Overview:
It’s an adult text-based game with rpg mechanics, inspired by titles like “Flexible Survival” or “Trials in Tainted Space”.
-Quest system: Talk with NPCs, some of them may have an additional job for you.
-Day/Night Cycle: Maybe you should check some places later?
-Battle system: Fight or Tease? It all depends on what you want.
-Statuses: Pay attention, some of the attacks may leave you with additional effects. If you won’t sleep or you drink too much it will have affect on you as well.
-Opponents: Each group of opponents has their own attitude. Defeat a lot of them and they will be angry, submit to them and they will look at you with gracious eye.
-Crafting system: Learn new recipes, collect resources, makes a wide variety of potions.
-Equipment system: Take your favorite weapon and armor with you.
-Variety: This world is inhabited not only by humans. Expect to find other species, different beasts and animals. If you are looking for naughty times, you will find scenes between all the genders.
-Themes: M/M, M/F, F/F, fantasy creature (lizardman, werewolf, etc)
This game contains adult themes of both hetero and homosexual nature (with a stronger focus on male content)
Thread Updated: 2024-08-23
Release Date: 2024-08-21
Developer: Hyao Patreon – Itch.io – Twitter
Censored: No
Version: 0.69.0
OS: Windows, Linux, Mac, Android
Language: English
Genre:
Installation:
Changelog:
N/A
v0.68.1
Bugfixes
v0.68.0
Northcrest Outpost
Everett:
- Quest: Guard Duty (Req: ‘Mythshore Report’ done, Repeatable)
Event:
- Guard Duty (Req: Quest Active)
- Couple of scenes here. Some with extra variants. It’s also a way to gain some like from Everett.
Northcrest Marketplace
Apothecary:
- Conversation: Break (Req: ‘Investigation’ started, Day, Repeatable)
- Three options to make Ruben like you. It will lead to a potential heart in the near future.
Northcrest Gate
Entrance:
- Commander’s Notice (Req: Orc War done, Lionel Speech done – Green Path, Omar unlocked, asked Everett about meeting with Lady Tess, Day)
Northcrest Training Ground
Entrance:
- Event: Commander and the Golden Guard (Req: ‘Commander’s Notice’ done, Day)
Study Screen
- Boosted Potions (Req: Booster Recipe learned)
New Item
- Boosted Health Potion
- Boosted Restrain Potion
- Boosted Soothing Potion
- Boosted Lust Potion
PART 2: VIRILE CONTENT
Iron Blood Village
Explore the village:
• Event: Finding the Battlegrounds (Req: ‘Last Battle’ talk with Orgram done, Day time, not Wednesday)
Battlegrounds:
• Enter: A fight with a new NPC
• Watch the orcs: Daily events with a new NPC (Req: Player is into males)
PART 3: VISUAL/AUDIO ASPECTS
Narram’s addition:
- Enemy: Lizardman Hunter
Passerby’s addition:
- NPC: Green Orc
v0.67.0
PART 1: CONTENT
Northcrest Gate
Entrance:
- Event: Investigation (Req: Orc war finished, Day time)
Northcrest Marketplace
Apothecary:
- Conversation: Omar
Northcrest Training Ground
Omar:
- Entrance
- Conversation: Ruben
- Conversation: Case
Northcrest Training Ground
Check the abandoned camp:
- The encounters with Red Orc and Northcrest Soldier were moved from Battlefield location to here.
- A new CG can be seen here.
Bareshade
Shop – Entrance:
- Event: Logan’s struggle (Req: Bottom Logan)
Bandit’s Camp
Roam Around:
- Event: Bandits plaything (Req: ‘Logan’s struggle’ event done, Night)
Home
Prison:
- Red Orc Brute (Feed + Training Options)
PART 2: VIRILE CONTENT
Bareshade Tavern
Barrel:
• Talk: Discuss his recent ‘visit’ (Req: Barrel’s Visit event finished)
(Barrel at the tavern has been given a full talk menu now.)
Northcrest Training Ground
Barracks:
• Once again behind a door shut firm (Req: 0:00-6:00. Saw Unwelcome offer event at the outpost.)
PART 3: VISUAL/AUDIO ASPECTS
Narram’s addition:
- Enemy: Lizardman Raide
Passerby’s addition:
- CG: Red Orc x Northcrest Soldier
Dangpa’s addition:
- CG: Bandits plaything
Gavel’s addition:
- Background: Bareshade’s Tavern
v0.66
-PART 1: CONTENT
Bareshade
Bernard:
• Conversation: Invite for a trip (Req: Bernard Love 4+, Inn in NC unlocked, Cleansed Lizard Tribe: Assembly done, Corrupted Lizard Tribe: Werewolf event done, Orc War done, Soldiers invited to Fair)
• Shop entrance: Trip to Northcrest (Must be a day after the ‘Invite for a trip’ conversation)
Skullbreaker Horde Camp
Explore the camp:
• Event: Meeting Weaponmaster
Weaponmaster:
• Entrance (Extra scene at night – result depends on the Respect)
• Barter (Extra scene if Respect low)
• Conversation: Ask about him
Uphill Cave
Entrance:
• Event: Lack of strength (Req: All three caves around Munbury Complex unlocked)
Gryphon:
• Treat Gryphon (Unlocks fast travel between three caves)
• Fly
• Feed
New Items
• Skullbreaker Axe
• Spiked Club
-PART 2: VIRILE CONTENT
Bareshade
Your House:
• Barrel’s Visit (Req: Barrel was fed in the morning during Wrestling Round Two, Bandit camp morale >25, Night time, Sleep 8h)
• The follow-up to this event has not been implemented yet.
QoL
• Quick healing option added. While out of combat, the health and libido gauges have been turned into buttons that you can click. Doing so will bring up a small list of potions you have in your inventory that you can use to restore that resource. Clicking the button again will close the menu if it is already open.
-PART 3: BRIMSCORCH CONTENT
Steppe
• Centaur / Gnoll scene
-PART 4: VISUAL/AUDIO ASPECTS
Narram’s addition:
• CG: Centaur / Gnoll
• Enemy: Male Harpy
v0.65
Bareshade Fair
Stroll around
- Tao (maybe) in trouble (Req: Tao invited to fair, bandits in town)
Official meeting
- Main event. Finish the necessary conversations with the guests for the option to be available during the fair.
Bareshade
Bernard:
- Assembly (Req: Werewolf event finished, Orc event finished, Lizard invited to the fair, Tao invited to the fair, NC guards invited to the fair)
Assembly
You need to talk with those people to progress the event further during conversation with Bernard.
- Ruins: Roushk
- Northcrest Outpost: Everett
- Junkyard: Tao
- River’s Bank: Feliar (Req: Rather obvious)
- Iron Blood Camp: Korg (Req: Stood against Mirage, Groth visited the fair)
- Iron Blood Camp: Orgram (Req: Talk with Korg finished)
Northcrest
Dulrig:
- Conversation: Crawler hide
Skullbreaker Horde Camp
Entrance:
- Orc Slut (Req: Respect -70, ‘Reward’ talk done if picked that option during encounter with Mirage)
- Warm welcome (Req: Respect -25)
Camp:
- Naked MC (Req: No clothes. Scene with Respect -15)
- Explore Camp (Random events)
Outdoor prisoners (MC Male top content):
- Blowjob from the green orc
- Blowjob from the red orc?
