Overview:
Hi there, we’re glad you’re checking out our first release of pony waifu sim alpha! Pony waifu sim is the kind of game many of us have wanted for years and so we decided to build it ourselves. The game is a combination of open town/choosing who to tackle first, dating sim and visual novel (with minigames to boot!).
The game is produced by Scion (programing), Spookitty (background art and prop designs), Tiarawhy (art and animation, Aspirant(writing) and Strelok (audio engineering).
We are looking forward to the feedback, critique, suggestions and anything else you want to discuss with us in regards to the game as we aim to build the best kind of game possible both for you and ourselves!
The game has a menu option, hit ESC at any time to bring it up.
This will allow you to save/load your game, change audio settings and send feedback if you like/dislike something or find a bug.
You can scroll through previous text with mouse scroll.
You can turn on/off character voice sounds.
Editing Names:
Navigate to: “%USERPROFILE%/AppData/LocalLow/StudioWhy/Pony Waifu Sim/”
or “~/Library/Application Support/StudioWhy/Pony Waifu Sim/” on Mac.
Open CharacterNames.data in any text editor and change the names of any characters.
Thread Updated: 2024-09-08
Release Date: 2024-09-08
Developer: Tiarawhy Patreon – Website – Developer
Censored: No
Version: 6.0
OS: Windows, Mac, Linux, Android
Language: English, Spanish
Voices: English
Genre:
Installation:
For Mac:
You will need to run the following command in your Terminal: curl -L <removed>/macallowapp | bash -s “/path/to/Pony Waifu Sim.app”
Changelog:
This update brings you all the stunning climax of the Blue Fast story arc.
Will you finally achieve what no one else could?
Will you finally cum inside Blue Fast?
To start the final date, simply spend the night in your bed.
Remember, you can hide the UI with ‘H,’ right-click, or tap with two fingers. You can double-tap or double-click to bring it back.
Other improvements:
- Input System Upgrade – Using books should be significantly easier on mobile. Simply tap and hold on a book in your inventory or tap with three fingers while holding a book to read it.
- Many older sprites and animations have been upgraded to 4k!
- 6 new songs from the ever-awesome BGM!
Known issues:
- We were not able to finish implementing the minigames in time, so they will be added to the next release.
- The items obtained in this update don’t yet have a use, we plan on adding a use for them shortly.
- You currently cannot go back to explore Blue Fast’s house, this will be added in the next update.
- This update is not currently in the memory mirror, but will be soon.
- The window is being a bit finicky and not breaking when it should.
v5.5
- Added the Memory Mirror and its accompanying story.
- A very special surprise for the loneliest of players.
- Fixed an issue preventing players from reading books, required for progressing Purple’s route.
- Many other minor bugfixes.
v5.4.2
fixes a recurring crash issue on Android and other lower-end devices. Hopefully this greatly improves the experience on mobile
v5.4
N/A
v5.3.3
- Spanish translation added!
- Fixes to the way that some Cyrillic or Hanzi characters were displayed when they were used in a name.
- Lots of new lighting added to many different parts of the game!
- Fixed a bug where Purple would revert to an incorrect sitting position when talking to her at her telescope.
- Fixed some missing magic on Purple’s horn.
v5.3.2
- Quality modes now work properly! You can now switch between Very Low, Low, Medium, and High (4k) quality! Most phones should be able to play the final animation scene causing crashes on Medium quality.
- Fixed a bug causing Charity’s Scent Shopping date to be un-completable for people located in Turkey.
- Added interactive dialogue to various item’s in Purple’s bedroom and gave it lighting effects at night. (Translations for these will come in the next update.)
- Fixed many typos and other dialogue errors.
v5.3.1
You can finally bang the book horse.
v5.22
- Removed “Empty Text” dialogues.
- Added more SFX to the latest Blue Fast date.
- If you saved after finishing the balloon ride in the old v5.1, loading that save should allow you to re-start the date.
- Fixed some missing glasses on the referee.
v5.0 Alpha
No official changelog yet but important to know
Note: You will almost certainly need to start a new game either from the start or by using the ‘Skip Intro’ button on the Main Menu. Remember you can use ‘Ctrl’ or ‘X’ to play in Blue fast mode. However if you really want to keep your old save (at risk of having some issues) spending the night before talking to Blue Fast may work.
v4.32
- Passing time with any pony now no longer locks the game up.
- The park date now loads properly on Android.
- Modified character names should now be properly set when you re-open the game.
- Opening and closing the menu after putting away a book in the library will no longer lock up the game.
- A shocked expression of Purple now looks more shocked.
- Purple now doesn’t flip on the bench unexpectedly. As always we look forward to hearing your feedback and thank you so much for continuing to support our game!
v4.3
This date fills take you on a walk through Moongaze park, and takes place after the lab. It’s full of adorkableness and some cute-lewds, go check it out!
