to occur when talking to randomized NPCs about fights.
— Fixed a bug due to which the gender in the “Character” category could be confused in the information field of randomized NPCs.
— Fixed an issue where the Meiko Tsukasa event in the romance line could be stopped under certain circumstances due to bugs in the code.
— Fixed a bug due to which it was impossible to continue the story with Ayano Yoshida in case there were problems with the story of Suzuki Matsui, and the corresponding event with her was dropped.
— Fixed some bugs and shortcomings related to story events with story characters.
— Fixed bugs related to some events that drop in the main character’s apartment: certain conditions for dropping out, problems with displaying choices in these events, as well as some issues related to the issuance of certain variables after the drop of these same events have been fixed.
— Fixed a bug that could cause an exception in the randomized NPC editor with some chance.
— Fixed a bug due to which the English translation of the game did not display some items in the inventory, such as a trimmer, as well as two new sub-locations in the main character’s room.
— Fixed a bug due to which some events with randomized NPCs, some story events did not display translation into English and in general text.
— Fixed a bug due to which in the English translation of the game the perk “Tutoring habits” could be displayed in the diary with Cyrillic characters.
— Fixed a bug due to which the achievement “I am a programmer” was displayed in Cyrillic when playing in the English translation of the game.
— Fixed a bug that could cause an exception when entering the interaction menu with randomized NPCs.
— Fixed a bug that could result in an exception during a game session.
— Fixed a bug that could cause an exception when using location interaction on the Beach location.
— Fixed a bug due to which in the event with Robert the Cockroach there were two “Agree” selections.
— Fixed a bug that could cause events with Robert the Cockroach to have incorrect choices.
— Fixed a bug due to which it was impossible to reduce the amount of authority in the character creation menu.
— Fixed a bug that could cause an exception to occur over time if a randomized NPC was invited to a club.
— Fixed a bug that could cause an exception to occur during 18+ scenes with randomized NPCs in some specific cases.
— Fixed a bug due to which the global project in the system of the occult club was not reset after the percentage reached 100 or more units.
— Fixed a bug due to which Azumi’s apartment payment was reset after each new payment was made.
— Fixed a bug that could cause an exception in the Azumi apartment payment interface if incorrect values were entered.
— Fixed a bug due to which interactions with radnomized NPCs were displayed incorrectly when inviting them to your home.
— Fixed a bug due to which an exception could be thrown in case of moving through locations with a small chance.
— Fixed an issue where some text/buttons were not translated/missing when translating the game into English.
— Fixed a bug due to which some randomized NPCs could have the wrong appearance / tattoos and some other points of appearance features.
— Fixed a bug due to which your character could get into locations already removed from the game using the “Search for a character” function.
— Fixed a bug due to which an incorrect value could be displayed in the occult club management menu, in statistics.
— Fixed a bug due to which not all functions calculated the actions of randomized NPCs, thereby skipping the last one generated NPCs.
— Fixed a bug that caused the sizes of your character’s penis in the diary to be confused in the names.
— Fixed a bug that caused members to be sized in the editor. randomized NPCs were shuffled in sequence number.
— Fixed a bug that could cause an exception related to the fact that data about the attributes of randomized NPCs with which activity / interaction is being conducted was not received.
— Fixed a bug due to which in some events with Suzuki Matsui the old background of your character’s room could be shown, despite the fact that he lives in a different apartment.
— Fixed a bug that could cause an exception to occur when playing any events with the Suzuki Matsui.
— Fixed a bug due to which, if a randomized NPC is preparing for the festival, the line with this action would not fit on the screen in the English translation of the game.
— Fixed issues that could cause randomized NPCs and their names to display incorrectly when playing in the English translation of the game.
v0.942
— Changed and reworked certain events with Yuki Oota to the current standards: now you can play the character of your character through multiple choices. If before that you did not like his character, prescribed at the very beginning, now you can safely move away from him and play something else. At the moment, the structure of events with her is similar in terms of elections to the structure of the initial events with Ayano Yoshida.
— Changed and reworked certain events with Ayano Yoshida to the current standards: now you can play the character of your character through multiple choices. If before that you did not like his character, prescribed at the very beginning, now you can safely move away from him and play something else.
— A new 18+ pose has been added for randomized female NPCs – Side Sex Pose. Accordingly, a new scene was drawn for her.
— The system of some location interactions with the main character’s room has been changed: two location interactions have been removed from the location, including showering and cooking. These two interactions have been moved to new room sub-locations: the bathroom and the kitchen.
— A new storyline has been added with a new character – the god Barneybald. His events can be done with a low chance if your character is in his apartment.
— Added a new function during the start – “Always do not skip the mini-game”.
— Now randomized NPCs can try to rob your character, his apartment. Only the most courageous are capable of this, as well as those who need money / who have been interfered with by your character in any way.
— Added new events with randomized NPCs that drop randomly.
— A new basic hairstyle has been added to your character editor and is available to choose from. With it, your character becomes bald. In addition, he can now also become bald with the help of a beauty salon – a new function has been added there that allows you to change your hairstyle to zero.
— A minor refactoring of the function responsible for rendering and presenting the appearance of a randomized NPC was carried out: some unnecessary and rudimentary check functions were removed, the code itself was slightly edited for better performance and less visual scale.
— A minor refactoring of the system responsible for creating/editing randomized NPCs was carried out: some flaws were fixed, some things that were rudimentary at this stage of development were removed.
— The system responsible for the generation of randomized NPCs was refactored: the superfluous was removed, a new one was added that would fix possible generation errors, and also, in general, the code responsible for this part of the game was slightly improved.
— Randomized male NPCs can now appear without hair. In addition, you can now set whether a randomized NPC will be bald or not in the RNPS editor, under the fifth base hairstyle.
— The system responsible for the initial dot distribution of attributes in your character creation menu has been edited: instead of 50 points, available initial unallocated points have become 30. All attributes, except for luck, prestige and cunning, now give 2 attribute points for one unallocated point, and luck, authority and cunning is worth 8, 8, and 4 attribute points per unallocated attribute point, respectively.
— A minor code refactoring was carried out regarding the cooking system: some systems were slightly changed, some game mechanics were fixed and improved.
— The code was refactored regarding the interface of the occult club: some flaws associated with this moment of the game were fixed, and the very appearance of this very code was slightly improved.
— The fear system has been reworked: now, at a certain level of relations, the character you are trying to intimidate / force to do something will still do it if the fear is above 900 or 1500 units. This includes intimidation, robbery and threats.
— Added new event scenarios when a randomized NPC is feared high during some interactions. Including, if the RNPS has a high fear, and you invite him to meet, now he will agree to this with one hundred percent probability.
— Added a new possible interaction with randomized male NPCs – suggest dating.
— Added a new possible interaction with randomized male NPCs – suggest dating.
— Added text to 18+ scenes with randomized NPCs to describe the process.
— Now in sex scenes with randomized male NPCs, there is a choice of who you will be in this sexual relationship: active or passive
— Added a new storyline related to randomized NPCs. To get it, you need to go to the beach, and it may fall out with some chance
— Added new events with randomized female NPCs.
— Added new events related to the story character Yoshida Ayano. These become available under certain conditions, as well as cohabitation with her.
— Now the black color with RGB 000 and 000000 is not completely displayed on the clothes of randomized NPCs in case of changing the color of this very clothes
— The branch with Robert the Cockroach has been replenished with new events that will drop out depending on the progress of your character in the plot/choices
— Now, if your character has the maximum amount of reputation points in the grocery store, the window with the points needed for promotion will not be shown
— Now 18+ scenes that don’t have any text will in any case give a positive increase in relationship points with the randomized NPC that the scene happens to
— Increased the amount of fear points required to leave the academy from 1000 to 3000.
— The English translation of the file was improved, which contained more than 120,000 characters, as well as almost everything related to interactions and the interaction interface with randomized
— Now, if a randomized NPC that has low courage, he will not come up with a scene of jealousy towards your character if he and your character have a relationship.
— Intimidation, as well as a lot more aggressive interactions in general, now reduces the amount of bravery of the randomized NPC it was applied to
— The background of the location “Beauty Salon” in the shopping center was completely changed and redrawn. In addition, now it has 3 options: day, night and morning.
— The background of the “Kitchen” location was completely changed and redrawn, which was positioned in some events with Ayano, as well as Yuki Oota
— Minor refactoring of the code that was responsible for the generation of randomized NPCs was carried out: the generation of the NPCs themselves was improved, as well as some points that required some attention were fixed and finalized
— Minor refactoring of the code that was responsible for sex scenes with randomized NPCs was carried out: some ejaculation formulas were improved, CG miscalculations of the scene were edited and certain points that required attention were edited
— The code that is responsible for defining scenes with randomized NPCs has been refactored: new details have been added, and layers that overlap each other have been edited to create an overall picture
— The code responsible for managing the occult club was refactored: certain formulas were edited and tweaked, the mechanics themselves were improved
— A minor refactoring of the code that is responsible for managing the journalism club was carried out: some shortcomings in training were fixed, some poorly working mechanics, as well as other things that required attention.
— The code of the relationship system with randomized NPCs was refactored: the functions responsible for issuing relationship points for interactions were taken into account, some formulas for the success of these very interactions.
— Added a new feature when defeating randomized NPCs in fights – the ability to shave the head of the defeated randomized NPC. This greatly reduces his courage level and also, as expected, removes the hair on his head.
— Now after losing a fight with a randomized NPC, you can lose your hair if your character is completely unlucky.
— A new option has been added to the beauty salon in the mall location – dye your hair. With it, you can change the color of your character’s hair into something else.
— A new item has been added to the online store – a trimmer. With it, you can shave the heads of randomized NPCs, as well as the head of your character.
— Now, if your character has become bald, his new hairstyle will grow only after a while – after 30 days.
— The system responsible for group activities of randomized NPCs has been slightly refactored: now there are no such problems due to which the perpetrator / victim is confused, there are no more problems associated with some other features of these systems. In addition, this system has been slightly improved in general.
— Some locations have been slightly refactored: some location interactions/transitions have been sorted out, locations load faster, and lists containing randomized NPCs have been improved.
— The system responsible for assembling sprites of randomized NPCs was refactored: the performance of this part of the game was slightly improved, some bugs and shortcomings were fixed, and the code itself was generally improved.
— A complete refactoring of the system that is responsible for dropping events with randomized NPCs was carried out: the conditions of some events were revised, problems associated with the non-dropping of these same events were fixed, and in general, now the code of this system itself looks a little better than it was before.
— The system that is responsible for initializing the data at the start of the game has been refactored: there are fewer errors associated with the omission of any variable, everything related to this system has been moved to one file, and also in general the problems associated with it all , has become much smaller.
— The percentage in the bank has been reduced from the standard 5 percent to 2. It can still be increased with perks/skills.
— A new feature has been added to the modding framework, with which you can create events with randomized NPCs without any crutches, using a simple function.
— A new background has been added to the game – the background of the dressing rooms on the beaches, which is opened and shown in some events with randomized NPCs
— Minor code refactoring was carried out, which is responsible for determining tips in the diary: now other variables react to the text, the notes themselves have become more understandable.
— The system that is responsible for creating randomized NPCs has been refactored: some errors that come out with a certain chance have been fixed, and the performance of this system has been improved.
Fixed bugs:
— Fixed a bug that could cause an exception to occur during some events with the Suzuki Matsui.
— Fixed a bug that could cause all male randomized NPCs to be bald.
— Fixed a bug due to which the number of perfumes in the backpack was displayed incorrectly.
— Fixed a bug that caused exceptions to be thrown when using certain features in the beauty salon.
— Fixed a bug due to which, during a game session, if you start to randomize the game and click the “Remove All” button in the editor, all randomized NPCs in the game were without clothes.
— Fixed a bug that could cause text wrapping to work in the Randomized NPC interaction menu, thereby completely breaking the interface itself.
— Fixed a bug that caused an exception to occur when changing the game language during a game session (not from the main game menu).
— Fixed a bug that caused an exception to occur when using the location interaction associated with the festival at the academy location.
— Fixed an issue where the event with a randomized female NPC escort could drop during the pre-tutorial and/or any time other than after the tutorial itself.
— Fixed a bug due to which the gender of a randomized NPC could change during the event to accompany him home.
— Fixed a bug that could cause an exception to be thrown when entering the interaction menu with randomized NPCs.
— Fixed a bug due to which the game could freeze at certain moments for a few seconds, and then throw an exception during the game session.
— Fixed a bug due to which in some events taking place in the main character’s apartment there might not be a background of this very room.
— Fixed a bug that could cause a crash during playback of some events in the main character’s apartment.
— Fixed an issue with some incorrect and incorrect drop conditions for events with randomized NPCs on Academy grounds.
— Fixed a bug due to which the options for interactions with the RNPCs under the first item in the English translation of the game could not be shown.
— Fixed a bug due to which the game spawned one less randomized NPC than it should.
— Fixed a bug due to which backgrounds with randomized NPCs of a non-18+ character could freeze on the screen in some cases.
— Fixed a bug that caused an exception in some events with Yuki Oota.
— Fixed a bug that could cause an exception to occur after starting a new game with some chance.
— Fixed a bug that could cause the game to crash during a game session.
— Fixed a bug that could cause the game to lag after a certain amount of time.
— Fixed a bug due to which some interface could not be displayed correctly in the English translation of the game.
— Fixed an issue where generating randomized NPCs could break the game in some cases.
— Fixed a bug where randomized NPCs could choose the wrong activity/appeal to the main character at certain points in the gameplay.
— Fixed a bug that could cause an exception to occur when going through Randomized NPC activities to Randomized NPCs regarding their romantic interactions.
— Fixed a bug due to which the amount of money received for work could be displayed as a non-integer number.
— Fixed a bug where the more sexual experience your character had, the less control they had in sex scenes when it should have been the other way around. In addition, the existing formulas were slightly corrected and brought under the current game balance.
— Fixed a bug due to which the function “Campaign for Yuki Oota” could not be displayed in some tabs with randomized NPCs and under certain conditions.
— Fixed a bug that could cause clothing to be colorless/purely black for randomized female NPCs in the Randomized NPC Editor.
— Fixed a bug due to which the scroll bar in the main menu could abruptly interrupt all text at some stage of its scrolling.
— Fixed an issue that could cause some events and interactions to not display when playing in English.
— Fixed a bug due to which, in some cases, the 4th base hairstyle could not have part of the hair in the back of the character.
— Fixed a bug that could cause an exception to occur during gameplay due to some randomized NPC generation errors.
— Fixed a bug due to which some game interface could not be displayed correctly in some cases/situations.
— Fixed an issue that could cause the game to crash after some time on some particularly weak devices.
— Fixed a bug that could cause an exception to be thrown when selecting certain skin/costume combinations and other things related to the RNPCs editor.
— Fixed a bug due to which randomized NPCs could do different location activities that they should be doing in the location they are in.
— Fixed a bug due to which, at some points in the story, it could lead to incorrect entries in your character’s diary, misinforming and giving inaccurate information.
— Fixed a bug due to which, in the middle of a game session, a randomized NPC could change his appearance without any prerequisites.
— Fixed a bug due to which some indicators in the diary could be incorrectly displayed in fractional values.
— Fixed a bug that could cause an exception to be thrown during gameplay under certain generation conditions/problems in gameplay.
— Fixed an issue where randomized NPCs could change their clothing color at the most unnecessary and inopportune time to do so.
— Fixed a bug that could cause the game to crash after a while on particularly old devices.
— Fixed a bug due to which the game could at some points take too long to respond to clicks/open any menu for a very long time, and also generally behave incorrectly on some especially weak devices.
— Fixed a bug that could result in incorrect relationship/affection/fear scores with randomized NPCs during certain interactions.
— Fixed a bug that could cause an exception to occur when using certain interactions with randomized NPCs.
— Fixed a bug that could cause an exception to occur when playing any events with randomized NPCs.
— Fixed a bug that could cause incorrect relationship scores to be displayed when inviting a randomized female NPC to your home.
— Fixed a bug due to which the wrong randomized NPC could come to visit your character, which was supposed to come.
— Fixed a bug due to which, in some events with randomized NPCs, an incorrect number of attributes could be removed / added to your character.
— A bug has been fixed due to which an incorrect value of your character’s attributes could be displayed in some moments of the game.
— Fixed a bug due to which the textures of randomized NPCs could be displayed incorrectly at some points in the game on some devices.
— Fixed an issue that could cause the textures of the Jacket and Skirt Outfit Set to work incorrectly. In addition, now any texture/color overlay does not work at all on this set of clothes due to incorrect performance.
— Fixed a bug due to which the third basic hairstyle in the editor of the main character could not be displayed correctly when changing the hairstyle.
— Fixed a bug that could cause an exception to be thrown when having sex with randomized female NPCs
— Fixed a bug due to which the location interaction buttons in the Gym location were simultaneously highlighted when they were hovered over.
— Fixed a bug due to which some events with randomized NPCs could be played with a male NPC and not a female one, even if the original event intended otherwise.
— Fixed a bug that could cause some editing options for randomized NPCs to disappear in the editor after some preliminary interactions with it.
— Fixed a bug related to incorrect display of the appearance of some randomized NPCs in a game session.
— Fixed a bug that could cause events with Robert the Cockroach to drop even if your character wasn’t friendly with him to begin with.
— Fixed a bug due to which in the scenes of pawing the chest / buttocks of randomized female NPCs, they could have clothes in moments when they should not.
— Fixed a bug where a randomized NPC could have clothes in the activity menu when they should not.
— Fixed a bug that could cause an exception to be thrown due to some occult club management systems during game sessions.
— Fixed a bug due to which extra files could be in the list of academies that could be imported.
— Fixed some typos made in the opening story.
— Fixed a bug that could cause some UIs to display features of already removed mechanics/systems.
— Fixed a bug that could cause an exception when trying to donate money to the academy budget.
— Fixed a bug that could cause an exception in the player’s room under certain in-game conditions.
— Fixed a bug that could cause your character to be nude if you previously edited randomized NPCs and clicked on the “Clear All” button.
— Fixed a bug due to which events with randomized NPCs could drop in the wrong locations in which they should drop.
— Fixed a bug where if your character broke a male character, the text would still refer to him as a girl.
— Fixed a bug due to which after pressing Shift+Alt+F12/F9/F10 the indicators of attachment/love/fear of randomized NPCs to your character did not increase.
0.941 Bugfix 2
N/A
v0.941
— New events have been added to the Suzuki Matsui hidden storyline, which drops out if your character has a sufficient level of karting experience and some attributes.
— The hidden storyline with Ayano Yoshida has been completed completely. New events, some edits were made to it. In addition, now this branch itself gives a relationship with the character and reveals it from a new side. This storyline can drop out after passing a certain story in the city library with some chance.
— Some details for the system of creating your character have been completely changed: firstly, instead of 30 unallocated attribute points, now they are given 50, and secondly, the height settings and the appearance system have been completely removed – everything has been moved to the character’s appearance customization. In addition, some details were slightly reworked for the sake of balance after these changes.
— The hidden storyline with Ayano Yoshida has been updated: more different events have been added to it, and the existing ones have been slightly modified in general. In addition, some of the conditions for their loss have been revised.
— Added new mini-events related to the character Ayano Yoshida. They can fall out in absolutely any location with a small chance.
— A new storyline has been added regarding the character Suzuki Matsui. It can drop out if your character has completed an existing storyline with it, and also if your character has sufficient skill in playing cards / physical attributes.
— Added new work events related to part-time work in the grocery store.
— Changed and reworked the new events with Yuki Oota to the current standards: now you can win back the character of your character through numerous choices. If before that you did not like his character, prescribed at the very beginning, now you can safely move away from him and play something else. At the moment, the structure of events with her is similar in terms of elections to the structure of the initial events with Ayano Yoshida.
— The story events with Suzuki Matsui have been slightly reworked: some dialogues have been modified, new choices have been added that affect the course of the story, some old choices have been removed, and in general the storyline now looks a little better.
— A new interaction has been added to the list of romantic interactions with randomized male NPCs – having sex. Naturally, when you click it, a new scene will be displayed.
— A new mechanic has been added to sex scenes with randomized NPCs: now the size of your character’s penis affects the 18+ scene itself, the consent / refusal of this interaction by randomized NPCs, and some other moments of these scenes.
— Sleep now restores much more health to your character’s limbs.
— A minor refactoring of the part-time job system in the grocery store was carried out: the formulas for calculating wages were slightly edited for the current game balance, some bugs and shortcomings associated with this game mechanic were fixed.
— A minor refactoring was carried out related to the randomized NPC generation system: now the RNPs themselves are generated with a large number of interrelated factors that do not contradict each other.
— There has been a minor refactoring to the journalism club management/blackmail system that unlocks as you progress through the story. Now these systems have much fewer errors and problems.
— The system responsible for cooking was refactored. The code itself began to look a little better, some things were moved to separate functions, and cooking formulas were updated for the current conditions of the game economy, as well as for the game balance in general.
— New events have been added relating to life situations that complicate the game and the gameplay in general.
— New possible location interactions have been added to the Gym so that your character can now use the treadmill, increasing their stamina and agility with much greater efficiency.
— Added new in-game gameplay hints to the hint menu, which can be accessed using the in-game phone.
— Some unnecessary features that are no longer used in the game, as well as files have been removed.
— The album and photo feature are now only available on Windows devices.
— A new feature has been added to the font settings page – the ability to enable/disable Text-to-spech. It is only available on all devices except Android.
— The existing success formulas for interactions with randomized NPCs have been edited: some interactions have become easier to perform, while others have become a little more difficult.
— There was a minor refactoring regarding the sleep system: some incorrect miscalculations were changed and removed, the code itself became a little more understandable. In addition, new events and systems have also been added there, giving a little variety to the game and the gameplay in general.
— The system responsible for the distribution of randomized NPCs by location has been slightly refactored: now this system works much more stable and allows much less errors in the calculations.
— A minor refactoring of the in-game time calculation was carried out: more unnecessary lines of code were removed, something was edited in a more acceptable way. The game started to work a little more stable on older android devices, as well as some other weak devices.
— New events have been added that are purely related to your character’s luck attribute. The more luck, the greater the chance that these events will fall out, and also luck itself will affect the results of these same events.
— Added new random events with randomized NPCs. Including 18+ orientations. Their drop depends on your character’s attribute scores and some other factors.
— New activities/location interactions with randomized female NPCs have been added.
— The system for calculating the drop interval for the events available in the game has been somewhat modified: events that drop out too often received a slightly longer delay interval, while others, on the contrary.
— There was a minor refactoring of the randomized NPC event drop system: the code itself started to work a little faster, became more understandable, and is also now a little easier to upgrade than before.
— A minor refactoring of the combat system was carried out: some bugs and shortcomings associated with it were fixed, the chances for different variations of these fights were adjusted.
— A minor refactoring of the system responsible for the 18+ system with randomized NPCs was carried out: existing bugs and shortcomings were fixed, some work was done to create new systems and improve the code, and in general, work was done to improve this system.
— The system responsible for launching the game / entering the Patreon code and everything related to this was refactored. Bugs and shortcomings were fixed, the performance of the systems themselves and the mechanics were improved, and the code responsible for this part of the game was generally improved.
— A minor refactoring of the system was carried out, which is responsible for the function of the necessary miscalculations for the mechanics of managing the journalism club. Some flaws, incorrect formulas were fixed, and in general the code became a little better and easier to understand.
— The system for increasing relations with randomized NPCs was refactored: the system was adjusted to the existing game balance, and some miscalculations were corrected in it.
— There was a slight refinement of the system related to orientations, as well as romantic interactions with randomized male NPCs: now they act more logically, the actions themselves require a certain range of factors.
— A minor rebalancing of the system was carried out, which was responsible for the distribution of randomized NPCs across locations, for pumping their attributes, as well as for their interactions with each other. Now in these systems there are fewer errors and shortcomings, there are a little more miscalculations, and they have become a little more accurate.
— The system that is responsible for determining the location of randomized NPCs / your character has been refactored.
— A minor refactoring of the code that was responsible for giving gifts to randomized NPCs was carried out: now it works more stable, the formulas are adjusted to the current game balance.
— A slight correction was made to the systems responsible for the features of appearance, perks and some other systems that directly affect / depend on this. Everything has been tweaked and redesigned for the current realities of the game.
— Randomized male NPCs of the new type have a new feature: now, depending on their level of physical attributes, abs will appear / disappear on their body. There is some gradation in this function. In addition, the same feature affects your character: now the press will also appear on his body if he has enough physical attributes for this.
— The system responsible for determining the appearance of your character has been slightly refactored: now it has much fewer errors, the systems are connected to each other with new permanent calculations, and in general it now works a little faster than before.
— New positions have been added to the part-time mechanics in the grocery store: four new positions have been added, with each of which the salary increases accordingly. In addition, some salaries in existing positions have been adjusted.
— Added new events related to the category of working events. To get them, it is enough to start a part-time job in a grocery store.
— Grocery store wages are now also affected by the level of difficulty: the lower the level of difficulty, the higher the wage.
— The drop conditions for some story events with the characters Ayano Yoshida and Yuki Oota have been simplified.
— Now the attribute of luck and authority to your character can be made more than 120 units. At the moment, the maximum possible indicator of these attributes has been raised to 400 units. The same goes for the cunning attribute, the maximum possible value of which has been raised to 200 units.
— The cunning attribute has been slightly reworked: it still affects the results in events, however, its impact on the gameplay has been slightly reduced.
— The prestige attribute has been slightly reworked so that it now has a much greater impact on the results of intimidation/beating and other things related to aggressive interactions.
— The background of Ayano Yoshida’s apartment has been completely changed and redesigned. In addition, two new times of day have been added.
— A new background has been added to some of the existing events – the forest.
— Now clothes change their color using the new RGB color change function only when entering the Patreon code of the Best Friend level. Temporarily for testing.
— Fixed a bug due to which some items did not appear in the menu of a patreon subscriber after clicking on the corresponding button in the English translation of the game.
— Fixed an issue where the main menu UI in the Patreon Subscriber Menu was closing incorrectly when one section closed faster than the other.
— Fixed a bug due to which the Patreon subscriber menu could crash when changing the Patreon code, and the menu itself with the input of this same Patreon code did not exit over time.
— A bug has been fixed that could prevent some work events from dropping during the mini-game in the grocery store.
— Now, if you enter ‘exit’ in the menu to enter your nickname in the table of donators, you will be able to exit back to the patreon subscriber’s account.
— The appearance of the running line in the main menu of the game has been slightly modified.
— In the game’s character creation menu, now, if you invest free pumping points in the attributes of luck, prestige and cunning, their indicator increases not by one unit, as before, but by two.
— Now, if your character wins any RNPCs in cards, he has a 100% chance to increase his luck attribute, and also has a 25% chance to increase his cunning and prestige attribute.
— The system for generating the appearance of your character has been completely changed: now from the very beginning nothing is generated on it, except for the base, which includes the body and hairstyle. You can already configure everything else in the menu itself to change his appearance, get tattoos in a game session, and get scars in fights / injuries.
— The ability to select the first body type for male RNPCs has been removed from the editor of randomized NPCs.
— Skipping the grocery store mini-game can now still give your Sim a bonus, though not as often as when using the mini-game.
— Now your character can slightly decrease in height due to work with a barbell in the gym, and also increase in height due to work on horizontal bars at the academy stadium.
— The main menu interface has been slightly refactored: some problems have been fixed in it, some animations have been adjusted.
— Your character creation interface has been slightly refactored: some rudimentary things have been removed, some mechanics related to this system have been redone, the overall connectivity of this entire interface has been improved, and some balance has been tweaked.
Fixed bugs:
— Fixed a bug where not all romantic interactions were showing up with randomized male NPCs.
— Fixed a bug where the text window did not always close during some interactions with randomized NPCs that do not require the presence of this very window.
— Fixed some bugs related to actual 18+ scenes in the game.
— Fixed a bug where randomized female NPCs could all have black/colorless clothing.
— Fixed a bug due to which, using the “Search for a character” function, it was possible to get to locations that no longer exist.
— Fixed a bug due to which incorrect statistics of your character’s attributes were calculated during some events with randomized NPCs.
— Fixed a bug that could cause an exception to occur during some grocery store events.
— Fixed a bug that could cause an exception to occur when playing some events with randomized NPCs.
— Fixed issues that could block the storyline of the game with the characters Yuki Oota and Meiko Tsukasa under certain circumstances.
— Fixed a bug that caused persistent exceptions when playing cards on the player’s computer.
— Fixed a bug due to which the incorrect price for treatment in the hospital location was indicated.
— Fixed a bug that could cause an exception when clicking on a randomized NPC and then opening the interaction menu with it.
— Fixed a bug due to which the quest to destroy the hooligans did not end Fixed issues that could block the storyline of the game with the characters Yuki Oota and Meiko Tsukasa under certain circumstances.
— Fixed a bug that caused persistent exceptions when playing cards on the player’s computer.
— Fixed a bug due to which the incorrect price for treatment in the hospital location was indicated.
— Fixed a bug that could cause an exception when clicking on a randomized NPC and then opening the interaction menu with it.
— Fixed a bug due to which the quest to destroy the hooligans did not end when the leader of these same hooligans was defeated in a fight.
— Fixed a bug that caused damage from fights to show incorrect percentages in the player’s diary.
— Fixed a bug due to which the percentage of debuffs could be incorrectly displayed in the diary of the main character.
— Fixed a bug due to which some of the new events related to part-time jobs in the grocery store did not drop at all.
— Fixed a bug due to which, when using the PC of the player in the English translation of the game, Russian words could sometimes come out.
— Fixed operability of some incorrectly working perks per level for your character.
— Fixed incorrect work of some storylines/lines with randomized NPCs. Now both the storyline with Yuki Oota and the storyline with hooligans in the academy work correctly. In addition, the existing randomized NPC event drop formulas have been slightly corrected for the current attribute/influence point standards and other factors.
— Fixed a bug that could cause an exception to be thrown due to some randomized NPC generation issues.
— Fixed a bug due to which some features of the appearance / details of randomized NPCs could be displayed incorrectly.
— Fixed a bug due to which some interface could be displayed incorrectly.
— Fixed a bug related to some incorrect animations of the in-game interface.
— Fixed a bug that could cause some percentages in the journalism club management UI to be displayed as fractions instead of integers.
— Fixed a bug that could cause an exception to be thrown when generating a certain outfit/accessory set on a randomized NPC.
— Fixed bugs due to which in some places with story NPCs in the English translation of the game there could be text in Russian.
— Fixed bugs that could cause the game to crash in the middle of a game due to some bugs in the game’s timing script.
— Fixed a bug that could result in an exception when selecting certain randomized NPC generation modes at the start of a game session.
— Fixed a bug due to which some miscalculations in accounting for the level of the general vulgarity of the academy were incorrect.
— Fixed a bug that could cause an exception to be thrown while editing randomized NPCs in the editor after the game session had started.
— Fixed an issue where randomized NPCs could have incorrectly generated attributes for their Trait.
— Fixed a bug due to which some body types on randomized male NPCs could be displayed incorrectly, without considering the desired attributes / influence factors.
v0.940
— A new small storyline has been added for the character Ayano Yoshida. It drops out randomly after certain progress in the plot. In addition, various mini-events have been added that directly relate to this character.
— New events related to Meiko Tsukasa have been added. They allow you to move from the romantic branch to the blackmail branch, they reveal a little more about the character itself, and also have certain choices that allow you to play out the character of your character
— Suzuki Matsui’s storyline has been modified: a new event has been added to her storyline, diary tips regarding her storyline have been changed and improved, and text has been changed in some places in existing events.
— The interface of the main menu of the game has been completely modified and improved: it has become more presentable, it has a lot of animations and additional features, such as a running line with game tips, pop-up dialog boxes, and other things that complement this entire menu in general.
— Your character now has a different body type based on their Physical Attribute scores: it can be fat, thin, medium weight, or stocky. Also, he can no longer have the old generic body. Now he only has a new type body on a permanent basis.
— Added a new possible pet/partner for your character – Robert The Cockroach. In case of correct choices in one of the events, he will appear at your character’s house and will help him. Fortunately, you can always drive him out with certain devices, eat him in times of famine, or ignore, leading to it being able to leave.
— A new category of events related to your character’s housing has been added: now your character will experience different problems regarding this element of the game. For example, pipes in an apartment may break with some chance, the courier may make a mistake with the delivery address: each event causes not only problems, but also gives your character small buffs to attributes, certain statistics and other elements of the game. In addition, the interval of their occurrence is set as one in-game month, which is why such events will not seem routine.
— Animations and other things have been added to the existing interface in some places to make it more lively and interesting.
— The story events with Suzuki Matsui have been slightly reworked: the initial dialogues have been modified, new choices have been added that affect the course of the story, some old choices have been removed, and in general the storyline now looks a little better.
— Changed and reworked some of the new Ayano Yoshida events to match the current standards: now you can play the character of your character through multiple choices. If before that you did not like his character, prescribed at the very beginning, now you can safely move away from him and play something else.
— Added a new feature to the Randomized NPC Editor: Recolor existing outfits to any color. This is done by entering the RGB code in the appropriate tab in the editor. All clothes are divided into the lower part and the upper part, which will increase the number of available options and scope for imagination. This is currently only available to randomized female NPCs, as well as to Patreon subscribers who have a subscription higher than or equal to the Best Friend level ($10), for a while, until the end of testing this feature.
— Now certain sets of clothes are generated in different colors: there are more than a dozen of them, all of them are selected depending on the type of randomized girl NPC and other factors
— New events have been added that relate to the direction of everyday events that drop in the apartment.
— New location events have been added that add difficulty to the passage: each of them affects your character in its own way. The dropped event can either improve your character’s attribute or decrease it. The very occurrence of extremely unfortunate events that add difficulty depends on your character’s luck indicator.
— A new location has been added, available for visiting – a gym. To visit it, you need to buy a subscription there, and visiting it itself provides more opportunities for pumping the physical attributes of your character.
— The in-game map has been slightly refactored, which will eliminate some problems associated with it, as well as speed up the creation of content related to locations in the future.
— There was a slight refactoring of the system for distributing randomized NPCs into locations: their movements became a little more logical, and locations that they could previously ignore became more visited
— A refactoring was carried out regarding the system for calculating the number of achievements: now everything works much more stable, the calculations themselves are now carried out in a separate function, and the code has become more understandable.
— Now much more location actions affect the relationship between your character and a randomized NPC.
— New mini-events related to randomized NPCs have been added, and the existing events of this type already in the game have been slightly edited.
— Slightly edited the module responsible for the distribution of clothing to randomized NPCs: the choice itself is now more based on their personal preferences, relationships with other RNPCs, as well as some other factors.
— Minor refactoring was carried out regarding the relationship modifier system: maximum and minimum boundaries were added, some errors and flaws in miscalculations were fixed.
— Added more drop conditions to some events with randomized NPCs: some of them will no longer drop until your character reaches the desired popularity level / reaches a certain plot point.
— Fixed a bug that came out when donating money to the academy, causing a new student and a new exception to be added after rewinding time.
— Removed some minor features and functionality that could cause bugs and issues with displaying the appearance of randomized NPCs on the screen.
— Removed the tab with appearance features from the protagonist’s diary due to uselessness and rudimentary under current development conditions
— Now the table of sponsors in the main menu is updated automatically when connected to the Internet. If it is not present, then the standard list of top sponsors is played.
— New appearance settings have been added to the main character’s appearance editor, and old, no longer relevant ones have been removed.
— A complete refactoring of the system for generating relationships with randomized NPCs was carried out: the entire code was completely rewritten and instead of random values, character character, gender and many other factors now have a significant weight on it. All his individual characteristics will be taken into account during the distribution of initial relations with other NPCs: NPCs with the same character and hobbies will stray into small groups, arrogant ones will hate everyone and everything, and aggressive ones will love only one thing – strength.
— The system responsible for determining clothes / sleeves for these same clothes for randomized female NPCs has been refactored: now the code responsible for this is much faster, more stable, and in general it looks much better than what it was before. It concerns both the code in the editor of randomized NPCs, and the code that is used in the gameplay of the game itself.
— The module responsible for determining the weight of items in the inventory has been slightly refactored: now all calculations are much more accurate. In addition, some bugs and shortcomings related to this area of the game have been fixed.
— Minor refactoring of the module for calculating the time of day was carried out: some global variables were changed, scripts were changed at some points, which will speed up their loading and improve performance. In addition, some exceptions related to this module that pop up during a long game session have been fixed.
— A minor refactoring of the module responsible for the mechanics of the journalism club was carried out. There should be a lot less problems with this mechanic now.
— Some redundant repetitive code sections have been removed, and some have been merged into one function, which saves the game from some of the errors associated with these moments: miscalculations, outdated data, exceptions, and other problems.
— A new location interaction has been added to the Beach location – sunbathing. When used, your character’s attractiveness is increased by 50% for 24 hours.
— Changed the limit required to use a medkit from 29 health per limb to 39 health.
— Increased the time window when the student council meeting event should drop, so there shouldn’t be any problems due to which this event could not drop for whole weeks. In addition, almost all existing events have slightly increased the time intervals of availability.
— A new feature has been added to the subscriber’s patreon menu: change patron code.
— The background of the location where student council meetings are held was completely redrawn. In addition, a new version of the time of day was added there – night.
— Some unnecessary files have been removed from the game folder, and some parts of the code have been moved to different places, which will improve their overall appearance and design.
— Added new animations to the existing game interface.
— A complete refactoring of the code related to the occult club was carried out: all calculations were moved to separate functions. Instead of repeating lines of code, a function is now called, which will reduce the number of errors in the miscalculations themselves, fix certain exceptions that occur under certain circumstances, and also fix problems with incorrect reduction of fractional numbers to certain values.
— A minor refactoring of the code responsible for initializing game data was carried out: now there are practically no bugs associated with missing variables, and in general, the situation with the load at the beginning of the game / during the game session has been slightly improved.
— The module responsible for determining the appearance of a randomized NPC was refactored: all unnecessary checks and functions were transferred to the generator of randomized NPCs itself, which will reduce the load when playing this module and improve the situation with minor lags when entering the interaction menu. In addition, some bugs related to incorrect display of various appearance features, incorrect calculation of the character’s height/weight and other features have also been fixed.
— A minor refactoring of the module responsible for generating randomized NPCs in an existing session was carried out: now this entire module takes into account the selected generation features, bugs and shortcomings related to determining the appearance / name and other features of the RNPS were fixed.
— Now the RAM is cleared by the game not once in one game week, but once in a game month.
— Now after entering the patreon code, you can open the subscriber’s patreon menu, where you will have the opportunity to add your nickname to the sponsors table if necessary and such a desire.
— Some minor refactoring of the code responsible for creating, displaying and changing the appearance of randomized NPCs and your character has been carried out.
— Two new items have been added to the online store on the player’s PC – casual wear and a gachi suit. Having bought them, you will have the opportunity to put them on your character.
— A new background has been added when using the “Take a shower” location option in the player’s room.
— The code that concerns the three scenes with randomized NPCs has been refactored: now there are much fewer errors and exceptions associated with these scenes. In addition, in addition to the refactoring itself, some graphical problems were fixed, one of the scenes was completely redrawn and finalized, now the scenes themselves take into account new body types of randomized male NPCs. Also, among other things, they now take into account two new male RNPS suits.