- Double blowjob from the ogre
Khalgor’s Tent
Entrance (MC Bottom content):
- Khalgor’s Walk (Req: Respect -70, Orc Slut event done, once per day)
- 3 scenes + 1 Fem MC scene + 1 wolbauk scene
Conversation:
- Mirage’s promised reward (Req: ‘Khalgor’ picked as a reward, ‘Mirage’ conversation done)
- Place to stay (Req: Respect -10 or 10+)
- Prisoners (Req: Korg not in Orgram’s tribe, Respect -20 or 20+, Outdoor prisoners done 5+ times)
‘Tent’
- Entrance
- Rest
- No rest for the wicked (If sleep was interrupted. Results depends on the players Respect)
Jungle
Sabal Encounter:
- Escape variant – Escape has now four steps. You can pass each one of them which would take you to safety. A failed escape leads to a choice to continue a fight or trying escape again.
Battlefield
Check the surroundings:
- Two new events (Encounter, Item Find)
- New Enemy: Gryphon
New Items
- Gryphon’s Feather
- Gryphon’s Arrow
- Crawler Armored Chausses
- Horde’s Necklace
PART 2: VISUAL/AUDIO ASPECTS
Narram’s addition:
- CG: Gunnar / MC
- Enemy: Gryphon
StanG’s addition:
- Enemy: Pair Bandit
Burb’s addition:
- New Icons: Warding Amulet, Traveler’s Set, Poisonous Arrows, Sparking Arrows, Gryphon’s Arrows, Gryphon’s Feather, Crawler Armored Chausses, Horde’s Necklace
- Updated Icons: Antique Coin, Arrows
Civ’s addition:
- Music: Endurance (Battle Theme music for boss fights)
v0.64.1
Fishing Village
Walk around the village:
- Explore the old Fishing Village formerly known as Crestshore.
The option to walk around the village is going to be available even outside of the Beta content. You can move around it like any other dungeon. There are some extra scenes to see. If you are on a current step for Beta story, there will be an additional zone to check which would move you to another memory of our dear hunter. There are some secrets, some known characters and a bit of exploring and fighting. Including the big bad boss.
PART 2: VIRILE CONTENT
Bareshade
Tavern:
- Harold’s old ‘special’ drink option has been adjusted. The scene content is the same, but you will now be able to choose which version of the scene you want after drinking the drink he offers for the first time (as long as you meet the requirements for the second version). Also, he does something more ‘Harold like’ before he gives it to you now.
Northcrest Outpost
- Event: Unwelcome offer (Req: Seen the ‘A different kind of headache’ event, and Everett’s ‘Last Battle’ talk option has been done)
PART 3: VISUAL/AUDIO ASPECTS
Narram’s addition:
- Big bad boss
Gavel’s addition:
- Father’s Chamber BG
Burb’s addition:
- New Icons: Emerine Breastplate, Ground Creeper, Lizard Scarf, Poisoned Bolt, Versatile Potion, Warding Ring, Wolf Brooch
v0.63.0
Iron Blood Tribe
Entrance:
- Event: Groth’s Tent (Req: Done the ‘Clash’ event)
Orgram:
- Conversation: Horde’s location (Req: Done the ‘Clash’ event)
Groth: (Req: ‘Groth’s Tent’ event done)
- Conversation: Tent
- Conversation: Festivities (Req: Korg in the Camp, Korg invited to the Fair)
Wasteland
Look around:
- Event: Rough invitation (Req: ‘Clash’ event done, Sided with Mirage)
Skullbreaker Horde Camp
Entrance:
- Event: Meeting Khalgor (Req: Stood against Mirage, ‘Horde’s location’ talk done)
Khalgor:
- Conversation: Mirage
Junkyard
Tao:
- Conversation: Bareshade visit (Req: Tao free, Island unlocked, Troubles in the Den done, between 6:00 and 14:00, not on Sunday)
- Conversation: Fair Invitation (Req: ‘Bareshade visit’ talk done)
Bareshade
Fair:
- Entrance: Groth’s visit (Req:’Festivities’ talk done)
- Fireworks: Tao (Req: ‘Fair Invitation’ talk done)
PART 2: VISUAL/AUDIO ASPECTS
Narram’s addition:
- Goblin Shaman
Passerby’s addition:
- Roghak
Burb’s addition:
- New Icons: All Holiday Charms, Ale, Amulet of Strong Mind, Carnenta’s Roots, Crossbow Bolt, Entice Rose, Gem (Green), Lucky Charm, Sapphire Wolf Brooch, Senucra, Tank Top, Wolbauk Poison
PART 3: BUG FIXES AND CHANGES
Virile:
- Added ‘Collect All’ and ‘Collect All & Replant’ buttons to the garden screen.
Various text corrections.
Ren:
- Made the new ‘Fireworks’ menu screen.
v0.62.0
Northcrest Outpost
Everett:
- Conversation: The last battle (Req: Done the ‘Clash’ event)
Iron Blood Tribe
Korg:
- Conversation: Iron Blood (Req: Done the ‘Clash’ event, stood against Mirage. Korg was present during the event.)
Holiday’s Event (Req: Non-Canon events on)
Northcrest – Training Ground:
- Holiday’s Miracle
Bareshade (Req: Holiday’s Miracle event done):
- Shop
- Sawmill (Req: Minimum 2 hearts with Logan)
- Tailor
PART 2: VIRILE
Northcrest Training Ground
Barracks:
- A different kind of headache (Req: 0:00-6:00. 7 days after seeing ‘Too horny to sleep’.)
PART 3: VISUAL/AUDIO ASPECTS
Narram’s addition:
- Troublemaker
- Skeleton
StanG’s addition:
- An extra CG
v0.61.0
- Clash
Requirements:
‘Recapturing the camp’ talk with Korg done
OR
‘The best defense is a good offense’ event with Everett done + ‘Horde’s Gathering’ talk with Orgram done OR MC is not accepted in the tribe
Decisions:
- Stand against Mirage
- Side with Mirage
Boss Fights:
- Mirage
- Orgram
Some decisions made previously can change the allies that show up with the boss themself.
Swamp
- Witch’s Hut
River’s Bank
Feliar’s Hut:
- Entrance (Two variants depending on result of the fight)
- Check the back door (Req: Feliar dead)
- Conversation: Honest talk (Req: Fight Mirage + Feliar alive)
- Conversation: Mother (Req: Honest talk done)
- Conversation: Questioning (Req: Fight Orgram)
River’s Cave
Vicoria’s Chamber:
- Entrance (Two variants depending on result of the fight)
- Conversation: Explaining (Req: Fight Mirage + Vicoria alive)
- Conversation: Questioning (Req: Fight Orgram)
Iron Blood Tribe
Entrance:
- Blocked if fought Orgram
Orgram:
- Conversation: The last battle (Req: Fight Mirage)
Korg can appear in many of those scenes and fights if he was still in your house. Which adds additional dialogues.
And the biggest reward of them all:
- The path through the orc camp is available after finishing the current event. No need to visit underground anymore!
v0.60.1
- Android build will be available later
Update 0.60.1:
- Fixed the problem with a scene with Everett not happening and the Father repeatable dialogue.
This month you will have some content from me and some content from Brim, while Virile did some work around the logs to make them clearer and more consistent.
Not that much lewd stuff from me, but I’m pushing the orc plot further. This is setting up the base for what is going to happen next month. And oh boy… You remember how I said I was excited for the Northcrest Inflitration event? Well, next update has another piece of content I was very excited for a long time.