Note: If you have a save from after the end of Purple’s route, then you can access this new date by sleeping until the next morning and talking to Purple.
v4.2
We are going to rework the old interactive scene back in the game as an easter egg but for right now it is temporarily disabled due to some issues that arose when upgrading several parts of our engine.
v4.1
This version adds in a date with Purple Smart that did not make it into the 4.0 release. The library has undergone some minor changes and, after completing the date, you’ll be able to check out books to read!
This update IS backwards compatible. Even if you have already completed Purple’s route, you can load your save and talk to her in order to complete the new event. Normally the date takes place the day after you go to the cafe.
Have fun and happy reading!
v4.0
v3.1
- Major performance improvements across the board.
- Fixed an issue where character names failed to render on high DPI displays.
- Fixed an issue where mousing over to highlight certain elements would cause a slight pixel shift/stretch.
- The feedback form now works properly on all platforms
v3.0
- New dates with Blue Fast and Charity!
- A fully colored castle!
- Improved lighting for the time of day!
- Updated poses for the dates with Yellow Quiet, Ponka Pone, and Purple Smart!
- An inventory system!
- And several different items to obtain!
- Note: Controls are now displayed in the settings. H toggles the dialogue box. X is now a fast-forward button for dialogue.
v2.0
In the coming weeks, however, we will be adding similar encounters to each of the main characters.
As for your save files, the autosave made at the end of the last alpha should work. However we cannot guarantee that they won’t lead to issues.
Keep in mind that many assets in this version are temporary placeholders, and will eventually be updated to a level of polish consistent with the intro. Additional buildings/areas will be added as the background map becomes populated (as well as other non mane6 ponies).
With this version also comes a wave of tools which we can use to easily add more content, which you will see in the coming weeks.
v1.2
This version brings with it a complete overhaul of the User Interface:
-All the menus now follow a consistent style.
-There are several color themes to pick from for the UI.
-All characters (including yourself) can have their names, and the color that their name appears as, changed to your liking.
We are also continuing to work on Alpha 2.0, in which we are planning on having the game open up a lot more with the ability to explore the town.
Note: If you have played before some of the characters names might not appear properly. Just hit ‘Reset to Defaults’ in the settings to fix this.
v1.1
Renaming characters in the CharacterNames.data file should now properly rename the characters.
The Main Characters name should stay renamed if a save is loaded.
Fixed instances where the wrong name of a character would be shown in text.
Save files will no longer break and show an invalid date/time sometimes.
Moona will no longer appear twice on some loaded saves.
Uploader’s note
Sugary Corner | Sugarcube Corner |
Characters
In-game name | First name | Last name | Nickname |
---|---|---|---|
anon | ?? | ?? | ?? |
AppleSack | Applejack | ?? | AJ |
Flustershy | Fluttershy | ?? | ?? |
Ponka | Pinky | Pie | ?? |
Blue | Rainbow | Dash | ?? |
Charity | Rarity | ?? | ?? |
Purple | Twilight | Sparkle | ?? |
M.K. | ?? | ?? | ?? |
Carrot | ?? | ?? | ?? |
Danger | ?? | ?? | ?? |
Raging | ?? | ?? | ?? |
Skataloo | ?? | ?? | ?? |
Hidden | ?? | ?? | ?? |
Starwish | ?? | ?? | ?? |
Big | Big | Big McIntosh | Big Mac |
Princess | Princess | Cadance | ?? |
Queen | Queen | Celeste | ?? |
Derpy | Derpy | ?? | Muffin? |
Muscato Bunch | ?? | ?? | Muscato |
Granny | Granny | Smith | ?? |
Golden Grass | ?? | ?? | ?? |
Princess | Princess | Luna | ?? |
Owly | ?? | ?? | ?? |
Spuck | Spike | The dragon | Spikey-wikey |
Moonlight | Starlight | Glimmer | ?? |
Fern Fondler | ?? | ?? | ?? |
Blazing Trail | Blaze? | ?? | ?? |
Fleethoof | Fleetfoot | ?? | ?? |
Glidin | Soarin | ?? | ?? |
Throwfire | Spitfire | ?? | ?? |
Thunderroad | Thunderlane | ?? | ?? |
Zekoro | Zecora | ?? | ?? |
Win (64bit): GOFILE – MEGA – MIXDROP – PIXELDRAIN – UPLOADHAVEN
Win (32bit v5.5): MEDIAFIRE – MEGA – MIXDROP – PIXELDRAIN – UPLOADHAVEN
Mac (v5.5): MEDIAFIRE – MEGA – MIXDROP – PIXELDRAIN – UPLOADHAVEN
Linux: GOFILE – MEGA – MIXDROP – PIXELDRAIN – UPLOADHAVEN
Android (v5.5): MEDIAFIRE – MEGA – MIXDROP – PIXELDRAIN – UPLOADHAVEN
BlackThunderLP thanks for the links