Fixed bugs:
— Fixed a bug due to which, when passing some events, energy / satiety was not spent, and time did not pass.
— Fixed an issue where in some cases the game might not redirect to the main menu even when the desired button/function is pressed.
— Fixed a bug that could cause you to be directed to the wrong location after the end of mini-events in the academy location.
— Fixed a bug due to which the event distribution module with randomized NPCs could throw exceptions under certain conditions.
— Fixed a bug due to which the calculation result of the fear rendering modifier was not saved in the function of rendering the appearance of the main character.
— Fixed a bug due to which in some moments your character’s appearance modifier could be incorrectly calculated.
— Fixed a bug that could cause an exception to occur if autosave could not be made a game.
— Fixed a bug that caused sublocation listings to show an incomplete list of available sublocations if your character met the prerequisites to get it.
— Fixed a bug that could cause an exception to be thrown when editing a randomized NPC in the editor in some cases.
— Fixed a bug with the wrong appearance of the stomach textures on randomized NPCs if they had a strength above 30 units.
— Fixed a bug that could cause some kind of exception to occur when playing events with randomized NPC activities.
— Fixed a bug due to which the initial stages of relationships did not work in the editor of randomized NPCs.
— Fixed a bug due to which the sleeves of clothes for randomized female NPCs could be on top of the main set of clothes.
— Fixed a bug that could cause an exception when opening the interaction menu with randomized NPCs that were on the city beach.
— Fixed a bug that could cause an exception to be thrown if a randomized NPC was wearing a specific type of clothing and had a specific body type.
— Fixed a bug that could cause Yuki Oota to disappear in some instances of the student council plot.
— Fixed a bug that could cause an exception at the very beginning of the game under certain conditions and generation settings.
— Fixed a bug that could cause an exception to occur during certain story events, with certain choices.
— Fixed a bug due to which some emotions in story events could be displayed incorrectly.
— Fixed a bug due to which existing saves by the game itself could be damaged, and also due to which the game could not see existing saves on some devices.
— Fixed a bug due to which incorrect emotions could be displayed on the faces of randomized NPCs during some events with them.
— Fixed a bug due to which the interface and / or its details could disappear during certain manipulations with the game.
— Fixed a bug that could cause some parts of randomized NPCs to be out of place, causing the NPCs themselves to look weird.
— Fixed a bug due to which tooltips were not displayed in the management menu of the occult club: when hovering, RNPCs perks that were hovered over by the cursor/finger were not displayed before.
— Fixed a bug due to which hints in the management interface of the occult club could be displayed incorrectly: somewhere the text went beyond the background, somewhere the translation was not displayed.
— Fixed a bug that caused randomized male NPCs of the new type to not display any clothing other than the uniform they are supposed to wear in the academy.
— Fixed a bug due to which the genitals of the randomized male NPCs of the new type were not displayed when they were not wearing clothes.
— Fixed a bug due to which the item “Odd-looking glasses” did not work on randomized male NPCs of the new type.
— Fixed a bug that could cause attribute values to double if the player went to look at their value on a diary page under certain circumstances.
— Fixed an issue where some events and event choices with Yuki Oota were causing the incorrect guide to be displayed in the diary. Such choices have been corrected and now the way to go through the story is displayed correctly in the diary.
— Fixed a bug due to which, in the clothes change menu, your character’s body type could change from time to time, as well as his appearance in general.
— Fixed an issue where your character could spawn with extra tattoos/scars.
— Fixed a bug due to which it was impossible to change your character’s clothes in the change menu.
— Fixed some bugs in the main menu.
— Fixed a bug where not all RNPC were given relationship/affection/fear points when obtaining a perk/item binding to obtaining it.
— Fixed a bug due to which the function of calculating the chance of an event drop could not take into account all variables, which is why it worked incorrectly.
— Fixed minor bugs in the module for distributing randomized NPCs by locations of their clubs/type of activity.
— Fixed a bug due to which randomized male NPCs could spawn a gacha costume in a game session in the form of a preference in clothing without using cheats/RNPC editor.
— All bugs and shortcomings in the generation of the main character have been fixed: now the entire appearance generates as it should.
— Fixed some bugs and shortcomings related to the appearance of male randomized NPCs of the new type: now all the details are displayed as they should, without any problems.
— Fixed an issue where satiety could be a non-integer number. In addition, the overall starting stats have been changed, with the maximum satiety level lowered in the early stages of the game.
— Fixed a bug that could cause the grocery store to run out of some type of food at the start of a game session.
— Fixed some issues where the game could incorrectly calculate your character’s attributes at certain points in the game.
— Fixed the performance of some perks in the game: now everything works as it should.
— Fixed a bug where some Randomized NPC Influence stats would not always have time to load when interacting with them.
— Fixed some typos in the Russian translation of the game.
— Fixed errors in the English translation of the game in some moments: inaccuracies, lack of translation at certain points, typos and exceptions that occur in very rare cases.
— Fixed bugs related to the incorrect calculation of some statistics related to the mechanics of fights.
— Fixed a bug that could cause an exception to be thrown when using certain interactions with randomized NPCs.
— Fixed a bug due to which an exception could occur during a long game session, provided that the story with the journalism club was completed and the mechanics of managing this club were opened.
v0.939
— The storyline related to Yuki, Ayano and the vocal club was continued: new events were made for this storyline, some existing events were redone, and the conditions for dropping old events were changed in some places.
— A storyline involving Azumi, a realtor from a real estate agency, was continued. In addition, for the passage of her storyline, more privileges and opportunities are now given.
— Modified Yuki Oota’s romance storyline at some moments in the game.
— A new possible interaction has been added to Yuki Oota’s «Wish Menu», which will allow your character to receive money from the occult club in person.
— A new possible hidden event drop with Secret Fan has been added.
— Old events with Yuki Oota have been changed and reworked to the current standards: now you can win back the character of your character through numerous choices. If before that, you disliked his character, prescribed at the very beginning, now you can safely move away from him and play something else. Currently, the structure of events with her is similar in terms of elections to the structure of the initial events with Ayano Yoshida.
— The story events with Suzuki Matsui have been slightly reworked: the initial dialogues have been modified, new choices have been added that affect the course of the story, some old choices have been removed, and in general, the storyline now looks a little better.
— Added a new storyline to the story with Ayano Yoshida when events appear in the diary as “Looks like all options are lost”. Now, during this, your character will have the opportunity to fix the failed storyline with Suzuki Matsui and complete the storyline with Ayano Yoshida.
— Added a new ending for the Yuki Oota romance path, triggered by certain story choices and under certain circumstances.
— More choices have been added to some events featuring the story character “Ayano Yoshida”, allowing you to play out your character’s personality. In addition, some events and interactions with her have been rewritten to make your character appear more neutral and less arrogant.
— Now, if your character tries to agitate the RNPCs members of other clubs to join the occult club, their attitude towards your character will deteriorate significantly.
— A new location interaction has been added to the occult club location – donate money. With it, your character will be able to increase the total amount of funds in the club by giving his money in return.
— A new mechanic has been added to the occult club management system: now all club members can make their donations in the form of a few credits. The chance of this depends on the level of relations with your character, as well as on the level of his greed.
— A new button has been added to the player’s phone – an information button, with which you can get some tips about the game: about the limb system, how to open an abandoned factory, and how to control swipes on android.
— In the location of the new apartment from the real estate agency and the men’s locker room in the academy, a new location interaction was added – take a shower. With it, you can temporarily increase the attractiveness of your character.
— A new item has been added to the online store on the player’s computer – perfume. With it, you can increase the attractiveness rate by 50%.
— A new location interaction has been added to the stadium location in the academy, with which you can improve the endurance and strength of your character – work out on the horizontal bars.
— The training system has been reworked in some parts of the game. In addition, new training events have been added to the game.
— Now in the diary in the category with the quest character Ayano Yoshida, the identifier of the story quests running right now is displayed. In addition, some bugs and shortcomings related to event triggers for this character have been fixed.
— Changed the system for rounding some values in the management menu of the occult club: instead of always rounding to integer values, it now rounds the value to fractions, but to the second decimal place.
— A new trait has been added to the «Mercantile» trait: Money affects the score of the RNPCs modifier that has this trait.
— A new cheat has been added to the cheat menu for Patreon subscribers – increase culinary experience.
— Now, if your character is wearing “Strange Glasses”, they will show up in his appearance, and he will be given the “Glasses” appearance trait.
— Now, some events with randomized NPCs affect their influence statistics much more.
— The difficulty level now affects the level of vulgarity required to change/remove different outfits in the Standardized Academic Uniform Change menu, as well as the prices in the grocery store/online shop on the player’s computer. The lower the difficulty level, the fewer requirements are shown to the player and the less money is required to buy something.
— Changed some points that excessively affect the difficulty of the game at high difficulty levels. Now the complexity itself, depending on the choice, progresses more calmly, without harshness.
— Some points have been edited regarding the distribution of randomized NPCs across locations, as well as the activity distribution module – now NPCs are distributed more evenly across locations, and their activities cause fewer questions.
— Now the success of romantic interactions with randomized NPCs depends not only on affection points, but also on the orientation of a certain RNPС.
— New possible interactions have been added to the interaction menu with randomized male NPCs: touch chest, touch ass.
— Added new possible operations in the location “Hospital” for your character: reduce the penis and enlarge it.
— A new setting has been added to the Randomized NPC editor for males – the types of eyebrows.
— A new customization category has been added to the Randomized NPC Editor – Customize Accessories. This was done for randomized male NPCs, and currently you can configure the presence/absence of points there.
— A new setting has been added to the randomized male NPC editor – body hair. With it, you can adjust the potential hairiness of the RNPС. In addition, this setting itself is now randomized to them at the beginning of the game session.
— There was a minor refactoring of the module responsible for determining what clothes will be worn by a randomized NPC. The code area itself has become more understandable, performant, and also it has had much fewer errors/shortcomings that were there before.
— Changed the background of the sub-location associated with the initial event of Ayano Yoshida – the festival. It was completely redrawn and made from scratch by us.
— The Strange Glasses event now only drops after your character completes a bit of the story: the event will only drop after Ayano Yoshida’s speech.
— Added 8 new swimsuit options to the typed clothing selection menu to be worn by randomized female NPCs in the academy.
— Now, the chance that a randomized NPC will like an internal ejaculation from your character depends on the level of his vulgarity.
— The maximum attainable chances of ejaculation control in sex scenes with randomized NPCs have been increased.
— The price of hospital treatment has been raised from 300 credits to 700 credits.
— Randomized male NPCs of the new body type now display emotions: eyebrows, mouth position, etc. the same as displayed on the old body type.
— The import/export menu can now be exited by entering the appropriate phrase ‘exit’ or ‘выйти’.
— New generic cheat codes have been added: npc_id, which will cause the ID of randomized NPCs to be shown when typed, and appearance_npcs, which opens the editor for the appearance of randomized NPCs.
— Now, once per in-game week, the game will try to clear the occupied RAM of the device, which will make problems with its leakage during long gaming sessions less relevant.
— On hard difficulty, randomized NPCs now have an auto-leveling system: the more attributes your character has, the more attributes randomized NPCs have.
— Now the attributes of randomized NPCs have a maximum fixed value: their attributes cannot go above 120 units.
— Randomized male and new type NPCs now display bruises/abrasions and blood.
— New interactions have been added to the interaction menu with randomized NPCs that affect your character’s neutral skills: talk about cooking, PC, fighting and gambling. Each dialogue also increases the relationship.
— New story choices have been added to some events featuring the Yuki Oota story character, which can open one storyline and close another. In addition, tips for such choices were added to the events themselves with her, which will tell what consequences the choice will have..
— Added a new randomized female NPC event where your character can take them home from the academy. It appears at the entrance to this location and drops out with some chance if your character has a high level of relations with a randomized NPC.
— Added new events with Ayano Yoshida: now your character will be able to walk her home if he meets her at 8 pm near the academy gate with some chance.
— The backgrounds of the Occult Club Backroom and Real Estate Agency locations have been entirely changed and redesigned.
— A new background has been made for the new “Take a shower” interaction. It is displayed as a shower room when using the new interaction in the men’s locker room location.
— In some story events with Meiko Tsukasa, the text was modified and rewritten.
— The function responsible for calculating the appearance of randomized NPCs has been improved: now there are much fewer bugs associated with the appearance of randomized NPCs, as well as exceptions caused by their appearance.
— The function responsible for managing the occult club has been improved: the miscalculations associated with it have become much more accurate and began to have fewer problems associated with incorrect miscalculation formulas.
Fixed bugs:
— Fixed a bug where selecting some cheats in the cheat menu could throw an exception.
— Fixed a bug that could cause an exception when using some location interactions in the English translation of the game.
— Fixed a bug that could cause an exception to occur when using some hits in the Randomized NPC fight system.
— Fixed a bug that caused an exception to be thrown when displaying some scenes of randomized NPCs with randomized NPCs.
— Fixed an issue where some items in the grocery store were displayed with incorrect names in the English translation of the game and differed from the names in the cooking menu.
— Fixed a bug that could cause an exception to be thrown when displaying any randomized RNPC activities with randomized NPCs.
— Fixed a bug where an exception could be thrown at some points in the system of fights with randomized NPCs.
— Fixed a bug that caused the 4th base hairstyle to be displayed incorrectly on randomized male NPCs when certain lengths were selected.
— Fixed an issue that could cause the overall vulgarity of randomized NPCs to be counted incorrectly and incorrectly every start of the in-game day.
— Fixed an issue that could cause some backgrounds to display incorrectly during events/location transitions.
— Fixed some flaws related to incorrect display of the consequences of elections with story NPCs during the passage of the story.
— Fixed bugs that could cause your character to drop events with randomized NPCs that should not drop under the same conditions.
— Fixed a bug that could cause the game to crash on low-end devices after some time had passed.
— Fixed a bug that could cause incorrect character values/names to be displayed in the Journalism Club UI.
— Fixed typos in some moments of the game in the translation of the game into Russian.
— Fixed a bug due to which some swimsuits, when changing the typed set of clothes worn by the RNPС in the academy, did not change to the existing chest size of the RNPС itself and/or an exception could result when interacting with them.
— Fixed a bug that could cause an exception to be thrown when selecting 14 outfits in the Typed Outfit Change menu for a randomized NPC.
— Fixed a bug due to which sleeves from clothes on the model were not displayed on some sets of clothes in the menu for changing a typed set of clothes.
— Fixed a bug that caused the bra to hide when clicking on the hide set of clothes button in the change typed set of clothes menu for a randomized NPC.
— Fixed a bug that caused the button to show as “Remove Bottoms” in the Typed Outfit Change UI for Randomized NPCs in the “Bra Change» category.
— Fixed a bug that could cause an exception to occur in a mini-event where a randomized male NPC calls your character for a smoke.
— Fixed a bug that caused an exception to be thrown when interacting with a randomized NPC that had any tattoos.
— Fixed a bug that could cause Randomized NPC attributes to be displayed as fractional values instead of integer values in the biography menu.
— Fixed some graphical bugs in the biography menu of randomized NPCs.
— Fixed a bug that was causing the academy’s overall corruption to be incorrectly calculated. Additionally, fixed a bug due to which the vulgarity of a randomized NPC was not raised when playing some events.
— Fixed a bug that could cause the swimsuit to not be displayed in the change typed clothing menu for randomized NPCs.
— Fixed a bug that caused an exception to be thrown when the background of a new apartment that can be bought from a real estate agency appeared.
— Fixed a bug due to which it was impossible to heal in the “Hospital” location in the English translation of the game.
— Fixed a bug that could cause an exception to occur when interacting with a randomized male NPC wearing glasses. Additionally, we fixed an issue where the new generic bodies for randomized male NPCs were not displaying points.
— Fixed the bug “OverflowError: value too large to convert to short” on MAC and Linux devices, which was exiting at the very start of the game.
— Fixed a bug due to which, even if the randomized NPC had injuries, he would still visit the academy/locations of the city.
— For the first body type in the editor of randomized NPCs, some settings that were not available to it, leading to exceptions, were removed.
— Fixed some minor bugs related to the visual part of the randomized NPC editor.
— Fixed a bug where some data changed in the randomized NPC editor was not saved after accepting the changes.
— Fixed a bug that caused the first body type of randomized male NPC to spawn clothes of other body types, causing an exception/graphic bug.
— Fixed an issue with white shadows on the gacha costume of randomized male NPCs.
— Fixed a bug due to which phrases in Russian could be displayed in the translation of the game into English in some moments of the gameplay.
— Fixed a bug due to which randomized NPCs could appear in a location removed from the game in the Russian translation of the game.
— Fixed a flaw due to which randomized NPCs could not appear in their clubs at certain times of the day.
— We fixed an issue where some group activities were not displaying the activities themselves correctly, and those participating in them could be displayed as “No No”.
— Fixed a bug due to which, during some events with randomized NPCs, the number of their attributes was considered incorrect.
— Fixed a bug that could cause all randomized female NPCs to have an eye bruise at one point.
— Fixed a bug due to which not all the necessary data was transmitted through the module for determining the appearance of a randomized NPC.
— Fixed a bug that could cause an exception to occur during freelancing and/or learning to code.
— Fixed a bug where the same academy club could appear in the club management menu multiple times if the first clubs had the same popularity value.
— Fixed a bug that could cause an exception to be thrown when opening the inventory under certain circumstances and certain conditions being met.
— Fixed a bug due to which the project readiness value in the management menu of the occult club had a fractional value, and not an integer value.
— Fixed a bug due to which the background of the stadium could be displayed incorrectly when moving from location to location or dropping out of any event.
— Fixed some typos in the Russian translation of the game.
— Fixed a bug due to which the location activity menu in the player’s room could not be scrolled completely down, due to which some actions with the location were unavailable.
— Fixed a bug where the Attractiveness meter did not consider some bonuses/debuffs to the indicator in the diary.
— Fixed a bug that caused new types of eyebrows/body hair to display incorrectly on the new generic randomized male NPCs.
— Fixed a bug that caused the background of the sub-location displayed during the festival in the academy to be displayed incorrectly.
— Fixed a bug due to which the perks for the levels “Porn Actor” and “Sex Maniac” incorrectly affected sex scenes with randomized NPCs.
— Fixed a bug due to which some modes of point generation were not displayed in the general list.
— Fixed some typos/inaccuracies in the English translation of the game.
— Fixed bugs due to which some functions and interactions were not displayed in the English translation of the game.
— Fixed a bug related to the display of some names in the wrong format in the Slavic and Japanese dictionaries of the game generation.
— Fixed some graphical issues related to the display of the game control interface of the journalism club, the occult club, as well as the display of randomized NPCs on the screen.
— Fixed a bug that could cause an exception to be thrown while using the journalism club management interface.
— Fixed a bug that could cause an exception to be thrown when opening your character’s outfit change interface under certain conditions of that action.
— Fixed an issue that could cause randomized NPC events to drop incorrectly despite their existing drop conditions.
— Fixed a bug that could cause an exception to occur in some story/events with randomized NPCs under certain game circumstances.
— Fixed a bug that could cause some accessories on randomized female NPCs to display incorrectly.
— Fixed a bug that could cause an exception to be thrown on some individual interactions with randomized NPCs.
— Fixed issues with miscalculations related to randomized NPCs, the chances of successful interactions with them, as well as the number of relationship points awarded per interaction.
v0.938
– Fixed some bugs and flaws related to the progress of plot tasks issued by plot NPCs. Now the conditions for obtaining certain events are more intuitive, and their passage itself takes less time from the player due to fewer delays between them.
– New details were added to the female RNPCs in the masturbation scene: now some new accessories, appearance features are displayed in the scene, pubic hair is missing/present. In addition, RNPCs can now be displayed in their everyday clothes in the scene: all the available sets of clothes were drawn specifically for this, and the choice you need or not will be at the very beginning of this scene.
– Now, along with the old typical male RNPCs, new ones are also randomized: completely redrawn and made specifically for the game. They have several differences from the old ones: firstly, they have different physiques, ranging from very fat to skinny, as well as some new appearance settings, which include more pinpoint editing of the penis, existing body hair and also some other things related to their appearance. Besides, the body types themselves affect the physical attributes. Now these are two interrelated things that depend on each other in RNPCs.
– New outcomes have been added to events with RNPCs: this applies to both regular recurring events with regular RNPS, and some events with plot RNPs. This includes both events with the head of hooligans, the hooligan community at an abandoned factory generally, and events with a girl with strange glasses.
– A new button has been added to the biography menu: physical data. The full height of the RNPC is displayed there, as well as its weight, which is calculated using the difference in its physical attributes, some features of appearance, body type and other variables.
– The background of the new apartment was redrawn, which the main personage can rent in a real estate agency. Besides, just like an old apartment, it can be polluted, replenished with new items and some other things over time. It has the same interactivity as the old version of the room.
– The background of Ayano Yoshida’s room, in which she settles during cohabitation, was redrawn. Besides, variants of the night view and evening view of this room were also drawn.
– New mechanics have been added to the hospital location – now your character will be able to perform operations that will affect him, his attributes, some neutral indicators and other parameters that affect the gameplay to one degree or another.
– Two new sets of clothing have been added to the randomized NPCs editor for males: another casual set, as well as a new suit.
– A new tab for appearance editing has been added to the randomized NPCs editor – change accessories. With it, you will be able to add/remove points from randomized male NPCs that will be generated in the game session.
– A new setting has been added to the randomized NPCs editor: relationship presets. With it, you can configure how many relationship /affection/love points a randomized NPC will have on your character at the very beginning of the game, changing their values after the generation of the game session.
– A new dish has been added to the cafe menu – a business lunch. It is very cheap, but at the same time, when you use it, the attributes of your character are largely reduced for a while.
– Added a new location interaction to the stadium in the academy location – to run.
– Now the growth parameters of a RNPC directly affect the indicators of strength, endurance and agility. The higher the RNPCs, the more strength he has, but worse agility and endurance and vice versa.
– In the statistics menu, new statistics have been added to the diary – the size of your personage’s penis. The indicator itself directly affects the success of sex scenes with RNPCs: the reaction to this offer, the process itself and some other details depend on this indicator.
– A new feature has been added to the settings menu – enabling confirmation of the start of fights with RNPCs.
– Now the mini-map shows when Ayano Yoshida’s apartment opens for a visit.
– Now participating in a RNPC’s fight can reduce its strength and agility if it is hit by any blow, and increase its endurance level.
– Now actions that require a minimum level of energy from the player also require a certain level of satiety. This includes jogging in the park, push-ups and other activities that increase physical attributes.
– Now, for constant fights, your personage will receive a certain kind of attribute debuffs: each new fight during the time your character is recovering will increase the debuff, exactly until your attributes are reduced by 90 percent. The recovery time in this case takes 10 hours.
– Now eating some foods, such as frozen food, fast food generally from the grocery store reduces the level of attributes by 20 percent for a while.
– New cheats have been added: now when you enter the phrase limbs in the patreon code entry menu, all the limbs of your character will be cured, when you enter the phrase occult, 10,000 credits will be added to the budget of the occult club, and when you enter the phrase change, you will be able to add relationship points with the selected RNPC.
– Added a new perk for levels – overpowering. With its help, the recovery time from poisoning and fights will be reduced by half.
– The generator of RNPCs has been upgraded and refined: there are now much fewer errors associated with this moment of the game, and RNPS generated by game scripts have fewer logical inconsistencies related to attributes, biographies, perks, appearance traits and other game moments.
– Now additional information is shown in the save button: the version of the game on which this very save was made.
– Now the scars on your character do not appear during fights if no damage has been done to him. Besides, the appearance feature associated with scars also now does not take into account fights where absolutely no damage was done to your character.
– Redesigned some chances for interactions with RNPCs from the interaction menu with them. In addition, the number of relationship/fear/attachment points that these very interactions give has been redesigned, as well as some of their outcomes have been refined and new ones have been added in some places.
– Some formulas responsible for the loss of events with RNPCs have been redesigned: now the indicators themselves are dynamic, they are affected by the amount of time spent in the game, as well as the amount of events that fell out in general.
– A new character trait has been added for female RNPCs – a predilection for appearance. It manifests itself with low romance and a high level of love for the cute, and the effect is a greater influence of your personage’s appearance on the available modifiers.
– Added a new character trait for RNPCs – loves cooking. This trait appears when a RNPC does not have a very high level of criminality and is slightly below average sociable, and its effect is to influence the modifiers of your personage’s cooking skill.
– Added a new character trait for RNPCs – likes gambling. This trait appears when a randomized NPC does not have a very high level of responsibility and a slightly above average level of criminality, and its effect is to influence the modifiers of your personage’s gambler skill.
– Now the “Fight Lover” character trait also affects RNPS modifiers, adding to it the influence of the amount of fights and combat experience.
– New modes have been added to the point generation menu: “all characters have a bi orientation”, as well as “all characters have a hetero orientation”.
– The efficiency of the module optimizing the appearance of RNPCs has been improved: more testing conditions have been added there, everything superfluous has been removed, and it now randomizes some features of the appearance much faster, which will eliminate problems with latency on some weak devices.
– Added 4 new possible fonts for their use in the text editing menu displayed during events and/or other narrative game content.
– A complete refactoring of the module responsible for the distribution of randomized NPCs by location was carried out: all bugs and flaws related to this module were fixed, and also, in general, it now works a little faster and more stable, which will eliminate microphryses on some weak devices and/or with a large number of RNPCs.
– A selection of clothing for randomized male NPCs has been added to the Randomized NPCs editor.
– New point generation modes have been added: all RNPCs have new body types, as well as all male RNPCs wear gachi suits.
– New appearance settings for male RNPCs have been added to the randomized NPCs editor.
– A new button has been added to the category of filtering game content – disabling/enabling tattoos/piercings on randomized NPCs.
– The system of pumping endurance has been changed: now, during the performance of physical exercises by your character, endurance will increase only during the last possible interaction time.
– Now randomized NPCs with the “Fanaticism” relationship stage can pursue your character with some chance and actively monitor him.
– Now, at an easy difficulty level, the game notifies you if your character is in the friend zone with a randomized NPC.
– NTR content with randomized NPCs is now automatically turned off during the start of the game session. You can enable it in the content filtering menu.
– Now, when using the Best Friend subscriber patreon code ($10) and higher, the player has the opportunity to generate more randomized NPCs at the beginning of the game session.
Fixed bugs:
– Fixed a flaw that could cause an exception if you go to sleep with a personage at the beginning of the game session without any rewinding of time.
– Fixed a bug due to which the last existing perk in the list of perks for levels was not displayed in the english translation of the game.
– Fixed a bug that prevented any interactions from being displayed when selecting the “AI Developer” perk and playing in english.
– Fixed a bug due to which some existing rules for RNPCs were not displayed when playing in english.
– Fixed some bugs and inaccuracies in the save/load interface.
– Fixed a bug that caused the patreon code not to be entered during the prompt, and if you click the “Return to main menu” option in this prompt, an exception was thrown.
– Fixed some visual flaws in the perk per level selection screen.
– Fixed a bug due to which, if you select the interaction “Change image” in the menu of interactions with RNPCs, you could completely change/copy the appearance from another RNPS.
– Fixed a bug that made it possible to get to school locations when visiting the hotel location.
– Fixed a flaw due to which, when buying a relationship amulet, the interface itself did not fully close in the amulet purchase interface, which made it impossible to open it again, and also it sometimes appeared on the screen.
– Fixed a bug that caused an exception when asking for an overnight stay from a RNPC.
– Fixed a flaw due to which the face type of a RNPC could change at the moment when switching between RNPs in the interface with their editing.
– Fixed a flaw due to which an exception could come out during the purchase of clothes for RNPCs under certain conditions.
– Fixed a bug that caused the “Color” button in the interaction menu with the RNPS in the english translation of the game to be displayed in russian.
– Fixed a bug that could cause a sudden exception during a long gaming session and when certain conditions are met.
– Fixed a flaw related to incorrect miscalculations in the module for the distribution of RNPCs by location, as well as in the module for the distribution of activity. Now there are much fewer problems associated with these areas of the game.
– Fixed a flaw related to layers and visual issues in 18+ scenes with RNPCs.
– Fixed some possible exceptions that could occur in scenes with RNPCs under certain conditions.
– Fixed a flaw that could have caused an exception in a clothing store.
– Fixed a bug where an exception could occur while using the journalism club interface.
– Fixed a bug where RNPCs could ask your character to do something/talk to them/show a different kind of attention to them too often.
– Slightly improved the problem with memory leaks and subsequent crashes on some Windows and Android devices.
– Fixed an bug that could cause an exception when interacting with a “Change of Image” with a RNPC.
– Fixed bugs related to incorrect miscounts of chances during a call to RNPCs/some plot NPCs. In addition, some incorrect formulas have been corrected that calculate the probability of premature ejaculation/other events in sex scenes with RNPCs.
– Fixed a bug where the background of your personage’s room was incorrectly displayed during some events with Suzuki Matsui.
– Fixed a bug that caused an exception to be thrown during communication with a RNPC who had less than 50 units of romance and more than 80 units of love for a sweetheart.
– Fixed a bug due to which the payment of a new apartment to a realtor could not pass if the debt for it was above 4,000 credits. In addition, the payment itself now takes into account the size of the deposit and, if there is one, the payment for the apartment goes with the difference in the cost of the apartment and the size of the available deposit itself.
– Fixed a bug with incorrect display of the “Go to work” button on the beach.
– Fixed a bug that caused the academy locations to be displayed in the menu of the hospital locations.
– Fixed a bug that caused the CG gallery with Azumi Yoshida not to be cleared from it during the general cleaning.
– Fixed a flaw due to which payment for an apartment at a high and medium level of difficulty was required already on the next in-game day after the start of the game.
– Fixed a bug that caused the “Untrained” perk to not work, which did not give your character the right level of development.
– Fixed a problem with incorrect calculation of limb recovery while sleeping in your personage’s apartment.
– Fixed a bug due to which some formulas for calculating relationship points for interactions with RNPCs had incorrect values, which caused certain problems with the total and quantity number.
– Fixed a bug that caused some tattoos/scars/piercings of male RNPCs to be confused with each other.
– Fixed some display bugs related to the fact that some accessories on RNPCs were not fully displayed.
– Fixed some shortcomings of the activity distributor by RNPCs, as well as in the location distributor.
– Fixed some bugs in the management interface of the occult club, as well as in the management interface of the journalism club.
– Fixed bugs that caused some exceptions related to the problems of generating RNPCs, their verification functions, closer to the middle of the passage of the existing plot.
– Fixed a bug related to incorrect calculation of the probability of events with RNPCs that concerned robbery, fights and other aggressive interactions.
– Fixed a bug related to some bugs in the settings interface: fonts, incorrect translation in some moments, the position of buttons and their dead zones.
– Fixed a bug that made it possible to drink a bottle of soda indefinitely, and its quantity did not decrease in the inventory.
– Fixed a bug that caused an exception when clicking on the main character’s dressing menu.
– Fixed a bug that caused some bruises and bruises to be displayed on randomized male NPCs.
– Fixed bugs related to the display of some emotions in randomized male NPCs.
– Fixed a bug that could cause an exception to occur when entering the interaction menu with a randomized NPC under certain circumstances.
– Fixed a bug due to which your character could get spawn with unnecessary appearance features/problems that should not have been present in his appearance.
– Fixed a bug that caused the buttons in the content filtering menu to display the wrong state of enabling/disabling certain content.
– Fixed a bug that caused an exception to occur when opening the biography menu of a randomized NPC at the beginning of the game session and under certain circumstances.
– The Arial font in the text window editing settings has been replaced with a new Ermilov font due to incorrect display of some characters.
– Fixed a bug that caused the “Show panties” interaction to work on some randomized NPCs who were wearing an incorrect set of clothes, although it should not have.
– Fixed a bug that could cause an exception during events with a randomized female NPC who had a tattoo.
– Fixed some bugs related to the editing interface of randomized NPCs.
– Fixed a bug that could cause an exception at the beginning of the game session that could not be ignored/moved back.
– Fixed a bug that caused the name of the location “Hotel” to not come out when hovering the cursor over it in the minimap interface.
– Fixed some Russian text in the English translation of the game.
– Some formulas responsible for the mechanics of managing the occult club and the journalism club have been edited: the ongoing miscalculations now have much fewer problems associated with incorrect data, abbreviations and rounding. In addition, the miscalculations themselves have become a little faster than before.
– Fixed an issue that could cause an exception during part-time work in a grocery store/programming on a PC.
– Fixed a bug that could cause an exception during the selection of clothes in a clothing store under certain conditions/circumstances.
– Fixed a bug that could result in an exception during the opening of the biography menu from the interaction menu with randomized NPCs.
– Fixed a bug due to which not all available modes were displayed in the list in the point generation modes.
– Fixed a bug with the incorrect location of the text in the buttons for selecting the point generation mode.
v0.937
— The storyline with Azumi, a realtor from a real estate agency, has been continued: new events have been added, leading to some new gaming privileges, as well as game content.
— Added a new job: now your character can be a bouncer in a local beach bar and get paid for it. This possibility opens up when passing the storyline with Azumi.
— Now you can take a drubbing assignment from the hooligans in an abandoned factory, during which your character will be able to get money, as well as a hooligan reputation.
— New events with Yuki Oota have been changed and redesigned to meet current standards: now you can play the character of your personage with the help of large choices. If before that you didn’t like his character, prescribed at the very beginning, then now you can safely move away from him and play something else. At the moment, the structure of events with her is similar in events with Ayano Yoshida.
— A new parameter, mood, was added to the indicators of randomized NPCs. It changes from any activities and actions, if the mood is too low, the RNPCs will constantly sit at home, and if your character’s relationship with him is too high, the consent to any actions will increase.
— Now the continuation of the quest with a secret fan is available not only when choosing in which your character is against the input of an independent newspaper, but also when choosing the opposite.
— Now your character can buy “Strange Bars” from a randomized NPC with X-Ray glasses. They increase your level by one unit, but they can be bought only once a week in limited quantities, as well as for a fairly large amount of in-game money.
— Now your character can defeat the leader of the hooligans in a fight at an abandoned factory: if he is not guarded, he can start it, and if there is a victory, it will be possible to finish the quest for the extermination of hooligans ahead of time.
— The scene that opens when you select “masturbate with me” has been finalized. Now it displays underwear, stockings, some features of appearance.
— Added new possible rules to the rules menu for randomized female NPCs – socks stockings, wear a choker and wear earrings. Each of them, at a relationship level above the best friend, will affect the appearance of the selected RNPCs in its own way.
— New settings have been added to the menu of point generation of randomized NPCs. With the help of them, you will have the opportunity to edit the main statistics of influence: sociability, criminality, romance, increasing the average value of these parameters in the RNPCs in the session.
— Two new buttons have been added to the randomized NPCs editor: export and import of the academy. They can be used immediately after the generation of randomized NPCs.
— Now, in the randomized NPCS editor, you will have the opportunity to choose the club in which the NPC will consist from the list of all available clubs in the game. Eight more pieces were added to the already existing two. In addition, the selection of all this has been slightly edited and changed.
— Сurrently the game, as before, at the start of a new session starts on Sunday at 08:00.
— The formula of the necessary experience to get a level has been completely redesigned: currently the experience needed to increase increases evenly, and the basis is not a general indicator multiplied by a certain coefficient, but a fixed value multiplied by a level and a coefficient, which will eliminate the problems in which billions of experience were required at level 25 to increase the level
— Currently, when spending five energy on any action, your personage is guaranteed to take off 1 unit of health of the body part “Head”. Besides, currently a lot more actions reduce the health of your character’s limbs at “Medium” and “High” difficulty levels, there are much more limitation placed on these values.
— Currently zeroing out absenteeism in the student council also adds to your personage’s academic achievement.
— In the function, in the game settings category, a new feature has been added – the character is stuck. With it, if you are stuck somewhere in an infinite loop, you can get out of it with this opportunity.
— Redesigned the chances of some common game events, their selections.
— Added more verification functions to the RNPCS editor: there will be much fewer generation errors associated with this moment of the game.
— The hacking/programming mechanics have been improved generally: some chances of execution, gaining experience for successful execution, as well as privileges received in some places have been adjusted.
— Added a lot of new group activities for RNPCs with their own events, developments and elections. Each of them influence your relationship with them, their influence statistics and future activity.
— A lot more information with hints on what needs to be done has been added to the diary, to the page with hints on the available plot missions. Hints are now much bigger, more informative and clearer.
— A new stadium has been added to the academy’s locations. RNPS walk on it, they are active. Besides, this stadium also replaces the background of physical education lessons at the academy.
— A new perk has been added to the perks per level menu – Quick restoration. With it, your character will be able to do twice as much physical activity with fewer limitations.
— A new perk has been added to the perks menu perk level – completed homework. With the help of it, your character will be able to do homework with cent percent probability.
— New mini-events have been added to sex scenes with RNPCs, some changes have been made to them and the overall appearance of the existing 18+ scenes has been perfected. Besides , the existing ones have been rebalanced: corrected the chance of premature ejaculation, the chances of some other mini events falling out in the scene.
— Extra files were removed from the game directory, and also, generally, the existing files needed for the game are slightly better organized.
— Currently each RNPC has an orientation that can be viewed in the information box. It becomes accessible for viewing when your relationship with the selected RNPCs exceeds 25 points.
— A new location has been added to the world map – a hospital. Two new backgrounds were drawn especially for her, and new functions were also made: RNPCs walk around this location, they are active with each other, and also in it your character has the opportunity to cheaply cure injury limbs in return for a long time of their treatment.
— A new item has been added to the online store on the player’s PC – a huge first aid kit. Using it, you can cure all limbs up to cent percent.
— The pattern of behavior of RNPCs has been edited: their choice of location is now more based on individual qualities, they use information about what they did before when choosing locations, as well as other information to make their behavior more foreseeable and understandable.
— Added new mechanics for the game: now, to find out how many relationships a gift gives, whether the RNPS will like it, your character must have an intelligence attribute higher than that of the RNPS to whom he gives a gift.
— When buying amulets, they now display the status [HAVE] in the interface.
— The appearance of the original gaming settings page has been tweaked and modified to fit one view: some flaws and irregularities, empty spaces and other problems have been fixed.
— Corrected relationship indicators outstanding after giving a gift to RNPCs.
— Currently RNPCs also generate music favor, which are indicated in the information field.
— Currently you can buy only one amulet/item in the “Temple” location using the “Buy amulets” interaction.
— A new perk level has been added to the game – an AI developer. With it, you will be able to see the percentage of success for a definite interaction with RNPCs.
— A new perk level has been added to the game – experienced. With it, you will be able to see how many relationship points a particular gift will give.
— Now the use of sleeping pills will decrease the health of your character’s head by 30 units at a high level of difficulty.
— Reduced consumption of limb health for each interaction. Besides, now a sleep lasting less than an hour will not restore the health of the limbs at all, and the recovery itself will depend on how long your character has rested.
— Modified some 18+ scenes, scenes of an erotic nature, as well as regular scenes with RNPCs: the system that distributes layers has been improved, the chances that determine the success of any actions have been redesigned, and some other errors/flaws related to this part of the game have been fixed.
— Added new 18+ events, as well as activities related to RNPCs. They fall out at a high level of common in them.
— Improved generation of RNPCs: more interconnected conditions were added, which is why RNPCs are generated with fewer wer errors and inconsistencies.