If it comes to my part of the content, depending on your chaises in the past you may not have to do everything. If you are not longer welcome in Orgram’s camp, you basically skip his part. If Korg is not at your place, then you don’t do anything with him this update. The main event for the next month will be taking all of this into consideration. Yay, consequences.
To not make this beginning way too long I’ll just go straight to the patch notes itself:
PART 1: CONTENT
Ruins
Othra:
- Conversation: Scarf (Req: You have the lizard scarf that could be found in the latest Misty Abyss level)
Healer (Learning Room):
- Conversation: Scarf (Req: ‘Scarf’ talk with Othra done)
Misty Abyss
Level 4, Zone 9-5, Corrupted Warrior:
- Conversation: Scarf (Req: ‘Scarf’ talk with acolyte done)
Level 5, Zone 8-8:
- Purple Lizardman – Additional variant for the scene
Iron Blood
Orgram:
- Conversation: Horde’s movement (Req: Met Khalgor in the wasteland, Saw Lionel’s speech in Northcrest – available for both green/red paths)
- Entrance: Horde’s Gathering (Req: ‘A sneaky herbalist’ event done)
Orc Camp
Entrance:
- A sneaky herbalist (Req: ‘Horde’s movement’ talk with Orgram done OR MC not welcome at Iron’s Blood tribe + Saw Lionel’s speech in Northcrest)
Northcrest Outpost
Everett:
- Entrance: Horde’s Gathering (Req: ‘A sneaky herbalist’ event done)
- Entrance: The best defense is a good offense (Req: ‘Orc Interrogation’ event done)
Northcrest Gate
Prison:
- Orc Interrogation (Req: ‘Horde’s Gathering’ talk with Everett done)
Home
Korg:
- Conversation: Recapture of the camp (Req: Korg must be in the hut. ‘Horde’s Gathering’ talk with Orgram done OR MC not welcomed in the tribe. ‘The best defense is a good offense’ event with Everett done)
Munbury Complex
Level 2, Zone 0-0:
- Path unlocked
Father’s Chamber:
- Entrance event
- Conversation: Creations
- Conversation: Heart (Req: ‘Creations’ talk done)
PART 2: BRIMSCORCH
Another part of the Black Wolf story which you can see by starting a talk with Everett. Only after you have done the step with Dulrig from the previous updates.
Northcrest Outpost:
- Conversation: Show the Bulwark
PART 3: VISUAL/AUDIO ASPECTS
Narram’s addition:
- Goblin – Horny variant
- ‘Father’
PART 4: BUG FIXES AND CHANGES
Virile
• The Enemy log and Relation log have been moved off of the player status screen and onto the same screen as the Event log and Active/Completed quests. This screen has had its menu button changed and will now be referred to collectively as the ‘Log Book’.
• The collapsible region categories from the Event log were added to the Relation and Enemy logs as well.
• The icons used to select a relation or enemy in their respective logs have been made uniform with the Event log.
• The hover over and lock functionality from the Event log were added to the Relation and Enemy log.
• The Completed quests tab has been made into a sub-category available on the right side of the Active quests tab in the Log Book.
• The game’s tutorial section has had some of its text updated to reflect the above changes.
• The old ‘bug’ where anything you did in a game screen would not be saved if you made a save without advancing a text box has been fixed.
• A big thanks to Ren for his insight on code optimization for the above points.
• The event log and relation log are updated with the new content added in .60
v0.59
- Android build will be available later!
Nothing like a halloween related update released on the friday 13th during the spooky month.
The patch notes for this one is not going to be too big, as I don’t want to mention all the zones that have something to do in the new dungeon. It’s ~20k of my own words for the halloween special only, while Virile and Brim added their own portion to the other events. Overall it may not look like it, but there’s quite a lot here.
I also tried to make a new halloween event repeatable. There will be a new option at home to go through the event again, whenever you please. The option will probably not stay here and I will try to code events in a way they could be repeated like that in the future. For now I’m just testing and play around it.
Thank you all for the patience. I know I took one more week to actually finish this one, but hopefully it was worth the wait.
As I kinda got over the board with how massive this non-canon event is… I will make a poll in couple of days in regard of those kind of events to see what majority of people think about it.
For now, enjoy the update, enjoy friday 13th, enjoy the spooky month!
PART 1: CONTENT
Northcrest
Halloween Update (Req: Finishing Northcrest conspiracy, starting at night when entering the town):
- Two levels of a new dungeon
- Couple of naughty interactions
- Look around as there is a bit of extra lore or secrets
- Special fight at the very end
Virile
Bareshade:
- Rhot / Barrel wrestling
Brimscorch:
Steppe:
- Gnoll x Centaur scene (Chance to happen, Only during the day)
PART 2: VISUAL/AUDIO ASPECTS
Narram’s addition:
- Gnoll/Centaur CG
Passerby’s addition:
- Gradmear
Guran’s addition:
- A little witch outfit for our Rose
v0.58
PART 1: CONTENT
Misty Abyss
Entrance:
• Meet up with Grushk (Req: Part 1 finished, check ‘Blessing of Lust’ in the event log)
Level 2:
• Zone 4-3: Conversation with Grushk
Level 3:
• Zone 5-6: Conversation with Grushk
• Zone 9-9: Attack
Level 4:
• A new map. There’s a good amount to explore both during the story mission and after it is finished as well
Bareshade
Fair:
• New wrestling opponent – Barrel (Req: Bandit CAMP morale over 25, Random chance) (Alternate ending if Barrel was allowed to stay overnight at your house ever (Check his relation log info tab))
Your House:
• Wrestling with Barrel, Round Two (Req: Sleep 8h on the same night as getting the alternate ending when wrestling Barrel at the Fair.)
PART 2: VISUAL/AUDIO ASPECTS
Narram’s addition:
• Hissh sprite
Burb’s addition:
• New icons: Doggy Ears, Egg, Equipment Remains, Fishing Bait, Mysterious Signet, Pastry Sweets, Potato, Issac’s Diary, Tomato
PART 3: BUG FIXES AND CHANGES
• Now up to 3 notification messages can be shown at a time. The shop screen has been slightly adjusted to accommodate this better. Big thanks to Ren for making the code for this.
• There is a new stat that tracks if the player is into big bellies or not. To activate it, redo Harold’s ‘Belly Fun’ talk option. If it’s active it will be noted in Harold and Barrel’s relation log info tab.
v0.57
-(Wolf in Northcrest)
-PART 1: CONTENT
Northcrest Marketplace
Dulrig:
• Conversation: Commander Everett (Req: 20+ like with Everett)
• Gift: Ale (Mountain Tavern)
Northcrest Outpost
Everett:
• Gift: Pastry Sweets (Req: ‘Commander Everett’ talk with Dulrig done)
• Conversation: Defender’s Morale (Pastry Sweets gift given at least once)
• Conversation: Pastry Report (Req: Pastries for the soldiers talk done)
River’s Bank
Felair:
• Conversation: Commander Everett (‘Everett’s visit’ talk done, Pastry Sweets gift given to Everett at least once)
River’s Cave
Vicoria:
• Gift: Erotic Book (Northcrest Brothel)
• Gift: Romance Novel (Northcrest Brothel)
Bareshade
Madeleine (Tavern):
• Conversation: Pastries for the soldiers (‘Defender’s Morale’ talk with Everett done)
Mountain Tavern
The mine:
• Report to work (New lewd variants for vers/bottom players with 5+ lewd fame in the area)
-PART 2: BRIMSCORCH CONTENT
Northcrest Marketplace
Visit the Armory:
• Entrance: Black Wolf Part 2 (Req: Wait 7 days after Part 1 (See Event Log entry for countdown))
-PART 3: VISUAL/AUDIO ASPECTS
Narram’s addition:
• Gnoll Brute lewd sprite – Finished version
Guran’s addition:
• Barrel (variants for him holding objects)
-PART 4: BUG FIXES AND CHANGES
Virile:
• The event log and relation log are updated with the new content added in .57
v0.56
Yeti’s Cave
Talk with Yeti:
- Conversation: Weather
- Conversation: Gathered resources (Once per week)
- Conversation: Your home
- Conversation: Your friend
- Conversation: Human settlement (Req: ‘Your friend talk done’, Ruins of settlement found)
- Conversation: Hug? (Req: Yeti’s like at least 5)
Northcrest Training Ground
Visit barracks:
- Too horny to sleep (Req: Only between those hours 0:00-6:00. One hidden requirement)
Ruins
Entrance:
- Scounting mission (Req: ‘Exiled’ talk with Roushk done, Returned from the other side of the mountains)
Roushk:
- Gift: Lust Incense
- Conversation: Training (After Lust Incense variant, scene for Top and Bottom MC) – Any extra scene here requires at least 2 hearts with Roushk
Swamp
Forgotten Temple:
- Look for Grushk (Req: Scouting Mission – First Step)
[Green Option] Bareshade
Torben’s house:
- Missing guard
Rose:
- New variant for tea break: Gunnar (Req: Only if you gain 1 point of love during the certain event)
[Red Option] Northcrest Outpost
Everett:
- Family request (Req: NC Crisis Red Path – ‘Doubts’ talk with Everett done)
[Red Option] Northcrest Gate
Talk with the guards:
- Invitation to Blakemore Residence (Req: ‘Family request’ talk with Everett done)
PART 2: VISUAL/AUDIO ASPECTS
Narram’s addition:
- Yeti – Finished version
- Vulture
Passerby’s addition:
- Alden
PART 3: CHANGES AND BUG FIXES
Virile:
- Most of the characters relation log is up to date.
- The event log had some quality of life changes. The quests are sorted in a better way. They are also divided into category you can browse through. You can also lock an event so it will stay even after you close the event log window and open it again.
v0.55.2
Mountain Tavern
Vadir:
- Conversation: Warm Clothes (Req: Accident talk done, quests done)
Redwood Forest Camp
Scar:
- Conversation: Mountain passage (Req: Warmth Potion learned, Clothes secured, Snowy Mountains visited)
Snowy Mountains
Location:
- Travel through mountains
Mountain Trail
Location:
- Explore the area nearby
- Yeti’s Cave
- New Enemy: Tuhopago (A wild beast. Nothing lewd here. It will be expanded on later)
Yeti’s Cave
Location:
- Continue the journey (Progressing the main event)
- Rest
Bandit’s Camp
Jester:
- Conversation: Truth behind Northcrest (Req: After coming back from the other side of the mountain)
Bareshade
Location:
- Entrance: Welcoming ‘party’ (Req: After coming back from the other side of the mountain)
Northcrest
Location:
- Entrance: Public Speech (Req: After coming back from the other side of the mountain. During the day)
Ruben:
- Conversation: Speech (Req: Hidden in Ruben’s place during the infiltration)
Dulrig:
- Conversation: Speech (Req: Hidden in Dulrig’s place during the infiltration)
- Conversation: Other side of the mountains (Req: After coming back from the other side of the mountain. During the day)
Northcrest Residential Area
Location:
- Look for Booner (Req: After coming back from the other side of the mountain)
Booner:
- Conversation: Speech (Req: Hidden in Booner’s place during the infiltration)
- Conversation: Commander Everett
Northcrest Outpost
Everett:
- Meeting with Lady Tess (Req: Ruben/Dulrig/Booner ‘Speech’ talk done – one need to be done, depending on your earlier decision. Jester ‘Truth behind Northcrest’ talk done)
PART 2: BRIMSCORCH CONTENT
That’s the debut for Brimscorch if it comes to LD content. Both him and me hopes you are going to enjoy this addition. It will give you an opportunity to follow a story of one of the people from LD world while also seeing some of the NPCs in a completely new light. A nice way to give all of them additional depth. Please be gentle with him. He is already a stressed boy.
Wolves Den
Beta Zone:
- Beginning (Req: ‘The trouble in the den’ event finished, ‘Mythshore report’ talk with Everett done, Caleb rescued and secured in Bareshade barn)
Zone 2-9:
- Knotting Zone (Req: Beta not found on his usual spot)
Bareshade
Harold:
- Conversation: Ask about Beta and Alpha (Req: ‘Beginning’ event done)
Rose:
- Conversation: The Blue Eyed Man (Req: ‘Ask about Beta and Alpha’ talk with Harold done)
Caleb:
- Conversation: The Blue Eyed Man (Req: ‘The Blue Eyed Man’ talk with Rose done)
Blake:
- Conversation: The Blue Eyed Man (Req: ‘Beginning’ event done)
- Conversation: Present Bulwark (Req: ‘Search for the grave’ event done)
- Entrance: Retrieve Bulwark (Req: ‘Mythshore memories’ event done)
Bernard:
- Conversation: The Blue Eyed Man (Req: ‘Beginning’ event done)
Leaving:
- Next Step (Req: Talking with everyone about the mysterious man)
Forest
Location:
- Search for the grave
Mythshore
Location:
- Entrance
- Search for clues (Paulo’s Hideout, Warehouse, Lucky Anchor – one is progressing the event)
- Memories: The Black Wolf in Mythshore
Northcrest
Dulrig:
- Conversation: Show Bulwark (Req: Bulwark retrieved from Blake)
PART 3: VISUAL/AUDIO ASPECTS
Narram’s addition:
- ‘Hunter’
- Yeti – Colored sketch version for now
- New CG – It’s the first one Narram did for the game. I hope you’re going to like it. He put a lot of work and effort into this one.