— The pattern of behavior of RNPCs has been improved: the locations visited by them, the method of activity selection have been edited, the activities themselves now have more influence on the RNPS and the statistics of their influence.
— Improved AI in a fight: now RNPCs are guided much better in fights, the action analyzer has been improved and some formulas for calculating damage from a critical attack, knockdown and some other parameters have been changed.
— Some points affecting difficulty levels have been revised and adjusted: damage to limbs, removal of energy and satiation indicators, as well as some other points have been edited. Besides, the system with relationship stages has been improved – now it works more appropriately, and also takes into account what you did with RNPCs before, using an analyzer.
— Currently, if your character does something aggressive towards the defeated in a fight, others may try to protect this defeated. Besides, the relationship with the characters in the location can noticeably decrease if they see all this.
— Added new possible answers to choose from in the player’s training at the very beginning of the gaming session.
– The module responsible for the distribution of activity between RNPCs has been edited – now hooligans are much more active in locations, they use more possible activities and generally behave as they should.
— Added a new perk to the perks menu for levels – еternal fugitive. With it, your character will be able to escape from fights that have already begun with а better odds.
— Added a new mode to the point generation menu before the start of the gaming session – a lot of hooligans.
— Added a new mode to the point generation menu before the start of the gaming session – more scored personages.
— Added a new mode to the point generation menu before the start of the gaming session – more fights.
— Now the stamina attribute indicator declining the damage received by the limbs.
— The system of relationship stages has been improved: now it is a little more logical, there are more triggers to replace the stages themselves, and these stages themselves have begun to mean much more, giving certain privileges to achieve them.
— The system responsible for the issuance of relationship/attachment/fear points, as well as responsible for the success of various kinds of interactions, has been slightly rebalanced. The system has been balanced for the current game conditions: in some places it is complicated, in some it is reductive.
— The system of collecting sprites on the screen has been somewhat simplified, which is why downloading some moments on weak devices has become a little faster, and the problem with memory leakage has become less topical.
Fixed bugs:
— Fixed a bug where an exception occurred while using the online shopping menu on the player’s computer.
— Fixed a shortcoming in which a visit to the location “Lane” was reckon a visit to the location “Roof” when performing the achievement “Fernand Magellan”.
— Fixed a bug due to which events with Suzuki Matsui could not start after the start of the shift at 12:00.
— Fixed a bug that could cause an exclusion during product selection in the grocery store shopping menu.
— Fixed a flaw in which during push-ups, damage was done to the left leg instead of the left arm.
— Fixed a flaw where the hooligan leader could be too feeble in attribute values.
— Fixed a flaw in which the event where your character is condemned by Meiko Tsukasa for fighting was repeated a huge number of times ad infinitum.
— Fixed a flaw due to which a quest in which you had to go on a date with Meiko Tsukasa 4 times could be completed in one day. Now everything works as it should – 1 date a week.
— Fixed a flaw in which a large first aid kit did not appear in the inventory after purchase, and also when using it, it was not spent at all.
— Fixed a flaw in which the colors of bras were mixed up in the 18+ scene with RNPCs.
— Fixed a flaw due to which the number of active RNPCs in the session was shown in fractional, not integer values.
— Fixed a bug that caused an exclusion to be thrown when searching for characters using the “Find a Character” function.
— Fixed a bug that caused money not to be spent when using the “Donate money” function in the corridor of the educational institution.
— Fixed a flaw in which some elections in events with RNPCs required too high a level of attribute leveling.
— Fixed a bug that could cause an exception during the passage of the initial event with Ayano Yoshida during and when taking some elections in the event.
— Fixed a bug that made it impossible to import/export the academy due to an exception occurring after using the function.
— Fixed a flaw that caused lines with the name of character traits to be moved to the next line in the biography menu for RNPCs.
— Fixed a flaw due to which information about smoking a RNPC was available in the information field only when your character with RNPCs had less than 25 relationship points.
— Fixed a bug where some phrases and text were not displayed in English during the game session.
— Fixed a bug that caused the background of the “Hotel” and “Hospital” locations to be mixed up on the map.
— Fixed a bug that caused an exclusion to be thrown during a conversation with a quest giver issuing a quest to beat bullies.
— Fixed a bug that caused an exclusion in new story quests with Meiko Tsukasa.
— Fixed a bug that caused an exclusion to be thrown when insertion the quantity of purchased goods in the grocery store.
— Fixed a flaw due to which the quantity of goods received in the grocery store could be shown as a negative value.
— Fixed a bug where an exclusion could occur when entering a location when selecting some perks for levels in the early stages of the game and under certain conditions.
— Fixed a bug where there could be a notification about increasing the game level several times in a row while doing homework in the city library/school library and at home.
— Fixed a bug where clicking on the “Hotel” location moved the player to the “Hospital” location.
— Fixed a bug that could cause an exclusion during the playback of some scenes in activities with RNPCs.
— Fixed a bug that could cause an exclusion if you start a fight with a RNPC during the start of the gaming session.
— Fixed a bug that could cause an exclusion when opening the save/load menu.
— Fixed a bug due to which the purchase of lucky amulets, a strange amulet and a relationship amulet did not give the character the necessary capability and improvements described in the information field.
— Fixed a bug that caused an exclusion to fly out in some cases when clicking on the inventory button.
—Fixed a flaw due to which male RNPCs displayed some statistics intended for female RNPCs.
— Fixed a bug that caused an exclusion during the Azumi quest and when choosing “I know this guy…”.
— Fixed a bug where an exclusion could come out after non – primary cooking.
— Fixed a flaw in which the indicator “Readiness for the festival” in the occult club management menu had too large fractional values.
— Fixed a flaw that caused the description of the attractiveness modifier to have a description of the battle experience in the diary.
— Fixed a flaw due to which the energy level did not affect the success of the homework done if it was done in the location of the city library. In addition, the chances of completing a task in the city library were increased.
— Fixed a flaw due to which the chance of completing homework was calculated incorrectly, which is why the more intelligence, the less chances there were of completing it.
— Fixed a flaw that could lead to an exclusion during sex with RNPCs on quests/events.
— Fixed a bug that could give the achievement “Are we really friends with you?” with 1000 relationship points, not affection.
— Fixed a bug that caused an exclusion to be thrown when entering the online store.
— Fixed a bug that could incorrectly calculate the total number of attributes of your character, as well as incorrectly calculate the total number of points needed to increase the attribute itself.
— Fixed a bug that could cause an exclusion after some time in the game session and when completing some quests with Yuki Oota.
— Fixed a bug that caused an exclusion to occur under certain conditions during fights with RNPCs.
— Fixed a bug related to the incorrect distribution of RNPCs by locations, activities and some other things.
— Fixed a flaw due to which some statistics during fights could be incorrectly and miscalculated.
— Fixed some bugs and flaws in the generation of RNPCs both in terms of generating appearance and character. Сurrently the oddities associated with this moment of the game will be much less.
— Fixed some errors that occur when entering the subscriber’s patreon mail in the Patreon code input field: now the script works more stably, the mail itself is added to the database with the same frequency, and errors associated with this should be less.
v0.936
— The storyline with Azumi, a realtor from a real estate agency, was continued: new events with many plot choices and interactivity were added. In addition, their implementation will lead to a certain benefit to your character, as well as tell you about some details of other game storylines.
— Some events with Azumi, a realtor from a real estate agency, have been changed and redesigned to meet current standards: now you can be role-playing the character of your character thanks to numerous choices. If before that, you didn’t like your character, spelled out at the very beginning, then now you can safely move away from him and role-playing something else. Currently, the structure of events with her is similar in terms of elections to the structure of the initial events with Ayano Yoshida.
— New events with Yuki Oota have been changed and redesigned to meet current standards: now you can be role-playing the character of your character thanks to numerous choices. If before that, you didn’t like your character, spelled out at the very beginning, then now you can safely move away from him and role-playing something else. Currently, the structure of events with her is similar in terms of elections to the structure of the initial events with Ayano Yoshida.
— For randomized NPCs, a new pose has been added in 18+ scenes – masturbate with me. It can be selected during an offer to have sex with any randomized NPC.
— Completely modified 18+ scene with randomized NPCs – petting you. Now it considers the RNPCs hairstyle, hair color, eyes and many other individual facts of your character’s partner. In addition, the scene has a certain final appearance: instead of the same types of movements, the speed of animations, emotions, selections, as well as some other details in the scene are now changing, and at the end, as expected, there is a climax, which is now also fully displayed at the end.
— Now the hug scene for RNPC considers the tattoos of randomized NPCs, as well as their set of clothes.
— Added new 18+ events, as well as activities related to randomized NPCs. They fall out at a high level of vulgarity in them.
— A new feature has been added that is available when talking to randomized NPCs – ask for an overnight stay.
— For randomized NPCs, new location interactions have been added to the interaction menu, in the “Invitations” category. In addition, a randomized NPC can now get tired of location interactions as well as dialogues.
— Added a new feature of appearance – glasses. It can be selected at the very beginning of the game and because of it, points will be generated on your character at the very beginning of the game.
— The function of disabling blood and bruises has been moved to a new tab with content filtering.
— A new item has been added to the online store on the player’s PC – a robot vacuum cleaner. When buying it, the apartment where your character lives will always be clean.
— A new item has been added to the online store on the player’s PC – multi-cooker. When buying it during cooking, your character’s cooking skill will increase by 25 percent faster.
— A new item has been added to the online store on the player’s PC – a rubber vagina. With it, your character will be able to improve the sexual experience by using this item for its intended purpose.
— Now, due to the combat experience indicator of your character, he can change the protected part of the body in a fight, if it was chosen incorrectly by the player, with some chance.
— A new indicator has been added to the information menu of the diary – culinary experience.
— A new system has been added for randomized NPCs – a memory system. Now any action of randomized NPCs and your character is remembered by them, and then, when offered to do any action, analyzes and affects the chances. In addition, some presets have been added: depending on your actions, the RNPCs can throw your character into the friend zone, try to use him in some things, or, if the character traits allow, just love.
— Now, the NTR content filter works for large areas of the game: with it, randomized NPCs will not be able to have “Free Relationship” character traits.
— Now, some information in the information window of randomized NPCs is displayed only if they have a certain level of attachment to your character.
— For randomized NPCs, a new rule has been added to the rules’ menu – “leave me alone”. With it, a randomized NPC will not touch you once again with events.
— For randomized NPCs, a new rule has been added to the rules’ menu – “be more active”. With it, your character will be able to edit the activity of a randomized NPC, making it either lower or higher…
— For randomized NPCs, a new rule has been added to the rules’ menu – “we are just friends”. With it, your character will be able to avoid unnecessary declarations of love and offers to meet from a randomized NPC.
— For randomized NPCs, a new rule has been added to the rules’ menu – “free relationships”. Thanks to it, relationships with randomized NPCs, when performing some, can move into the direction of free relationships, which will remove events with jealousy from the randomized NPC.
— Now, by giving gifts to randomized NPCs, their level of fatigue from dialogues with your character decreases.
— Now, to heal your character’s limb with a first aid kit, he must have a new perk for the “Healer” levels.
— Now the “Diligent Student” perk, selected at the very beginning of the game, also permanently gives 10 levels to your character.
— Added a new perk for buying levels for points – “Untrained”. With it, you can permanently increase the level of your character by 14 units
— Edited the cost of some perks especially affecting the gameplay for levels.
— The appearance of some 18+ scenes has been modified, the system of superimposing layers in them has been edited, as well as some formulas and the chances of passing certain events have been adjusted.
— The activity distribution module has been changed: now RNPCs do not smoke so often, and in general, some adjustments have been made to the choice of activity depending on the location. Now these parameters are much more influenced by individual characteristics, and the activities they choose more obviously affect their influence statistics.
— Now cigarette addiction appears only at medium and high difficulty levels.
— The item condoms was moved from the online store to the grocery store, in the category “Miscellaneous”.
— Changed some formulas for calculating damage in fights against randomized NPCs: they were rebalanced to the current version of the game.
— Some modules of the game engine have been updated, which fixes some problems with it, such as, for example, exceptions, too slow miscalculations in certain game functions. Hanging for a couple of seconds.
— Now your character’s experience increases not only during training and some other actions, but also during attribute leveling, programming training.
— New random events have been added to sex scenes with randomized NPCs, and layers have also been corrected, which will cause fewer graphical bugs and flaws. In addition, some moments in these scenes were reworked: more highlights, emotions, movements were added.
— Changed the maximum available energy level from 0 to 60 units at an easy difficulty level.
— Added the maximum available level of attribute points for randomized NPCs – 120 points. In addition, the maximum available maximum for attributes has also been increased in the RNPCs editor.
— In the election menu, a new choice has been added to the leader of the bully – “How to increase reputation among hooligans?”, which will tell you how to do it.
— Now, when your character escapes from a fight, 10 percent of the maximum to the main health will be removed from him.
— Now the easy difficulty level also affects fights: with it, your character has a much higher accuracy, a greater chance of delivering a critical blow, and this parameter also affects other important indicators for this mechanics.
— Some modules of the game engine have been updated, which fixes a lot of problems with it, such as, for example, an exception that came out when there was no sound card on the device. In addition, the situation with memory leakage after a long gaming session was slightly improved.
— Added a new location to the mini-map – hotel. There your character can spend time and replenish energy if he was kicked out of the apartment during the course of the plot.
— In the statistics category now, if you point at neutral skills, hints on them will be displayed: what they give, how to download them.
— Changed the mechanics of getting perks for achievements: these same perks have been moved to another category – perks for levels. The achievements themselves continue to give +1 to maximum satiety and energy. In addition, now getting them also gives your character experience, which makes it easier to get transferred perks.
— Content filtering has been added to the settings category, in the complexity menu: now you can disable NTR content not only using the subscriber’s patreon console, but also using the new content filtering.
— Added a new perk for buying for level points – “The Good Doctor”. With the help of it, the effectiveness of treatment with the help of first-aid kits for your character becomes 40 percent higher.
— New accessories have been added for randomized male NPCs – glasses. They will have some chance to spawn on the RNPCs at the beginning of the creation of the game session.
— The possibility of buying strong and light alcohol using the bar menu has been added to the location of the beach.
— A new location activity has been added to the recreation room at the location of the abandoned factory – to wrestle on your hands. With it, you can increase relationships with randomized NPCs, increase the authority of your character among bullies.
— Added a new interface to the amulet purchase menu in the Temple location.
— Added new rules for randomized NPCs in the rules menu: go only in vulgar outfits and go only in closed outfits. In addition, additional hints may appear to the existing rules when they are turned on, how and at what time they start working.
— Now, if your character has hacked the number of any randomized NPC, it will be easier for him to find it using the “Find a Character” interaction.
— Now the choice in sex scenes of “Petting You” requires vulgarity from a randomized NPC.
— Now there is a larger selection of accessories in the editor of randomized NPCs for female RNPCs: new earrings have been added there.
— A new perk per level has been added to the game – a born sorter. With it, your character will be able to get more points before the bonus during the mini-game in the grocery store.
— A new perk per level has been added to the game – a bloodhound. With it, your character will be able to find any character using the “Find a Character” function with a much greater chance of this.
— A new perk per level has been added to the game – Regeneration Master. With it, your character will be able to restore damaged limbs faster.
— A new perk for the altruist level has been added to the game. With it, your character’s gifts to randomized NPCs will bring twice as many relationship points.
— A new perk per level has been added to the game – steel skin. With it, your character will receive 20 percent less damage in fights with RNPCs.
— Added a new character trait for randomized NPCs – mercantile. It appears at a high level of corruption, while due to this trait, when giving something to a randomized NPC, the effectiveness of the gift will be twice as high.
— Now the success of the mini-game when working in the grocery store is also affected by the attribute of dexterity of your character: the more of it, the faster your character will receive a bonus. In addition, the mechanics of bonuses have been changed: now your character can receive two bonuses at a time in one session.
— Now you can watch the video from Meiko Tsukasa even if it was sold.
— The appearance check function has been improved, which is triggered when a randomized NPC is clicked, and changes any parameters for him if there is an error in them: now this function recognizes generation errors much better and corrects them, and also makes mistakes much less, because of which female RNPCs may have incorrectly generated clothes or hairstyle.
— Added new mini-events to some 18+ scenes with randomized NPCs, as well as changed the chances of premature ejaculation/some other mechanics of 18+ scenes.
— Removed some old mechanics and game features. In addition, the attribute calculation systems have been changed, which makes the errors and bugs associated with their calculation much less.
— Some game files have been optimized, which is why the weight of the game itself has decreased by 15 percent without taking into account the added new scenes with their new files.
— A new feature has been added to the cheat menu for patreon subscribers: open all CG scenes with Azumi, as well as raise the level by a certain value.
— Now cooking with the appropriate mechanics gives your character experience.
— A new product has been added to the location of the temple, in the “Buy amulets” action – the amulet of authority. With it, your character will be able to increase his reputation among hooligans by simply carrying it in the inventory.
— Changed the conditions for generating attributes, characters and some other elements of randomized NPCs under the current conditions of the game.
— The system of calculating the relationship modifier has been changed: now it is influenced by much more individual parameters of a randomized NPC. In addition, the system itself has become much simpler and more transparent for the player, and now it is displayed directly in the interaction menu with the RNPCs.
— The activity module has been completely redesigned: more interrelated conditions have been added to determine the activity of a randomized NPC, the system for determining group activity has been slightly changed, and more auxiliary information has been added to the calculations, which will save the game from some flaws, such as incorrect determination of the dominant and receiving NPC in group activity, the absence of NPCs at locations during group activity, as well as some other errors and bugs.
— The system of selecting locations for movements and the system of selecting activities for randomized NPCs has been changed: now they distribute everything more logically, they have much fewer problems, and now they take into account more input data, which will cause fewer questions about their distribution.
— Improved the analyzer of worn clothes on randomized NPCs.
— The text has been modified in some plot events, as well as events with randomized NPCs. In addition, some choices have been changed, and a small percentage of them have received hints that will make it clear what this choice leads to.
— Changed the number of relationship points received/deducted for events with randomized NPCs.
— The background of the location “Recreation Room”, “Office” in an abandoned factory has been redrawn.
— The Korean language selection was completely cut out of the game.
Fixed Bugs:
— Fixed a bug due to which some new perks with their descriptions were not displayed in the English translation of the game, as well as hints for completing plot tasks were not shown in the diary.
— Fixed a bug where the specified rule for randomized NPCs could not work, and at any stage of the relationship a warning was issued that this very stage of the relationship was not enough for this rule.
— Fixed a bug where there was no scrollbar in the editor of randomized NPCs, in the underwear editing category.
— Fixed a bug that could lead to an exception during the passage of a storyline related to the journalism club.
— Fixed a bug where an exception could come out when passing an event with Ayano Yoshida’s disease.
— Fixed a bug that made it impossible to enable the “Always go shaved” rule.
— Fixed a bug that caused nothing to happen when using the “Soda Bottle” item.
— Fixed a bug that could cause an exception during the game session after rewinding the time by 60 minutes.
— Fixed a bug that caused the “Show naked” button in the menu of randomized NPCs in the English translation of the game to go beyond the interface.
— Fixed a bug in which the menu of randomized NPCs, in the column with attributes, showed incorrect values in the English translation of the game.
— Fixed a bug where some new possible items were not displayed in the English translation of the game.
— Fixed a bug due to which the attribute “Eloquence” did not have upper and lower bounds of the value, why it could go above 100 and 120 units, as well as below 20 units.
— Fixed a bug due to which the bra of randomized NPCs did not scale depending on the growth and size of the RNPCs.
— Fixed a bug where there could be two “Go to work” buttons in the “Grocery Store” location.
— Fixed a flaw due to which, when hovering over the “Play cards” button in the recreation room at an abandoned factory, the “Squander time” button was also highlighted.
— Fixed a bug where the event with the first meeting with Hitomi Watanabe could start with the wrong background.
— Fixed a bug that caused an exception to occur after restarting the game scripts.
— Fixed a bug due to which, when randomizing his own character, he could have several perks, appearance features and other problems. At the same time, the bug with which you can wind up attributes was left.
— Fixed a bug that caused the scrollbar to not be displayed when creating a character and selecting the “Family Amulet” perk.
— Fixed a bug where the page with your character’s reputation in the diary was displayed in Russian in the English translation of the game.
— Fixed a bug that caused the level not to increase when performing the last event with a girl selling X-Ray glasses.
— Fixed a bug of incorrect translation in some rules for RNPCs in the English translation of the game.
— Fixed a bug that made it impossible to cure the left leg with a first aid kit at a high level of difficulty.
— Fixed a bug that caused an exception during the training of information security skills.
— Fixed a bug in which fights with a stripping perk/weapon could work for the male sex.
— Fixed a bug due to which a +1 bonus to maximum satiety and energy was not given for achievements.
— Fixed a bug due to which the maximum amount of energy had a fractional, not an integer number.
— Fixed a global bug because of which, in some cases, randomized NPCs could not appear at locations while sitting at home. The module for the distribution of randomized NPCs by locations was completely redesigned, which fixed many errors and bugs related to this moment of the game.
— Fixed a bug that caused your character’s satiety not to be spent while jogging in the park.
— Fixed a bug that caused some rules for randomized NPCs to waste time.
— Fixed a bug that caused some randomized NPC activity to be marked with question marks.
— Fixed a bug due to which the treatment of limbs with a first aid kit did not decrease the number of first aid kits in the inventory.
— Fixed a bug that caused your character’s money not to be spent when buying amulets in the new interface.
— Fixed a bug due to which the strength of the limbs was not restored during the rest of your character.
— Fixed a bug where randomized NPCs could be distributed incorrectly in the first hours of the game.
v0.935
— The storyline with Azumi, a realtor from a real estate agency, was continued: new events were added with a lot of story choices and interactivity, the events themselves will change depending on the stage of the game, your style of play and choices. In addition, a new 18+ event has been added with it, which falls out under certain conditions in this storyline.
— Continued storylines with plot randomized NPCs: with a girl with X-ray glasses and a society of hooligans. Including 18+ events with this characters were added.
— A new 18+ scene with randomized female NPCs has been added — petting you. It can be selected from the selection menu after the offer to have sex with the RNPCs girl.
— Added new features that require hacking skills of your character: now you can hack the academy database to not only improve your character’s academic performance, but also to find out the phone numbers of randomized NPCs, give yourself a double scholarship. In addition, it is now also possible to hack the banking application, getting yourself additional interest on the deposit, as well as hacking the phones of randomized NPCs to get a weekly steady profit. In general, added much more opportunities to earn money with the help of programming skills
— An information button has been activated in the phone menu, with which you can get all the information your character has about the RNPCs: his name, appearance, your relationship with him, fatigue from dialogues with you and much more. In addition, it is now possible to permanently delete a contact from the list there with the click of a button.
— The erotic scene for the interaction of «pawing the chest» and just «pawing» in the aggressive category of the interaction menu with the RNPCs has been completely completed. Now it takes into account absolutely all the details of a randomized NPC: his hair color, hairstyle, breast size, clothes worn on him, even moles. Absolutely everything that concerns his individual characteristics is now available in the scene and is taken into account in it. In addition, emotions have also been added, which change in the RNPCs in this very scene, depending on the attitude to your character, the conditions of falling out of interaction and many other factors.
— For randomized male NPCs, more than half a dozen torso gradations have been drawn, which vary depending on their strength attribute indicator: the more of it, the more prominent his torso will be and vice versa. The same thing works not only with male RNPCs, but also with your character.
— Another erotic scene was completely completed, which is shown with a successful combination of circumstances during the interaction «To touch the buttocks» with randomized NPCs. Now it displays clothes, as well as RNPCs stockings, and also takes into account what set of clothes your character is wearing.
— The situation with sounds/music in the game has been somewhat improved: firstly, the channel responsible for music has been edited. Everything superfluous and what might not correspond to the atmosphere was removed. Secondly, new sounds were added: at the beginning of the game, when increasing the level, when taking perks for levels and in some other places of the game. In addition, now when loading, the mixer is not at 100%, as before, but at 50%, which will eliminate the problem when the player was uncomfortable due to too high volume on the language selection during the initial entry into the game.
— Now the gallery also displays CG scenes of Azumi, the realtor. It is located on the sixth page.
— Scene 18+ in the pose of a rider began to take into account the individual characteristics of the RNPCs: their moles, freckles, accessories, stockings / knee socks / tights and much more.
— Now all the attributes of your character have a maximum value of 100 units.
— Now the indicator of the required amount of experience for leveling has a maximum and minimum value, which will correct some of the errors associated with this and shortcomings.
— Now randomized NPCs have different heights and sizes automatically, without including this in the point generation menu.
— Added a new rule for randomized NPCs, available for selection from the interaction menu with them – always be shaved. With this, the RNPCs will always be shaved from the bottom.
— Added a lot of new group activities for randomized NPCs with their own events, events and elections. Each of them affects your relationship with them, their influence statistics and future activity. In addition, a new choice has been added to some existing activities – to be jealous.
— Now for an apartment bought in a real estate agency, there is a rent at a high and medium level of complexity. If you do not pay it, you may be evicted from it, and events with a realtor may be completely closed for passage.
— For randomized male NPCs, more than half a dozen new tattoos have been added to the face: they can be selected in the RNPCs editor, and they can also, with some chance, initially appear on a randomized NPC.
— Added a skill for «Overcoming Limits» levels. It gives you the opportunity to pump your character’s attributes above the assigned pumping limit of 100 units to 120.
— Added a new character trait for randomized sadistic NPCs. It appears if the RNPCs has high values of courage and criminality, low values of sociability. Because of her, if the RNPCs sees your character fighting, several units will be added to your relationship.
— Added a new character trait for randomized NPCs – a fan of fights. It appears if the RNPCs has high values of courage and criminality. If he has this trait, fights instead of taking away relationships will add them.
— A new locator item has been added to the online store on the player’s computer. It can be presented from the gift menu to a randomized NPC, and then with a one hundred percent chance of always finding it using the «Find a Character» interaction.
— Now tattoos and piercings on your character affect the success of communication with randomized NPCs. The influence itself will depend entirely and completely on their individual influence statistics.
— Added a new sublocation to the shopping center – tattoo parlor. In addition, a new interface with a background has been made for this, with the help of which you can make your character a piercing / fill him with existing tattoos on the body, arms, legs and other places.
— For randomized female NPCs, a new appearance setting has been added – nipple piercing. It can be generated on them in the session itself or at the very beginning and displayed in 18+ scenes.
— Now, if your character has successfully fought with a randomized NPC, the latter may get injured, which is why he will not leave his house for a while. In addition, he can also get injured in fights between other randomized NPCs.
— At a high level of difficulty, instead of permanently spending one unit of satiety and energy every hour, a new mechanic has been added: if your character’s satiety is below zero at the end of the day, the progress of pumping attributes is reset by several percent, and if it is below zero, then a certain attribute may decrease altogether.
— New cheats have been added to the cheat menu for patreon subscribers: add relationships with a certain randomized NPC, as well as restore the health of all limbs.
— A new energy drink item has been added to the grocery store. When used, it gives a permanent 20 units of energy, however, it increases the chances of a heart attack from which your character may suffer.
— New perks for levels have been added to the game – «Titanium Bones», «Infinite Reserves» and «Accelerated Metabolism». The first one can reduce the damage received on the limbs, and the last two increase the maximum available level of energy and satiety in return for greater consumption of this very energy and satiety.
— A new perk per level has been added to the game – infinite energy and a dead stomach. With their help, you will reduce the energy consumption and satiety level of your character by 15 percent.
— A new perk per level has been added to the game – a local negotiator. By choosing it, twice as many products will be delivered to the grocery store.
— The price for products that can be used to make food has been redesigned: it has become 40 percent less, and cooking with a certain menu has become much more profitable than eating semi-finished products and meals in a cafe. In addition, now the products themselves are delivered to the store twice a week.
— The dexterity attribute has been redesigned: now it does not just affect the success of your character’s fights with anyone, but also the energy/satiety costs of any action. The more dexterity, the less energy and satiety is spent as a percentage, the maximum of which is 40 percent.
— Redesigned the issuance of quests by the diary: now the information issued by it is more accurate. Some quests are now tied not to individual variables, but to those responsible for the course of the event itself, which will eliminate most of the problems when the quest in the diary simply did not have time to update.
— Added a new character trait for randomized NPCs – free relationships. It appears if the RNPCs has high values of boldness and vulgarity, romance and low values of sociability. If the RNPCs has this trait, then he will not once again pester your character with jealousy, however, he himself will not hide the relationship on the side.
— A lot more information about what needs to be done has been added to the diary, to the page with hints on the available plot tasks. Hints are now much bigger, more informative and clearer. In addition, they have added recommendations on how best to get to a particular task.
— Added new mechanics, slightly complicating the game at medium and high difficulty levels – health strength. Now any action requires one or another health of the limbs, which, if it goes below 30 percent, will significantly reduce the attribute for which the damaged limb is responsible. In addition, if the health of the limbs is low, some activities related to pumping attributes or the interactivity of the game as a whole will be blocked. You can cure them with the help of sleep, rest, or a purchased first aid kit in an online store. The very same health is displayed in the interface, where you can change your character’s clothes, all indicators are available there. At the light difficulty level of the game, this mechanic is disabled.
— Now most bugs and exceptions related to the fundamental functions, instead of calling permanent exceptions on the whole screen, write the error itself into a separate variable, allowing you to continue playing without losing progress and saving. To see if there were any errors, it is enough to use a new choice in the console – a debugger.
— New functions have been added to the console for patreon subscribers, with which you can fix some errors, reload scripts and clear RAM from unnecessary gaming processes. In addition, some features have also been added to the gameplay itself, which is why many performance problems and exceptions will occur much less frequently.
— Added new events that will be released in case your character rises in rank in an abandoned factory. In addition, if he has a high enough rank, he will be able to receive a certain in-game profit.
— Now, to get into an abandoned factory to hooligans, it’s not enough just to find a map or find out where the location is. You need your character to meet their requirements, or pay in-game currency at the entrance to the location.
— Added new ways to join the organization of hooligans in an abandoned factory – if by any criteria your character is suitable for joining them, there will be an event in which he will be approached to offer to join the organization.
— Added a new location interaction to the park area – sleep on a bench. With it, you can restore energy and limb health in case your character is evicted from the apartment.
— Added a new location interaction to the recreation room at an abandoned factory – play cards. If there is a randomized NPC at this location, he will be one hundred percent likely to play cards with your character, and if you win, your reputation among bullies, relationships and authority will increase.
— Now you can access the patreon subscriber console not only in the player’s room, but also using your phone from absolutely any location. When you enter the patreon code, the key icon appears in the phone, with which the jump to the console is carried out.
— Improved artificial intelligence in a fight: now randomized NPCs are more focused on tactics, analyze your character’s attributes and where he hits most often. In addition, they now also take into account whether your character uses a weapon in a fight.
— The background of the location «Abandoned Factory» and «Hotel», as well as «Apartment Threshold» has been redrawn.
— Items «First aid kit» and «Kitchen knife» can now be purchased not only in the online store, but also in the grocery store. In addition, a new item has been added to it – a protein bar, which will restore quite a lot of satiety at a time.
— Now, when searching for a character, if he is in an abandoned factory, your character permanently opens this location.
— Now the rider pose enhances the sexual experience of your character, a randomized NPC, increases physical attributes, and in general it now affects the characters equally as well as the other 18+ scenes.
— Reduced the effect of luck-boosting amulets on your character in the amulet shop. In addition, now these same amulets can give your character randomized NPCs, if they have the required character trait for this.
— Part-time work in the temple now brings more money, the effectiveness of weights from the online store has been reduced.
— At a high level of difficulty, now if your character’s energy is -40, he can turn off right at urban/academic locations.
— Now, at the beginning of the game, after creating your character and randomizing the NPCs, there is a choice of the difficulty level of the game with a detailed description of the changes in the gameplay when choosing it.
— Now, at a high level of complexity, your character can be evicted even from the base apartment if rent is not paid for it.
— The activity module has been completely redesigned: more interrelated conditions have been added to determine the activity of a randomized NPC, the system for determining group activity has been slightly changed, and more auxiliary information has been added to the calculations, which will save the game from some flaws, such as incorrect determination of the dominant and receiving NPC in group activity, the absence of NPCs at locations during group activity, as well as some other errors and bugs.
— Some plot events with Yuki Oota and Ayano Yoshida have been slightly changed: the conditions for the events to fall out have been fixed, the movement of the plot lines has been corrected, and some spelling/syntactic/punctuation errors in the text in the Russian translation of the game have been corrected
— Improved generation of randomized NPCs: more interconnected conditions were added, which is why randomized NPCs are generated with fewer errors and inconsistencies.
— The behavior model of randomized NPCs has been improved: the locations visited by them, the method of activity selection have been edited, the activities themselves now have more influence on the RNPCs and the statistics of their influence.
— Added a new cheat code to the cheat menu for patreon subscribers – move by tag. With this, knowing the label of any plot assignment, you will have the opportunity to go to any stage of the plot in most cases.
— Now the game session does not start on the 12th of the month, but on the 1st
— Some game files have been optimized, which is why the weight of the game itself has decreased by 30 percent without taking into account the added new scenes with their new files.
— Now at the easy difficulty level, the minimum energy is not -40, but 0.
— Increased the chance of your character doing homework by 40 percent.
— Now the chance of a successful search for randomized NPCs using the «Find a Character» function is affected by the dexterity and luck of your character.
Fixed Bugs:
— Fixed a bug that could cause an exception in some circumstances during a visit to the player’s room.
— Fixed a bug where an exception could occur under certain circumstances in the randomized NPCS editor.
— Fixed an exception that could come out during the passage of the story with the journalism club, in the last story tasks.
— Fixed a bug that caused a layer with a tattoo on the neck of hooligans to be displayed over the face in the randomized NPCS editor.
— Fixed a bug where if a randomized NPC goes to visit your character, he displayed the wrong name at the very beginning of the event.
— Fixed a bug where the rank of bullies was always at the lowest level, regardless of their reputation.
— Fixed a bug where a hint for fights could come out when signing a questionnaire for joining the occult club instead of the usual hint for joining this very club.
— Fixed a bug that caused the buttons «Add to favorites» and «Change color» to be confused in the interaction menu with RNPCs on android devices.
— Fixed a bug
in which, if you did not enter RGB into the input window in the interaction menu with randomized NPCs, an exception was thrown.
— Fixed a bug in which when choosing to skip a mini-game in a grocery store, the necessary explanations did not come out, what kind of choice is this at all.
— Fixed bugs and flaws in some events with randomized NPCs, and also fixed the course of some events with plot NPCs.
— Fixed a bug in which some products in the grocery store could go into negative values at the end of the day.
— Fixed a bug where if you start a fight with a randomized NPC who has clear intentions to rob your character and at the same time this character wins in the fight, he did not take money.
— Fixed a bug due to which, when pointing at the location interaction «Pray», the interaction «Part-time job» was also highlighted.
— Fixed a bug that caused an exception to come out when winning a fight with the RNPCs, which had a «Masochism» trait.
— Fixed a bug that caused an exception to be thrown if a randomized NPC had an 8, 9 or 10 base bra in 18+ scenes.
— Fixed a bug in which there could be events with a realtor even in case of failures in this storyline.
— Fixed a bug that could still cause the achievement perk to permanently increase the maximum hunger level.
— Fixed a bug where if your character had more than 100 units of energy during rest, the energy decreased.
— Fixed a bug that made it impossible to open the diary after leveling up in some circumstances
— Fixed a bug that made hacking training available only when your character’s programming level was below 200 points.
— Fixed a bug that caused the energy to always be zero at a light difficulty level.
— Fixed graphical bug that occurred if your character was without any clothes, and also participated in the ass-pawing scene with randomized NPCs.
— Fixed a bug that caused an exception when restarting the game script.
— Fixed a bug where a menu of rules for male RNPCs was available in the interaction menu with randomized NPCs.
— Fixed a bug where an exception could occur during the first launch of the game and communication with a randomized NPC under certain circumstances.
— Fixed a bug due to which the hint about the luck attribute in the diary was not fully visible when hovering over it.
— Fixed a bug that required less and less experience to level up a player, which is why at level 39, zero experience was already required to level up. In addition, some formulas and the system of their calculation have been changed, which is why all the disadvantages to the required experience now do not add up together, but give less and less progression.
— Fixed a fundamental bug, due to which, if randomized NPCs interacted with each other in group activity, their relationships were reset.
— Fixed a bug where the scroll bar was not displayed in the editor when setting up scars for randomized male NPCs.
— Fixed a bug where it was impossible to customize tattoos by randomized male NPCs in the editor.
— Fixed a bug where randomized NPCs could crowd into one location at a certain time of day.
— Fixed a bug where an exception could occur during text insertion on Ctrl+V on Linux/MAC devices.
— Fixed a bug where an exception could occur when editing randomized NPCs in the editor under certain conditions and devices.
— Fixed a bug where an exception could come out after communicating with a randomized NPC after a while.
— Fixed a bug where an exception could occur during the usual long gameplay.
— Fixed a bug that made it impossible to put tights on a randomized NPC using the RNPCs editor.
— Fixed a bug, due to which the 18+ scene in the rider’s pose could not be closed, which could cause exceptions to appear.
v0.934
— The story continued with Yuki Oota, Ayano Yoshida and the journalism club with new events. In addition, the text has been edited in some places and some information/narrative of the plot has been changed in general, more interactivity has been made, and some choices have become more obvious in their consequences.
— New events have been added to the romantic storyline with Meiko Tsukasa: firstly, now she reacts to many things that your character does, for example, fights too often, and secondly, these same events open her up from a new side, giving your character the opportunity to influence the future fate of their relationship.
— Some events with Meiko Tsukasa have been slightly changed and redesigned to meet current standards: now you can be role-playing the character of your character thanks to numerous choices. If before that, you didn’t like your character, prescribed at the very beginning, then now you can safely move away from him and role-playing something else. Currently, the structure of events with her is similar in terms of elections to the structure of the initial events with Ayano Yoshida.
— Completely modified 18+ scene with randomized NPCs – rider pose. Now it considers the RNPCs hairstyle, hair color, eyes and many other individual facts of your character’s partner. In addition, the scene has a certain final appearance: instead of the same type of movement, the speed of animations, emotions, selections, as well as some other details in the scene are now changing, and at the end, as expected, there is a climax, which is now also fully displayed at the end.
— Added a little more than half a dozen different earrings and similar accessories for randomized female NPCs.
— Now, in the editor of randomized NPCs, you can point-adjust the underwear of female RNPСs. Including completely removing it.
— Now the interactions “Paw the chest”, “Paw the buttocks”, and just “Paw” in aggressive interactions with randomized NPCs have CG scenes that are shown when the interaction is successful. Two new CG scenes were drawn especially for them.
— Added new mini-events to some 18+ scenes with randomized NPCs. In addition, the appearance of the scene itself has been modified in some places, as well as the chances of premature ejaculation/some other mechanics.
— Some events with Yuki Oota have been changed and redesigned to meet current standards: now you can be role-playing the character of your character thanks to numerous choices. If before that, you didn’t like your character, prescribed at the very beginning, then now you can safely move away from him and role-playing something else. Currently, the structure of events with her is similar in terms of elections to the structure of the initial events with Ayano Yoshida.