Gavel’s addition:
- Ice Cave Background
Burb’s addition:
- New Icons: Jockstrap, Nymph’s Wig, Lizard’s Piercing (normal and blessed variants), Stolen Goods, Wilfred’s Note, List of Names, Winter Jacket/Trousers, Snowdome Flower, Mountain Water, Frozen Tear, Wolf Statuette, Seth’s Letter
- Updated Icons: Warmth Potion
v0.54
Goblin:
- Game over scene
Redwood Forest Camp
Rest:
- Fool around (A new option while sleeping with Tank. Three variants depending on his position) – done by Virile
Scar:
- Conversation: Tank’s feelings (Req: Doing a kiss with Tank when sleeping with him)
Study:
- After the talk Incident Report with Vadir. (Req: 2 Scarlet Chalice and 2 Sulfur Clod in the inventory)
Mountain Tavern
Vadir:
- Conversation: Accident Report (Req: Accident event finished)
- Quest: Healing Supplies (Req: Accident event finished)
- Quest: Restrain yourself (Req: Accident event finished)
The mine:
- Accident (Req: Approaching mines, worked in the mines at least once)
- Explore underground (Req: Accident Report talk with Vadir done)
Dust Bowl Cavern
Location:
- Entrance
- Look for resources
- New Enemy: Goblin Shaman
PART 2: GUEST WRITER CONTENT
None
PART 3: VISUAL/AUDIO ASPECTS
Narram’s addition:
- Centaur Spearmen NSFW variant
Burb’s addition:
- New Icons: Scarlet Chalice, Beast Fur, Sulfur Clod
PART 4: CHANGES AND BUG FIXES
Others:
- Updated Relation Log characters this update: Othra, Roushk, Rhot, Grushk, Nauxus, Orgram, Roghak, Vadir
v0.53
Steppe
Location:
- Introduction
- Explore Steppe
- New Enemy: Centaur Spearmen
- New Enemy: Gnoll Brute (Top MC has variant for both dom/sub)
Mountain Tavern
Tavern’s Front Door:
- Introduction
- New NPC: Vadir
Vadir:
- Conversation: Mining Operations
- Conversation: Other problems
- Quest: Mining Duty
- Quest: A lesson for goblins
- Quest: Stolen goods
The mine:
- Entrance
- Report to work (Req: ‘Mining Duty’ quest accepted. Between 6:00-12:00; This one has some dirty options, both top/bottom variant)
Snowy Mountains
Location:
- Introduction
Redwood Forest
Goblin:
- An extra attack (he can steal some of the items from you and use them against you)
PART 2: GUEST WRITER CONTENT
None
PART 3: VISUAL/AUDIO ASPECTS
Narram’s addition:
- Goblin (Full color, no nsfw version)
- Centaur Spearmen (Full color for sfw, sketch for nsfw)
- Gnoll Brute (Full color for sfw, sketch for nsfw)
Burb’s addition:
- New Icons: Pomenge, Carnenta’s Petals, Adventurer’s Pants, Adventurer’s Boots, Baggy Pants, Traveler’s Boots, Shoes, Harness, Bandana
PART 4: CHANGES AND BUG FIXES
Others:
- Updated Relation Log characters this update: Othra, Roushk, Rhot, Grushk, Nauxus, Orgram, Roghak, Vadir
v0.51.0
N/A
v0.47
-PART 1: CONTENT Lakeshard Village Inn:
• More sniffing (Additional options in the conversation)
Adventurer’s Guild:
• Entrance (After the first time there is a chance for a lewd scene to happen outside – top/bottom variant)
• Approach Grahm
• Talk: The guild
• Talk: Guild’s owner
• Talk: Mercenaries Deep Jungle Location:
• Wander around (Not all the options are ready yet, the location will be expanded in later updates)
• New enemy: Sabal (Dom scene will be added later, but considering what idea I have for this enemy, you will be getting black heart for that. Submit scene has a special variant that occurs when condition is met – I’ll let you to figure it out)
Bareshade Barn:
• The beginning of the end – While entering the barn (Req: Caleb like minimum 50, Lizards, Feliar, Korg invited to the fair, Walk with Caleb event done, Werewolf event concluded – the special fight added in the last update for normal Logan or unlocking Swamp Werewolf and done the talk with Bernard about it in bottom Logan)
• Adventure 1: A helpful neighborhood werewolf (Req: After seeing ‘The beginning of the end’ event)
-PART 2: VISUAL/AUDIO ASPECTS Narram’s addition:
• Raptor (Old enemy on the swamp)
• Hugo
• Sabal Burb’s addition:
• New icons: Allaying Lube, Glossy Algae, Lube, Tar Larvae
v0.45
Junkyard
Tao:
- Journey to the island (Req: Tao free, path unlocked)
Jungle (New Location, Accessible from Island Cave – Underground)
Location:
- Go through the jungle (Three part event with Tao)
- Explore (Without Tao: Random Events + Event with gorilla has extra scene if reputation is high)
- Enter the cave (Return to the underground)
New Enemy:
- Gorilla (8 different actions + Restrain attack)
Deep Jungle (New Location)
- Continue journey (Three part event with Tao)
This area will be expanded in later builds
Lake of the Ancients (New Location)
Location:
- Head towards the village (Four part event with Tao)
- Look around (Without Tao: Random Events)
- Leave the lake (Back to the map)
New Enemies:
- Ursadin Mercenary (8 different actions + Restrain attack, not escaping in lewd variant leads to an extra scene)
- Ursadin Mercenary (8 different actions + Restrain attack + Dom Scene has small difference at the end if the mercenary reputation is high)
Lakeshard Village (New Location)
Location:
- Entrance (Event with Tao end here, later flavor text)
Inn:
- Introduction Event
- Bowen (Rent a room)
- Relax in the bar (One event)
This area will be expanded in later builds (More Inn + Market + Adventurer’s Guild + Harbor)
MISC
- New Items: Ground Creeper, Banana, Nepeta, Allaying Lube, Senucra
- New Statuses: Disease, Ablaze, Loosened Up
PART 2: GUEST WRITER CONTENT
Urso:
- Introduction Event: Meting in the Once Hidden Home (Location: New Road – Look for resources, Time: 22:00 – 6:00, Req: Event with bareshade with people arguing they saw bear or a dog)
PART 3: VISUAL/AUDIO ASPECTS
Narram’s addition:
- NPC: Bowen
- NPC: Orwell
- NPC: Garuik
- Enemy: Gorilla
- Enemy: Mercenary Ursadin
- Enemy: Mercenary Hogsvine
Gavel’s addition:
- New Background: Northcrest Gate
Burb’s addition:
- New icons: Emerine (Green + Purple), Insane Potion, Miracle Potion, Sanity Potion, Small Bomb, Wolfs Bane
v0.41.1
Bareshade
Fair:
- Feliar firework scene (Req: Invited to the fair, saw two events with him playing)
MC’s Home:
- Unexpected Visitor (Req: Caleb Love 1+, Going to sleep during night hours, small chance to happen)
- Feliar sleepover (Req: For now happens only after firework scene)
Ruins:
- Event: Bonding (Req: Love 1+ with Othra or Roushk, Contest event done, entering the temple during the day)
- Talk: Bonding (Req: Bonding Event done, talk with Othra after 10:00 and before 18:00)
It may look like it’s not much, but the Bonding event took a lot of time… and it’s still not finished. There was lot of stress lately and dealing with a bit of a burnout. I really tried to make the event interesting and expand the characters… I might have exaggerated a bit (To put it into perspective this update has around 30k words and most of it is lizard event). You can tell me how much you like that kind of approach.
The event can be repeated everyday. There are three different choices of how you will spend the day and in each there are still different variants on how things can go. If it comes to fun times for now it’s only Roushk.
Things to finish with this event: Fourth option to spend the day (Which will lead to second hearts), More fun times (Roushk/Othra, Othra), plus one more surprise at the end of the event.
Also my apologizes for those who are going with bad route for the lizards, this update will not have much content for you unfortunately.
PART 2: VISUAL ASPECTS
Zoroj’s addition:
- Witch
Narram’s addition:
- Troglodyte
- Cave Crawler
Civ’s addition:
- Verdant Venture – Music for the forest
Burb’s addition:
- Some of the items have new icons: cleansing and corrupted water, aphrodisiac, sparking seed, heat occisia, spectral syrup, poison extract, silver powder, blinding powder, silver powder, sleeping mist
v0.39.0
Home
Entrance:
- Krampus statuette (Req: 2 already in the inventory, you could obtain them by accepting the bribe or add them via cheat menu)
- Relieve yourself:
- Gunnar’s cum rag
- Canine Shaped Dildo
- Equine Shaped Dildo
- Krampus (You can pick if you want to use one, two or three statuettes)
Fight:
- Krampus (Req: Using three statuettes. Two different grapple attacks, several different conclusions.)