— Added new mechanics for randomized NPCs – rules menu. Thanks to it, it will be possible to control the selected RNPCs, force it to do something and, in general, customize it for yourself. Currently, control is carried out using the basic seven rules, which will be updated in the near future. In addition, all this mechanics is directly related to another new mechanics – the stages of relationships, as well as their individual characteristics.
— In the settings menu, a choice of difficulty level has been added to the second page. There are three levels in total: light, medium and heavy, each of which will affect your game in different ways. For example, one difficulty can completely disable some mechanics who complicate the game, and another complexity will increase its influence altogether, which will require much more time to manage your character.
— A new mechanic has been added that directly reflects the relationship of randomized NPCs to your character. In total, there are more than a dozen stages of relationships that randomized NPCs can have, ranging from hatred to fanaticism. Each step of the actively affects the success of interactions with them, how many relationship points will be given for interaction, as well as the overall activity of RNPCs at locations outside the interaction menu. All this is actively passed off as a variety of interactions with RNPCs: it is now much more difficult to move to the stage when your character and RNPCs meet with ordinary conversations.
— A new skill has been added, coming from the programming skill – the information security skill. Starting from some point of pumping, your character will be able to pump a new skill, which will make it possible to fulfill online orders faster, as well as perform unique actions, such as hacking the academy database.
— Now your character can become addicted after every cigarette smoked. The chance of this depends on luck. The addiction itself will act in such a way that the longer your character does not smoke, the more energy he spends per hour. Every day, this debuff will get worse and worse until your character smokes a cigarette, which will give more energy with addiction than without it.
— Now, one unit of experience is not permanently issued every hour. In order for this to happen, your character now needs the “Fast Learnability” perk.
— Now the skill for the “Stock Expert” levels gives not only a bonus to making money, but also because of it your character will receive a lower percentage in the bank deposit.
— The activity distribution module has been changed: now randomized NPCs with higher requirements communicate with each other, they do not smoke as often, and in general, some adjustments have been made to the choice of activity depending on the location. Now these parameters are much more influenced by individual characteristics, and activities more obviously affect their influence statistics.
— Now in the diary, if you hover your finger / cursor over any of the attributes, a hint will appear on the right side of the diary, which will tell you how to pump the attribute and where it is used.
— Now, the skill for the “Smoker” levels gives not only a bonus to the use of cigarettes, but also gives your character dependence on them.
— Now the skill for the “Professional Hooligan” levels gives another new bonus when you take it – an increased reputation among hooligans.
— A new perk per level has been added to the game – a conservative investor. With its help, you can get an additional percentage on a bank deposit.
— A new perk per level has been added to the game – hacked databases. With its help, you can permanently increase the academic performance of your character.
— A new perk has been added to the game for the level – scoundrel. With its help, you can permanently increase the relationship with RNPСs in sessions that have high suggestibility
— Added two new sets of underwear for randomized NPCs: they are generated at the very beginning of the session on them, and they can also be selected/changed in the RNPCs editor.
— Now your character can earn extra money in the city temple every day, getting some money for it, as well as pumping some attributes with this opportunity.
— The descriptions of attributes in the character creation menu have been updated and adjusted to the current realities of the game: now there is much more information, it is more accurate and in fact briefly tells about each of them.
— The luck attribute has been completely redesigned – now it affects almost every game mechanic in its own way: saves from bullies, reducing the chance of their attacking your character, can increase the amount of experience gained with some chance, thanks to luck your character will be able to save an unsuccessful dialogue with some chance, and so on. All these are small chances, but they apply to almost everything in the game.
— More than half of the available perks that can be selected at the beginning of the game have been redesigned: debuffs have been added to some, buffs to some. In general, their appearance is designed to be useful for different styles of play, as well as to be harmful for opposite styles of play.
— Now in the hug and kiss scenes between randomized NPCs and your character, your character’s tattoos and piercings are displayed on it. In addition, the randomized NPCs at the same time display their accessories and appearance features.
— The luck attribute improving system has been changed: now it is more difficult to improve it. Firstly, it had the maximum values, and secondly, to improve it, a certain chance was established, becoming less and less with large values of this attribute.
— Improved artificial intelligence in fights with randomized NPCs: now they pick up much better tactics against your character. In addition, the body parts protection formula has been redesigned to a more accurate version.
— Now, to use the rider pose with a randomized NPC, he must have more than 64 units of vulgarity.
— In some moments, the card game with randomized NPCs has been redesigned: a minimum/maximum bet has been added, some rules of the game have been changed, and the number of relationships given for this interaction has been redesigned.
— Reduced the chance of leveling an attribute while reading a book in the library.
— The background of the location “Journalism Club” and “Libraries” in the Academy has been completely redrawn and redesigned.
— Now the RNPCs, with whom your character communicates and interacts, cannot change their clothes at the end of the week.
— Now, if your character has not captured a video on the plot with Meiko Tsukasa, it will not be possible to view it, regardless of how far the plot was passed.
— Some modules of the game engine have been updated, which resolves many problems with it, such as, for example, an exception that came out when there was no sound card on the device. In addition, the situation with memory leakage after a long gaming session was slightly improved
— The save/load scrollbar has been moved to another corner of the interface for android devices.
— Cut out the ability to set an alarm in the player’s room using the interface interaction and the “Done” button. The button in the activity menu for setting the alarm is still working.
— Now you can go to classes at the academy and to work at the grocery store with a single button in the activity menu: they appear when there is activity, as well as when work has not been done in a day at the grocery store. They transfer your character immediately into activity.
— Changed the schedule of changing backgrounds in the location “Student Council”. Now it is the same as it is used throughout the academy, and it also now uses a night background.
— Now in the diary, in the status window, the reputation among different organizations is displayed: hooligans, peers.
— A new item has been added to the online store on the computer in your character’s room – pepper spray. With it, your character will be able to blind his opponent with fights, and it is also much easier to escape from a fight.
— Some game files have been optimized, which is why the weight of the game itself has decreased by 10 percent without considering the added new scenes with their new files. In addition, some old files that are no longer used in the game have also been deleted.
— Reduced requirements for the success of exchanging phone numbers with a randomized NPC.
— Changed some formulas for calculating damage in fights against randomized NPCs: they were rebalanced to the current version of the game.
— At some points, simplifications were set for the continuation of the plot: when the game feels that the player is stuck somewhere in the plot, he moves independently, skipping some of the player’s manipulations needed to move on.
— Now, the amount of maximum experience needed to level up is also affected by the cunning attribute. The more of it, the less experience you will need to level up.
— Adjusted the operation of the generator and test functions: now, instead of working strictly before clicking on randomized NPCs, the test functions will also work after generation, which will reduce the load during the game session, improving the performance of the game, and also fix some generation errors, if any.
— Now, in fights with randomized female NPCs, your character will be able to cut their clothes if he uses a kitchen knife or a butterfly knife against them.
— Now, to walk without clothes or in underwear, your character needs to have an “Exhibitionist” perk. It can be selected in the perks’ menu per level.
— Now, the achievement “I am a programmer” is issued only if your character has more than 200 programming skill points.
— Now, when working part-time in a grocery store, the physical attributes of your character are pumped.
— Added a new event for existing group activities related to hugs.
— The background of the location “Lane” was redrawn. In addition, the schedule of the day shift was also changed in it: in addition to the daytime version, night and evening were also added. In addition, now you can enter the location itself not only by interacting with the RNPCs or the plot NPC, but also using the menu of the sub-locations: now it is a separate location where RNPCs walk.
— Increased the number of reputation hooligans needed to increase their rank by one and a half times.
— New CG scenes depicting this or those actions have been added to some interactions between randomized NPCs.
Fixed bugs:
— Fixed a bug where premature ejaculation in the scene was not considered ejaculation in general, which is why the sex scene in the missionary and doggy style pose could go on indefinitely.
— Fixed a bug
due to which activities with randomized NPCs were incorrectly translated into English, which could cause the gender there to be confused.
— Fixed a bug
due to which when pointing at the interaction “Pray at the altar”, the interaction “Buy amulets” in the temple location was also highlighted.
— Fixed a bug
due to which the “Culinary Experience” perk did not give the necessary recipes to study.
— Fixed a bug that prevented edited attributes from being saved in the randomized NPCS editor.
— Fixed a bug in which the appearance change in the RNPCs editor did not work at all on female randomized NPCs. Everything saves fine and everything works.
— Fixed a bug that caused hair replacement for male randomized NPCs to not work the first time. I had to change my hairstyle twice to make it work.
— Fixed a bug that caused the appearance of a randomized NPC to change when switching twice in the randomized NPC editor.
— Fixed a bug where an exception could occur in sex scenes with randomized NPCs under certain conditions.
— Fixed a bug
due to which, if, there was a warning about a possible preponderance in the implementation of the location.
— Fixed a bug due to which the appearance of randomized NPCs could change during some interactions with them.
— Fixed a bug where your character could spawn without clothes.
— Fixed a bug that caused an exception to be thrown if “Shorts and T-shirt” clothing was selected in a clothing store.
— Fixed a bug where a white top and shorts were confused with a black top and shorts in the randomized NPCs editor.
— Fixed a bug
due to which the conjuncture of the body could be made greater than 1.1 and less than 0.9. In addition, now the value of the conjuncture in the editor of randomized NPCs is displayed normally and does not go beyond the fields.
— Fixed a bug
in which the “Show Yourself Naked” interaction only worked if the NPCs loved your character less than 300 units.
— Fixed a bug where the clothes of a randomized NPC changed during the “Show Panties” interaction.
— Fixed a bug where if a randomized female NPC does not have panties and at the same time he has a vulgarity above 110, an exception comes out.
— Fixed a bug where an exception could be thrown when clicking on a randomized male NPC.
— Fixed a bug where an exception could come out during a visit to the locker room when communicating with randomized NPCs there.
— Fixed a bug that could come out during a shift at the grocery store or when communicating with randomized NPCs in this location.
— Fixed a bug where an exception was thrown during a rider pose with randomized NPCs.
— Fixed a bug where when passing the branch of the journalism club for an independent newspaper, a whole small branch of events was skipped, jumping immediately to the management of the club. In addition, the diary has also been updated for lost events: now it displays all the necessary events without any problems.
— Fixed a bug
in which Hitomi Watanabe could be displayed as the head of the student council in the diary with quests.
— Fixed a bug that caused the desired CG not to be shown in the last event with a secret fan, but instead there was an empty background.
— Fixed a bug where a new branch with a vocal club could be passed, even if an option was selected with an independent newspaper in which your character is for it.
— Fixed a bug where in an event with a vocal club, during one of the elections, the plot could not go further, which is why the same event could be repeated many times.
— Fixed a bug where after a fight with the head of hooligans at an event, your character’s acquaintance could be transferred to an event with a tournament in an abandoned factory.
— Fixed a bug
in which an exception was made when donating money to the academy.
— Fixed a bug with incorrect display of the background of your room after a date with Yuki Oota in certain elections.
— Fixed a bug where a date with a randomized NPC could end with both a positive and a negative outcome, regardless of its course.
— Fixed a bug where an exception was thrown if a randomized NPC was invited on a date at certain random events.
— Fixed a bug
in which is your character went along the student council line, choosing an option related to soda, you were thrown to another storyline and elections.
— Fixed a bug
in which the chance of premature ejaculation in an 18+ scene with RNPCs was too high, regardless of the indicator of sexual experience.
— Fixed a bug where while playing cards against AI, it was possible to exit and this exit was thrown into the interaction menu with randomized NPCs.
— Fixed a bug that made it impossible to play cards against AI on the player’s computer in his room.
— Fixed a bug where in a hug scene with a randomized NPC, when your character was naked or in underwear, there were nobody textures on him.
— Fixed a bug
in which a warning that the NPC in the clothing store is only a model popped up when adding clothes to the basket, and not when entering the interface itself.
— Fixed a bug where an exception could occur in a clothing store/grocery store when adding products to the cart.
— Fixed a bug
in which, if you go to an abandoned factory at the very beginning of the game and order a girl of easy virtue, an exception could come out.
— Fixed a bug
in which the name of the rank of hooligans in an abandoned factory was incorrectly displayed.
— Fixed a bug where the “Go to class” button could work during the weekend.
— Fixed a bug that caused the hands of a randomized NPC in the fourth position to not succumb to their different growth and not scale depending on it.
— Fixed a bug that caused the name of randomized NPCs to be repeated in the activity menu.
— Fixed a bug
due to which the breasts could be on top of the swimsuit of a randomized NPC.
— Fixed a bug
due to which, if your character successfully escapes from a fight, he is still transferred to the interaction menu with the RNPCs with whom he fought before.
— Fixed a bug
due to which a randomized female NPC could spawn in pantyhose while wearing closed clothes, which caused graphic bugs to be created.
— Fixed a bug
that made it impossible to throw the amulet of permanence out of the inventory.
— Fixed a bug
due to which the interactive features of the backgrounds of your character’s “Old Room” were also available in the new room, which caused some display problems.
— Fixed a bug that caused an exception to be thrown when entering public cheat codes.
— Fixed a bug that made it impossible to select the “Diligent Student” perk when creating your character.
— Fixed a bug where an exception could occur during your character’s part-time job at the grocery store.
— Fixed a bug where the achievement “Do I look like a dog to you?” the diary showed completed only if the achievement “I am a programmer” was completed.
— Fixed a bug
that caused the English translation of the game to not display some interface when creating a character.
— Fixed a bug
in which payment from hooligans could be carried out without having a certain amount of money during the plot task with Yuki Oota.
— Fixed a bug
that caused your character to have too little satiety after working part-time at the grocery store.
— Fixed a bug
in which randomized NPCs did not change their location after working part-time in a grocery store by your character.
— Fixed a bug
that caused an information field for hints without them to appear in the “Statistics” category in the diary.
— Fixed a bug
due to which the second number needed to pump the strength attribute in the diary had a fractional value, not an integer.
— Fixed a bug
with the incorrect workspace of the hover/non-hover version of some buttons in the character creation menu/other elements of the game.
— Fixed a bug
in which randomized NPCs could be given incorrect group activity.
— Fixed a bug where an exception could occur in a hug scene with a randomized NPC if a third base hairstyle was generated on it.
— Fixed a bug
due to which, if the fear is too high, your character might not change the situation with a randomized NPC and his relationship with him due to too low a relationship modifier. In addition, the lowest threshold of the modifier has been changed, and now it is not 10 percent, but 25.
— Fixed a bug
in which RNPCs could smoke in locations where it was not allowed to do so.
— Fixed a bug that caused not all existing locations to be shown in the Corridor location.
— Fixed a bug
that caused earrings to be displayed incorrectly on randomized female NPCs.
— Fixed a bug
in which an incorrect description of the action could be made while smoking a cigarette, depending on the location.
— Fixed a bug where when calling a plot NPC, a randomized NPC could call, whose phone number your character didn’t even have.
— Fixed a bug where an exception was thrown during location interaction in the park with randomized NPCs.
— Fixed a bug
related to the incorrect distribution of group activity between randomized NPCs.
v0.933
— The story continued with Yuki Oota, Ayano Yoshida and the journalism club with new events. In addition, the text has been edited in some places and some information/narrative of the plot has been changed in general, fewer delays have been made for the fallout of plot events in which your character can finally become the head of his own club.
— Changed and redesigned the initial events with Yuki Oota at the very beginning of the game to the current standards: now you can play the character of your character thanks to numerous choices. If before that, you disliked the character of your character, prescribed at the very beginning, then now you can safely move away from him and role-playing something else. Currently, the structure of events with her is similar in terms of elections to the structure of the initial events with Ayano Yoshida.
— A new full—fledged pose has been added for 18+ scenes with randomized female NPCs – the rider pose. It can be selected from the selection menu after the offer to have sex with the RNPCs girl.
— A new item has been added to the online store – condoms. Currently, they can be used in 18+ scenes for their intended purpose, which will change the visual appearance of the scene itself.
— A new item has been added to the online store – butt plug. It can be used in 18+ scenes with randomized NPCs. In addition, it also has minimal animation, which will improve the overall appearance of the scene.
— A new opportunity has been added to sex scenes with randomized NPCs — to change the pose. Especially for her, a new hand position was even drawn, in which your hero helps the RNPS in this.
— The branch with petting in sex scenes with randomized NPCs was divided into two parts: touching a girl’s breasts and holding on to her leg. Depending on the choice, the visual appearance of the scene will change. Especially for these opportunities, this whole scene has been modified new hand positions, emotions and many others.
— New mini-events have been added to sex scenes with randomized NPCs, some changes have been made to them and the overall appearance of the existing 18+ scenes has been improved. In addition, the existing ones are rebalanced: corrected the chance of premature ejaculation, the inability to control your character in a missionary position, and others.
— Now randomized NPCs can get tired of dialogues with your character: the more you talk to him, the more tired he feels. When he gets tired, he can interrupt communication with your character and leave him. In addition, local fatigue was also added to communicate about something. Now it will not be possible to just spam with one dialog, thereby increasing relations with the RNPCs. All this is directly influenced by the sociability of the RNPC, its other influence statistics, the eloquence of your character, as well as some other factors.
— A small storyline of hooligans in an abandoned factory has been continued. Now, pumping your reputation with them, you will get events, at the end of which your character will be able to become a full-fledged member of their grouping, which will allow him to receive some bonuses from this.
— Now stockings are displayed in the editor of randomized NPCs on female RNPCs. In addition, now they can be edited there by selecting the desired set using the necessary settings and parameters.
— Now in the hug scene between your character and a randomized NPC, the details of generation are considered: hair color, hairstyle of the RNPC and your character. In addition, the women’s clothing is also considered.
— The system of layers of existing scenes with randomized NPCs has been changed, which will fix some bugs and flaws, as well as remove microfreezes on weak devices when they are loaded.
— A dozen tattoos have been added on female randomized NPCs. They can get spawn on them if they have high courage, or they have an aggressive character trait.
— Now every randomized NPC who is a member of the united hooligan community has a tattoo on his neck, and it is displayed on the sprite.
— New pieces of clothing were added for female randomized NPCs: two pairs of new stockings, as well as two pairs of new pantyhose. They can be generated on them when creating a new session, and they can also be selected in the randomized NPCS editor.
— Now the appearance features you selected for your character at the very beginning of the game will be displayed on it in full: height, cuteness, and so on – everything will change the appearance of your character in one direction or another.
— Added a new character trait for randomized female NPCs – “Loveliness”. It appears in characters with high romanticism, vulgarity and boldness, and it gives a greater chance of agreeing to 18+ scenes.
— Now, when searching for characters using the function of the same name, the text with it will indicate three randomized NPCs with whom your character last communicated.
— Changed some appearance generation conditions for randomized NPCs: now more unique RNPCs are generated, as well as with a more pleasant appearance. In addition, some conditions for generating their attributes and some influence statistics have also been changed.
— Now you can communicate with a randomized NPC on the phone on various topics: about everyday life, romance and vulgarity. All these conversations increase their influence statistics in their own way, change your relationship with them, and also require different conditions.
— Now your character can get drunk thanks to purchased alcohol. He has a level of intoxication, from which, if he overdosed it with alcohol, he can fully disconnect. In addition, the level of intoxication now affects the level of health of your character in fights, increasing it.
— The level leveling formula has been adjusted: now the experience required to increase it needs 65% less.
— For male randomized NPCs, more than a dozen new variations of tattoos have been added, as well as more than two dozen piercing options. They may have a chance to spawn on a randomized NPC bully, and you will also be able to distribute them yourself in the RNPCs editor.
— For randomized male NPCs, more than two dozen different types of scars were added. They may have some chance to spawn as randomized NPCs who have high courage, love of weapons and criminality. In addition, they can be changed directly in the NPC editor.
— No randomized male NPCs have bruises on their body/face/legs during and after fights in the same way as on randomized female NPCs. In addition, during fights, they now bleed in the same way.
— Two new options have been added to choose clothes for your character: “Underwear” and “Nude”.
— The backgrounds of the locations “Roof”, “Occult Club”, “Student Council”, as well as “Canteen” were completely redrawn.
— A new location has been added to the academy – the vocal club. It opens through the passage of a new story related to Ayano Yoshida, Yuki Oota and the journalism club.
— Now, the background of the Occult Club location is fully interactive and varies depending on the conditions: the more items were purchased from the club management menu, the more these items will appear on the background of the location. Absolutely all items from the list will appear there after purchase.
— Now, the content suitable for the NTR context is disabled by default and separated as content that needs to be included separately. You can enable and adjust this trigger from the subscriber’s patreon console.
— The requirements for the reproduction of an event with sexual intercourse between randomized NPCs have been tightened twice. Now it requires much more relationship between them and more level of vulgarity.
— The game now, as before, starts at 08:00 on Sunday.
— Hints have been added to the game for incorrectly entered patreon code. In addition, now, if you do not enter the patreon code before entering the game, and also go through its input menu, instead of endless errors, you will be given a hint.
— Edited the number of courage, criminality and love of weapons points received from randomized NPCs during generation. Now these parameters depend even more on their individual qualities.
— The function of calculating the ID of saves has been changed, as well as the system of slots in which these very saves are saved. Now, regardless of their number and their identification number, they will still be saved to the slots that go after the last save, and not try to fill the already empty slots before them that arise after their deletion. This resolves many problems with them, including exceptions and the inability to create a save at all.
— Some modules of the game engine have been updated, which resolves many problems with it, such as, for example, an exception that came out with non-standard screen resolutions. In addition, the performance of integer calculations has been increased, which in general will speed up the game a little.
— New cheats have been added to the cheat menu: transfer all randomized NPCs to the occult club, add money to the occult club to the budget, and also increase the vulgarity of all randomized NPCs.
— Layers in sexual scene have been corrected, which will cause fewer graphical bugs and flaws. In addition, some moments in these scenes have been reworked: more highlights, emotions, movements have been added and, in general, the scenes look more dynamic than before.
— Now, if you talk to a randomized NPC during classes, he may refuse to have a dialogue with you with some chance, if he has a high level of responsibility, and then go to class, to classes.
— Now, if you interact with a randomized NPC in any way during the time when the academy closes, you will have a choice: you can either escort the RNPC with whom you communicated to the house, or offer him to relocate to another place. Otherwise, he will stop communicating.
— Now, when your character goes to a clothing store and chooses something, he gets a warning that the model in the interface is a regular model.
— Scenes of kissing, hugging, as well as some 18+ scenes began to consider tattoos on the body of your character/randomized NPC, as well as some other details of new updates that they had not considered before.
— Extra files were removed from the game directory, and also, in general, the existing files needed for the game are slightly better organized.
— Now, the relationship with randomized NPC hooligans directly affects your character’s reputation among the hooligans in an abandoned factory.
— Now, at the very beginning of the game, when creating a character, not 10 points are given for distribution to attributes, but 30 unallocated points.
— Now your character in a fight can get visual scars depending on the outcome of the fight, luck, stamina and some other factors. A randomized male NPC can get the same scars after a fight with your character.
— Now your character can get tattoos in an abandoned factory, at the leader of the hooligans, if he is a full member of their group.
— The bonuses of the “Excellent Reflexes” perk have been combined with the bonuses of the “Dexterous Hands” perk. In addition, excellent reflexes were removed from the list of perks altogether.
— Added a new perk to select at the very beginning of the game – “Diligent Student”. When you select it, your level will swing much faster, but at the same time your character will have some problems communicating with randomized NPCs,
— Added new bonuses to the Ladies’ Man perk, which updates the perk for the current realities of the game.
— Added a new perk for buying for level points – “Talent for Learning”. With it, your character will be able to get 10 percent more experience points.
— Added a new perk for buying levels for points – “Marketer”. With it, randomized NPCs will get tired much less when talking to your character.
— Now, your character’s reputation among bullies affects the price of their services. The more your reputation is, the less their services are worth.
— Now aggressive NPCs do not react to aggressive actions of your character, if they are not aimed at aggressive characters
— Now, if your character fights with NPCs whose character trait is not aggressive, his reputation among bullies increases.
— Removing scars in a beauty salon now removes not only the features of appearance, but also the visual scars on your character.
— The auto-save system has been changed: now the auto-saves made every in-game day/week are saved in a separate slot from the integer ones. They are marked in the autosave menu as day and week. In addition, now such auto-saves occur after each choice in the events, as well as at the beginning of communication with a randomized NPC.
— The appearance check function has been improved, which is triggered when a randomized NPC is clicked, and changes any parameters to it if there is an error in them: now this function recognizes generation errors much better and corrects them, and also makes mistakes much less, because of which female RNPCs may have male hairstyles and vice versa.
— Now, the minimum number of RNPS that can be generated is equal to the value of 60. In addition, some control elements of point generation have been improved: now the slider in them always shows the correct value, does not go beyond the boundaries.
— A new external feature has been added to the editor of the main character – “Piercing and tattoos”. Thanks to her, your character will have them externally on the sprite.
— Completing homework now brings a little more points for boosting intelligence.
— Some game files have been optimized, which is why the weight of the game itself has decreased by 15 percent, without considering the added new scenes with their new files.
Fixed Bugs:
— Fixed some exceptions that could come out during the passage of the Ayano Yoshida story.
— Fixed a bug where exceptions were thrown during an attempt to buy clothes in a clothing store.
— Fixed a bug in which the choker on the NPC was displayed incorrectly. — Fixed a bug where an exception could be displayed when clicking on a randomized male NPC having the first basic hairstyle.
— Fixed a bug where the timing could stop along with all the necessary modules for the game to work, which caused everything to break.
— Fixed a bug where 200 skill points were not given to the card playing skill when buying the “Card Genius” perk.
— Fixed some bugs regarding the construction of layers for randomized male NPCs.
— Fixed a flaw in which objects appeared in your character’s room when the light was turned on, which were still not there by that time.
— Fixed bugs and shortcomings of the time of day converter. This fixes problems with incorrect timing after the start of a new day, such as sleep or any other activity that takes more than one day.
— Fixed crashes during game launch on Linux devices, as well as MAC devices with Apple M1 and M2 microprocessors.
— Fixed a bug where an exception was thrown when entering an incorrect patreon code in the input menu. Now there is a text about the incorrectly entered code, as it should be.
— Fixed a bug that made it impossible to enter the “Cafe” location at 6 o’clock in the morning.
— Fixed a bug in which the number of participants in the occult club was incorrectly calculated after the expulsion of a character. Now everything is working correctly.
— Fixed a bug where some statistics/anything else values showed fractional values instead of an integer result.
— Fixed a bug in which during the training of the card game, two choices were repeated, “Repeat again.”.
— Resolved all problems for users who bought the game on the itch website. Now everything is working well and there will be no more problems logging into the game.
— The module of auto-entry into the game has been improved with the patreon code entered. Now it produces fewer errors and works more stable.
— Fixed a bug where a man could position himself in the pool instead of a woman in an 18+ event.
— Fixed a bug in which the activity menu of randomized NPCs on characters with the character trait “Aggressive” did not change the sleeves, unlike the position of the hands.
— Fixed a bug in which the last name could be repeated twice in the interaction menu with a randomized NPC.
— Fixed a bug where notifications with achievements incorrectly displayed the names of the achievements themselves in the English translation of the game.
— Fixed a bug in which the amulets of genius and constancy could not be thrown out of the inventory without having a relationship amulet.
— Fixed a bug where several level-up warnings could come out while doing homework, even if your character didn’t level up
— Fixed a bug in which the indicator “Number of blows” in fights could have a fractional, not an integer value.
— Fixed bugs with incorrect display of the selected skill in the skill purchase menu per level.
— Fixed some typos in the Russian translation of the game, as well as spelling/punctuation errors in the English translation of the game in some of its moments.
— Fixed a bug where randomized NPCs were generated with an American set of names, even if some other one was selected.
— Fixed some exceptions that occur during the passage of the storyline with bullies.
— Fixed bugs where an incorrect item name could be displayed in the player’s inventory.
— Fixed a bug in which your character spawned with some features of appearance that should not have been.
— Fixed a bug where randomized male NPCs, as well as when creating your character’s appearance, had an evil facial expression instead of a neutral one.
— Fixed many visual flaws during scenes with randomized NPCs: kiss scene, hug scene, 18+ scenes. Many of them have received admits that correct these very flaws.
— Fixed a flaw in which randomized NPCs did not go to class during the lesson at 10:00.
— Fixed a flaw in which some backgrounds in story events did not stretch to the full screen.
— Fixed a flaw in which during 18+ scenes, emotions in the missionary position could incorrectly overlap each other incorrectly.
— Fixed a bug where there was no background in the “Fountain at the Park” location under certain conditions during conversations/interactions with a randomized NPC.
— Fixed a bug when an exception could come out in the level leveling menu when entering the diary.
— Fixed a bug due to which the amulet of genius did not give a percentage increase to the experience gained.
— Fixed a bug where events with randomized NPCs that were supposed to occur in academy locations occurred even in urban locations.
— Fixed a flaw in which your character could rip off clothes from a randomized NPC, while not having the “Dexterous Hands” perk.
— Fixed a flaw in which when the level of experience points was increased could be more than zero.
— Fixed a bug where randomized NPCs with a weak and downtrodden character had 4 hands due to incorrect conditions while they were showing their underwear.
— Fixed a bug where it was possible to continue studying and reading books in the library while having a low energy level. In addition, it is now impossible to do homework with about zero energy in the city library.
— The randomized NPC generator has been improved: now it allows for much fewer generation errors, due to which a randomized NPC may have an outgoing hairstyle or clothes from a sprite.
— Fixed a flaw in which an exception could come out during the purchase of something in a clothing store.
— Fixed a bug where disabling/enabling any functions in the English translation of the game in the console could not have any text and translation.
— Fixed a bug where an exception could occur if you open the grocery store shopping menu.
— Fixed a flaw that made it impossible to complete a quest to exterminate hooligans because one of the goals was considered the head of hooligans.
— Fixed a bug where a randomized female NPC could change her hairstyle/clothes to a male one after some time.
v0.932 fix
Fix the fact that on some PC devices the game could not start:
v0.932
— The romantic branch of the storyline with Meiko Tsukasa has been finished. Now, Meiko can either remain your friend or become your girlfriend – everything will depend on your choices in the storyline. Two new full-fledged 18+ scenes have also been added for her, which can be obtained after she becomes your character’s girlfriend. Go on dates with her, call her and influence her life in new events, of which quite a lot has been done for this update.
— Added the ability to create an appearance for your character. You can do this at the very beginning of the game, in the settings menu of your character under the fifth item.
— A new icon has been added to the character control screen, which redirects to the change of clothes menu of your character. In it, you can also go to the diary, to the level up menu, achievements and other useful pages needed to understand the game progress.
— A new hairstyle for randomized male NPCs has been added to the Randomized NPCs editor.
— A new CG has been drawn and added for interactions with randomized female NPCs. It shows out when hugging them.
— New functional interactions related to training at the academy have been added to the menu of interaction with randomized NPCs. Thanks to them, you can ask or force them to do your homework for you, as well as go to classes.
— A new storyline has been added that is responsible for excluding your character in case of bad grades: initially your character will be called for a warning, but if his grades continue to go down, your character may well be expelled, and this will be the end of the game. Of course, the storyline itself will describe how and what to do with the aggravated school situation. In addition, it will be possible to get out of it in many ways.
— Now your character can be bullied by randomized NPCs of a hooligan nature, if they see that your character is weaker than them, you will have a low relationship, and many other factors affect this.
— Added a new 18+ content event for randomized NPCs who have the “Stupidity” character trait.
— Now, randomized NPCs with high sociability will try to get to know your character if they don’t know him. A new full-fledged event was made for this system, where you can treat NPCs differently, ranging from friendliness to arrogance.
— The system of success of romantic and vulgar interactions from the menu of interactions with randomized NPCs has been changed: now each vulgar and romantic action has its own requirements for the predisposition to romance and vulgarity in RNPСs. If these indicators are not enough, then the action will be unsuccessful, the player will see hints on how to increase the necessary influence statistics, and also with some chance, if the RNPCs sees interest in itself from your character, he is the necessary statistics up for the success of the action.
— Now, randomized NPCs of an aggressive nature, if they are like fights, can try to fight with you if your character has a high level of combat experience. In addition, those who are actively bullied by your character can also fight with your character if he has a high level of courage.
— Four new books have been added to the city and school library, thanks to which it will be possible to develop your character and his skills: sexual skills, gambling, combat and technical. Each of them gives a different number of experience points, requires a different amount of energy and takes a different amount of time to master them.
— Now, randomized NPCs with whom you have strained relations can talk badly about you behind your character’s back and spread bad rumors about him, which will have a bad effect on relationships with other RNPCs.
— Any interactions that your character makes are now divided into three categories: socially significant, aggressive and neutral. For socially significant actions, your character’s grades increase, which already affect the scholarship, and for aggressive ones, on the contrary, they decrease. However, all of them may not change these same estimates if there are no randomized NPCs at the location during their execution.
— Added a new perk to the perk purchase menu for the level – “Professional Bully”. With its help, it is much easier to role playing the bully, while not losing so much in academic performance because of this.
— Added a new location interaction to the pool location – swim in the pool. It opens if your character completed on a romantic branch with Meiko Tsukasa. Each use of it greatly improve all physical attributes.
— Added the ability to add randomized NPCs to favorites directly from the interaction menu with them.
— Added the ability to change the color of the name of a randomized NPC to any available RGB color directly from the interaction menu with it. It will be displayed in the location menu and can serve as a reminder.
— A new possible “Truant” perk has been added to the perk purchase menu per level. Because of him, some absenteeism of your character in the academy may not count with a 20 percent chance.
— The backgrounds of the locations “Entrance to the school”, “School corridor”, “Locker room”, “Pool” and “Classroom” were completely redrawn.
— The Locker Room sublocation is now divided into male and female not only technically, but also visually. The women’s and men’s locker room snows each have their own background, differing in their own details.
— When importing the academy, there is now a choice in which you can either save all the relationships with all the NPCs when importing or, conversely, reset them all.
— New conditions have been added for the independent expulsion of a randomized NPC from the academy: now he must have not only 1000 fear points, but also a suitable character’s trait for this.
— The energy system has been redesigned: now in fights, when doing homework, as well as in some other mechanics, instead of completely limiting the action, it will affect its success. In fights, there are fewer health points and action points, the chance of completing a task at low energy also becomes less. In the same way, it works with some other game mechanics.
— Added a new generation mode for patreon subscribers who have access to the point generation menu: all RNPCs have different growth.
— Now, if the game version that is in early access is launched and if the patreon code has not been entered in the main menu, the patreon code entry menu will open on its own instead of starting the game.
— The set of clothes “Evening Dress” now changes from the level of vulgarity of a randomized NPC: the more vulgarity points he has, the shorter the skirt will be. There are five such levels in total, starting from 0 and ending at 110.
— Some types of clothing have been modified and redesigned: they change from the level of vulgarity. Somewhere the jacket becomes shorter, somewhere some part of the set disappears altogether, which makes some part of the body much more exposed.
— Added more events related to RNPCs, romance and tenderness. Now they can ask for a “time of tenderness” from your character. They also use new CG kiss scenes.
— The diary was updated for the current versions: information about new quests with Ayano Yoshida appeared in it, as well as some information about other plot tasks was updated and supplemented. Including the romantic branch of Meiko Tsukasa.
— Now, any action of your character will be accompanied by a corresponding change in statistics with randomized NPCs. For example, studying in the library, you can get a small minus to the relationship among bullies, their level of fear will decrease in relation to your character. Other characters may react the other way around. However, any change in statistics occurs when the RNPCs knows your character, but not well enough. The relationship must be between 30 and 100 units, and the RNPCs must be in the same location as your character. Currently, this works with some location interactions, as well as when using some items, such as cigarettes.
— Now the kiss scene is made as a separate screen, and not a regular PNG file, which is why it now considers all hairstyles, accessories, appearance features and hair colors on a randomized NPC that your character is kissing. In addition, hairstyles and hair colors began to be considered also for your character, which you created at the very beginning of the game.
— Now, any aggressive interaction with the RNPCs adds a small plus to the relationship to all the hooligan characters on the location.
— The level of authority of your character now directly affects the number of relationship points received and increases the chance of agreeing to interactions with characters who have the “Aggressive” character trait.
— New functions have been added to the framework: firstly, you can now add your own location interactions in all currently available locations of the game without any problems, and secondly, you can now add your own locations with your own functionality. In addition, an example of using the framework is now being distributed along with the build of the game. It is located in a folder with modifications called mod1.rpy.
— The maximum of the “Depravity” parameter in the randomized NPCS editor has been raised to 120 units. Also, the maximum of obtaining depravity points has been raised, which can be obtained in-game up to 120 units.
— New conditions have been added for most events with randomized NPCs: now they will ask your character for anything much less. These additional requirements include the level of their courage, romance, criminality and other influence statistics, in which, if the desired value is not reached, the event will not be reproduced.
— New cheats have been added to the cheat menu for patreon subscribers: increase academic performance, increase romance for all randomized NPCs, increase their sociability, as well as change the value of the variable. Thanks to the latter, you can safely manipulate all in-game variables in the game if necessary.
— Added hints when clicking on blocked interactions with Ayano Yoshida, telling how to open these interactions.
— Now the activity menu opens with randomized NPCs, even if they are not busy with anything.
— Now, if someone lives with you, they will carry out constant cleaning, keeping your apartment clean.
— Added a new amulet for purchase – “Amulet of Permanence”. By purchasing it, your character will receive one unit of experience every hour.
— Now, if your character runs away from a fight, the success of this action is calculated.
— The “Finish the Game” button has been added to the mini-game of cards with randomized NPCs.
— Now, if a randomized NPC has to low a depravity level, it can deny your character interactions involving 18+ scenes. In other words, there are now different requirements for depravity for different sexual poses, except for one – missionary. It is always available and under any circumstances.
— Changed the conditions for generating attributes, characters and some other elements of randomized NPCs under the current conditions of the game.
— The system of selecting locations for movement and the system of selecting activities for randomized NPCs has been changed: now they distribute everything more logically, they have much fewer problems, and now they consider more input data, which will cause fewer questions about their distribution.
— Conversations on romantic topics with randomized NPCs now give three times more romance for the success of the interaction.
— Randomized female NPCs will now spawn with a much higher romantic score.
— Now, using cigarettes from the inventory, your character replenishes twice as much energy.
— Changed the course of some plot tasks that relate to Ayano Yoshida, Yuki Oota and Meiko Tsukasa.
— Added a new location interaction to the shopping center – relax. With it, your character can recover some of his energy.
— The speech synthesizer was cut out due to frequent complaints about it.
— Now, your character is given a little experience for winning fights.
— Now, if a randomized NPC loses in a fight, his influence statistics “Courage” and “Criminality” decrease.
— Location interactions in the “Place of Residence” location were sorted by need: sleep and computer use are ahead of all interactions, and everything else that concerns interactivity or use once per game, like the same alarm clock, is placed at the very end of the scrolling list.
— Some game files have been optimized, which is why the weight of the game itself has decreased by 20 percent, without considering the added new scenes with their new files.
— In events and dates where there is an act of kissing your character and a randomized NPC, a new CG scene is now displayed.
— The “Show me your panties” scene was redesigned in the system plan. Now she uses other, much better working conditions, which is why there will be much fewer problems with her.