Bareshade
Entrance:
- Weird Rumor (Req: Werewolf event finished, only during day)
Torben’s House:
- Missing item (Req: Used ‘Gunnar’s cum rag’ relieve option at least once, trying to talk to Gunnar afterwards.
Northcrest Outpost
Entrance to Everett’s office:
- Everett alone time (Req: You gifted him one of the dildos, only evenings)
Gifts!
This option will be available under the ‘Talk menu’ as one of the conversation. Sometimes there are additional requirements for it to unlock, but usually it’s fairy easy. Either having small amount of like or progressing certain event. I saw some people asking for it, but because I didn’t want to make it too simple, each gift means a small conversation or a scene. I’ll be adding more options for more people in the future. Not all the options are positive though, so be careful what you give to whom, otherwise it may lead to a bad result. It’s repeatable, excluding certain options that will be one time events. Also gifting specific items may lead to additional scenes (Like with Everett for example).
Bernard:
- Fine Wine (Req: Only during evening visit)
Caleb:
- Flower Arrangement
- Harness, Collar, Leash (Req: Walk event done)
Dulrig:
- Lube (Req: Doing discount scene)
Everett:
- Big Black Dildo (Req: Talk about the package from Dulrig)
- Canine Shaped Dildo (Req: Talk about the package from Dulrig)
Feliar:
- Flower Arrangement
- Fruit Tea
- Exotic Coffee
Grushk:
- ‘No-Horny’ Potion Set
Gunnar:
- Flower Arrangement
Logan:
- Flower Arrangement
Rose:
- Flower Arrangement
- Fruit Tea
- Exotic Coffee
Vicoria:
- ‘No-Horny’ Potion Set
- Big Black Dildo/Canine Shaped Dildo/Equine Shaped Dildo
Items
- Certain items were added to Torben’s Shop
- Tea Leaves can be found in the Forest Path location
- You can learn some new designs (Potion Set if you know how to make restrain potion, strong restrain potion, lust regen powder and Fruit Teas after finding at least one tea leaves.
PART 2: GUEST WRITER CONTENT
Wisdom:
- Northcrest Brothel – Entice (Req: Day 80, after checking it first time you need to wait another week)
- Entrance
- Receptionist – Conversation and three quests
- Saloon – Shop and Archway (To enter Archway you need certain level of reputation in Entice which you obtain by tipping dancer, doing quests for receptionist, buying stuff in the shop)
- Gallery – One companion available
- Stage – Drink, Buying Entice Roses, Dancing Shows (Four dancers available)
- Service Entrance (Req: Being hired by Lady Cerise) – Whoring (One person available), Break Room (For rest)
PART 3: VISUAL ASPECTS
Zoroj’s addition:
- Krampus
Narram’s addition:
- Dire Wolf
- Dire Wolf (Pack Leader)
- Big Rat
- Bat
PART 4: CHANGES AND BUG FIXES
Others:
- Some minor fixes here and there.
v0.38.0
Android Build will be available later!
If during game you will see “WIP” it means Work in Progress and that part is still not finished.
PART 1: CONTENT
Bareshade
MC’s House:
Barrel’s Visit (Req: Barrel/Logan argue even done or bottom Logan path, Bandit morale min. 25, lewd fame min. 8, only at night by sleeping 8h
Murcad’s Cove
Dungeon
Variant for Tank scene (When leaving the dungeon, was WIP before – Sub Top)
Fishing Village
Tank
Talk: Share Potion (Req: Min. 5 like, Non Canon event on) – Use certain potion to change the way Tank behave (His behavior was set during the fight with him in bandit’s camp, now you can change it freely.
Northcrest District: Training Ground – Not much here just yet
Take a look around
Permission – One time event, giving you access to move freely around. Munbury Complex must be unlocked to get it.
Go to guard station
Guards conversation
Northcrest Outpost
Everett
Talk: Orc’s War
Home
Korg
Talk: Love Potion Scheme (Req: Min. 25 like)
River’s Bank
Feliar
Talk: Everett’s Visit (Req: Finished event with Everett visiting Feliar, a bit longer dialogue if you participated in the fun).
Talk: How are you? (Req: Min. 40 like, Comforting talk done) – a bit more dialogue if he was invited for fair and with mediation path in orc tribe event.
Iron Blood Clan
Orgram
Talk: Groth’s scouting mission (Req: Final test finished, Nameless event done – for now it’s only in a good lizard route).
Entering tent: Khalgor and the Skullbreakers (Req: After event in the plains of death)
Plains of death
With overwhelming strength – a huge event with a ton of stuff, including a way to change decision with Nameless if you at least stayed neutral (Either for serving him or not serving him). As usuall… be careful with him (Also with one variant there’s a game over scene, so be careful with that too).
If during game you will see “WIP” it means Work in Progress and that part is still not finished.
PART 2: VISUAL ASPECTS
Zoroj’s addition:
Khalgor sprite
Breakfast CG with Bernard including both human and werewolf variant (So basically two Cgs)
Narram’s addition:
Beta Werewolf
Gavel’s addition:
Plains of Death background
PART 3: CHANGES AND BUG FIXES
Others:
Some minor fixes here and there.
v0.36.0
- Android Build will be available later
- If during game you will see “WIP” it means Work in Progress and that part is still not finished.
PART 1: CONTENT
Bareshade
Fair (Stroll around, additional options):
- Korg and children
- Jester (Req: Bandit morale min.25)
Bernard:
- Talk: Picnic with Caleb (Req: Caleb walk done, Caleb’s like at least 15)
Blake:
- Unusual request – while entering the forge (Req: Muscle Ointment quest done, Blake like at least 20)
- Talk: Massage – daily (Req: Unusual request saw)
Caleb:
- Talk: Picnic – daily (Req: Talk with Bernard about picnic done)
Logan:
- Training (Req: Werewolf event done completely, 30 days must pass – you can skip the waiting time with the option at the sawmill)
- Payback time – step 1 (Req: Saw training, night only except of sunday, entrance to Bareshade)
Forest
Entrance
- Payback time – step 2 (Req: Seeing step 1)
Wolves Den (lv.1)
- Zone 77, near the entrance to the second level
Wolves Den (lv.2)
- Whole new level of the dungeon (Including walking with NPC – additional attacks, small talk)
- New enemy: Beta Werewolf
- New fight variant with Alpha
- Payback time – step 3 (Finishing the event)
If during game you will see “WIP” it means Work in Progress and that part is still not finished.
PART 2: GUEST WRITER CONTENT
Dylan:
- Tao’s Question (Req: Bathing Scrap done, Tao like at least 15 – you can gain his like now by taking him to the junkyard dungeon or giving him potions. Checking the Scrap’s House with Tao.
- Tao’s Visit (Req: Tao Visit, Having conversation with Scrap about Tao. Between 06:00 and 18:00
- Student Scrap (Req: Tao Visit, Mon-Fri, between 10:00 and 14:00)
PART 3: VISUAL ASPECTS
Zoroj’s addition:
- Nameless Sprite
- New story related CG
Music from Civ:
- Ruins (Lizard tribe)
PART 4: CHANGES AND BUG FIXES
Battle:
- There is a new mechanic introduced in this update that is related to exploring the game in certain way and fighting as well. You will see it during the play through.
Others:
- Some minor fixes here and there.
v0.35.0
- If during game you will see “WIP” it means Work in Progress and that part is still not finished.
PART 1: CONTENT
Home
- Crow – Message from the witch (Req: Iron Blood Village Unlocked, Finished nightmares with Nameless)
- Nameless Visit (Req: Accepted or Refused help from the witch)
- Wolbauk Training
- Study Screen – Healing Salve added
- Crafting arrows (Req: Blake/Dulrig arrow talk done, Sparking Seed/Poison Extract in the inventory)
Bareshade
- Blake – Crafting arrows (Req: Arrow quest for Nauxus done)
Northcrest
- Dulrig – Crafting arrows (Req: Emerine and Glafire stones brought back to him)
Swamp
Witchhut:
- Mind protection (Req: Seeing Crow at home)
- Quest: Rat fur (Req: Accepted the witch offer, night witch)
Wasteland
Location
- New options (Wolbauk fight, Item find)
Iron Blood Village
Location:
- Start of the challenge (Req: Talk about trust with orgram again, then come back the next day)
- Wolbauk’s Pen – unlocks possibility to leave mounts here and also a new NPC, Roghak (Req: Doing the first challenge)
- Explore the village – you can get kicked from the village if you do that before challenge, nothing after the challenge for now
Roghak:
- Talk: Ask about him
- Talk: Asking about wolbauks
- Talk: Sick mounts (Req: Successfully treating the wolbauks in the pen)
- Talk: Leaving mounts
- Barter shop (For details look into changes and bug fixes part)
Private Tent:
- A place to sleep and craft (Req: Finished challenges)
Orgram:
- Broke the rule (If explored the village before finishing challenges)
- Quest: Taming a wolbauk
- Quest: Test of strength
- Quest: Group challenge
- Quest: Final test
Plains of Death
Location:
- Explore
- Path to the shrine (Req: Group challenge quest in progress or finished)
Dungeon:
- Whole new dungeon with two levels (Including fights with vultures and harpies, some obstacles, treasures, camping with Groth)
Shrine:
- Offering equipment
Enemies:
- Harpy (Male/Female)
- Vulture
- Wolbauk
Items (For details look into changes and bug fixes part):
- There are more bows available
- There are more arrows available
PART 2: GUEST WRITER CONTENT
- Will be added soon
PART 3: VISUAL ASPECTS
Zoroj’s addition:
- Naked alt for Groth
- Alternative expressions for Groth and Orgram
Gavel’s background:
- Forest Path background is finished
PART 4: CHANGES AND BUG FIXES
Barter:
- New way of shopping – exchange items for other items. As some other races won’t necessary use human coins, there’s an option to barter now. It will be added to the lizard tribe with the acolyte that was exchanging stuff for earth moss, also the orc tribe will use this method as well.
Enemies:
- Some enemies got an ‘aerial’ trait (Bats, Hortnets, new enemies in this update). Aerial units are more difficult to hit with melee weapon, encouraging to use ranged weapons. Some of those creatures have a skill that gave them ‘fly’ status. They can’t be hit by melee weapon at all, but hitting them with ranged attacks gives chance to take down to the ground which deals additional damage. Bombs still works on those enemies.
- Bandit, Barrel, Lizardman Warrior, Werewolf, Orc Brute, Northcrest Guard – Those enemies have some new actions during the battle (I used some of the ideas from a picture I’ve got for a birthday).
Items:
- A small tweak to the amount of items that can be crafted with higher crafting skills
- Arrows can be made in the workshop if the player knows the design
- Bows have slightly increased damaged, but in cost of lowering the dodge. Most of the arrows got a trait that they lower the opponent’s protection by half.
- Some of the new stuff can be bought in the Northcrest, there’s a new merchant in the marketplace.
Gunnar:
- Gunnar and Caravan options in Bareshade are now only available on Monday, Wednesday, Friday and Sunday.
- Some of Gunnar’s dialog and talk options on the River Path have been updated to consider your past experiences with him and the bandit camp.
Others:
- Some minor fixes here and there.
v0.34.1
Northcrest Outpost
Everett:
- Talk: Feliar’s Offer (Req: Mediation with Korg and Everett done)
- Quest: Missing Scout – an alternative way to unlock Munbury in case Korg was not invited to the hut (Mediation not available)
River’s Bank
Feliar:
- Event: Everett’s Visit (Req: Feliar’s Offer talk with Everett done – being neutral or stating Everett can trust Feliar). This event can be repeated twice a week with different outcome. Later it’s a chance of one of the outcome to happen.
Northcrest Residential Area
Location:
- When entering Northcrest there is an option to pick what part of town to visit
Roam the streets:
- Random encounter
Inn:
- Rent a room: Pick one of three rooms (Shared bedroom have an option to have some fun)
- Public bath (Req: Day only, Northcrest naughty fame at least 5 gives option to have some fun with five scenes variants)
- Chores (Req: Quest only, Day only): There are some lewd variants in most of the options.
Julian:
- Talk: Self sufficiency
- Talk: Northcrest
- Quests: Chores (Req: Self sufficiency talk done)
- Quest: Supplies (Req: Self sufficiency talk done)
Gunnar (In Northcrest only in Tuesday, Thursday, Saturday):
- Roaming the streets (Req: Day only, Chance to happen)
- Public bath in the Inn (Chance to happen)
Booner:
- Roaming the streets (Req: Night only, Chance to happen)
Northcrest Market
Jeweler:
- Talk: Ask about her
- Quest: Pearl hunting (Req: Ask about her talk done)
Wasteland
Look around (No more WIP there):
- Event: Scounting (Req: Day only) – this event has three parts that finally leads to unlocking Iron Blood Village
Iron Blood Village
Location:
- A home for a lot of orcs
Orgram:
- Talk: Trust
Plains of Death
For now it’s only a dot on the map (Treat it like a crossroad in the earlier areas)
If during game you will see “WIP” it means Work in Progress and that part is still not finished.
PART 2: GUEST WRITER CONTENT
Athos:
- Meeting at the waterfall
- Contest talk: variant with Xer being victorious
Wisdom:
- Check the fence (Replace normal glory hole. Different days have different results. Req: Finished the new road event, night only, for now only in bottom Logan path)… better look at your sanity too.
- Ste visit – MC’s home (Repeatable, once per week. Req: New Road event finished, Between 12:00 and 19:00, chance to happen.)
PART 3: VISUAL ASPECTS
Zoroj’s orcs are here:
- Groth
- Orgram
Forest Path and New Road backgrounds are replaced by sketch. The full picture will be uploaded some time later.
PART 4: BUG FIXES AND CHANGES
Quest log:
- Active quest: added information about the amount of required items already in the bag
- Event log: added event’s pictures, it’s just a visual thing
Others:
- Some minor fixes here and there.
—– uploading here in a moment —–
v0.33.0
- If during game you will see “WIP” it means Work in Progress and that part is still not finished.
PART 1: CONTENT
Bareshade
Old barn:
- Talk: Treat for a pup (Req: 40 like, sweet treat can be bought from Madeleine during the fair)
- Enter the stall (Alternatives for previous scene)
Bernard:
- Talk: Messing with Caleb (Req: Fun with Caleb done at least once)
- Fun with the boys (Alternative for spending the night with Caleb and Bernard. Req: 4 hearts Bernard, 1 heart Caleb, after the fun talk done)
Northcrest Market
Dulrig:
- In need of emerine (While entering the armory. Req: Like 10, bringing him 5 emerines, all entrance to the munbury unlocked) – Repeatable every 4 days. More option with high northcrest defender attitude and discount with Dulrig done.