— The system of calculating the relationship modifier has been changed: now it is influenced by much more individual parameters of a randomized NPC. In addition, the system itself has become much simpler and more transparent for the player, and now it is displayed directly in the interaction menu with the RNPCs.
— The relationship modifier for randomized NPCs is now also affected by your character’s ratings: depending on the character, everyone will react differently to this. However, to achieve this, your relationship must be in the range of 25 to 100 relationship points.
— The lower limits of the relationship modifier with RNPCs have been raised to 10 percent.
— Improved the analyzer of clothes on randomized NPCs: the system of miscalculations and conditions has been changed, which makes them more accurate, they make fewer mistakes, and also work much better. The, most of the mistakes and shortcomings with complex team clothes were solved.
— The text has been modified in some plot events, as well as events with randomized NPCs. In addition, some choices have been changed, and a small percentage of them have received hints that will make it clear what this choice leads to.
— Changed the number of relationship points received/deducted for events with randomized NPCs.
Fixed bugs:
— Fixed a bug where an exception was thrown after a long gaming session.
— Fixed a bug where if you quickly skip the text when kissing with a randomized NPC, CG could remain on the screen.
— Fixed a bug where an event with the exhibitionism of a randomized NPC could go into an infinite loop, which caused an exception.
— Fixed a bug where a randomized NPC could have no hands in the activity menu if he had a character trait of “Weak” or “Recluse”.
— Fixed a bug in which, if the last name of the character was not entered in the “Find a character” interaction, an exception was thrown.
— Fixed a bug that caused an exception after winning a fight over a bully boss.
— Fixed a bug that caused an exception if you help any RNPСs in a fight between each other.
— Fixed a bug where an exception could come out if walking on the beach.
— Fixed a bug in which during an event related to exhibitionism in the park, a randomized NPC could be wearing clothes.
— Fixed a bug in which the hands could be incorrectly displayed in the activity menu with the changed body conjuncture.
— Fixed a bug in which the face of a randomized male NPC always had a negative expression during its editing.
— Fixed a bug in which if an exception was ignored, the patreon code and privileges could be reset without being able to get them back without restarting the game.
— Fixed a bug where the system thought that your character was skipping classes at the academy during weekends/festivals.
— Fixed a bug in which the import of the school could be accompanied without translation into English.
— Fixed a bug in which randomized NPCs with a high level of fear could still invite themselves to visit your character, as well as come with other requests that are more suitable for a friendly mood.
— Fixed some problems with generating randomized NPCs: now there are fewer flaws in their generation, new functions have been added to the appearance detection module, resolving the remaining problems associated with this.
— Fixed a bug in which when winning a mini-game of cards for money, your character was not given the amount you were playing for.
— Fixed bugs related to the “Women’s Locker room” location. Now, firstly, male NPCs will not spawn there, and secondly, the script for calculating the throwing out of your character from there works adequately.
— Fixed a bug where the eloquence in the player’s diary always showed the number zero. It was a visual bug and it didn’t affect the gameplay.
— Fixed some generation errors that caused implausible randomized NPCs to be made.
— Fixed a bug in which randomized NPCs could have two surnames in the interaction menu with it.
— Fixed many issues regarding manual entry/auto-entry into the game. Now everything works much more stable, faster and better.
— Fixed problems in which the editor of randomized NPCs could not count a change in appearance if the editing was male RNPCs.
— Fixed a bug where there was no “Pray at the altar” button in the menu of location interactions.
— Fixed a bug where an incorrect numerical value of your character’s academic grades was shown in square brackets in the diary.
— Fixed a bug in which the amulet of genius in the temple also performed the functions of a relationship amulet.
— Fixed a bug in which there was an incorrect numbering of romantic interactions with randomized NPCs in the interaction menu with them.
— Fixed a bug that could cause an exception in the middle of the game session.
— Fixed a bug in which the academic grades of the character were incorrectly calculated.
— Fixed a bug where all randomized NPCs could disappear/to be in the same location as a whole pack at 19:00 on weekdays and also at 20:00 on weekends. In addition, some other problems related to their movement system have also been fixed.
— Fixed a bug where during the selection of high/medium-level orders for freelancing, an error could be knocked out.
— Fixed a bug where if a randomized NPC is wearing clothes that vary from the level of his vulgarity, the “Show panties” interaction did not work.
— Fixed existing bugs and flaws related to the combined clothing with sleeves.
v0.931
— The storyline related to Ayano Yoshida continued: new events were added to it, continuing the story of the new storyline. Its passage will directly affect your gameplay: somewhere randomized NPCs will treat your character worse; somewhere your character will receive a small profit, and somewhere large privileges…
— Many new events have been added to the romance line with Meiko Tsukasa. In total, half a dozen events came out, following one after another, in which many details of her life are described. In addition, a tooltip has been added to existing choices that can be used to follow a path that reads, “A romantic path will open with this character”, which will make it easier to complete this path.
— Added new CG scene for randomized NPCs. She appears during kisses between your character and a female randomized NPC.
— Randomized NPCs can now offer not only regular sex, but also oral sex with a small chance of doing so.
— Randomized female NPCs with the «Depraved» trait and high «Corruptibility» influence stats can now independently offer your character sex for money. The more corruption and vulgarity, the greater the chance that this RNPC can offer you this.
— In the biography menu in the category with information for randomized female NPCs, a new statistic has been added – “The number of blowjobs given.” It directly affects the ability to engage in oral sex with this RNPC. The more he made them, the better he does it, and this now directly affects the flow of the scene, as well as the statistics that it gives.
— There has been a migration from Python 2.7 to Python 3.9. Accordingly, the game engine had to be upgraded so that everything worked without bugs, as well as refactoring several points in the game code. In addition, several Python libraries have been added to implement some mechanics and systems of the game. To understand what this transition will give, one main feature can be distinguished: Python 3.9 is faster than Python 2.7 by an average of 30 percent, which is why the game will run smoothly even with 200 RNPCs on an average phone. There will also be much fewer crashes on weak devices.
— A new school export/import system has been added. Now at any time you have the opportunity to export the educational institution along with all the progress of relations, points of influence, etc., and at any time to import what you may need.
— A new autosave system has been added: now the game is saved every new in-game day and week in different slots that can be loaded at any time.
— Now, depending on the sexual experience of your character, 18+ scenes with randomized NPCs will go differently: somewhere your character will move better, somewhere worse – everything will depend on these statistics. The very success of 18+ sex scenes now depends on the indicator of sexual experience. In addition, it closes some unsuccessful courses of action that lead to unfortunate consequences…
— Now the sexual experience will directly depend on the climax in 18+ scenes: depending on these statistics, your character can both control the climax and choose a certain place, or not have such an opportunity, which is why the choice will be limited to only one option – inside.
— Added a new breast type for randomized female NPCs. It is generated by new NPCs during the session and at its start. It can also be selected in the RNPC editor along with the old type of breast.
— Patreon code entry system has been changed: now you can enter your Email instead of a random string. You will be authorized, and you can safely use the privileges of the patron code. All data for this is imported every five minutes into a database on a remote server, which the game accesses using pre-installed libraries.
— For every available skirt and dress in the game, there are now five sizes of them. As a result, this developed into a general system: the more vulgarity a randomized NPC has, the shorter his skirt or dress is. The more vulgar his outfit. In total, more than eight sets of clothes were upgraded to this system.
— Added four new clothing sets for randomized female NPCs.
— Many new emotes have been added for randomized male NPCs. In general, their entire system of changing emotions is adapted to the system of female randomized NPCs: they have a degree of eye closure, more than a dozen types of mouths and eyebrows. All this is changed using the available functions in the game. In addition, some events available in the game, as well as the activity menu/interaction menu with the RNPC, were adapted to the new system.
— Added a system of assessments and scholarships. The more often your character attends classes, the higher their grades. They are also affected by homework done. The scholarship is awarded every Monday, it already depends on the grades, and you can pick it up in the player’s room, where a new interaction “Collect the scholarship” appears. If you haven’t picked it up within a week, it will accumulate without any restrictions..
— Added the ability to change the body conjuncture of randomized NPCs: they can change the shape of the body. Make them taller or shorter, just make them bigger or smaller, it is entirely up to you. This feature is currently available to all Best Friend ($10)+ subscribers. It will be enough to enter the Patreon code, and a new setting will appear in the menu for editing randomized NPCs.
— Added a new feature to the “General” category in the game settings – show the gender of randomized NPCs. Because of it, a tag with the gender of the NPC will appear in the list of those present at the location right in front of their name.
— Added a new system where if a randomized NPC has more than 1000 points fear, they have a chance to try to be expelled from the school.
— A new perk has been added to the menu for buying perks per level – “Harem Lover”. With it, your character can avoid any hint of RNPС jealousy, regardless of the number of relationships in which he has a direct role.
— Added a new amulet for purchase in the temple – “Amulet of Genius”. Purchasing it provides a permanent 20 percent leveling bonus.
— The backgrounds of the locations «Park», «Fountain near the park», «Beach», as well as «City Library» have been redrawn.
— Now in the location «Fountain near the park» there is an interactive object – a fountain. It turns on strictly according to the schedule, which depends on the time, what day it is now: weekdays or weekends.
— Event drop conditions have been changed in some places, success formulas for interactions with RNPCs have been adjusted, and bugs during events have been fixed in some places with both story and randomized NPCs.
— Added new choices for existing events with randomized NPCs. In addition, new mini-events with the participation of the RNPC have been added.
— The generator of randomized NPCs has been improved: now, in addition to loading new elements in them during a game session, they are immediately generated in the generator. In addition, the system that determines the relationship of RNPCs between each other has been slightly changed
— New generation modes have been added to the generation editing menu that appears when entering the Patreon code of the Best Friend ($10) level: all RNPCs are virgins, all RNPCs have a maximum level of vulgarity and all RNPCs have a minimum level of vulgarity.
— In the diary, right in the page with a step-by-step guide to completing story quests, a lot more information about story quests appeared. In addition, information about a new romance branch with Meiko Tsukasa has also been added there.
— Now the function with the refusal of dialogues with the RNPСs is affected by many more events: events with an offer to have sex, chat, and others.
— Now in the stage of character creation there is a new stage – “Generation settings”. In case the patron code is entered, it appears among others.
— A new interaction has been added to the temple location – pray. The interval for this action is set to one in-game day, and when your character does this, he receives one point of luck.
— Added a new possible interaction with randomized NPCs – insult because of appearance. If successful, you will reduce the self-confidence of the randomized NPC enough that it can change its character from existing to “Weak” or “Reclusive”.
— Intercourse count now shown for randomized male NPCs.
— Significantly increased the time interval between some events. This list includes events with an offer to have sex, jealousy, debts, a request to exchange phone numbers, as well as many other events… Elections that involve some temporary cool down now give twice as much of it. In addition, this time is now affected by randomness, the nature of the randomized NPC, as well as some other factors.
— Having sex with plot characters will now give your character a boost in sex experience.
— Now, if your character made choices against hooligans in an abandoned factory, the latter will not allow him to enter there, and the location will be closed.
— Minor changes were made to the game engine of the game: the main changes were in the compilation of game files under Windows devices.
— Now, when buying any services from the leader of the hooligans in the abandoned factory, the RNPCs with the “Aggressive” character will have small progress in pumping attributes, and the reputation of your character among the hooligans will slightly increase from this purchase.
— A new service has been added to the list of opportunities for the leader of the hooligans in the abandoned factory – “Make it your goal…”. With it, you can set all the available hooligans in the session on the characters you need. They will beat them, fight, threaten, harass and generally do all the aggressive actions available in the game against their target. From this, the statistics of the influence of the victims will change the side of the “Clogged” and “Weak” character.
— More than 30 percent of the entire game code has been refactored, making it more moldable and performant. In addition, some existing directories were corrected, and a new one was created for modifications.
— In the main menu of the game, the “Additional Content” button changed its state from “In Development” to “Modifications”. By clicking on it, you will be redirected to a new page with available modifications in the root folder of the game.
— Added new cheats to the cheat menu for Patreon subscribers: open an abandoned factory, add a new randomized NPC to the session, replace the randomized NPC in the session.
— Added a description to inventory items that did not have one before.
— Updated the list in the activity menu of randomized NPCs, which is responsible for the icon of the type of employment.
— Added a warning when your character goes to sleep with satiety below zero that such a dream will not restore energy to the full.
— One new hairstyle has been added for randomized male NPCs. It can be generated by RNPCs with which you have not communicated before, or it can be selected in the editor.
— Improved the translation during the first events with Yuki Oota and the Student Council. In addition, some adjustments were made to the Suzuki Matsui files.
— Now combat experience affects the amount of your HP, accruing right before the battle with a randomized NPC.
— Now randomized NPCs with certain influence stats may not be jealous of your character towards others at all.
— Now the Patreon code will be active exactly until the end of the session, and not until the first save/exit to the main menu. In addition, an auto-login system was made that will enter the previously entered Patreon code for you and save it in the input menu, if it was entered before, even if you completely exit the game.
— Added the ability to paste text using the Ctrl+V key combinations, as well as completely delete the field using Ctrl+A, to the Patreon code input window.
— Now, when choosing clothes or in any way changing the RNPCs in the editor, you can be sure that he will not change it.
— Now, in case you are disconnected/there were unexpected problems with connecting to the game, an autosave is created in slot 11.
— The game icon has been changed to a more acceptable and beautiful option for both Android and PC devices.
Fixed bugs:
— Fixed a bug where when on the “Achievements” and “Profile” pages other than the original one, the location category was not highlighted.
— Fixed a bug where being on some pages in the diary made it impossible to navigate between pages using the navigation buttons.
— Fixed a bug where on the mods page, clicking on “Mod page” would result in an exception.
— Fixed a bug where the list of randomized NPCs did not count as male NPCs in their editor, causing their list to be incomplete.
— Fixed a bug where during the purchase of girls of easy virtue in an abandoned factory, from the leader of the hooligans, with a black background and even before it was created, she could be on top of everything.
— Fixed a bug where, no matter what class your character is in, all classes in the text were considered as class 1-1.
— Fixed a bug where in the activity menu, in the Russian language of the game, regardless of gender, it indicated that the NPC is always busy in the male gender.
— Fixed a bug where even with a lack of energy, it was possible to read books in the school and city libraries.
— Fixed a bug due to which an exception was thrown in the English translation of the game when choosing some interactions with the RNPC.
— Fixed a bug where when creating/replacing a randomized NPC right in the game session using the available options, lists with relationships between these most randomized NPCs were lost.
— Fixed a bug where homework completion status was calculated exactly at 17:00, which made it quite possible to skip it.
— Fixed a bug where the lesson schedule in the code had four lessons instead of three available, which is why the calculation of gaps was incorrect.
— Fixed a bug that was throwing an exception when the “Show Naked” interaction failed with a randomized female NPC.
— Fixed a bug due to which new generation modes were not translated into English.
— Fixed a bug where when buying services in an abandoned factory from hooligans, the gender of the people on whom your character orders this very service could not be considered.
— Fixed a bug where the RNPS could display the “Sociable” trait twice in the bio menu. Additionally, resolved an issue where randomized female NPCs could have this perk in the male gender.
— Fixed a bug where some attributes could not be upgraded, even if the number of available upgrade points prevailed over the points required for upgrade.
— Fixed a bug that caused an incorrect count of RNPS that are a member of your club.
— Fixed a bug where you might not be able to drink tea to an RNPS that was visiting you, even if it was there for the first time.
— Fixed a bug where Hitomi Watanabe’s event could exit when your character and she go to a school together, even when the school is closed.
— Fixed a bug where an exception could be thrown if the randomized NPC had the Cat Ear accessory at the time and your character was with it in a sex scene.
— Fixed a bug due to which it was impossible to use items from the inventory during fights.
— Fixed a bug where white streaks could be seen on the face of the RNPS during the blowjob scene.
— Fixed bugs where some conditions did not work in interactions with randomized NPCs, and instead of them, there could be stubs at all.
— Fixed a bug where if your character was denied the “Show Naked” interaction, there was still a move to choose a location where the RNPC would do this action.
— Fixed a bug where in the city library in the sublocations menu the locations of the educational institution were displayed.
— Fixed a ban that caused the background of the cafe to not display if your character entered the interaction menu with a randomized NPC in that location.
— Fixed a bug where in the invitation menu to any location of a randomized NPC was displayed for class 1-1.
— Fixed typos in the text of the game, as well as problems with interpolation in some places.
— Fixed a bug where sex scenes with randomized NPCs could mix up hair colors of the back and front layers in some rare moments.
— Fixed a bug where an exception could be thrown at the beginning of the game session if you immediately start doing homework in the house.
— Fixed a bug where in the sub-locations of the city park it was possible to see the location “City Park”.
— Fixed a bug where during the “Show me your panties” interaction, the “Take them off” option could also appear, even if the randomized NPC did not already have them.
— Fixed a bug that could exit during a sex scene with a randomized NPC if it was the very first sex scene in a game session.
— Fixed a bug where an exception could be thrown when chatting with a randomized NPC in the grocery store.
— Fixed a bug where, even if a notification came out that the room was clean and the homework was done, the interaction was not thrown back into the room.
— Fixed a bug where you could be kicked out by a male randomized NPC from the women’s locker room.
— Fixed a bug where, even with enough items in the inventory, the scrollbar did not appear, with which you could manage the list on android devices.
— Fixed a bug where the “Ladies’ Man” perk would also work on the male RNPCs.
— Fixed a bug where bully reputation did not affect relationships with randomized characters that have the Aggressive personality trait.
— Fixed a bug due to which Yuki Oota and Ayano Yoshida were not displayed when they lived with your character.
— Fixed a bug where a randomized NPC with the character “Aggressive” could endlessly talk about an abandoned factory.
— Fixed bugs where an exception could occur during the new event with Yuki Oota and in the new event with randomized NPCs where they invite your character to meet.
— Fixed some typos in biographies of randomized NPCs.
— Fixed a bug where 18+ scenes with sexual encounters with RNPC could freeze and not close. At the same time, manipulations with the game could be carried out.
— Fixed some bugs and shortcomings regarding the storyline of the game and the path. There are now much fewer stutters that can interrupt story missions for a while
— Fixed a bug where new randomized NPCs were not generated for the right interactions.
— Fixed a bug where it was possible to train in the library even with negative energy.
— Fixed a bug where, regardless of the status of the sale of the video with Meiko Tsukasa, when trying to watch it, it said that it was sold.
— Fixed a bug where the background of the new clothing store was not displayed in the new version of the game.
— Fixed a bug where randomized NPC tags might not be displayed in some locations.
— Fixed a bug where the blinds of the first room could be displayed against the background of the second room of the player.
— Fixed a bug where the second background of the player’s room had the wrong resolution and was close to the screen.
— Fixed a bug where in some cases an exception could be thrown while sleeping on a bed.
— Fixed an exception that occurred when using the item “Application form for joining the club of the occult”.
— Fixed a bug where the leader of the hooligans could be male, although all the text/address and events with him were calculated for his female version.
— Fixed some issues with sleeves on women’s clothing. Now they are displayed in the activity menu with RNPS as needed.
— The action confirmation screen has been adjusted and now, even if there is a skip button, its interface will not appear for a second.
— Fixed a bug that could cause an exception during events with randomized NPCs.
— Fixed a bug where giving RNPCs an aphrodisiac drink would cause him to become drunk.
— Fixed a bug that caused an exception due to the absence of some files in the folder with male RNPCs.
— Fixed a bug where absenteeism was incorrectly calculated in an educational institution.
— Fixed a bug where the game could save with wrong values for time/energy/satiety, etc.
— Fixed a bug where clicking on a weapon in the fight menu might not select the one you clicked on. Also resolved an issue where it was not possible to use potency pills from the inventory.
— Fixed a bug where RNPC could remain a virgin after a sex scene.
— Fixed a bug where even if an RNPC with the Stalker trait were following you, it would still have the activity in the activity menu it was doing before.
— Fixed a bug that caused an exception to occur during the journalism club storyline.
— Fixed a bug that could exit if you start chatting with a randomized female NPC located in the Pool or Beach location.
— Fixed a bug where some locations on the map in the phone could display the old backgrounds of the game. In addition, flaws were also fixed in the interface itself: now all the names of locations and their state of openness are fixed on the screen.
— Fixed a bug due to which an exception occurred when playing in English during some events with randomized NPCs, as well as when entering the diary, into the category with statistics.
— Fixed a bug where an exception could be thrown during an 18+ scene with RNPCs, if a virgin was involved in the scene.
— Fixed a bug where if your character is in their apartment, the RNPCs activity interface could be on the screen.
v0.930
— Many new events have been added to the romance line with Meiko Tsukasa. In total, half a dozen events came out, following one after another, in which many details of her life are described. In addition, a tooltip has been added to existing choices that can be used to follow this path that reads “A romantic path will open with this character”, which will make it easier to complete this path.
— In the biography menu in the category with information for randomized female NPCs, a new statistic has been added – “The number of blowjobs given.” It directly affects the ability to engage in oral sex with this RNPCs. The more he made them, the better he does it, and this now directly affects the course of the scene, as well as the statistics that it gives.
— Randomized female NPCs with the Corrupted trait and high Corruption Influence stats can now independently offer your character sex for money. The more corruption and vulgarity, the greater the chance that this particular RNPCs can offer you this.
— Randomized NPCs can now offer not only regular sex, but also oral sex with a small chance of doing so.
— New generation modes have been added to the generation editing menu that appears when entering the Patreon code of the Best Friend ($10) level: all RNPCs are virgins, all RNPCs have a maximum level of vulgarity and all RNPCs have a minimum level of vulgarity.
— In the main menu of the game, the “Additional Content” button changed its state from “In Development” to “Modifications”. By clicking on it, you will be redirected to a new page with available modifications in the root folder of the game.
— More than 30 percent of the entire game code has been refactored, making it more moldable and performant. In addition, some existing directories were corrected, and a new one was created for modifications. It contains initial documentation and some examples of using the framework we created to modify the game and the game elements it contain.
— A new service has been added to the list of opportunities for the leader of the hooligans in the abandoned factory – “Make it your goal…”. With it, you can set all the available hooligans in the session on the characters you need. They will beat them, fight, threaten, harass and generally do all the aggressive actions available in the game against their target. From this, the statistics of the influence of the victims will change the side of the “Clogged” and “Weak” character.
— Now, when buying any services from the leader of the hooligans in the abandoned factory, the RNPCs with the “Aggressive” character will have small progress in pumping attributes, and also from this purchase the reputation of your character among the hooligans will slightly increase.
— Minor changes were made to the game engine of the game: the main changes were in the compilation of game files under Windows devices.
— Now, if your character made choices against hooligans in an abandoned factory, the latter will not allow him to enter there, and the location will be closed.
— Having sex with plot characters will now give your character a boost in sex experience.
— Significantly increased the time interval between some events. This list includes events with an offer to have sex, jealousy, debts, a request to exchange phone numbers, as well as many other events … Elections that involve some temporary cool down now give twice as much of it. In addition, this time is now affecte by randomness, the nature of the randomized NPC, as well as some other factors.
— Intercourse count now shown for randomized male NPCs.
— Added a new possible interaction with randomized NPCs – insult because of appearance. If successful, you will reduce the self-confidence of the randomized NPC enough that it can change its character from existing to «Weak»or «Reclusive».
— A new interaction has been added to the temple location – pray. The interval for this action is set to one in-game day, and when your character does this, he receives one point of luck.
— Now in the stage of character creation there is a new stage – “Generation settings”. In case the Patreon code is entered, it appears among others.
— Now the function with the refusal of dialogues with the RNPCs is affected by a lot more events: events with an offer to have sex, chat, and others.
— In the diary, right in the page with a step-by-step guide to completing story quests, a lot more information about story quests appeared. In addition, information about a new romance branch with Meiko Tsukasa has also been added there.
— Added the ability to change the body conjuncture of randomized NPCs: you can change the shape of the body. Make them higher or lower, just increase in size or decrease – it’s entirely your choice. This feature is currently available for all subscribers of the Best Friend ($10)+ level. It will be enough to enter the patreon code, and a new setting will appear in the editing menu of randomized NPCs.
— Added a new feature to the “General” category in the game settings – show the gender of randomized NPCs. Because of her, a tag with the gender of the NPCs will appear in the list of those present at the location right before their name.
— Added new cheats to the cheat menu for patreon subscribers: open an abandoned factory, add a new randomized NPC to the session, replace a randomized NPC in the session.
— Now randomized NPCs with certain influence statistics may not be jealous of your character for others at all.
— Now combat experience affects the amount of your HP accrued right before a fight with a randomized NPC.
— Improved translation in the moments of the first events with Yuki Oota and the Student Council.
— One new hairstyle has been added for randomized male NPCs. It can be generated by a RNPCs you have not interacted with before, or it can be selected in the editor.
— Added a description to inventory items that did not have one before.
— The list in the activity menu of randomized NPCs has been updated, which is responsible for the icon of the type of employment.
— Added a warning when your character goes to sleep with satiety below zero that such a dream will not restore energy fully.
— The translation into english in the hitomi.rpy and act.rpy files has been improved.
Fixed bugs:
— Fixed a bug where when buying services in an abandoned factory from hooligans, the gender of the people on whom your character orders this very service could not be considered.
— Fixed a bug where bully reputation did not affect relationships with randomized characters that have the «Aggressive» personality trait.
— Fixed a bug where the «Ladies’ Man» perk would also work on the male RNPCs.
— Fixed a bug where, even with enough items in the inventory, the scrollbar did not appear, with which you could manage the list on android devices.
— Fixed a bug where you could be kicked out by a male randomized NPC from the women’s locker room.
— Fixed a bug where, even if a notification appeared that the room was clean and the homework was done, the interaction was not thrown back into the room.
— Fixed a bug where an exception could be thrown when chatting with a randomized NPC in the grocery store.
— Fixed a bug that could exit during a sex scene with a randomized NPC if it was the very first sex scene in a game session.
— Fixed a bug where during the «Show me your panties» interaction, the «Take them off» option could also appear, even if the randomized NPC did not already have them.
— Fixed a bug where in the sub-locations of the city park it was possible to see the location «City Park».
— Fixed a bug where an exception could be thrown at the beginning of a game session if you immediately start doing homework in the house.
— Fixed a bug where sex scenes with randomized NPCs could mix up hair colors of the back and front layers in some rare moments.
— Fixed typos in the text of the game, as well as problems with interpolation in some places.
— Fixed a bug where in the invitation menu to any location of a randomized NPC was displayed for class 1-1.
— Fixed a ban that caused the background of the cafe to not display if your character entered the interaction menu with a randomized NPC in that location.
— Fixed a bug where in the city library in the sublocations menu the locations of the educational institution were displayed.
— Fixed a bug where if your character was denied the «Show Naked» interaction, there was still a move to choose a location where the RNPCs would do this action.
— Fixed bugs where some conditions did not work in interactions with randomized NPCs, and instead of them, there could be stubs at all.
— Fixed a bug where white streaks could be seen on the face of the RNPCs during the blowjob scene.
— Fixed a bug due to which it was impossible to use items from the inventory during fights.
— Fixed a bug where an exception could be thrown if the randomized NPC had the Cat Ear accessory at the time and your character was with it in a sex scene.
— Fixed a bug where Hitomi Watanabe’s event could exit when your character and she go to a school together, even when the school is closed.
— Fixed a bug where you might not be able to drink tea to an RNPCs that was visiting you, even if it was there for the first time.
— Fixed a bug due to which an incorrect count was kept of RNPCs that are a member of your club.
— Fixed a bug where some attributes could not be upgraded, even if the number of available upgrade points prevailed over the points required for upgrade.
— Fixed a bug where the RNPCs could display the «Sociable» trait twice in the bio menu. Additionally, resolved an issue where randomized female NPCs could have this perk in the male gender.
— Fixed a bug that caused Yuki Oota and Ayano Yoshida to not display when they lived together with your character.
— Fixed a bug where in some cases an exception could occur while sleeping on the bed.
— Fixed a bug where the second background of the player’s room had an incorrect resolution and had a view close to the screen.
— Fixed a bug where the blinds of the first room could be displayed against the background of the second player’s room.
— Fixed a bug where randomized NPC tags might not be displayed in some locations.
— Fixed a bug where the background of the new clothing store was not displayed in the new version of the game.
— Fixed a bug in which, regardless of the state of sale of the video recording from Meiko Tsukasa, when trying to watch it, it said that it was sold.
— Fixed a flaw in which it was possible to study in the library, even with a negative energy indicator.
— Fixed a bug where new randomized NPCs were not generated with the right interactions.
— Fixed some bugs and shortcomings regarding the storyline of the game and the path. There are now much fewer stutters that can interrupt story missions for a while.
— Fixed a bug where a randomized NPC with the character “Aggressive” could endlessly talk about an abandoned factory.
— Fixed bugs where an exception could occur during the new event with Yuki Oota and in the new event with randomized NPCs where they invite your character to meet.
— Fixed some typos in biographies of randomized NPCs.
— Fixed a bug where 18+ scenes with sexual encounters with RNPS could freeze and not close. At the same time, manipulations with the game could be carried out.
v0.930a
Bugfixes
v0.930
— A new storyline has been added related to the story character Ayano Yoshida, as well as clubs, student council, and more. Currently, it contains one full-fledged event, which briefly introduces you. In addition, some points were fixed in the already existing story with Ayano, Yuki and Hitomi: some errors and flaws in the text were fixed, oddities in the conditions of event drops, and the system responsible for directions in the diary was slightly improved, where you can see what you need to make.
— Added a new storyline with Meiko Tsukasa, involving romantic interactions without the use of blackmail. Currently, it contains two full-fledged events that can drop out throughout the game, as well as a new system of interactions with Meiko.
— Randomized NPCs can now have sex with each other. This is done in the form of an activity, in which case you can intervene: spy on the process, stop it, or just walk by. All this is directly influenced by the relationship between the RNPCs, their vulgarity, randomness, as well as many other factors. Also, female RNPCs who are considered to be in love with your main character will avoid this activity.
— The abandoned factory now has a bully leader that you can turn to for a favor. There are two of them currently: the first, in which hooligans completely lag you and do not even try to rob / mock / do anything else aggressive, and the second you can order girls of easy virtue from the leader of this group with whom you can have sex for some amount of money. Currently, bully leader is always in an office in an abandoned factory, next to his name is a tag that identifies him as a quest character.
— The activity distribution module for randomized NPCs has been completely refactored. Now, firstly, the code is more readable and understandable, secondly, the RNPCs activities themselves began to be influenced even more by their influence statistics, and thirdly, the performance of the game has doubled or even tripled. Now, if you had delays in rewinding time by an hour with 100 NPCs, you can put even 200 and most likely you will not have any more performance problems. In addition, all this will significantly reduce the number of crashes, if you had any…
— A new event has been added to the game – an interschool festival. It happens every 15th day of the month. During it, randomized NPCs are especially active in interacting with each other, walking around the locations. If you’re in school locations, you’ll level up 20 percent better relationships with randomized NPCs, new festival-only exclusive items, cheap snacks, and club activities. In addition, it will also be possible to buy certain expensive items from the online store there for cheap.
— Holidays have been added to the game: they take place every 18th and 22nd. There are weekends between them, which is why the total number of days of rest from the educational institution reaches almost a week. Randomized NPCs at this time are much more active in city locations and spend their time.
— Now, by increasing your reputation in the grocery store, you can earn yourself a promotion that will increase your salary. There are five stages in total, and in the end, it will be possible to become a store manager at all.
— Now in an abandoned factory you can get reputation with hooligans. There are nine stages in total, each of which in its own way affects the relationship of bullies to your character. Each time you rank up, you get some relationship points with them, as well as a permanent bonus to interactions. Naturally, the better your reputation with bullies, the less money you need to hire their services. Including hiring girls of easy virtue. You can find out the reputation from the leader of the hooligans.
— Now, every Friday from 17:00 to 18:00, battles held in the abandoned factory, in which your character can also participate. It will be enough to catch this event and choose the appropriate choice. In addition, you can watch the battles, receiving some increase in the attributes and combat experience for this. If you decide to participate in them, then for each victory in battles you will receive a certain amount of money and reputation, and regardless of the outcome of the fight, your relationship with your opponent will not decrease.
— Title system added. For each of your significant actions, new titles will be assigned to you: become the lead of the club, participate in student council elections, get a job – you will be given new titles. The page with them is located on the page where the achievement award is indicated, on the next page after it.
— Added new possible interactions with Yuki Oota, after completing some story missions, which you can completely reset school absenteeism, as well as expel any randomized NPC from an educational institution for a certain amount of in-game money.
— A new small 18+ event has been added to the pool location. You can knock it out between 10:00 and 14:00.
— The “Remove underwear” option when you drink alcohol to a randomized NPC at your party divided into two: “Remove bra” and “Remove panties”.
— Randomized female NPCs can now visit your apartment on their own and on their own initiative during the weekend! This is influenced by your relationship and their courage. In addition, a small interval was made for this so that they would not constantly knock on your apartment.
— Now, in the 18+ doggy scene, not only the third basic hair type displayed, but also the fifth type. In addition, some graphical bugs related to accessories have been fixed, so now the perspective in the scene is as it should be.
— Added new random events to sex scenes with randomized NPCs.
— Added the ability to try to beat the leader of the hooligans in an abandoned factory.
— Added a new possible location for a date – the library. By choosing this, you will be able to download the necessary attributes and communicate with a randomized NPC at the same time, thereby increasing relations with him. In addition, success for this requires much more effort than a date in the park, so you should be careful with this choice…
— Added a new interaction in the RNPCs interaction menu to the dialogue category – “Taunt”. With it, you can lower courage, sociability, criminality and some other influence statistics if this interaction is successful in exchange for a small amount of existing relationship points.
— During quests in which you need to fight, you can no longer use the opportunity to escape from the fight.
— The background of the entrance to the mall, grocery store, clothing store and cafe completely redrawn from scratch by us.
— There is a new interaction for the moment when a randomized NPC is visiting you – make tea. Thanks to it, firstly, you can strengthen your relationship a little, and secondly, with a 100% chance to add caffeine, sleeping pills or an aphrodisiac to this tea. This option is available once while the selected RNPCs is visiting you.
— Statistics completely removed from the section with attributes, perks and skills. It has been moved to the new Achievement Rewards section on the next page. In addition, new statistics have been added to this category.
— In the perk selection menu for leveling up, added numerical values
of the required points for the level, as well as existing ones. In addition, two new perks have been added to the same menu, which affect the gameplay in their own way.
— Now, the more you interact with RNPCs who have the “Reclusive” and “Weak” traits in one act from the interaction menu, the less relationship points you will receive / less chance of successful interaction. The same thing works with RNPCs, which have the “Sociable” character trait, but vice versa. The more you communicate with him, the more relationship points you will receive for communication / more chance of success for interaction.
— Added a new character trait – “Stalker”. It appears if the RNPCs gets more than 70 points of criminality and courage. In this case, if the RNPCs has this trait and is in love with your character, he will chase him around the locations with some chance.
— Added a new character trait – “Coward”. It appears if the RNPCs becomes less than 40 courage points. In this case, if the RNPCs has such a character trait, and he is afraid of your character, he will try to avoid contact with him as much as possible, leaving the location somewhere else.
— Added a new character trait – “Touchless”. RNPCs can get it if he has low courage and vulgarity. Because of her, he will refuse sex if you are not in a relationship with him.
— Added a new character trait – “Masochist”. RNPCs can get it with high courage, criminality and low love for the sweetheart. Because of this trait, the more fear an RNPCs has, the more relationship points you get with it.
— With high sociability, a randomized NPC can now gain the “Sociable” personality trait.
— Added a notification about the closure of a cafe in a shopping center with a schedule for its work. Now you will not be silently thrown out or not allowed into it.
— Reduced the amount of energy consumed from lessons at school. In addition, a new interaction has been added that is responsible for the school – do homework. They can be studied at home or in any of the two available libraries. If you do not do it, nothing will happen, however, if you do it, then you will be given a large amount of experience and intelligence pumping points.
— The existing game files have been optimized, and now it weighs 20 percent less than before, without a strong loss in image quality.
— Now, new things appear in the player’s room as soon as a certain time passes. In total, there are five stages in this: the appearance of books, boxes, any devices, clothes and musical instruments. The more you live your character in an apartment, the more things will be furnished in it, and the more comfortable it will look.
— Two new interactive interactions have been added to the player’s room: closing the blinds and turning on the lights. These parameters can be controlled at will and each of them will work in its own way and according to its own conditions.
— The player’s room can now become cluttered over time if left uncleaned for a long time. Especially for this feature, a new interactive interaction has been added – clean the room. The longer you do not clean, the more books and other things will be on the floor.
— The inventory code has been completely refactored. Now he began to work much better and more stable. In addition, now a scrollbar appears there and, if the number of your items exceeds the available list, you can use all the items in your inventory without any problems. In addition, the list itself is now self-expanding, so there will be no more problems and graphical bugs associated with it.
— One new hairstyle has been added for randomized male NPCs. It can be generated by a RNPCs you have not interacted with before, or it can be selected in the editor.
— Added a description to inventory items that did not have one before.
— The list in the activity menu of randomized NPCs has been updated, which is responsible for the icon of the type of employment.
— Added a warning when your character goes to sleep with satiety below zero that such a dream will not restore energy fully.
— The translation into english in the hitomi.rpy and act.rpy files has been improved.
Fixed bugs:
— Fixed a bug where emotes could overlap/miss if a randomized NPC was invited to their house.
— Fixed a bug where instead of the name “Hitomi Watanabe” in the diary on the quest page, Yuki’s name could continue to appear.
— Fixed a bug that could exit because the desired variable could not be initialized when communicating with a randomized NPC and editing a standardized school uniform.
— Fixed a bug where, when entering the perk selection menu, an exception could go beyond the level.
— Fixed a bug where you could call/send SMS to the wrong RNPCs on your phone.
— Fixed a bug where the aphrodisiac was not displayed in the inventory.
— Fixed a bug where if you pour sleeping pills, caffeine or an aphrodisiac into alcohol to a randomized NPC at a party, these items were added to the inventory instead of decreasing
— Fixed a graphical bug where randomized NPCs could be missing arms if they were on the beach and had some special pose depending on the character.
— Fixed a graphical bug where randomized NPCs could be missing arms if they were on the beach and had some special pose depending on the character.
— In some places, the system of influence of perks for new levels has been changed. The perks themselves began to work as originally planned, and they also began to affect many more existing elements in the game.
— Fixed a bug where items in a fight that should not have appeared in the inventory still appeared.
— Fixed a bug where randomized male NPCs could wear female clothing. She could hang somewhere in the air like a dead weight.
— Fixed a bug where when playing after winning/losing a game of cards with a randomized NPC, the amount was given when losing, and nothing happened when winning.
— Fixed a bug where at the beginning of the game an exception could occur if you open the perk menu for level points.
— Fixed a graphical bug where, in the sex scene in the missionary position, the second and third types of eyes could have transparent places in the region of the eyelashes.
— Fixed some typos, spelling and punctuation errors in the Russian and English translations of the game.
— Fixed some bugs and shortcomings regarding the storyline of the game and the path. There are now much fewer stutters that can interrupt story missions for a while.
— Fixed a bug where a randomized NPC with the character “Aggressive” could endlessly talk about an abandoned factory.
— Fixed bugs where an exception could occur during the new event with Yuki Oota and in the new event with randomized NPCs where they invite your character to meet.
— Fixed some typos in biographies of randomized NPCs.
— Fixed a bug where 18+ scenes with sexual encounters with RNPS could freeze and not close. At the same time, manipulations with the game could be carried out.
v0.929
— Now the doggy sex scene has a lot more different random events: the text has been changed and rewritten in many places, the more you have sex with a randomized NPC, the more he sweats, and the position of the legs has also been changed. In addition, some changes were made to the emotional part of the scene, a new cock position was added, and it is now displayed.
— Added the ability to choose where to cum to the doggy style sex scene. This is done on the same principle as it works in the missionary position: the more stamina your character has, the more he will cum. In addition, for some options, a gradation of this was also made: the more you finish in any place, the more sperm will appear on it.
— Added the ability to part ways with Yuki Oota and Ayano Yoshida. In addition, the ability to part with them has also been added if they live with your character. Each of them will have their own reaction to this proposal: one will stop communicating with you at all, and the other will react neutrally to your proposal, nevertheless, you should be more careful with these choices because in two cases there will be consequences for them.
— The quest related to the extermination of hooligans is supplemented by a new long event with many choices and branches. The event itself had a new ending, in which you can stand up for the hooligans and be on the same side with them.
— Added a new location – an abandoned factory. It is unlocked by standing up for hooligans in an event to exterminate them, or having an extremely pleasant relationship with a randomized NPC who has the “Aggressive” character trait. The location itself has three sub-locations, and they are mostly visited and rested by randomized NPCs with the same character trait.
— A new location has been added to the city map of the game – the city library. It currently fulfills the same role as the school library, but it is open 24 hours a day, seven days a week.
— Randomized NPCs will now change their influence stats/attributes based on their activities. If they run in the stadium, fight, or do anything else, they will increase physical attributes. If they communicate with each other, they will increase sociability, etc. Any of their activity will change all the statistics that they have available at the moment. From this, they can even change their character.
— Added the ability to set target a hooligan randomized RNPCs on some other RNPCs. Especially for this feature, some moments in the activity distribution module were refactored, and some behaviors were redone. The possibility itself implies the initiation of aggressive actions, such as beating, robbery, and others, towards the victim, when there is such an opportunity.
— Added a new feature – recommend communicating. With it, as expected, the randomized NPC will communicate with the target you proposed, if there is such an opportunity. Also added the opposite function, due to which the NPC will entirely ignore the selected target.
— Added the ability to move to another location from those available with a randomized NPC at the moment of communicating with him
— The background of the player’s room has been redrawn.
— Added a small new event related to the quest character Yuki Oota. You can get it if you cohabit with her, and then with some chance, but this event will drop out.
— Added new 18+ events to the game, made both as an activity and as a regular outgoing event, subject to the necessary conditions.
— Added new reactions to randomized NPCs while active with them. In addition, the old ones have been rewrite and corrected, both in terms of the text and in the condition of their loss.
— Now the clothing preferences of randomized female NPCs can change right during the gameplay from the value of their vulgarity, character and courage. The more vulgar the character, the more he will want to wear something more revealing from the clothing sets. However, even if the value of this influence statistic is at a low enough level, due to the courage value, they can ignore these conditions and wear something completely revealing….
— Randomized female NPCs with the Aggressive, Humorous, and Stupid traits have a new unique pose that indicates their character in the activity menu before interacting with them.
— A new feature been added to the performance settings menu – interval calculations. With it, you can improve game performance by 30-40 percent, sacrificing the accuracy of AI calculations.
— Some requirements and conditions for interactions/events and other content with randomized NPCs been changed. Now this all much more influenced by their influence statistics and attributes.
— Added new topics for conversation with randomized NPCs: talking about crime, talking about cute, as well as talking about politics. Each of them increases their statistics of influence on a randomized NPC: something increases the love of weapons and criminality, something love for the sweet, well, and the last courage. In addition, features also added to existing conversation topics that increase certain influence stats.
— Added the ability to hug and kiss randomized male NPCs. As expected, they will have an entirely different reaction to this: someone will like it, someone will not really like it, and someone will even start a fight because of this, so… You should be more careful with these elections.
— The “learn” button in the school library has been replaced with “read books” which, when selected, will give you a menu of four new options. Each selected book from these options affects your character in its own way: some pump intelligence, some eloquence, and some more affect luck. In addition, each option gives a different amount of experience points needed to level up the character, and requires a different amount of time and energy to learn.
— Added a function that regulates the fullness of the school. With it, you can generate new NPCs right during the game session, and it used in a new interaction – donate money to the school. It can be used by walking through the corridors of the school, and by donating 2000 in-game currency to the school, a new randomized NPC will enter it.
— After an event in which your character given glasses that see through clothes, instead of immediately put on, they will remove.
— The randomized NPC behavior model has been improved: hooligan characters will walk around libraries much less than downtrodden ones, sociable ones will more often seek communication in the location where they are, and recluses will walk in less crowded places if possible, etc.
— Now, the interaction that can break a randomized NPC is available not only after winning a fight, but also in the category with aggressive actions in the chat menu with randomized NPCs.
— Some choices in story events, as well as in events with randomized NPCs, been changed: in some places the text been adjusted, in some places the accrual of affection points and / or other statistics and in others, the course of the event itself has been changed.
— In the randomized NPC editor for female NPCs, you can now customize the shape of their nose. It cannot be generated in the gameplay itself. However, it can be selected in the editor.
— Now, if your character loses in a fight against a randomized NPC, there can be not only one positive outcome, but also three new negative outcomes. Depending on some factors, your character can be humiliated, beaten, stolen money, well, or left in peace in the old-fashioned way.
— The new eye and face shape is now displayed in the blowjob scene for randomized female NPCs. In addition, for this scene, the layer system slightly redone, which is why there should be much less graphical errors in it.
— Blowjob and doggy style scenes now display accessories worn by randomized female NPCs.
— Blowjob scenes with randomized female NPCs now display facial features such as moles and freckles.
— One new hairstyle added for randomized male NPCs. It can be generated by a RNPS with which you have not communicated before, or it can be selected in the editor.
— Courage influence stats now scale with the randomized NPC’s fear stat. The more fear he has of you, the less courage he will have. Also works vice versa.
— The “Do not undress NPCs when clicking on them” button in the game settings has been replaced with “Skipping confirmation to exit / change save” due to the irrelevance of the first and increased relevance to the last.
— Now the more depravity a randomized female NPC has or the percentage of drunkenness when he is visiting you, he may change his facial expression, permanently appear blush.
— Randomized male NPCs can now be filmed with a phone camera, which is only available on PC devices, on par with female RNPСs.
Fixed bugs:
— Fixed a bug where some 18+ scenes might not work and there were no offers to have sex with randomized NPCs.
— Fixed a bug where it was not possible to use the randomized NPC point generation menu, which became available when entering the Patreon code of the Best Friend level.
— Fixed a bug where an exception could be thrown when clicking on the tab with perks for leveling up
— Fixed a bug where events with a secret fangirl could work incorrectly and/or not work at all because the necessary data was not initialized.
— Fixed a bug where a randomized NPC had no luck attribute in the bio menu, and the vulgarity value was superimposed on the luck value itself.
— Fixed a bug where you could endlessly receive a notification that the school closed if you were in the same school during this.
— Fixed a bug where exceptions thrown in some story events.
— Fixed a bug where an exception could be thrown when clicking on a randomized male NPC you have never seen before.
— Fixed a bug where changing the gender of a randomized NPC to male in the editor could result in an exception.
— Fixed a bug where the value of initialization variables did not change when changing gender in the editor of randomized NPCs.
— Fixed a bug where starting to sleep with the “Dreamer” perk from the character leveling menu could result in an exception.
— Fixed a bug where in some events with randomized NPCs the name could not be displayed correctly in the event text.
— Fixed a bug in which an exception thrown in the standardized form change menu for randomized female NPCs, breaking further game progress.
— Fixed a bug where randomized NPCs would not change their form to player-specified form in some interschool locations.
— Fixed a bug where randomized NPCs in clothing and at the beach/school pool could not be asked to show their panties.
— Fixed a bug where when customizing a face using the randomized NPC editor, the scrollbar was not displayed, which made the “Back” button unavailable.
— Fixed a bug where randomized NPCs did not have eyebrows when visiting the player.
— Fixed a bug where if an event where a randomized female NPC asks you to start dating her, and you refused her would throw an exception.
— Fixed a bug where photographing randomized NPCs through a unique feature for the PC version of the game would result in an exception preventing the feature from being used.
— Fixed a bug where when taking a photo with a phone camera, which is only available on PC devices, randomized female NPCs in swimsuits could have sleeves from their clothes remaining on them.
— Fixed a bug where part of the sleeves of the shirt would remain on a randomized female NPC in the editor, even if you completely remove his clothes.
— Fixed a bug where when Yuki Oota was not in the Student Council, she would still be able to exchange money for club popularity points and change her school uniform.
— Fixed a bug where the “Let’s date” option in the interaction menu with Yuki Oota would not disappear even if the latter agreed to the offer.
— Fixed a bug where Yuki Oota could handle student council related business even if she was no longer the head of the student council.
— Fixed a bug where a randomized NPC’s hand would go through their legs when viewing their photo through a video camera.
— Fixed a bug where in the leaderboard among clubs by popularity points, the value of the club of the occult could have fractional values
instead of integers.
— Fixed a bug where the clothes of a randomized female NPC and a randomized male NPC could be confused if both of them were present in the scene.
— Fixed flaws in the function that checks for the appearance of a randomized NPC. Now it correctly saves all data, and also generally has fewer errors..
— Fixed a bug where in the event to protect a randomized female NPC from a bully, you could start a fight against him instead of starting a fight with a bully.
— Fixed a bug where in the event to protect a randomized female NPC from a bully, you could not be given the continuation of the event after winning/losing a fight.
— Fixed a bug where in a fight it could switch to the wrong buttons, which caused great inconvenience in using this mechanic.
— Fixed a bug where gifts to randomized NPCs could bring both thousands of relationship points and subtract the same amount.
— Fixed a bug where when the activity menu opened, it did not initialize the necessary variables, which caused the accuracy of the written activities to drop.
v0.928
— Now, to have sex with a randomized NPC or get a blowjob from him, instead of the usual relationship glasses, you can use fear glasses. If NPC refuse sex/blowjob, an option of intimidation will appear. In addition, now you can try to bribe a randomized NPC with money to have sex with you/give your character a blowjob. Especially for this option, NPCs are generated with new influence statistics – corruption and the very probability of successful bribery is influenced by the nature, current financial situation of the NPCs, as well as many other factors.
— Randomized female and male NPCs have new types of faces, eyes, noses, and in general, their faces will now be strikingly different from each other. This will create a significant variety in the overall choice of the available randomized NPCs: some will be more Asian in appearance, others European, and still others are mestizos.
— Now, when you extort money from a randomized NPC, even with a high level of relationships, this interaction will be considered aggressive. They will no longer just give your character money.
— The work of fear in randomized NPCs has been changed: more interactions have appeared in actions in the category of romance, which can be successfully performed by intimidating a randomized NPC. This also includes actions of 18+.
— A new action has been added to the category of romantic interactions – “Undress for me”. For its success, you can use the usual relationship points, fear, or try to bribe a randomized NPC. In addition, it has quite a lot of development branches, which in turn manifest themselves depending on the method you choose to interact with the selected randomized NPC.
— In the interactions in the category with neutral actions, a new interaction has appeared – debt of money. Now your character can borrow money from any randomized NPC, and the possible amount will depend on his greed, your relationship and some other factors! In addition, an event with “debt collection” has been added to the game, if you forget that you once borrowed money from the RNPCs.
— Now is possible to force a randomized female NPC, who lost to your character in battle, to give a blowjob. In addition, some formulas/mechanics/systems related to the post-fight selection system have been redone, as wel
– Now with randomized NPCs, you can break the existing romantic relationship. This choice appears if you meet with the selected randomized NPC, instead of the “Let’s date!” button.l as some values related to the combat system itself have been corrected.
— Now randomized female NPCs can invite your character to have sex with them. The probability of this event depends on many factors: chance, your existing relationship, the number of sexual acts and even the time of day. In addition, this event is affected by a button with a complete shutdown of events with RNPСs from the game settings.
— Now randomized female NPCs can declare their love to you while interacting with them! The more the RNPCs has the courage, the predisposition to romantic actions and the points of love with you, the more likely he will confess to you. In the event itself, with this, you can both reject a loving girl, and start dating her.
— Now randomized female NPCs that you date may require your attention if you don’t interact with them for a long time. A new kind of timer was made especially for this event, which is constantly reset as soon as you communicate with this randomized NPC.
— Now, to rip off the clothes from a randomized female NPC, you do not need to click on it. This feature has been moved as a button in the interaction menu in the category with aggressive actions. In addition, an addition to this has also been added here: now you can tear off swimsuits from girls on the beach.
— Now randomized female NPCs, if you haven’t asked them for a phone number before, can offer to exchange them if there is a sufficient level of relationship.
— Now, in the randomized NPCS editor, you can change the gender of the selected character. In addition, male randomized NPCs now appear in the list with NPCs, which can be edited to your liking. The new face settings are also relevant for the editor: both sexes have this function.
— Randomized female NPCs can now dump you if they find out you’re dating someone other than them! The chance that they will find out about it is influenced by the luck attribute of your character, the nature of the randomized NPC, as well as the total number of relationships you have created with female RNPCs. In addition, even if they find out about your adventures, it will be possible to escape from this situation with many choices that will already be influenced by other attributes of your character!
— Now, after successfully leveling the level, a notification will appear offering to proceed to the selection of available perks.
— Randomized male NPCs have a new hairstyle, as well as a redevelopment of the old one: now instead of one color, twelve colors have been made for each of them. In addition, three length parameters have also been made, as is already the case for female randomized NPCs
— Random events have been added to dates with randomized female NPCs, the outcome of which depends on the very success of the ongoing date, as well as on the indicators of your attributes.
— Two new perks have been added to the perk selection menu per level, which are responsible for different game mechanics. In addition, a scrollbar has been added to the list itself.
— A new event has been added for working in the grocery store. In addition, notifications about the increase/decrease in reputation were added to the existing new events, and in general, some shortcomings concerning this part of the game were corrected.
— Single activity in the occult club has been redesigned: now the restrictions work adequately, the success of this very club activity depends on your attributes and perks, and it has also had many fixes that will allow it to integrate more successfully into the gameplay.
— Four types of penises were drawn for male randomized NPCs: each of them differs in size and shape. In addition, new underwear was also made for male randomized NPCs.
— Now at the randomized male NPCs in the locker room are calculated their degree of undress, like the female randomized NPCs in the women’s locker room. In addition, the same thing is now calculated on the beach: male randomized NPCs can also walk in bathing underwear.
— Now, the glasses with which you can see through clothes can also see through the clothes of male randomized NPCs.
— The system for generating and creating sprites of randomized NPCs has been redesigned: now, before appearing on the screen, the sprite will be checked for data loss to correct possible exceptions. In case of updates and/or anything else, when opening the interaction menu with them, new data will be added to the calculations. The corrections will make it even more painless to integrate innovations related to external RNPCs data. In addition, the sprite display system itself has undergone some changes: the layers overlapping each other have become a little more obvious, the layers themselves have become much larger due to the addition of new details, and the sprites themselves are gradually losing rare problems with seams arising from the incorrect position on the screen of a separate part of the body.
— Changed the methods of generating randomized NPCs at the beginning of the game: now the load is evenly distributed throughout the game session, which makes the game slightly better in performance. Unnecessary functions, rudiments of old versions, have been cut out. The game code has become a little cleaner.
— Added a right fork on a date in the park with female randomized NPCs with new events, the course of the date itself, as well as choices.
— Now, if you become a candidate for the role of president of the student council in the story, the sprite Yuki Oota in the diary is replaced by the sprite Hitomi Watanabe.
— With randomized NPCs, you can now play cards at any time for fun or for money! It is enough to go to the category with conversations, and then go to the “Ask” tab. There will also be a new button with a transition to this interaction.
— Changed and rebalanced some requirements for interactions, sex scenes and other content with randomized female NPCs. It has become even more dependent on their influence statistics, relationships with them, perks of your character and much more.
— In the biography menu of a randomized NPC in the category with influence statistics, vulgarity replaced the “Corruption” statistics, and the vulgarity itself was moved to the category with attributes.
— Now in your club, you can do the festival and projects alone. The effectiveness of all this will be influenced by the intelligence of your character, and all this club activity itself, which includes the above, as well as cleaning the club and classes there, is called a single club activity, which is now equally influenced by perks with features.
— Randomized male NPCs received one new set of clothes. In addition, a new script was added to the calculation of the appearance of randomized NPCs, which is responsible for determining the set of clothes on male randomized NPCs.
— Changed timers in some game events: some have been moved to one variable, others are reset under different conditions than before, and now the events taking place in the game should become less intrusive.
— The system of distribution of image layers in sex scenes with randomized NPCs has been changed. Errors concerning confusion in these very layers should be many times less. The system has become more obvious and modifiable. In addition, new eye shapes introduced in the 927a and 927b versions have also been added to them.
— A new Internet banking icon has been added to the computer on the player’s PC, with which you can store money and receive a certain percentage in the form of passive profit every game Monday.
— Now, for some events that are repetitive, with randomized NPCs, a button with disabling them works.
— A new cheat has been added to the console for patreon subscribers – add all the numbers of randomized NPCs to your phone.
— A script has been added to the player’s phone, counting the number of contacts in it, as well as determining the size of the list of these contacts. In other words, the bug where the contact list was limited to only 20 contacts has been fixed.
Bug fixes:
— Fixed a bug where a randomized female NPC could not appear at the very beginning of the game with 14 eye colors.
— Fixed descriptions that inaccurately described the operation of perks in the level-up menu.
— Fixed bugs where old sprites of randomized male NPCs could be shown in any events/interactions, etc.
— Fixed a flaw in which randomized female NPCs actually had different clothes/underwear when examining them with glasses that see through clothes.
— Fixed a bug that caused an exception when an alarm clock is set when playing an English translation of the game.
— Fixed a flaw in which the indicator “Love for soda” was incorrectly displayed in the biography menu of a randomized NPC.
— Fixed typos that previously could have been noticed during the passage of the storyline with Ayano Yoshida. In addition, a bug has been fixed in which a small part of the dialogues with randomized NPCs were not translated into English.
— Fixed a bug where an exception was thrown related to the variable “skills_programm” in the English translation of the game. Now, when studying programming and freelancing on a player’s PC, it will not come out.
— Fixed a bug where an exception could be thrown in the occult club management menu.
— Fixed bugs in the operation of some perks available for leveling up, as well as in the operation of some items that can be purchased in the online store on the PC player
— Fixed a bug that caused there to be no line on a randomized NPC in a blowjob scene.
— Fixed a bug where an exception could come out during a date with a randomized NPC if you play on an English translation.
— Fixed a flaw in which data with attributes of a randomized NPC were not initialized in an event on a date.
— Fixed a bug where an exception occurred during the transition to the location “Clothing Store” in the shopping center.
— Fixed a flaw that caused the wrong attribute to be selected for calculating the effectiveness of a single club activity.
— Fixed a flaw in which random events on a date did not have an English translation.
— Fixed a bug that caused the NPC on the screen to be in the same position after playing cards even after it was over.
— Fixed a bug where a randomized NPC giving out points could be a guy in some events with him.
— Fixed a flaw in which a new type of face could have no line in some hairstyles of female randomized NPCs.
— Fixed a bug where if you turn off the computer while working on freelancing, the screen with the choice of freelance activity could hang on the screen.
— Fixed a bug in which the buttons used to make heterochromia, futanari, and put on cat ears did not work in the editor of randomized NPCs.
— Fixed a bug where the first randomized NPC that appeared on the screen after randomization could change its appearance when moving the mouse/pressing any button by itself.
— Fixed a bug due to which it could not be thrown out of the interaction menu with a randomized NPC during minus energy.
— Fixed a bug where clicking on a randomized male NPC could cause an exception.
— Fixed a flaw in which some timers for events were considered not every game day, but every game hour, which caused them to occur with enviable frequency.
v0.927 Bug Fix 1 Public
This version resolves the problems that some content was opening using the Boosty patreon code, and it also fixes some critical errors that prevent the game from passing under certain circumstances.
v0.927
— Redrawn male randomized NPCs. Presently, they are integrated into the game in the form of a beta version.
— Added a new sex scene with randomized female NPCs. Now your character has the opportunity to have doggy-stile sex with them. To choose a new pose, just press the button of the same name in the interaction interface, after which you will see a choice of poses.
— Now, for studying at school, as well as for pumping intelligence in the library, your character is given an experience with which his level is pumped. For reaching each new level, leveling points are given, and already for them, you can choose something for your character from a list with more than a dozen new perks and skills that can complicate the game or add exclusive gameplay features.
— A new dating mechanics for randomized female NPCs have been added. By calling the NPC, you can try out this function. It has more than 6000 words, which makes it quite replayable, and, most importantly – variable.
— The blowjob scene with randomized NPCs has been completely refined from start to finish: now, instead of a dark background at the very end of the scene, you will cum inside the NPC’s mouth, and it will be shown. In addition, the scene has been supplemented with some new details, and some flaws in the layers have also been fixed there..
— Interactions with Ayano Yoshida have become even more interactive! She began to react to an even greater number of in-game plot events in her manner, as well as to your various actions, including both fights and smoking in the clubroom next to her.
— The storyline continues with a randomized NPC, which gives out a quest for glasses with which you can see through clothes. Now they can be upgraded for a special fee, making them better and more functional. Just call the randomized NPC who gave you this quest to the phone number…
— Improved and adapted the translation into English of one of the largest files in the game – npc_main.rpy, responsible for randomized NPCs. Now there will be no confusion in the NPC gender in interactions and some events at all, and all the existing logical errors, the clumsy translation as a whole has been replaced with a new one made from scratch.
— Added a new event for randomized NPCs. It is available on the beach at any time. In addition, there is a time interval of a week, which will not allow this event to appear too often.
— Some events with Ayano Yoshida have been corrected and tweaked both in terms of the text and in terms of the conditions of their spawn, as well as the issuance of relationship points and much more. Now the available events are more balanced, as well as updated to the current realities of the game.
— New cheats have been added to the console for Patreon subscribers: now you can edit attributes in it, as well as add a level for yourself to select new perks.
— In the editor of randomized NPCs, the male sign is replaced with a female one. In addition, a button was added that allows you to change the position of their hands.
— A new topic has been added to the menu of interaction with randomized NPCs – a conversation about sex. With it, it will be possible to corrupt the NPCs much faster.
— In sex scenes with randomized NPCs, sprites with emotions are now shown at the beginning of them to the girl you offer to have sex with.
— A more obvious exit button has been added to the cooking interface.
— A new location has been added – the men’s locker room. You can enter it only from the pool location.
— New public cheats have been added: “energy” and “satiety”, giving exactly 100 units to the desired indicator.
— For the “Jacket and Skirt” set of clothes, sleeves were added for the second type of hand position.
— A new mini-event has been added, depending on the luck indicator. It falls out in any location with some chance…
— At the beginning of the game, a certain number of products and food that appear in the refrigerator are now issued. In addition, also at the very beginning of the game, one recipe from the entire list is now permanently known.
— All available game perks have been improved: each of them now has a certain set of items suitable for the direction of role-playing. A ladies’ man is given a vibrator, an aphrodisiac, pills for potency and other items of this type, and for a new apartment a good bed, a gaming keyboard and a piggy bank. In addition, some perks have added a more detailed description of its operation, as well as some other advantages in its use.
— A new item has been added to the online store on the player’s PC – a gaming keyboard. With it, it will be possible to carry out freelance orders faster and more efficiently.
— A new item has been added to the online store on the player’s PC – a good bed. If you buy it, then after sleeping you will be given 25 percent more energy, and also using this item, spending time in the player’s room will require 30 percent less energy.
— Now, if your character has an attractiveness modifier above 330 units or has an appearance feature “Looks like a girl”, then you can safely walk around the women’s locker room and even communicate with the NPCs present there.
— A strike control function has been added to the fight’s menu, with which you can delay fights, minimizing the main damage from your strikes by a given percentage on the slider.
— Now, if you are the actual leader of the club, with any victories in fights, the popularity of the club will increase.
— Now randomized NPCs can give you only one blowjob per meeting at your home.
— New random events have been added for fights, depending on your attributes, the vulgarity of the randomized NPC and/or other factors. In addition, many bugs that were present in this mechanic have been fixed.
— The old menu was completely cut out, and the interface change button was also removed. Now it is one and there is only one option to use.
— Added a “Back” button to the election menu during a phone call with a randomized NPC.
— Now, if your character’s energy score is less than zero, he will not be able to run in the park, as well as do push-ups at home.
— A calendar has been added in which you can see what day/week/month is going on, as well as in which weekends are marked. In addition, a more convenient way to rewind time has been added to the same calendar as there is in the game at the moment..
— A huge number of new emotions have been added for randomized NPCs, and some old ones have been edited: closed eyes look much better and more aesthetically pleasing, point control of eye closure, gaze aversion, a lot of new mouth and eyebrow positions have been added, which makes all events with randomized NPCs look much more diverse and pleasant now.
— Some events and interactions with randomized NPCs have been redesigned for new emotions.
— Some adjustments have been made to the main screen: now the time rewind as well as the time indicator have been moved slightly to the left, and the activity menu with NPCs is slightly to the right, which is why the time rewind buttons no longer cover the faces of female randomized NPCs.
— Now, in addition to photos with randomized NPCs, a video recording with Meiko Tsukasa can also be sold on the Internet on a player’s PC.
— A reset button has been added to the font settings menu, with which you can return the font to its original state.
— Now, if you squander time in your room, you spend 30 percent less energy and satiety.
— A new pastime opportunity has been added to the player’s room – rest. By clicking it, instead of sleeping, your character will fall into a half-doze and restore some energy.
— A new feature has been added to the player’s clubroom – cleaning. Thanks to it, your character will do a little cleaning in the room, and not other members of the club.
— A new working event with multiple selections to the grocery store has been added.
— Now, if you have a good relationship with a randomized aggressive NPC, he will not try to take money away from you.
— Now the text entered into the dialog box with which the narrative is conducted is white.
— Now, if you try to go to school when it is closed, it will give you a schedule when it opens.
— The game code was refactored in the time calculation function, as well as in the generator of randomized NPCs. In addition, the game engine has been updated to the latest version. The performance of the game has become better, and it has become a little more stable.
— The emotions of the characters in some plot events have been reworked, and some typos/spelling and punctuation errors have also been corrected.
— Added small random events that occur during blowjob by randomized NPCs, as well as during sex in a missionary position with them. The more vulgarity the NPCs have, the more often they will occur.
Fixed bugs:
— Fixed a bug that prevented you from having sex with randomized NPCs in a hotel if you were cohabiting with someone.
— Fixed a flaw where, if you play in the English translation of the game, the characters “Perverted” and “With a sense of humor” could be displayed in Russian.
— Fixed a bug where an exception was thrown if you select the option “Take home” during the corresponding event with randomized NPCs.
— Fixed a bug where if you add a fountain in the park to the list of favorite locations, an exception is thrown.
— Fixed a flaw in which, if you play on an android device, the scrollbar could be displayed incorrectly at some points.
— Fixed bugs with some trigger events with randomized NPCs, as well as with plot characters.
— Fixed a flaw where some sets of clothes/swimwear/underwear could be several pixels higher/lower.
— Fixed a bug in which, instead of displaying the indicator of predisposition to crime in the biography menu of a randomized NPC, the level of his sociability was shown.
— Fixed a flaw in which the subject “Form of the Occult Club” in the English translation went beyond the boundaries of other subjects, if any.
— Fixed a bug due to which the name Ayano Yoshida was not displayed in the dialog box with the narrative, in the place with the name.
— Fixed a flaw in which, if you find out about the attitude of a randomized NPC, a hint was not displayed.
— Fixed a bug where when distributing activity in the club menu, the text of the activities themselves was in Russian.
— Fixed a bug where glasses that could be used to see through clothes might not work under some circumstances.
— Fixed a bug with incorrect indentation in the diary in the category with perks.
— Fixed a bug where an exception could occur during a call to a randomized NPC.
— Fixed a flaw due to which, if you go into the women’s locker room, there was a mismatch of emotions in the text and facial expressions of the NPCs.
— Fixed a bug where randomized NPC guys could walk around the women’s locker room, and they didn’t get anything for it.
— Fixed a flaw that caused the large breast size in the women’s locker room to be “squeezed”, even if the NPC was not wearing any clothes.
— Fixed a bug that caused the Patreon code “money” to not work.
— Fixed a bug due to which the hands up to the forearms could disappear from randomized NPCs if the interaction with them was on the beach.
— Fixed a bug due to which forearms could be superimposed over the jacket of a randomized NPC on the beach.
— Fixed a bug where the ease of learning in the library depended not on intelligence, but on strength.
— Fixed a bug where the achievement “New Acquaintances 1” could not be issued at the first event with Ayano Yoshida.
— Fixed a flaw in which the incorrect value of the cunning attribute was shown in an event with extortion of money.
— Fixed a bug that could cause an exception during an event with a randomized NPC bully.
— Fixed some bugs in the event dropout with randomized NPCs.
v0.926
— The work on the new storyline with Meiko Tsukasa is completely finished. It has new events, 3 possible endings, several awards for its execution by choice, as well as many other things. In addition, some new mechanics and systems have been added. New content related to this has been added for 14,000 words, so there is something to go through there.
— Interactions with Ayano Yoshida have become even more interactive! She started reacting to a lot of in-game plot events in her own way, and now she can get jealous of you if you spend too much time with other girls! In addition, some new selections have been added to existing events, and a lot of trigger events have been revised.
— The blowjob scene with randomized NPCs is now available directly from the interaction menu! Using it, you will be offered a dozen possible locations where you will get a blowjob. The chance of agreement depends on how many NPCs are in this location, as well as on the standard publicity modifier. In addition, the blowjob scene itself was slightly modified and redone, which made it look more complete.
— Now, if you offer to have sex with a randomized NPC directly from the interaction menu, instead of a hint, you really offer to have sex with him. Depending on his answer, you will be offered two locations available for this scene: your apartment and a hotel.
— The dialog box, through which the entire narrative in the game is conducted, was redesigned from scratch. It has become much more aesthetic and practical: in addition to increasing the font of the dialogs themselves by several units, a small outline was added there, the font itself was chosen more readable, and the necessary buttons were added there. Logs, hiding the dialog box, saving, loading and settings are now in the left part of it, and you can use them at any time!
— The election menu was redesigned from scratch. Now each choice is numbered, information about its energy consumption has been moved to a separate substrate, and in general, it has begun to look many times more aesthetically pleasing and more beautiful by itself.
— Added more random events depending on vulgarity, the number of NPCs on the location and the location itself, to the sex scene with randomized NPCs, as well as to the blowjob scene.
— Added a new location – hotel. It is not shown either on the map or anywhere in the locations, but becomes available if you offer the NPC to have sex / ask him to give you a blowjob. With it, you can avoid restrictions on inviting someone to your place, if, for example, you already live with someone together.
— Added the ability to meet randomized NPCs! For this one opportunity, more than 4,000 words have been written for different characters, circumstances and etc, which will make it more interesting and replayable! In addition, with this feature, the requirements for any requests in relation to randomized NPCs are reduced many times, which will make the relationship with them a useful gameplay feature.
— A new quest has been added, telling about glasses with which you can see through clothes. It is issued by a randomized NPC on the beach, and you can meet him a game week after the start of the game. For this quest, a new item was specially added to the player’s inventory – “Strange Glasses”, with which you can see through the clothes of randomized female NPCs.
— Now randomized female NPCs can give you a gift if your relationship allows him to do it.
— A special button has been added to the fights menu, with which you can open the inventory.
— The translation into English of all files stored in the location folder has been improved and completely redesigned. This includes the translation of freelance opportunities, many activities at locations, things in a backpack, their descriptions, as well as many other things… Many grammatical, syntactic, punctuation and semantic errors in all these files have been corrected, and the translation itself has become much better.
— One new swimsuit was added, which had four colors, for randomized female NPCs. In addition, new colors were also added for other existing swimsuits (in total, more than a dozen pieces). Now the adventures on the beach will be much more diverse!
— The available underwear for randomized female NPCs also had new colors (in total, a little more than half a dozen). The variety of underwear in general is now much higher and more pleasant.
— The mini-game in the grocery store has been completely redesigned: the interface has been changed, more time is now given at the very beginning of the mini-game, as well as many other innovations and changes related to this mini-game, you can try it out now.
— A new page for customizing the font in the narrative dialog box has been added to the game settings menu. More than half a dozen settings will give you the opportunity to customize the font so that it is completely and comfortable for you personally.
— Added more than a hundred new reactions for randomized NPCs that appear if you communicate with them on everyday topics. The reactions themselves depend entirely on their character, your relationship with them, as well as on the time of day.
— The number of physical attributes that are given to characters with the “Aggressive” character has been reduced by half.
— Added a “Back” button to the character creation menu for the first page. You can use it to return to the main menu.
— Adjustments and improvements were made to trigger events with randomized NPCs, as well as with plot characters. The chances and conditions for dropouts have been corrected – now they are less intrusive, and the conditions are more intuitive.
— The whole process of passing the new branch with Meiko Tsukasa was recorded in the player’s diary, which makes the passage of all this will be much easier and more convenient.
— Now relationship points with randomized NPCs, outstanding for Occult club popularity points every in-game week, are given out with some chance, as well as with the maximum allowable indicator. In addition, if previously only female NPCs were given relationship points for this, now they are also given to male NPCs, but in a smaller amount.
— Now, after a fight with randomized NPCs and victories in them, the attributes of strength, endurance and agility can increase your character with some chance.
— Now, after a blowjob scene with a randomized NPC, your character’s stamina attribute increases. In addition, the NPC itself also increases its attributes of endurance and dexterity, and the vulgarity index also changes.
— Now, in case of failure of any interactions with randomized NPCs, much fewer relationship points are removed.
— While playing cards with randomized NPCs for undressing, they can now react to their loss in even more diverse ways: get angry, be embarrassed in attempts to hide their naked breasts, try to react calmly, etc.
— The angle of the blowjob scene has been changed: now the dialog box does not cover half of the scene, but it itself has been moved slightly up. In addition, the last two hairstyles, which were previously replaced with the second hairstyle during the narrative, are now taken into account in this scene.
— In some places, the text, the elections have been slightly altered, as well as the emotions of randomized NPCs in events and interactions with them have been modified.
— The code was refactored in some places and functions, which made the performance of the game a little better, and it itself became more readable.
— Now, if you don’t have enough attribute points for all the options on a date with Yuki Oota, and the workaround for this event is closed, you will have the opportunity to close this very event with any of the available choices, regardless of their requirements.
— The text outline in the dialog box has been modified: now the text has become even more readable. In addition, the font has also been increased by several units, and if there is a narrative, instead of an empty die with a name, the word “Narrator” will be displayed in it.
Fixed bugs:
— Fixed a flaw in which, in the third position of the hands of a randomized NPC, the lower part of the clothes was slightly lower than the desired one position.
— Fixed a bug where the value of money could not be rounded to an integer.
— Fixed a bug where during some events with Yuki Oota, she could call you with the help of a school mouthpiece, even if you were in your own apartment.
— Fixed a flaw in which the locations of the shopping center could be considered locations that are in the school.
— Fixed a bug with an incorrect location of the button responsible for switching to the interaction menu with Meiko Tsukasa.
— Fixed a flaw in which, with some types of hair, they could mix with the body during a sex scene with randomized NPCs.
— Fixed a bug where if an event with an exhibitionist comes out at the very beginning of the gameplay, an exception may come out.
— Fixed a bug that caused an exception in some elections in events with Ayano Yoshida.
— Fixed a bug where if you disable some sets of clothes for NPCs, you could no longer give them gifts or change their image.
— Fixed a bug where an “integer division or modulo by zero” exception could occur during gameplay.
— Fixed a flaw where a layer with a left hand in a sex scene with randomized NPCs could be on top of everything.
— Fixed a bug where if a randomized NPC has a third base hairstyle, it could be on top of the left hand during a sex scene.
— Fixed a flaw in which, if the NPCs have any appearance features, they could be on top of underwear and accessories during a sex scene.
— Fixed a flaw in which the seams of body parts of randomized NPCs could be visible in some hand positions.
— Fixed a bug where an exception could come out if you use your phone’s camera while playing on a PC. In addition, some other flaws have been fixed: mixed layers, incorrect location on the screen when shooting, sprite stretching and some other errors that occur when using this feature have been fixed.
— Fixed a bug where, if you go into aggressive interactions with a randomized NPC that gives a task to exterminate hooligans, an exception came out.
— Many bugs and flaws related to the card game have been fixed: removing the bra / panties while playing cards for undressing now occurs in a timely manner, their miscalculation on the NPC now does not allow the presence of a button for removing underwear if it is already not on the NPC, and there are no more problems associated with sleeves and jacket, which, if worn, could “deprive” the NPC of forearms.
— Fixed a bug where, after restarting the game/session, the font and color of the characters’ names in the dialog box could get lost.
— Fixed a bug where, if training is enabled, during the first event with Ayano, Yeshida could be thrown into a fight with a randomized NPC.
— Fixed a bug where underwear on the body of a randomized NPC could be missing altogether, which resulted in some problems with the interaction of “Show panties”, as well as when editing standardized school uniforms.
— Fixed a flaw in which, if the NPC was wearing tight clothes, patches of skin could show from under it.
— Fixed a bug where an NPC with a “Perverted” character trait could be spun off, having a vulgarity score below 90 units..
— Fixed a bug where the hair length value in the randomized NPC editor could be higher than three with some manipulations.
— Fixed a flaw in which, in the presence of a purchased piggy bank from an online store, the button with it could be considered the same as the alarm clock, which made both stand out when hovering over them. In addition, all problems that arise after the purchase of this item with the list of activities have been fixed.
— Fixed a flaw in which the indentation in some categories of the diary could go beyond the interface lines.
— Fixed all errors, bugs and flaws related to the new interface: problems with fonts, margins and everything that somehow related to this detail.
— Fixed a flaw in which the location lists, if the character is in a school classroom, could go beyond the boundaries of the area.
— Fixed a bug where if you choose an option that requires eloquence on a date with Yuki Oota, the bully did not disappear after you leave the scene.
— Fixed a bug where if you invite an NPC with the “Independent” perk when playing in English, an exception could come out.
— Fixed a bug where after working as a freelancer on a PC, the background of the computer could overlap on top of everything for a while.
— Typos have been corrected, as well as punctuation and spelling errors in some places of the text in the Russian translation, as well as in English..
— Fixed a bug where the second position of the hands when they appeared on a randomized NPC had a white line.
— Fixed a bug where time did not go at all during a phone conversation.
v0.925
— A new blowjob scene with randomized female NPCs has been introduced. To use it, it is enough to invite the NPC to your home and offer it.
— A lot of events with Ayano Yoshida have been changed. More than four dozen new choices have been added that will affect your relationship with the girl in different ways, old choices have been edited, some moments in old events with her have been rewritten, and some triggers for existing events have been redone. As a result, the text came out to more than 25,000 words, so it will be much more interesting to go through the branch with it now!
— Some Meiko events have been corrected and refined. Spelling and punctuation errors have been corrected, some sentences in need of adjustments have been rewritten, and existing event triggers have been corrected and refined. The changes also affected the new event, which was introduced quite recently, in the latest updates.
— Two new 18+ events related to randomized NPCs have been added to the game. The first one can be found in the classroom during lessons, and the second on the beach at night. The outcomes of these two events will depend on your relationship with the NPC, as well as on the attributes of your character. In addition, some other existing in-game events concerning randomized NPCs have been corrected and refined.
— Now, depending on the vulgarity of the randomized NPC and your actions during the sex scene, she may try to cover her breasts with her hands, change the position of her hands to slightly more sexual options, make other small movements, and also treat your every movement more emotionally. In addition, a new event has been added during the continuation of the sex scene.
— The English translation in the act.rpy, ayano.rpy file, as well as in some other files, which contain absolutely all events, interactions, and content in general related to Ayano Yoshida, has been improved and completely redesigned. In addition, files concerning the student council and Yuki Oota were affected. Many grammatical, syntactic, punctuation, and semantic errors in them have been corrected, and the translation itself has become much better.
— A “Have sex” button has been added to the interaction menu with a randomized NPC. With the help of it, you will be able to get tips on how to have sex with her and what you need to do for this.
— A new tab related to the mini-card game has been added to the computer in the player’s room. With the help of it, you can play cards with an existing AI, as well as pump your card skills with the attribute of dexterity.
— A new location has been added to the shopping center – a beauty salon. In it, you can increase the attractiveness modifier for a fee, as well as remove existing scars, if they are present.
— The appearance features associated with scars, as well as those obtained for fights, have been redesigned. Now, getting them does not take away relationships with all randomized NPCs, but simply reduces the attractiveness modifier. In addition, the deterrence modifier also increases, which makes any aggressive actions more successful.
— New cheats have been added, which are publicly available, and you can use them without even entering the patreon code. You can use them to open all the CGS in the gallery on your computer. In addition, with the help of them, the gallery can also be completely cleared of all CG. All these cheats can be found in the discord channel of the game.
— Added new cheats to the console, which opens after entering the Patreon code.
— The attractiveness modifier began to influence the percentage of consent of a randomized NPC to sex.
— A new item has been added to the online store on the computer – pills for potency. Having bought them and used them on yourself, they will be valid for 24 hours, during which you will be able to ejaculate more times during sex with female randomized NPCs.
— A new item has been added to the online store on the computer – weights. By purchasing them, the required number of points for increasing physical attributes decreases by 20 percent. In addition, you can buy them without restrictions, and the percentage will only increase as you purchase this item.
— New items have appeared in the temple. An amulet in the form of a heart, as well as a gold chain. Both subjects affect the success and speed of development of your relationship with a randomized NPC.
— Added a new activity to the location “Occult Club” – to do the club. With the help of it, you can increase authority depending on the intelligence of the character.
— A new opportunity for earning money has been added: now photos stored in the camera’s memory can be sold by searching for an order for freelancing for a certain amount.
— Some adjustments were made to work as a freelancer using a PC in the room: the payment range for completing orders was changed, and now it is possible to immediately see the possible payment for the order before it is taken. In addition, there are new events concerning this earning opportunity.
— The work in the grocery store has been somewhat redesigned: the salary range has become higher, the necessary reputation for increasing the shift fee has become lower, and the very same required number of a reputation for increasing began to be shown after the end of the shift.
— When having sex with female randomized NPCs in a missionary position, the attributes of endurance and dexterity now increase.
— A lot of PNG files were converted to JPG, the translation files were disassembled, and a lot of unnecessary things were removed from the game folder, which eventually made it weigh almost 20 percent less..
— The Ladies’ Man perk now gives even more advantages when choosing it. In addition to all those that are available at the moment, a faster pumping of the “Eloquence” attribute has been added.
— Now the “Dexterous Hands” perk, as well as the “Ladies’ Man”, can be obtained in-game by reaching the desired value in the “Card Skill” statistics, as well as “Sexual Experience”. In addition, in the same way, you can get the appearance feature “Pretty Face” by reaching a certain value of the attractiveness modifier, which is indicated in the neutral diary skills.
— Now swimsuits are generated depending on the vulgarity of a randomized NPC: the more vulgar it is, the more vulgar the swimsuit will be. In addition, now randomized NPCs can change their bathing suit not only during generation but also right during the game session.
— Added more than a dozen new activities for the night beach. Also now, depending on the chosen activity of a randomized NPC, his vulgarity, as well as from time, he can wear a swimsuit or ordinary casual clothes at the locations “Beach” and “School Pool”.
— Now randomized female NPCs can wear closed swimsuits on the beach.
— When selecting the order type, the “Back” button appeared.
— The system of distribution of randomized NPCs by location has been changed: now, depending on which club the NPC is in, he visits locations outside of school hours, and the movement scheme itself has been changed to a more logical and dependent on the individual characteristics of the NPC system.
— Improved performance on Android and PC devices: delays after rewinding 60 minutes with numerous randomized NPCs became lower, the interface began to work much better, and there should be no more problems with installing APK files on the new version.
— The Korean translation was removed for a while. As soon as it is updated, it will appear in the game again. In addition, the activity button associated with reading books was removed from the player’s room for being irrelevant.
— Now, in the case of aggressive interactions with randomized NPCs, the relationships of those who were at the location at the time of this depend on your initial relationship indicators. If your relationship is well pumped, they will not be taken away at all.
Fixed bugs:
— Fixed a flaw in which, in some positions of a randomized NPC, there was no line in the background during sex scenes.
— Fixed a bug where if the NPC had a third swimsuit and big breasts, she didn’t have panties.
— Fixed a bug where part of the hands could disappear in unique poses if the NPC was wearing a swimsuit.
— Fixed a bug where if a save with a null ID is deleted, clicking on the “New Save” button creates an overwrite of the old save instead of a new one.
— Fixed a bug that could cause an exception if, at the very beginning of the game, you click on a character engaged in any activity.
— Fixed a bug in which a handprint of a randomized NPC remained on a closed swimsuit with unique poses.
— Finally fixed a bug in which the promised amount of money could not be counted for a freelance order.
— Fixed a bug in which the payment for its execution did not depend on the level of the freelance order and any order was considered low-paid.
— Fixed a bug where an unnecessary dialog box with numbers appeared before calling a randomized NPC.
— Fixed a bug due to which the background of the school roof in the interaction menu with a randomized NPC could be selected for the wrong time of day.
— Fixed a bug where during a run with a randomized NPC, when choosing an aggressive response, attitude points were given out, and not vice versa decreased.
— Fixed a bug where photos taken with a video camera, as well as progress related to the mechanics of the journalism club and candidates, were saved as a constant variable, which caused the expected progress/photos to be reset when loading saves.
— Fixed a bug where purchased amulets from the temple could not be thrown out of inventory.
— Fixed a bug where in the menu, in the “History” category, the text went beyond the interface and screen. In addition, a bug has been fixed, due to which the category name was not shown.
— Fixed a flaw in which the settings menu on the left side of the screen on android devices had too much indentation between the buttons, causing them to go beyond the interface.
— Fixed a flaw in which, in a dialogue with an NPC who gave a quest to exterminate hooligans, a counter for its execution was still shown when performing his task.
— Fixed a bug where the last two options were not translated at the end of the fight, if you play in the English translation of the game.
— Fixed a bug where if you offer to have sex to a randomized NPC with the character “Depraved”, an exception could come out.
— Fixed a bug where an exception could come out if you undress a drunk randomized NPC at your home for the first time during the game session.
— Fixed a flaw in which, if a randomized NPC uses the first position of the hands, they did not cast a shadow on the clothes/body.
v0.924
— More than two dozen new elections have been added to the existing events with Ayano Eshida. The initial events and some interactions were mainly affected. With the help of them, it will be much easier to play the role of your character. In addition, some initial events became a target of edits to match the new ones in quality.
— Added a new storyline directly related to Meiko and your interactions with her. At the moment, this is one initial event with more than 10,000 words and a huge number of outcomes/choices. Even your attributes and choices before can affect this scene!
— Now, if you drink alcohol together with randomized female NPCs when they are visiting you, you will have new interactions. You can pour aphrodisiac, caffeine, and sleeping pills directly into your guest’s alcohol. Different actions will affect the invited NPC in different ways, so you should be careful in this case.
— Now, if you drank alcohol with a female randomized NPC, and he fell asleep right during this interaction, you will have new options for action. You can both take a picture with a video camera in your inventory and masturbate on her. In addition, a few more features have been added to these new mechanics that will make this interaction even more interesting.
— Now, at the beginning of a sex scene with randomized NPCs, there is a choice in which you can either start having sex right away or start having foreplay. When choosing the second option, there are many possible branches in the scene: both successful for your character, which depends on his sexual experience, and the development of events far from luck.
— The vagina was completely redrawn in sex scenes with randomized NPCs to a more aesthetic and beautiful-looking version.
— A new button has appeared in the menu with available actions in the room: alarm clock. With it, you can now set an alarm for the time the player needs.
— Added a new “back” button when creating the main character. With it, you can go back to the previous pages in which you set up your character but then realize that you want to change something in it.
— Now, if you have a very good relationship with a randomized NPC, information about the total number of her sexual acts will appear in the biography window and the category with information.
— Plenty of movements and interactions for the main character have been added to the sex scene with randomized NPCs. As a result, the scene now does not look so static and has more dynamics.
— A new action has been added to the video camera in your inventory, allowing you to view photos taken of female randomized NPCs by their ID. You can view them at any time.
— In a sex scene with randomized NPCs, there are stockings and underwear worn by the NPCs, which, if they are wearing, can either be removed or left when having sex.
— A new variation of underwear for female randomized NPCs has been added to the generation pool. In addition, the chances of generation with different underwear has been adjusted.
— Added a new item to the online store – aphrodisiac. With its help, if used correctly, it is much easier to achieve vulgar interactions from randomized NPCs.
— Now, when having sex with a randomized NPC, that one with some chance can pump vulgarity, endurance, and dexterity, depending on how long you have sex with her.
— The “Combat skills” category was removed from the diary and replaced with “Neutral Skills”. The indicators of gambling and sexual experience were moved into it. In addition, new indicators have appeared in the same category: combat experience, attractiveness modifier, programming skill, as well as physical fitness.
— Now, each randomized female NPCs grow pubic hair in 8 days, regardless of the conditions set by the initial generation. Also, depending on their vulgarity index and sexual experience, they may decide to either shave them or leave them.
— Now, if a randomized NPC has a vulgarity above 90, he automatically changes his character to a perverted one. In addition, now, if you mock the NPC and successfully break it, it automatically becomes from 20 to 50 vulgarities, regardless of how much it was before the interaction.
— Now the blood of a randomized female virgin NPC is automatically turned off when having sex with her if it turned off at all in the game settings.
— Now, if a randomized female NPC is a futanari, his penis will be displayed during sex scenes. In addition, some other exclusive moments have been added for them during the scene itself.
— Added a new variation of the position of the legs of a female randomized NPC during sex scenes.
— The system that distributed attributes during the generation of randomized NPCs was adjusted. Now attributes are issuing more logically. For example, hooligans are giving much more strength attributes, and recluses and others on the contrary. In addition, a lot of flaws and bugs have been fixed in the generator itself, as well as its overall performance have been improved.
— In the sex scene with randomized NPCs, there are now even more accidents and outcomes that depend directly on both the attributes/actions of the main character and ending with the attributes of the sexual partner.
— During sex with randomized NPCs, there are now even more secretions from both the main character and his partner, starting from the pool of male semen adjusted by new variations and ending with female secretions.
— The activities between randomized NPCs have been corrected and slightly refined: the distribution of activities itself has been corrected, their description in some moments, as well as the shortcomings related to the activities that the initiator and the NPC receiving the activity assumed, have been corrected. These are such activities as beatings, extortion of money, forced hugs, and others.
— Now, after fights/aggressive interactions of randomized NPCs against randomized NPCs, they may have bruises and bruises with a very low chance.
— Now, if the randomized NPC you have sex with has bruises and bruises, they will be displayed in sex scenes as well.
Bug Fixes:
— Fixed a flaw in which, at the beginning of a sex scene with a randomized NPC, the emotion was inappropriate.
— Fixed an exception that occurs if an NPC wears one type of stockings during a sex scene with randomized NPCs.
— Fixed a bug where if the fear of a randomized NPC reaches a value less than -100, then its value will change to 100.
— Fixed a bug where during gameplay, when choosing Yuki Oota’s side at a student council meeting and provided that you live either with Yuki or Ayano, events unrelated to the ongoing storyline could fall out. In addition, some other story events with their conditions have been fixed.
— Fixed a bug where during sex with randomized NPCs, the color of secretions and their hue could differ significantly during the movements of the main character.
— Fixed a bug where even if you refuse a randomized NPC to join the occult club, he could be in your club room after hours.
— Fixed a bug where an exception could come out related to the old game mode.
— Fixed a bug where an exception was thrown during sex with a randomized NPC if he had pubic hair.
— Fixed a bug where an exception could come out when drinking alcohol with a randomized NPC at the main character’s house.
— Fixed a bug that occurs when an event with a randomized NPC falls out when talking to him.
— Fixed a bug where an exception was thrown if you tried to give something to a randomized NPC. In addition, a bug has been fixed in which it was possible to gave women’s things to randomized NPC guys.
— Fixed a bug where an exception was made for randomized NPCs during the training of the possibility of changing standardized school uniforms.
— Fixed a bug where if a randomized NPC had no layer with the back of the hair, an exception was thrown when trying to photograph it.
— Fixed a bug where an exception was thrown when a randomized NPC came to your club to join it.
— Fixed a bug that could come out if you try to find a randomized NPC using a new function.
— Fixed all possible errors/exceptions related to the management of the occult club.
— Fixed a bug where the glitter from the eyes did not disappear in a sex scene with randomized NPCs when he closed his eyes.
— Fixed a bug where clothes with sleeves when undressing NPCs using the “Dexterous Hands” perk did not change the position of the sleeves, remaining in the T position.
— A lot of graphic flaws in sex scenes with randomized NPCs have been fixed: in some places, the line, shadows have been corrected, a graphic defect has been removed, where if 4id of sperm falls on a girl, she goes through the chest, and much more has been fixed.
— Fixed Russian words in English translation in some game moments. In addition, typos and errors have been corrected in some aspects of the game in the English translation.
— Fixed a bug where the initial welcome reaction might not be displayed when communicating with a randomized female NPC.
— Fixed a bug where an exception was thrown when trying to swim with a randomized female NPC if playing on an English translation.
— Fixed a bug where freelancing could not give the promised amount of money.
— Fixed a lot of spelling, punctuation, and lexical errors in the Russian translation of the game. In addition, the English translation of the game has been improved in some points.
v0.923
— The plot related to Yuki Oota and the journalism club is continued: new events have appeared with a large number of choices and the development of the existing history. In addition, new branches have been added to the existing events related to this story, completely depending on your answers.
— Added a new parameter to the diary on the statistics page – sexual experience. In addition, now the “Ladies Man” perk gives an increase of 50 units to this parameter.
— Added a new parameter to the diary on the statistics page – card game experience. The higher this parameter, the more successful your card games with NPCs will be: you will have more points at the very beginning of the game.
— Added a new parameter to the diary on the statistics page – card experience. The higher this parameter, the more successful your card games with NPCs will be: you will have more points at the very beginning of the game.
— A new bonus has been added to the Excellent Reflexes perk, with the help of which your character can have sex for 30 percent longer with randomized NPCs. In addition, more descriptions and explanations of how they work have been added to the descriptions of some perks.
— New labels “Occult Club” have been added to the in-game map, as well as “Place of work”, if this is open to your character. With their help, it will be possible to more conveniently move around the map and distribute playing time.
— A new perk has been added, which can only be obtained by in-game way – “Upper grip”. With its help, during fights, you can undress randomized NPCs with each blow with a certain chance, which depends on the indicator of agility and luck.
— In the diary in the category with awards, information has appeared on how to knock out some in-game perks and appearance features with all the conditions for obtaining them. In addition, the principle of their work is also written in it.
— The maximum number of times possible for push-ups and jogging in the park has been increased. In addition, the energy consumption for these interactions has also been increased, and stamina is now pumped during push-ups.
— Added a new location interaction “Find a character”. With its help, you can find any randomized NPC that is located in common locations, if you have enough luck and eloquence.
— Now, if you are chatting with a randomized NPC during class time, he can interrupt your dialogue and go to class. A lot of branches have been added to this interaction, and you can either ask him to stay with you and communicate further, or ask for a phone number before he leaves, or even safely let go. In addition, the same has been added at night when the NPC will be going home.
— Freelance work has been completely redesigned, from skill leveling to work with orders. Leveling on freelance can now be three times more efficient with a pumped intellect, orders are divided into three categories, which require different skill levels: low-paid orders, medium-paid and high-paid. The required amount of work on it, its deadline, salary and much more depends on the choice of the order. The order itself can now be canceled. In addition, upon its delivery, when the work on it is completed, there will be more than a dozen outcomes in which you can either be given a premium or even cheat for money, so now you should be careful with this type of earnings…
— Added the ability to disable swipe control on android devices in the game settings menu.
— Added the ability to disable mini-games in the game settings menu.
— Added the ability to disable hunger in the game settings menu.
— Added emotes for randomized NPCs when playing cards with them. In addition, now in the very interface of the game, their emotions may differ depending on the results of the game, the nature and level of vulgarity.
— Now, when communicating with an NPC using the interaction menu, he may offer you a hug / smoke / offer to run / learn with some chance. In addition, new outcomes were added to these events depending on the situation.
— Reduced the requirements for relationship points when inviting a randomized NPC to your home. In addition, the requirements for relationship points have also been reduced when calling a randomized NPC, and this, in addition to all parameters, is now influenced by its activity at the moment. If he is not busy with anything, he is more likely to answer.
— Now the GUI in the elections in the events on the android is the same as on the PC.
— The performance of the game has been slightly improved, it has become a little more stable and faster. Long session memory leak issue has been fixed. Now it is less noticeable.
— Now the basic salary in the grocery store is more dependent on the attribute of luck. In addition, this attribute also began to affect the award.
— The number of good luck points awarded for amulets has been increased. In addition, the amount of energy received for using some items from the inventory has been increased.
— Reduced the requirements for relationship / love points to be able to invite a randomized NPC to his home to play strip cards.
— Added a minimum fear value when communicating with randomized NPCs. This indicator is -100, and it will not go below it.
— Fixed most of the graphical flaws associated with randomized NPCs: there are much fewer seams between parts of bodies / clothes, in some poses / positions, flaws were fixed, in which there could be black or transparent spots on the NPC’s skin, the position of some clothes, underwear was fixed, which was higher or lower than originally needed. In addition, many other minor bugs related to this all have been fixed.
— Fixed a bug in which in the last version, after winning fights, the gender of the defeated NPC was confused.
— Fixed a bug in which an exception was thrown when choosing interaction in the menu with the NPC “Change of image” at the beginning of the game.
— Fixed a bug where an exception was thrown when you offer to play cards with an NPC with whom you have a very bad relationship.
— Fixed a bug where after the interaction “Show panties”, if you ask them to take them off, after this interaction, the NPC would go without them.
— Fixed a bug where, if you select the last set of clothes in my NPC editing, his hands disappeared.
— Fixed some inaccuracies / errors in the English translation of the game.
— Fixed a bug where it was impossible to enter the patreon code on MAC devices.
— Fixed a bug in which neither energy nor satiety was taken away during time scrolling.
— Fixed Russian text in the English translation of the game in some parts of the game.
— Fixed a bug where it was possible to throw a coin into the fountain even in the absence of money.
— Fixed a bug where a randomized NPC at your guest could be stripped using the “Dexterous Hands” perk.
— Fixed a bug where, if you select low or medium height, it was displayed incorrectly in the diary.
— Fixed a bug where an exception could occur when calling a randomized NPC at night or in low relationships.
— Fixed a bug where it was possible to stay on the school grounds, even if it was extracurricular time.
— Fixed a bug in which if you call Suzuki to your place while Ayano is living with you, an exception was thrown.
— Fixed a bug where, if an hour passed while jogging in the city park, NPCs did not change their location and activity.
— Fixed typos in the diary pages, as well as in some other places.
— Fixed a bug where a large amulet demanded 9000 instead of 7000 assigned.
— Fixed a bug where, if you use items from the inventory, the wrong location background might appear.
— Fixed a bug where the wrong number of minutes was added after using the location interaction “Sleep in class”.
— Fixed a bug in which if your relationship with a randomized NPC that is visiting you goes to minus values, the indicator will show two minuses.
0.922
– Continued the storyline with Yuki Oota and the journalism club. In total, three long events were released, in which more than twenty different choices, many outcomes depending on what you chose earlier, as well added as a new 18+ scene with Yuki Oota. In total, there were 15,000 words of text, so there is clearly something to read.
– The text was changed in some parts of the plot, and new selections were added to the existing events.
– Added six new clothing sets for randomized female NPCs.
– Added a small chance of spawning a randomized female NPC with heterochromia. In addition, the heterochromia setting has appeared in the editor of randomized NPCs.
– Added and changed existing penises for randomized futanari NPCs. Now in total there are 8 variations of penises, 4 of which with phimosis, others without it.
– Emotions during ALL events, interactions and reactions with randomized NPCs have been completely reworked and changed. A lot of new emotions were added to the events, a new function was made for them, and the existing sprite assembly for the game was also redone.
– In addition to the usual changes mouth and eyebrows, when the emotion in a randomized NPC changes, the position of the hands, the degree of openness of the eyes, the blush on the cheeks, and the posture in general can also change.
– Resolution of randomized female NPCs has been changed from 1280×2596 to 1920×2596.
– Added new accessories for female randomized NPCs – earrings and cat ears. In addition, the chance of generating accessories on randomized NPCs has been adjusted.
– Changed the work of the “Dexterous Hands” perk.
– Now, every hour, the fear indicator of a randomized NPC will decrease by one unit if the value of this very fear is higher than one unit in total.
– Added new reactions to the situation with undressing a randomized NPC right on the street.
– Added unique poses for randomized female NPCs with Weak, Recluse and Arrogant traits.
– Added three types of abs for randomized female NPCs. Its relief directly depends on the forces indicator.
– For randomized female NPCs, the vagina was completely redrawn on a more aesthetic and better looking version.
– Added blood and bruises (more than 20 different types) during fights and other aggressive interactions. The blood subsides either after a fight or after an hour of playing time, and the bruises subside after a week. In addition, the location of the the appearance of blood and bruises depend on where do you hit on impact. The possibility of their appearance on the body can be turned off in the game settings, if there is such a desire.
– Added over a hundred new reactions of randomized female NPCs to your character. In addition, the reaction system itself has been changed and now many of them change depending on the relationship, time of day, attributes of your character, and even on the nature of the NPC.
– Added a new interaction with randomized female NPCs – Show panties. Especially for this, a new position of the hands/clothes was drawn, and the very outcome of this interaction changes depending on your relationship with the NPC, as well as on the presence of these panties.
– The system of interaction with randomized NPCs has been completely changed: interactions/conversations with them now include not only a check to achieve the required number of relationship points, but also a certain chance of success. This very success is influenced by many factors, ranging from the NPC’s predisposition to sociability, crime, romance, and even ending with the time of day. All the individual characteristics of the randomized NPC and your character are taken into account. In addition, depending on all these factors, the calculation of the received relationship points for the action is also carried out.
– Now the eloquence attribute when interacting with a randomized NPC is added not only for any joint walks, but also for any dialogue. In addition, the very system of pumping this attribute has been corrected and changed.
– Now, with any interactions with a randomized NPC, you can increase his sociability, a predisposition to romantic actions, points of vulgarity, as well as other parameters that are in the “Influence” category. In addition, fear points are now reduced if you interact with an NPC without using aggressive actions.
– Changed the work of appearance features: now, instead of initial points of relations with NPCs, they give a constant increase to the chance of success of dialogue / interaction, and also give significant bonuses to the accrual of these same points, depending on the selected features of appearance.
– The training was updated. In some places, new explanations and tips have been added, while other places have been completely removed for being irrelevant.
– Added a new perk when creating the main character – “Ladies Man”. It will make your dialogues and interactions with women up to 30 percent more effective.
– Added a new set of clothes to the editor of randomized NPCs – sports uniform. Initially, it cannot become a permanent set for randomized NPCs, however, this can be fixed with the help of the editor manually. In addition, at school, he replaces another sports uniform if the NPC has more than 50 depravity and the required time interval is running (from 10:00 to 16:00).
– Added new items to the online store: sleeping pills and caffeine. The first one reduces your energy by twenty units. It will be useful in the event that your character has a downed mode, and he does not sleep when you need it. The second increases energy by twenty units, but if abused, you can get a fatal attack, and your gaming session may end there.
– Added the ability to always skip the mini-game in the grocery store without constantly clicking on the selection menu.
– Now, after a dialogue with a randomized NPC, he remains in the same place where you said goodbye for another hour.
– Reduced energy costs for communicating with randomized NPCs.
– Reduced relationship requirements for requesting a phone number from randomized NPCs.
Fixed Bugs:
– Fixed a bug where an error could occur when meeting with Yuki Oota.
– Fixed a bug in which during an event with a randomized NPC, a girl did not change into a sports uniform during a run.
– Fixed most of the bugs related to randomized NPCs and not covering the background/sprite during events with them.
– Fixed many punctuation and spelling errors, typos in events with randomized NPCs. In addition, in some places, the text was completely redone both in English and in Russian translation of the game.
– Fixed a bug in which in some events with randomized NPCs it was possible to strip clothes them using a perk where this function was not supposed to work.
– Fixed a bug where, if you change the “Pubic hair” appearance setting, the setting was not applied to the NPC being changed.
– Fixed a bug where, when changing a randomized NPC in the editor, they did not change their costume according to their preferences.
– Fixed flaws in the appearance of randomized female NPCs, where clothes in the activity menu could fall several points down or up, right or left. The same could happen with direct interaction with them, which has been fixed.
– Fixed an exception that could get out when programming on a PC.
– Fixed most of the errors related to the confusion of the gender of the randomized NPC during events and interactions with them.
– Fixed a bug where, when extorting money from you from the hooligans, choosing the option with cunning did not give you a certain amount of money.
– Fixed a bug where randomized NPCs could start smoking in locations where such activity was initially prohibited.
– Fixed an exception that occurred when interacting with a randomized NPC when he was in the school pool.
– Fixed an exception thrown during programming when playing in English.
– Fixed a bug where the achievement “Weapons for battle” could not be completed, although all conditions were made.
– Fixed a bug where, if an NPC with large/medium breasts is wearing a sundress with something, there could be white spots and lines on the upper part of the clothes.
– Fixed a bug where an exception was thrown when you bullied / humiliated a randomized NPC, and someone came to him to protect him.
– Fixed a bug where, if you try to change the general standardized school uniform of randomized NPCs, an exception about the lack of files was issued.
– Fixed problem with saving on some android / PC devices. Now everything works as it should.
– Fixed a bug where a black stripe could appear on the arms hiding the chest.
– Fixed a bug in which it was possible to ask a female randomized NPC to lift her skirt despite the fact that such was in a swimsuit.
– Fixed a bug where an exception was thrown if some interactions with randomized NPCs were selected.
– Fixed a bug where the position and pose of the NPC was saved when the interaction “Show me your panties”.
– Fixed a bug in which a part of the skirt was on the NPC-futanari member during the “Show me your panties” interaction.
– Fixed a bug where a randomized NPC’s bra could overlap a swimsuit when changing the standardized school uniform.
v0.921a
N/A
v0.921
– The story related to the journalism club and Yuki Oota has been updated. Now there is an option where you can support Yuki. This leads to a chain of events with many choices and new mechanics that you can use to change the school and increase its depravity.
– The existing female randomized NPCs were completely redrawn. Everything that was there before has been redrawn and has a new look.
– Added a patreon code for subscribers of the Best Friend level. You can read about its privileges below. In addition, all the patreon codes have been changed, and the system for entering them has been improved.
– Added two new breast sizes for female randomized NPCs: one is large and the other is very small. The latter is available only if you enter a patreon code for subscribers of the Best Friend tier.
– The generation and appearance of new hairstyles has been modified: now, instead of the usual templates, a basic hairstyle is taken, in which you can adjust the length and color of the hair. There are 3 total lengths for 80 percent of hairstyles, and 16 hair colors for each, so this opens up quite a lot of different variations for creating a randomized female NPC.
– Added a dozen new eye colors for randomized female NPCs.
– Added freckles and moles for randomized female NPCs. There are 14 possible variations of them in total.
– Added new accessories: two types of glasses for randomized female NPCs.
– Added two new variations of golfs for female randomized NPCs.
– Added the Futanari mode, available if you enter the patreon code for Best Friend. If you play with him, with some chance in your game, futanari can be generated instead of a girl.
– Added pubic hair for randomized female NPCs that are generated with some chance.
– Some categories have been modified in the randomized NPCS editor: it is now possible to enter the patreon code directly in this editor, and now there are several tabs with settings for more convenient configuration in the appearance changes category. It will also be possible to delete/add/change everything that is available for randomized NPCs at the moment, starting from accessories and ending with hair.
– A new storyline has been added, which can become a good method of earning money at the initial stages of the game: when generating NPCs, one quest giver will spawn, which can give you tasks on bullies at school. For their implementation, you will be paid accordingly. The quest itself is completely finished and has several outcomes.
– Now you can be robbed by hooligans. The chance of this is influenced by physical attributes, as well as your relationship with a particular bully. In addition, there are more than a dozen outcomes for this event, in which you can be robbed, and you can improve your financial situation.
– Now, if you somehow aggress the NPCs, relations with everyone who is on the location can both improve and worsen. In addition, an event has been added for this innovation, in which a friend/comrade can start protecting your victim.
– Now, if you have a bad relationship with a randomized NPC, and he is afraid of you, he will try to avoid dialogue with you by any means.
– Added new interactions with NPCs: “Find out the attitude to”, as well as “Get out of the location”.
– Added a dozen new reactions of bullies to you in a bad relationship.
– Now, when buying any item, if it weighs at least something, and you have a clogged inventory, you will receive a notification about a possible preponderance and the consequences of this very preponderance.
– Now, if you have already extorted money from a randomized NPC, the button with this interaction is hidden. In addition, the maximum reward for extortion has been increased.
– Added a system for changing the features of appearance: by pumping strength, you can get a “Relief body” appearance feature, and by participating in fights, you may have numerous scars on your body and face. Getting these features of appearance also affects the attitude of others to you.
– A new item has been added to the online store on the computer – a piggy bank. You can put/take money from there into it.
– A new item has been added to the online store on the computer – a school backpack. By purchasing it, the maximum weight increases.
– A new item has been added to the online store on the computer – a metal detector, with which your chance of finding some interesting thing on the beach increases.
– Everything superfluous was removed from the grocery store: edged weapons and a first-aid kit. In addition, alcohol was transferred there. Now you can only buy it at the grocery store.
– The module for changing depravity has been improved. Now the change in depravity is influenced by much more individual qualities of the NPC.
– Added a new choice after winning fights, with which you can psychologically break a randomized NPC. From this choice, he will change his character to a weak one or a recluse.
– The randomized NPC generator was refactored: now it works better, faster and has fewer problems associated with this very generation.
– Calculation of weight, attributes, relationships with randomized NPCs, appearance and much more have been transferred to functions.
– Added 4 new features to the cheat menu for patreon subscribers: three of them are related to the ability to give relationship/vulgarity points to Ayano, and the other cheat is related to the ability to open the editor of randomized characters directly from the cheat menu.
– Information about the age of a randomized NPC has been added to the biography menu.
– Many typos and spelling errors in the Russian and English translations have been corrected.
Fixed Bugs:
– Fixed a bug that incorrectly calculated the progress of pumping intelligence in the classroom/when studying in the library.
– Fixed a bug where the right amount of money was not given out when the right choice was made in the park during a date with Yuki.
– Fixed a bug where it was possible to repeatedly offer Yuki to live together, even taking into account that she already lives with you.
– Fixed a bug where the tab position was reset to its original position when making a purchase in an online store.
– Fixed a bug where after a date with Suzuki, mc could redirect to the wrong location.
– Fixed the ‘JPEG loading error’ error that was on some android devices.
– Fixed a bug where if there were not enough guys in the school, the guy Meiko could not spawned.
– Now candidates for the student council elections are generated at the very beginning of the game, which fixes some bugs related to this mechanic.
– Fixed a bug where the gender of the NPC could change after some time of communication with him.
– Fixed an exception that occurred when turning on auto-power.
– Fixed a bug where if you enter the patreon code at the very beginning of the game, it could be forgotten by the game already in your room.
– Fixed a bug where when switching to another map location, the activity menu was not closed for a randomized NPC.
v0.920 Public
– The story related to the journalism club was continued. In total, 7,000 words were written, which includes a new 18+ scene with Hitomi, available with the right choices, and continuation of the story of your secret fan who sent you her photos.
– Added new events related to a secret fan. Including 18+ categories.
– Added for Ayano a new 18+ scene, which uses a vibrator. It is available in the menu of interaction with a girl during cohabitation.
– Now, if you bring someone to your home, your roommate (If there is one) will react to your guest.
– Added the ability to expel club members.
– Now, if a randomized NPC comes to you in order to join the club, his perks will be shown in the menu of choosing.
– On android devices, gesture control has been added: swipe up-opening the settings menu, where it is possible to save/load game, swipe right – skipping text, swipe down – opening the diary.
– Now you can go to the map or to the diary directly in the main interaction menu in one click.
– Added 14 new achievements, as well as changed the rewards given for them. Now they are more exclusive and will not give ordinary rewards like attributes.
– Two new functions have been added to the phone: photo shooting and gallery. With the help of the first function, you will have the opportunity to shoot randomized NPCs/backgrounds of locations, and with the help of the second function, respectively, you will have the opportunity to view what you have captured. In addition, a new button has been added to the menu of interaction with randomized NPCs, which makes the transition to taking photos. (Available only on PC devices: MAC, Linux and Windows for some technical reasons)
– A new mini-game has been added – a blackjack game (a card game). At the moment, you can playing cards on the strip, interest, as well as for in-game currency.
– Added the ability to invite randomized female NPCs to your home. For the same opportunity, new interactions were added, among which there is both a game of cards on the strip, and drinking alcohol. In general, 10,000 words were written for this, so it will definitely not be boring to study this opportunity – the text, answers and everything that happens around will depend on the character of your guest, his condition and your attributes.
– The gallery has been completely redesigned: all scenes are now distributed by characters, information about the maximum available number of CGs to open in the category of the selected character has been added, and a full-screen preview of any scene in the gallery has been integrated.
– All open scenes in the gallery are now permanent data. That is what you opened once is saved even after starting a new game/loading any save.
– The work on freelancing in the PC has been redesigned: now it is impossible to study/take/fulfill orders with a low energy level, and the reward for the order is selected based on the attributes and skills of the game character. In addition, a complete rebalancing of the time spent on the received reward for completing the order, leveling skills and much more was carried out.
– Online store has been added in PC. You can buy new items in it: playing cards, a game console, a vibrator, two types of alcohol, and several things were added from the grocery store.
– The PC has been completely changed: all tabs open on top of the desktop, they can be moved, closed, and in general, the experience of using a PC in the game is now more like the experience of using a PC in real life. A lot of small pleasant innovations were also added.
– Added a new cheat to the console for Patreon subscribers.
– Increased the time of showing the disclaimer at the beginning of the game.
– Added the ability to preview CG on the full screen in the menu of candidates for the post of president of the student Council.
– Added a new text for different events, which are now affected by the case: for example, now after a fight, if you were not hit, a completely new text comes out, in the outcome of which it is not written that during the fight you had a broken lip. New outcomes are scattered across different events, and in general, you can meet it everywhere.
– Game training has been expanded and also modified in some places.
– The ability to load a save by its ID has been added. In addition, now each save has an identifier specified in the name.
– Auto-saves have been added, available in the “Load saves” category.
– The chance of answering a call from a randomized NPC was corrected and changed. Now the chance of an answer will depend more on the time when you call him, on your relationship and his employment.
– Added new music to the main playlist.
– Added new sounds when buying something, as well as when flipping through the diary.
Bug Fixes:
– Fixed a bug where the background of a clothing store did not work correctly during various interactions with NPCs.
– Fixed bugs in the interface of the occult club.
– Fixed a bug where the list of clothes could be overwritten after editing the school uniform, which caused exceptions.
– Fixed graphical shortcomings of the page with achievements in the diary: the font is now the same size, the text is in the same position, and the font itself has been changed to a more readable version. In addition, the names of some achievements have been changed.
– Fixed a bug where in some scenes with cohabitation with Yuki, the background of CG did not change to the background of the room, and as a result, the sprite was superimposed on CG.
– Fixed a bug where the moment with Hitomi’s a date was skipped in the storyline.
– Fixed a bug where after taking the club management guide, you could be moved to the wrong location.
– Fixed a bug where sprites could overlap in some events.
– Fixed a bug where an exception could occur during fights/interaction with NPCs.
– Fixed a bug where there could be a male sprite in the women’s locker room instead of a female sprite.
– Fixed a bug related to the fact that the value of the v_npc variable could not be found, which caused an exception to be thrown.
– Fixed a bug where an exception could be thrown during a call to the NPC.
– Fixed a bug where a male sprite could come out instead of a female sprite during an event with an exhibitionist.
– Fixed some typos in English, Russian and Korean.
– Fixed a bug where the saves could have a different order in the boot menu and in the save menu, which could cause confusion.
– Fixed a bug where the interface in the game date indicator was different in the download menu and in the save menu.
– Fixed a bug where there was an incorrect redirection to 18+ scenes when cohabiting with Ayano. Because of him, instead of 18+ scenes, there were ordinary dialogues.
– Fixed a bug that incorrectly displayed perks in the biography menu for randomized NPCs when playing in English.
– Fixed a bug where there was no “Buy clothes” button in the clothing store when playing in English.
– Fixed most bugs related to music/sounds.
– Fixed a bug related to the fact that on some devices (MAC, some android devices) the patreon code of the game was considered incorrect.
– Fixed a bug where the language selection at the very beginning of the game was shifted by 30 pixels to the right.
v0.919 Public
– Three new 18+ events and two promoting the storyline were added for Ayano. A total of 6,000 words were made for these events. In addition, a new indicator has been added to the interaction menu with Ayano – depravity.
– Two new events were added for Yuki: one 18+, the other is already promoting the storyline with a girl. In total, the size of the events is 6,000 words.
– Now Ayano can be offered cohabitation even after you using the wish. In addition, the same opportunity appeared for Yuki Oota. Now, even if you chose the wrong answer option on a date with her, you will have the opportunity to offer her cohabitation in the wish menu.
– Now, moving along the story of the journalism club, Ayano and Yuki Oota will actively discuss your actions and what is happening if you live together.
– Added a new skin color for female randomized NPCs.
– Added 5 new eye colors to the editor of female randomized NPCs.
– Added two new variations of casual clothing for female randomized NPCs.
– Added a new accessory for female randomized NPCs.
– Added four new possible swimsuits for randomized female NPCs (they wear them on the beach and sometimes in the school pool). In addition, it was also added three additional sets of underwear.
– Now, if you don’t like the clothes a female NPC wears, you can ask her to change her image, if you have a sufficiently high level of relationships.
– The NPC has an inventory, according to which a list of clothes in the image change is now compiled, as well as the need for gifts is determined.
– New tabs have been added to the biography menu: influence and information. The first one indicates the influence of external factors on the character (love for something, sociability, etc.) in numerical values, and the second one indicates the information you know about the character.
– The code of the randomized NPC generator, the clothing distribution module, the gift menu, the grocery purchase menu, as well as the randomized NPC editor has been completely redesigned and optimized.
– Added a new past to the main character creation menu.
– Added an outline for the item selected in the grocery store.
– Added a clothing store in the shopping center. It has its own range of products that can be used as a gift.
– Added a lot of cheats to the cheat menu. Among them are both the search for the NPC by its ID, and transitions to different plot events.
– Now, if you were not accepted for the first time, you will have another attempt to get a job at a grocery store. In addition, the conditions have appeared, according to which success employment opportunities will be determined.
– The school uniform editing menu has been completely redesigned, starting from the interface, which has been replaced with an easier-to-learn one, and ending with the simplest updating of new clothes. The formulas and conditions for putting on/taking off different clothes were also changed. The points needed for this are accumulated three times faster, depending on the school uniform you have created.
– Added a dynamic change of the “Depravity” parameter has been change every game hour. Depending on the events occurring with the NPC, depravity can either change in a smaller or a larger direction.
Bug Fixes
– Fixed a bug where the identification number of an NPC could change during communication with him to the identification number of a completely different NPC.
– Fixed a bug where instead of authority, cunning increased in the new character creation menu.
– Fixed a bug where attributes could be negative values in the editor of randomized NPCs.
– Fixed most minor bugs and bugs in the randomized characters editor: fixed bugs related to the attribute randomization function, fixed most NPC saving errors, etc.
– Fixed a bug where a bottle of soda from a grocery store was in the “Other” category.
– SMS performance on the phone has been improved. Now, if you click on the button, the delay will be several times less.
– Fixed bugs in the interface when playing in English: text that goes beyond the limits, incorrect translation, as well as incorrect line spacing. Among the existing interfaces, the main character creation menu, the randomized NPCS editor, the grocery store sales menu, and the interaction menu with randomized NPCs have been fixed.
– Fixed a bug where randomized female NPCs, if you click on them when they are busy, looked at you with an “evil look”.
– Fixed a bug where new activities were not displayed if the game was in English.
– Fixed a bug where the time after the fight remained the same as it was before it.
– Fixed a bug where if you select any character from the list in the editor of randomized female NPCs, this list was reset to the initial position. – Fixed a bug where if you cohabit with Ayano, the list of tasks in the diary did not change.
– Fixed a bug where NPC sprites could have different eye color in the tab where it is occupied and during interaction.
– Fixed a bug where some choices in moments with Ayano could not be displayed due to incorrect calculation of attributes.
– Fixed most bugs related to the accumulation of points needed for changing/removing clothes in the standardization menu of school uniforms. In addition, the clothing distribution module for the school uniforms you created was also affected, which was redesigned from scratch.
– Fixed a bug where errors could appear on a date with Yuki.
– Fixed a critical bug where an exception was thrown if you were silent at a student council meeting.
v0.918 Public
– The story related to Hitomi and the journalism club has been expanded. In total, it came out at ten thousand words. Most of the written by content is 18+ content.
– A new system has been added, with the help of which you will have the opportunity to compete for the position of student council president. At the moment, this system has several pages, including: the main menu, the menu with candidates, and the menu with tasks. Your goal for this update in the new system will be to search for compromising material, which, accordingly, has a lot of 18+ content.
– The game character creation system has been redesigned. All the perks, skills and attributes have been rethought, new features have been added, for example, the ability to choose the growth of the character and his family, and in general, a new interface has been made for this all. In addition, a tab with the creation of a school was added to this interface.
– Creating a school now has a new detailed setting – “Sex Ratio”.
– For the new interface in character creation, there are a lot of tips from the Guide. If you forget to specify or do something, you will be told about it and shown. In addition, Guide will give a hint on creating a character, if will be necessary.
– The NPC activity distribution module has been completely redesigned. In addition, into it has added more than 30 new activities in different locations. For this innovation, all the locations in the shopping center were redone. At the moment, all are considered independent. (Previously, all locations in the shopping center were considered one location – the shopping center)
– The old disclaimer was changed to a new one at the beginning of the game.
– Updated information about the perks and skills of the character in the diary. Now there will be no such as a complete absence of information in categories with perks and skills.
– New rumors about your character among randomized NPCs have been added.
– The code was refactored in the time calculation function, which made the game performance slightly better.
– Training in some places has been expanded and modified.
Bug Fixes:
– Fixed an issue where if you interact with a randomized character after starting the game, an exception would be thrown stating that the gg_character variable was not found.
– Fixed a bug where the grocery store in all categories did not scroll to the end of the list.
– Fixed some typos in Russian, English and Korean language.
– Fixed a bug where the corridor might not have the “Journalism Club” location.
– Fixed a bug where the achievement “New Acquaintances 1” was not given if you join the club through the student council.
– Fixed a bug with a constantly recurring event with a realtor.
– Fixed a bug where the list of saves in the saves and downloads menu could be different.
– Fixed a bug where NPCs could smoke in the occult Club room.
– Fixed a bug where the buttons in the phone did not work correctly. In addition, the list of locations in their messages has been updated.
– Fixed a bug where clicking on Eshida Ayano’s house might not count the first time.
– Fixed a bug where if you start cohabiting with Eshida Ayano, you might not get three achievements: “To be or not to be?”, “Legend in the Flesh” and “One of the Few”.
– Fixed a bug where multiple NPCs could talk and interact with the same randomized NPC.
– Fixed a bug where the NPC activity was incorrectly calculated in some locations, causing problems with displaying these very activities in the corresponding menu.
– Fixed a bug where you the temple was thrown out with the words that you are in school.
– Fixed a bug where when selecting the last character feature associated with the amulet, you were also given a new apartment.
– Fixed a bug where a randomized NPC could be invited to run/learn in the temple.
– Now, when moving to any location, the sprites of randomized NPCs are forcibly closed, which saves the game from bugs in which they could remain after the dialogues.
– Fixed a bug where Meiko Tsukasa’s boyfriend might not be in the Pool location.
– Fixed a bug where events with Yuki Oota and Azumi could be blocked by the background of the location.
– Fixed a bug where the Occult Club might not display all the NPCs on the location.
0.917
The story related to the journalism club was continued. In addition, the Hitomi number now appears in the phone numbers, which can be used for its intended purpose.
The Korean translation has been updated. Most of the Russian text was replaced by English, while the other part was replaced by Korean.
An optional possibility to cohabit with Ayano Eshida was added. At the same time, new events and mechanics related to this very possibility were added.
Now the phone number of Ayano Eshida appears after passing the corresponding event.
Two new locations were added: “Fountain in the Park”, and “Temple”. Both have their own interactions.
The ability to pump luck in new locations has been added.
4 new possible items have been added to the character’s inventory. You can buy them at the Temple.
Added events have for the moments when you get fired from your job at the grocery store. In addition, another rather long event was added to the existing list of working events.
Skipping the mini-game at work has been redesigned. Now, skipping it, you can get the available events from the pool.
207 male names, 250 female names, 426 surnames were added to the American dictionary of names; 181 male names, 502 male surnames, 165 female names, 478 female surnames to the Slavic dictionary of names; 494 male names, 337 female names, 553 surnames to the Japanese dictionary of names for randomized NPCs.
A new feature has been added to the randomized NPC generator. Now, by issuing the first/last name of the NPC, the generator checks its uniqueness. In other words, there will no longer be randomized NPCs with the same first/last names.
A new effect has been added to the combat system related to your character’s luck score.
One new perk was added to the perk selection menu at the very beginning of the game.
The “Cunning” attribute has been redesigned. Now its value depends on the indicator of intelligence and eloquence.
The “Authority” attribute has been redesigned. Now for each aggressive interaction and fights, depending on their outcome, you get authority. The level of fear of a randomized NPCs towards you depends on it. The more authority you have, the more susceptible the NPCs will be to your aggressive interactions.
Now, the more attribute luck you have, the more money you make at the grocery store, through theft and racketeering.
Bug Fixes
Fixed a bug where there was the possibility of endless agitation.
Fixed a bug where the progress of the quest associated with the agitation could be displayed as 0 out of 5 in the diary, although in fact the quest could be safely passed by that time.
Fixed a bug where it was possible to talk about Ayano with Yuki Oota after the latter’s performance.
Now, if Ayano Eshida is waiting for you in the back room, club events will not appear until she is back in the club room.
Fixed a bug where the <name ‘pol_npc1’ is not defined> exception could pop up at the very beginning of the game when interacting with NPCs.
The Guide’s reaction to your exit from the game is now updated depending on the button you press. Also in this menu, the graphical error of the “No more asking?” function has been fixed, and now it shows the current state.
Fixed a bug where music would not play in the main menu if a new interface style was selected.
The saves system has been completely changed and modernized. Now there shouldn’t be any errors with lists, overwriting, and creating a new save.
Fixed an issue with endlessly repeating negative club events, as well as a club event where a budget is given.
Fixed a bug where you were kicked out of school at 21:00, while it worked until 20:00.
Fixed a bug where the NPC’s ID could be forgotten during communication, which led to problems such as changing the gender, changing the character itself per second on the screen, as well as many other similar errors.
Fixed a bug where tense music after fights was not replaced by normal music.
Minimum thresholds for attributes are set. Now there should be many times fewer exceptions associated with them.
A condition has been made that events with Hitomi cannot be called until an event involving truancy and Yuki Oota is completed.
Fixed Yuki Oota’s daily routine when she lives with you. Now at 5 am, she will not be busy with paperwork, but will be safely asleep. In addition, some other minor issues related to this have been fixed.
Fixed a bug where you could invite people who were already members to your club using group interactions.
Fixed a bug where an incorrect item description could initially be displayed when opening the inventory.
Corrected the formula that calculates the font size for the names of randomized NPCs. Now the text that goes off the screen and goes to the next line, thus closing the next character, should be several times less.
Now, if someone cohabits with you, the event where Azumi walks around naked in your apartment will not fall out.
Fixed a bug where the Korean translation was missing the location “Beach” on the map.
Fixed a bug where an event related to Azumi could not fall out.
Fixed a bug where exceptions were thrown when starting a second new game during a single game session.
Fixed an issue where the your boss at the grocery store were smaller than other NPCs in sprite size.
Fixed a bug where a branch of events with secret a fan could not work during your game session at all.
Fixed a bug where the gender of the NPC was confused in aggressive interactions when playing in Russian translation.
Now, if you are tired for talking, the background will not be white.
Fixed the unstable “Wait for a lesson” function.
Fixed a bug in which Yuki Oota was in the student council office after the outcome of the meeting, at which it was decided to resign her post.
Hot Bug Fixes 1 for 0.916 Version:
Fixed a bug where Yuki Oota would endlessly call you to her office for a dialogue about the upcoming festival.
Fixed a bug where the female NPC would not close after the end of the dialog, and it could be seen in the events.
Fixed a bug where the time was lost after loading the save.
Fixed a bug where learning in the school library did waste energy, satiety, but time did not pass.
Fixed some bugs where the current progress for completing tasks in the diary exceeded the maximum required value.
The NPC activity value after starting a new game is now 63 percent. It can still be raised to 100, and this is done so that new players who are not aware of this possibility will be less worried about microfreeze or freeze down during the Waste Time process.
Now the names located in the lower-right corner of the screen in the interaction mode have their own formula for calculating the length of the text and fitting it to this font length. This means that there will no longer be any text that goes beyond its scope.
Fixed a bug where an exception could be thrown if you try to join a group interaction.
Fixed some typos in the English translation in the moments with group interactions, and also fixed the Russian text in the English translation in the moment when you preview the skills and character of a randomized character.
Fixed a bug where Meiko Tsukasa could show more than two times in the list of club activities.
Fixed a bug where the keyboard on Android devices did not close when typing characters in the grocery store, as well as choosing the color of eyes and hair in the editor of the standard school uniform.
v0.916
– Fixed a bug where the female NPC would not close after the end of the dialog, and it could be seen in the events.
– Fixed a bug where the first time you click on “create a save”, it was not created.
– Fixed a bug where of which the time was broken, and its meaning could be displayed for more than 60 minutes or 24 hours.
– Fixed a bug where learning in the school library did not waste energy, satiety, and time did not go by.
– Fixed some bugs where the current progress for completing tasks in the diary exceeded the maximum required value.
– The NPC activity value after starting a new game is now 63 percent. It can still be raised to 100. This is done so that new players who are not aware of this possibility will be less worried about freeze down during the time-lapse.
– Now the names located in the lower-right corner of the screen in the interaction mode have their own formula for calculating the length of the text and fitting it to this font length.
– This means that there will be no more text that goes beyond its scope, or there will be much less of it.
– Fixed a bug where an exception could be thrown if you try to join a group interaction.
– Fixed some typos in the English translation in the moments with group interactions, and also fixed the Russian text in the English translation in the moment when you preview the skills and character of a randomized character.
– Fixed a bug where Meiko Tsukasa could show more than two times in the list of club activities.
– Fixed a bug where the keyboard on Android devices did not close when typing characters in the grocery store, as well as choosing the color of eyes and hair in the editor of the standard school uniform.
Innovations
– The story branch, associated with the club of journalism and the student council, was updated. It has new details about relationships between Yuki and Ayano, an event with a meeting of the student council about the club of journalism with two endings, as well as the final dialogue with Hitomi after this particular meeting. It also has certain choices, due to which in the future the fate of your character can change significantly.
– A new plot branch was made associated with your secret fan. At the moment there are six new 18+ events and new mechanics with systems. A new possible item for inventory was also added – “Photos”, which become available as soon as the very first event of this chain begins.
– New 18+ Event in a branch with real estate agency was added.
– More than half a dozen new 18+ events were added, which are scattered across locations: in the cafe, in the classroom, school roof and the club utility room.
– Six new club events were added, directly affecting the development of your club. Among them there are also events that increase the popularity and budget of the club, as well as other events that negatively affect club activities.
– Training in some places was expanded, as well as modified.
– The editor of the characters at the very beginning of the game was modified. Some of its functions were rewritten from scratch and many bugs were corrected.
– Some typos and mistakes in Russian and English translations were corrected.
– A behavior model of NPCs was improved: the transition to locations, the choice of clothing and interaction between each other became more logical. In addition, many famous bugs associated with these interactions were corrected.
– More rumors among randomized NPCs were added.
Bug Fixes
– Fixed graphic errors in the diary on the tasks page and on the achievements page.
– Fixed a bug, because of which at night in the new room you could have encountered exception. It could have also happened in the real estate agency, in scenes with Suzuki, as well as in some other points where the night room background was used.
– Fixed a bug, due to which, during a joint walk with randomized NPC, an exception happen.
– Fixed a bug, because of which there was no progress in improving intelligence after studying in the school library.
– Fixed a bug due to which some locations added before to favorites were not displayed in the corresponding menu.
– Fixed a bug in which the input of time on alarm clock was considered as input of a patreon code.
– Fixed a bug in which when visiting a cafe in the shopping center from 5 to 7 am, it was assumed that you walk around in school, thereby the guard was kicking you out.
– Fixed a bug, due to which girls could be generated and appear without hair in the editor. In addition, a pair of non-critical errors in the character editor was fixed.
– Fixed a bug because of which it was possible to undress occupied randomized NPCs.
– Fixed a bug, due to which it was possible to find randomized NPCs without clothes in public places.
v0.915
UPD 07.03.2021 03:35 GMT+3
– Fixed a bug where an exception was thrown during a joint walk with a randomized NPC.
– Fixed a bug where there was no progress in leveling up intelligence after studying in the school library.
– Fixed a bug where some locations added to favorites were not displayed in the corresponding menu.
– Fixed a bug where entering the time on the alarm clock was considered as entering the cartridge code.
– Fixed a bug where when visiting a cafe in a shopping center from 5 to 7 o’clock in the morning, it was assumed that you were walking around the school, thereby the security guard kicked you out.
– Fixed a bug where girls could be generated and appear bald in the editor. Also, at the same time, a couple of non-critical errors in the character editor were fixed.
– Fixed a bug where it was possible to strip busy randomized female NPCs.
– Fixed a bug where it was possible to find a randomized female NPC without clothes in public places.
Innovations
– Updated the branch related to the journalism club. Now it has new elections and events. Including 18+ content.
– The English translation has been improved. Mostly the diary and interface parts, but there are also many changes to the opening narrative related to Ayano.
– New options have been added and existing responses have been slightly tweaked related to the ability to paw randomized female NPCs.
– The possibility of inviting to the club, as well as campaigning, was expanded. Now, if the NPC does not agree with you, you can either persuade him or threaten him.
– Added seven new items to the grocery store that you can buy and use for your own purposes. Among them are brass knuckles, bats and knives to intimidate and/or use during fights.
– Added the ability to use inventory during fights. Now you have 16 items at your disposal that will affect your opponent in different ways!
– Added new effects for your opponent in fights: bleeding and disorientation, as well as a new outcome – intimidation.
– The calculation of combat statistics in the diary has been changed to more accurate. Also in the “Skill growth” category, a leveling progress indicator for eloquence and agility was added, and a new indicator was added to the “Activity statistics” – the number of victories in fights.
– Fast forward buttons are now available on the screen, in one click! Now, if you want to rewind the time by an hour, you just need to press one button under the time indicator.
– The maximum possible waiting time on site has been increased from 120 minutes to 360 minutes.
– An opportunity was made to make gifts to randomized NPCs. There are now 12 of them in total, and the percentage of delivery depends on your relationship and on the nature of who and what you are going to give.
– The menu for interaction with NPCs has been modified: more new categories, as well as the old ones have been completely redesigned.
– Now there are much less visual problems and congestion with actions.
– There are new interactions with randomized NPCs. Now you can have joint meals with them, relax and walk in the park/shopping center. In addition, there is a new possibility of stealing, available with the “Dexterous Hands” perk, as well as new romantic interactions with female NPCs and a new interaction of the “Communication” type – disputes.
– The existing system of interaction with randomized NPCs was corrected, and now, if you communicate with them successfully, then with some chance you can pump the “Speech” attribute.
– A new location “Beach” has been added, in which you can level up the attributes “Agility” and “Endurance”, as well as spend time usefully walking along it… It is quite possible that you will find something standing in the depths of the sand.
– A new location “Real Estate Agency” has been added, in which it is possible to buy a new room for a character.
– Added two new perks to choose from at the very beginning of the game.
– A couple of critical bugs have been fixed, as well as some minor that do not really affect the gameplay. In addition, some typos in the Russian translation have been corrected.
– There are now more rumors about your character among randomized NPCs.
– The technical side of the game was slightly improved: old and unnecessary variables, locations and screens were removed, which made the game load a little faster and work on old PC / Android devices.
v0.914
– Fixed a bug where there was an exception in the moments of club management.
Innovations
– New answer variations have been added to existing events with Yuki and Ayano. Among them, there are options that require intelligence to activate them.
– A dialogue about eroticism was made in the interaction menu with Ayano.
– A new location has been added – the journalism club, available after completing the story.
– New features have been added to boost your eloquence and intelligence. Intelligence can now be upgraded in the library, and the ability to upgrade eloquence will open when passing a new story.
– A new storyline was added after Ayano’s speech, related to Yuki and the journalism club. At the moment, it has more than a dozen events, so there is definitely something to do.
– A new story character, Hitomi, has been added. It can be found in the new storyline.
– Added the ability to relax in the park and sleep in class. These actions restore you a little energy, but in return they take away more satiety than during your activity period.
– The generator for randomized NPCs was improved at the very beginning of the game. Now biographies are distributed with the lowest number of repetitions, and the generation itself has become slightly faster on weak devices.
– Improved Korean and English translation in some places. Some typos and errors in the Russian translation were also corrected.
– Most of the game files have been optimized for weight and have become much less space-consuming on android/PC devices.
– Added more possible rumors among randomized NPCs about your adventures.
Bug Fixes
– Fixed a bug where it was impossible to close the keyboard on android devices while entering the time on the alarm clock.
– Fixed a bug where randomized NPCs didn’t go out on weekends.
– Fixed a bug where the “New Acquaintances 2” achievement was given indefinitely.
– Fixed a bug where the achievement was not given “Is… This really true?”.
– Fixed a bug where if you start a new game two or more times in one session, an error occurred.
– Fixed a bug where after an event with exbitionism, the girl doing it still remained completely naked.
– Fixed a bug where intelligence was given in the physical training lesson.
– Fixed a bug where if you were late for a physical education lesson, the lesson ended exactly one hour later, without taking into account the time of delay.
– Fixed a bug where during the dialogue with Suzuki about the festival, it was shown that only Suzuki was speaking.
– Fixed a bug where attending physical education classes was considered truancy.
– Fixed a bug where the energy was not replenished in one of the dates with Ayano.
– Fixed a bug where they could call the student council in a cafe.
v0.913
– At the very beginning of the game, there a choice of classes that affects the predisposition of your character, and in General, the class system was redesigned. Now there are three of them in the game: sports, scientific and hybrid.
– Added a new physical education lesson that can go with some chance, depending on the character’s school class. In science, it does not appear at all, and in others, when it is successful, your character increases agility and endurance.
– The system of being late for class has been added. Now, if you are late for a lesson for more than 20 minutes, you will have an event, the outcome of which will depend on your attributes, choices, as well as on the lesson itself.
– The patreon code entry menu has been modified.
– Training in some places has been expanded and modified.
– A new location has been added – a cafe, where you can eat the food that you can cook, a little overpaying.
– Added a new system of fights, in which there were 3 new blows, 2 States of the NPC / main character, logs of blows that are replenished every turn, a completely new interface, and in General, only the name remains from the previous system of fights. Fights now use turn-based mode and action points, which is why there is more room for tactics and maneuvers.
– The system of distribution of combat indicators has been completely redesigned. Now they are calculated according to new formulas that fit the current balance in fights.
– After a fight, you can now use aggressive interactions with a hundred percent chance.
– In the NPC interaction menu, the fight call button has been moved to a more prominent place.
– New aggressive interactions have been added, as well as old ones reworked. Now it is much easier and more profitable to win back the “bad guy”!
– The generator code has been optimized. There were fewer unnecessary mistakes, and the generation began to go faster. Also on Android devices, the game began to go faster every act, the downloads began to go a little faster, albeit slightly.
– The NPC behavior model has been improved: moving through locations and interactions between each other in randomized NPCs have become more logical and understandable.
– Improved Korean translation in some places and fixed some typos in Russian/English.
– Fixed an issue where the game font did not change in Russian and English after switching from Korean.
– Added light version 0.913 of the update, which has a total file weight of less than 200 megabytes compared to the full version. This weight reduction was due to the optimization of existing png / jpg sprites, BG, CG, etc. in folders, and the overall quality of graphics in General did not fall much.
– Lite-Mod can now be used directly in the game. In the room below the console, there is a button where you can enable/disable it.
v0.912
– Two new characters were added to the diary: Meiko and Suzuki. Also, information about these characters is already available in it!
– Added the ability to meet with Ayano. Now you can offer it to her right in her interaction menu!
– The storyline of Ayano has been expanded, and a new branch has been added with rape, which takes place at the player’s request.
– New H-content with Ayano has been added, with half a dozen new events and features.
– Added the “Оne dialogue initiation by a randomized NPC per act” feature, which allows only one of the many randomized NPCs initiate a dialogue with you during the time the game character is on the location. In other words, there will no longer be a situation where one dialoge will immediately be followed by another.
– Now, if you go to any location and you had the widget for getting an achievement at that time, it is forcibly closed.
– A new translation was added to the game – Korean, made entirely by a person under the nickname Harshy. The language selection interface was also modified for this reason.
– Some typos in the English translation have been corrected.
– Added more rumors among randomized NPCs about your gaming adventures.
– Now the reputation indicator is shown immediately after a successful shift in the grocery store.
– Added warnings about possible game consequences in some controversial game moments. For example, when inviting Meiko to the occult club.
– Reduced the chance of initiating a dialogue on the part of the NPC.
– Added 4 new achievements
Bug Fixes:
– Fixed a bug where progress was reset during the game with the words “Randomization completed”.
– Fixed a bug where the “Agitator” achievement was not issued.
– Fixed a bug where exceptions occurred when randomized NPCs to talk to each other and you invite their to the club.
– Fixed a bug where an exception occurred after reaching the value of any attribute more than 180 units.
– Fixed a bug with incorrect display in the settings of active NPCs.
– Fixed a bug where an exception was thrown during pointed generation with the value of the number of randomized NPCs below 100.
– Fixed a bug where you didn’t get satiety and energy during a date with Suzuki.
– Fixed a bug where Suzuki was unavailable in the grocery store in some cases.
– Fixed a bug where NPCs didn’t initiate a dialog when the game character was in a class.
– Fixed a bug where some icons on the PC disappeared after some time.
– Fixed a bug where the text in the “History” tab in the game settings overlapped with each other.
– Fixed a bug that caused -4 school absenteeism at the very beginning of the game.
v0.911
– More than seven new dialog variations have been added to the interaction menu with Yuki, Ayano, and Suzuki in General.
– Added more than half a dozen new events, the result of which leads to a new global.
– The diary has been expanded. Now the game information in it is much more than in the previous version of the game.
– Added the ability to visit Ishida Ayano’s home after some interactions with her.
– The NPC generator was improved, some minor errors were fixed, and in General there were much fewer minor errors, which affected performance.
– There was a improved calculation of points of popularity, authority, etc. for a occult club. We also fixed some bugs in events located in the club.
– Guide has been expanded.
– A new feature has been added to increase the popularity points of the club.
– Improved performance on older Android devices.
– There are new rumors among randomized NPCs about your actions, if, of course, you committed them.
– Interaction with NPCs “Invite to run “and” Invite to study ” is no longer displayed when you are out of school, and the location of these buttons has also been changed.
– Randomized NPC sprites started showing up in the old mode mode when you click on them and when they are busy.
v0.910
(Bug Fix 2):
– Interactions with the “Invite to run” and “Invite to learn” NPCs are not shown when you are out of school, and the location of these buttons has also been changed.
– Sprites of randomized NPCs started showing in the old generation mode when you click on them when they are busy.
– Fixed bugs in the old generation mode when entering group activity.
– Fixed a bug where the location/activity didn’t change when the main character successfully joined a group activity.
– Increased the number of generated characters to 200 when selecting optimal generation values. The maximum for point generation for non-patreon subscribers has also been increased.
– Reduced the chance of initiating a dialogue on the part of the NPC.
– Added two new classes, which are evenly distributed in the NPC during their generation.
– Changed the system that distributes NPCs by location. Now, depending on the nature of the NPC can be found on a night walk, skipping classes, and the distribution itself during lessons has become much better: most of the NPC during recess is in the cafeteria, classroom and pool, and the other is distributed throughout the school depending on their generated preferences.
– The randomized NPS generator and time detection function are optimize.
– Added an activity for each randomized NPC. Now they are having lunch, talking to each other, hugging each other, figuring things out – all of this affects their relationships, and these relationships affect the interactions between them.
– For randomized NPCs, new attributes were added that affect events: predisposition to romantic interactions, crime, courage, etc. It also affects some interactions with and between them.
– Combat skills began to be updated every hour depending on the pumping of your attributes.
– The “Performance” section has been added to the settings menu. In it, you can disable some modules, miscalculations, and configure the percentage of randomized NPCs that will be active. This way, the game can be played comfortably even on the weakest device with flexible settings for performance and features.
– Now it is possible to conduct group dialogues and use other unique interactions with randomized NPCs.
– Training has been expanded. Now much more game elements are explained and much more detailed.
– The Russian text in the English translation has been corrected in some places.
– Many critical bugs have been fixed.
v0.909
– A non-removable “diary” was added to the inventory, which can be used to view the progress of tasks, the list of achievements, as well as the General state of the character with his statistics.
– Added a quest system, which allows you to completely pass a particular branch of the selected character without any problems. This thing will significantly simplify the gameplay for beginners. (In order for this function to work correctly, you either need to start a new game, or independently move further along the branch of events with the character.)
– 33 achievements were added, as well as unique rewards for completing them. Accordingly, this allows you to make your character more flexible for certain tasks.
– Character statistics were also added to the diary for more convenient interaction with it.
– New animated notifications have been added.
– The code for initiating a randomized NPC dialog, the generator, as well as the time calculation and saving functions were optimized. When loading certain saves, the value of variables is checked.
– Added features for automatically rejecting dialogs with randomized NPCs, as well as a feature for disabling the “Dexterous hands”perk.
– The patreon code qrcode was removed, and its original functionality was enabled at the very beginning of the game.
Bug Fixs
– Fixed the critical error ” local variable ‘clothes’ referenced before assignment”.
– Reduced the probability of initiating a dialogue on the part of the NPC.
– The function of determining clothing by time and place for randomized NPCs has been completely redesigned.
– The next time you start a new game without restarting the school Game launcher, all functions will be disabled until you create a character and exit the generator. This fixes rare errors that appear in some cases.
– Fixed a bug when the code is entered incorrectly patreon.
– The probability that a randomized male NPC will ask you to smoke has been adjusted. We also fixed a bug where this event could not be executed, repeating itself from time to time.
– The position of clothing for randomized NPCs has been changed.
– Fixed generation errors that could cause NPC clothing to be mixed up in the first hour of the game.
– The system for initiating a dialogue on the part of the NPC has been upgraded. The main reluctance modifier was added to it, as well as some other parameters that caused events with randomized NPCs to drop out too often were changed.
– Fixed a lot of bugs related to the old NPC randomization mode
– The Russian text in the NPS editor has been corrected in the English translation.
– Fixed some errors when launching new events.
– NPCs initiate a dialogue even less often.
– Changed the variable initialization system.
– If there are any exceptions, the game progress is no longer reset.
– The saves have been fixed. Now everything should be stable on both Android and PC.
– Fixed a bug that caused the location interaction menu to disappear after communicating with Ayano, randomized NPCs, etc.
– Fixed a bug with randomizing a new type of NPC with a high probability of heterochromia.
– Fixed a bug where you needed to have much more intelligence than indicated to use a math book.
v0.908
– Fixed the critical error “local variable ‘clothes’ referenced before assignment”
– Reduced the chance of initiating a dialogue on the part of the NPC
UPD 30.07.20 18:20 GMT+3 (Bug fix 2):
– The function of detecting clothes for randomized NPCs has been completely redone
– The next time you start a new game without restarting the session, the timing function is disabled until you create a character and exit the generator. This will fix rare bugs that appear in some cases.
– The error when entering the wrong patreon code has been fixed.
– The chance of a randomized male NPC triggering a smoke call has been adjusted and reduced. Also, a bug was fixed, in which this event could not be executed.
UPD 31.07.2020 23:20 GMT+3 (Bug fix 3):
– The position of clothing for randomized NPCs was changed.
– Fixed generation errors that could cause NPCs’ clothes to be mixed up in the first hour of the game.
– The system for initiating a dialogue on the part of the NPCs was upgraded. The basic reluctance modifier was added to it, as well as some other parameters that caused events with randomized NPCs to fall out too often were changed.
UPD 01.08.2020 22:30 GMT+3 (Bug fix 4):
– Fixed many bugs related to the old NPC randomization mode
UPD 09.08.2020 05:40 GMT+3 (Bug fix 5):
– The Russian text in the editor has been corrected in the English translation
– Fixed some bugs when new events are released
– NPCs are much less likely to initiate communication
– Changed the variable initialization system
– If there are any exceptions, the game progress is no longer reset
– Saves were fixed. Now everything should be saved stably on both Android and PC
– Fixed a bug where the location interaction menu disappears after communicating with Ayano, randomized NPCs, etc.
– A bug was fixed with randomization of a new type of NPC with a high chance of heterochromia
– Fixed a bug where to use the math book, you had to have much more intelligence than indicated.
=== ENG ===
Novelty:
– A new type of girl was drawn with her typical clothes, three skin colors, eyes, emotions, and other elements. Now it is generated along with the old type.
– Hairstyles were updated for the old type of girls. Now they have a higher quality and the same drawing.
– The function of sampling clothes by randomized NPCs was redesigned. Now they choose it based on several factors: time, preferences, and so on. Also, depending on the type of girl, her selection will change: the new type will choose a sailor suit and skirt, the length of which depends on depravity, and the old type will wear the usual white shirt and skirt.
– The NPC editor was added after they were generated. Now you can point-adjust any female NPC, starting with his name and ending with his appearance. Also, using this method, the selection of clothing from NPCs will become much more obvious and easy for the player.
– The generator has been updated and optimized: there are fewer errors that could heavily load Android devices.
– The location navigation function has been updated: there was added a miscalculation of initiating a dialogue between the NPC and you, the chance of which directly depends on the time, nature, your relationship and, accordingly, actions.
– NPCs finally take the initiative to communicate in their own hands, as you can understand from the paragraph above. They can invite you to smoke at school, talk about something, invite you to play sports and learn.
– NPCs will respond to any of your plot actions, and there will be rumors about your adventures among them. For example, if you live with Yuki, you are free to ask your friends about it, if they think it necessary, and if Meiko will serve a whole pack of members of the occult club, respectively, you will be the first to be asked about it.
– The list of emotions for NPCs has been updated.
– Hentai patch is now enabled without entering a public patreon code not only on PC, but also on Android.
– Added the ability to enter the patreon code directly in the room (menu of locations in the room)
– Added cheat menu for Android devices(menu of locations in the room)
– Now, if you enter a patreon code, it will be stored for the entire game session until you download a new version of the game.
– Added new cheats
v0.907
– Fixed bugs with hairstyles on randomized NPCs
– A new hairstyle was added
– Fixed a bug that did not show the depravity parameter for randomized NPCs
– Two new events were added for randomized NPS
– Fixed issues with a bulging bra on some suits
– Fixed a bug with displaying Russian text in English translation at the moment of costume change
– Fixed some translation errors in events
– Fixed a bug where information about the General depravity of the school was not available in the uniform standardization menu.
UPD 26.06.2020 18:30 GMT+3 (Bug fix 2):
– Hentai patch is now enabled immediately not only on the PC, but also on Android without entering the public patreon-code.
UPD 27.06.2020 19:40 GMT+3 (Bug fix 3):
– Now you don’t have to restart the game or delete saves if there are any game errors or bugs when playing in English.
UPD 30.06.2020 10:30 GMT+3 (Bug fix 4):
– Fix bug ‘depravity_list is not iterbal’
– Now you don’t have mandatory to skip time in school to get new Yuki events.
– Russian words were corrected in some events with Yuki in the English translation of the game.
=== ENG ===
– Fixed the balance of spending money, you now start with 3000 credits.
– At the very beginning, you are given a choice of character features: either you are given a little more money, or you know a little more recipes, or you have the opportunity to undress girls right on the street.
– It is now possible to customize female characters. You can give them the appearance of your choice, you can make them wear nothing, providing you have enough depravity points.
– It is now possible to live with Yuki in some interactions with her, and you can also start Dating her while sharing household chores.
– It is now possible to change the club’s popularity points for useful things, as well as actions. This also includes earning credits.
– New h events have been added.
– The attributes now show the dynamic parameter of NPC perversity.
– Now you can skip the mini-game in the grocery store.
– We added 11 new costumes for randomized female NPCs, 5 types of underwear, 4 types of hairstyles, 2 types of Breasts, and more than a dozen colors of eyes and hair.
– One major event was added with a storyline NPC with branches by attributes.
– The interface for interaction with randomized NPS was revised. Now when you open the menu with biographies, everything is closed except the most necessary information.
– A new location was added – the women’s locker room, where a couple of events take place
– The album was remade by a player under the nickname Rameron.
v0.906
– More than 60 biographies were added. All of them have a total of 12K words and 50 of them are completely unique. Each biography is assigned to the NPC when generated at the beginning of the game with conditions by gender, club, and character traits.
– The location of the relationship points with the NPC has also changed. Now it is located in a separate tab, where you can find full information about the character, starting from the club and ending with its attributes.
– The interface of the main menu has been changed to a more practical and convenient one. Now it has become much larger and it has a “blind zone”, which makes it much easier for Android users to use the scrollbar.
– Added 5 new sorting methods that affect the location of NPCs in the list: by name, by clubs, and, in fact, by relationships.
– Made the animation for the tabs.
– A new favorite tab has appeared. You can add the NPCs and locations you need there. Fixed a lot of bugs and flaws.
– Japanese dictionaries have been updated. More than 180 names and 80 surnames were added to them.
– 15 additional biographies for NPCs were added for patreon subscribers.
– Added a new type of leveling for the eloquence attribute. Now it can be pumped, learning details from the life of any NPC.
– Added 9 new character traits.
– Added store promotions that affect the price of certain products.
– The training system has been expanded. Now the training is much more consistent and understandable. Finally, we have made a FAQ in the Discord for beginners.
v0.905
– An alarm clock was added, and the dream system was redesigned: the more you sleep, the more energy you get for sleeping
– The main interface was modified.
– Completely reworked the statistics menu has been removed from the computer. Now it is in the icons on your phone.
– A new location was added – the library, and with it the recipe book.
– The settings, saves, and downloads menu has been completely redesigned. The save and download menu now contains full information about the game session: energy, satiety, money, name, and the exact time.
– The grocery store was completely redesigned. Now each product in it has its own category, as well as a limited number in the store. Also, NPCs now purchase products together with you, and products are updated every week.
– There were added 11 dishes available for cooking, as well as half a dozen ordinary semi-finished products that can be eaten.
– “Cooking skill” was added. Its increase allows you to save products with a certain percentage each time a dish is prepared.
– Auto-feeding capability has been added.
– Added the ability to wait for the start of a new lesson in the classroom.
– A refrigerator has been added, which stores all the dishes you have prepared and purchased.
– Translation has been improved in some places.
– Numerous technical issues have been fixed
– Added a new character- Meiko Tsucasa, who has a lot of events there are about 11,000 words, and also has a new system of compulsion, with which you can force her to do what you want. It is also possible to invite her to the occult club, using her for your own purposes.
– Changed the interface in the store. now it has several categories: products and equipment, now there is a video camera necessary for events with Meiko.
– Two types of sorting have been added to the club management menu for more convenient management.
– Added the ability to pump eloquence, and now notifications pop up when you pump attributes.
– The game has been completely translated into English, starting with the interface and ending with the dialogues.
– Censorship was removed from all CGS (thanks to the person under the nickname Sad Man for this)
– Many bugs were fixed. Including big ones.
Codes:
Win: GOFILE – MEGA – MIXDROP – WDHO
Linux: GOFILE – MEGA – MIXDROP – WDHO
Mac: GOFILE – MEGA – MIXDROP – WDHO
Android: GOFILE – MEGA – MIXDROP – WDHO
Extras:
Fixed Crack – Cheat**This unofficial port/version/code is not released by developer, download at your own risk.