- Talk: Munbury Trip (Req: In need of emerine event seen)
- During the Munbury Trip there are some changes and new events in the Munbury Complex, as you can explore part of it with Dulrig.
Ruin
Rhot:
- Small addition to Last contest conversation when he lost, but done stuff with the player during the competition.
Misty Abyss
Rhot:
- Alternative when seeing Rhot alone
- Alternatives when seeing Rhot with enemy
PART 2: GUEST WRITER CONTENT
Athos:
- Introduction rewritten (Xeroth meeting is no longer an event with random chance. There’s a sepparate option in the corrupted lake area to start the encounter with him.)
- Bareshade Fair date (Req: Xer invited to the fair, option available at his stand)
Wisdom:
- New Road Conclusion (Req: New Road finished, visit farmstead between 12:00 and 20:00)
- Alternatives for helping Bernard in the shop for the day: Edmund Visit, Roland Visit (Req: New Road Conclusion done, no one died during the building the road)
- Arden/Geordi Show (While entering Northcrest Marketplace. Req: New Road Conclusion done.)
PART 3: VISUAL ASPECTS
A marvelous piece from Zoroj:
- Caleb CG – with few variants
Background from Gavel:
- Wasteland (Finished version)
PART 4: BUG FIXES AND CHANGES
- Cooking option is now available (There’s a new screen with all the recipes player know. Player get a ‘fed’ status after eating to prevent from eating right away another dish).
- AntiBleeding Ointment, Antidote, Antitoxin – all those are adding a protection against corresponding statuses, preventing player from receiving the same debuff right after using an item.
- Some minor fixes here and there.
v0.32
Bareshade
Firework:
- Caleb
Old barn:
- Logan on prowl (Req: Bottom Logan, Caleb’s gloryhole scene done, RNG)
Harold:
- Talk: Cooking Recipes (Req: Camping tutorial done)
Madeleine:
- Talk: Cooking Recipes (Req: Cooking Recipes with Harold done)
Wasteland
- New location (Enter from Forgotten Cave up North)
- New Enemy: Orc + Game Over scene
- New Enemy: Ogre
Fishing Village
Scar:
- Talk: Gunnar
- Talk: Tank
- Talk: Next step (Req: Finishing Murcard quest)
- Talk: Cove (Req: Exploring cove)
- Talk: Bentley’s Medallion (Req: Medalion in the inventory – found in the Bentley Lineage book that can be obtained in the south munbury complex)
Tank:
- Talk: Explore cove together (Req: Next step conversation with Scar)
- Talk: Scar
Cove
- New location
- New dungeon
- New Enemy: Killer Crab
- New Enemy: Murcad Defender
Battlefield
Northcrest Soldier:
- Battle: New variant for submitting (RNG)
Any dungeon (with camp option)
- Small tutorial about camping (Do “Set up a camp” option)
PART 2: GUEST WRITER CONTENT
Wisdom:
- New variants for female bandit
- New road – an addition to the location
PART 3: VISUAL ASPECTS
New sprites from Zoroj:
- Orc Brute
- Ogre
New background from Gavel:
- Wasteland (For now only sketch)
PART 4: BUG FIXES AND CHANGES
- Cooking option added to the camping that allows you to heal, reduce libido and gain some additional buffs
- Some minor fixes here and there
v0.31
Home
Companions:
- Wolf training
Bareshade
Rhot:
- Firework (Req: One heart, Lizards invited to the fair)
Logan:
- Event: ‘Clash with Barrel’ – entering bar in Bareshade (Req: RNG, Evening, Normal Logan, Werewolf event done, Bandits morale at least 25)
- Quest (Repetable): Lycanthropy Treatment (Req: Bareshade’s Expansion event completed)
- Event: ‘I owe you a beer’ – entering your new home (Req: Evening, Bareshade’s Expansion event completed, Ste’s New Farm Road completed, ‘Clash with Barrel’ seen, ‘Ask about his work’ done with helping, Like 40, Love 1)
Caleb:
- New Variation: ‘Share a beer’ – share beer (Req: RNG, Glory hole scene done at least once, bottom/vers)
Ruin
Rhot:
- Quest (Repetable): Hunting Contest (Req: Celebration completed)
- Talk: Last Contest (Req: Hunting Contest completed)
Roushk:
- Talk: Last Contest (Req: Hunting Contest completed)
- Talk: Exiled (Req: Event with exiled in the new level of Misty Abyss)
Grushk:
- Talk: Last Contest (Req: Hunting Contest completed)
Swamp
- Misty Abyss – New Level (Unlock with ‘Hunting Contest’ quest)
Additional info (Even more spoilers)
- ‘I owe you a beer’ event have four variants (Normal, Top, Bottom/Vers with high WW like and without it). Doing anything but normal is your own risk.
- New level of Misty Abyss can be visited later without lizards, then there are other events that are not available during the ‘Hunting Contest’ quest. You can access it from second level of Misty Abyss dungeon.
- During ‘Hunting Contest’ there are different events depending on if you meet NPC on a zone with or without an enemy. The quest can end with a different winner, which reflects later during the end phase and the conversations.
PART 2: VISUAL ASPECTS
Zoroj made some new addition to the game:
- Grushk
- Northcrest Soldier – will be added in the bug fixing patch
PART 3: BUG FIXES AND CHANGES
- Road between Forest Path and Farmstead should be working now
- Gallery should be working properly now
- Some minor fixes here and there
v0.30.1
The newest build is ready (more or less).
Thanks to the people who helped with the beta, most of the bugs should be gone. Unless I created new ones when adding some new things today. With me everything is possible.
I didn’t finish all the things I wanted, but most of those things I can still add in the meantime, I prepared the base, so it should be fine from now on. Some screens may still not be working properly or be a bit wonky (I need to rewrite stuff for a new study screen, improvements screen is not showing resources, things like that).
Right now I’m quite exhausted and I have a feeling I would make a bigger mess if I keep going through the code again, so I’ll keep the build as it is right now. I will gather the feedback, see the bug reports and make a bug fixing patch in the first days of April.
Sorry for the lack of update notes. The new content that was added is quite easy to find and mostly at the beginning of the game anyway.
Here are the links. I hope you will enjoy all the changes!
v0.28.1
New Enemy:
- Emerine Golem
New Items:
- Some new armors and clothes available, either during sewing with Rose or after bringing new mineral to Dulrig.
Bareshade:
- Fair – Firework: Gunnar and Roushk/Othra
- Caleb: Welcoming message (High like), Three new option in glory scene
- Rose: Sewing (Talk + Event)
Northcrest:
- Dulrig (New conversation when you have emerine in your inventory)
- Ruben (New conversation after talking with Dulrig about the mineral)
Ruins:
- Waterfall: Relax (Scene with warriors/acolytes – if high bitch fame, few variants with Grushk – two in the day, one in the night)
Munbury Complex:
- Level 2: Completely new map, accessible from first map in the complex (Hidden passage)
- Level 1: Missing fields completed
- South: Missing fields completed, added a small event there
- North: Some of the WIPs are filled, still some zones are lacking content
PART 2: VISUAL ASPECTS
Zoroj made some new addition to the game:
- Emerine Golem
- Ruben (Not available yet, will be added in bug fixing update – most likely tomorrow)
PART 3: BUG FIXES AND CHANGES
- Some minor fixes here and there
Updated to 0.28.1 (+ android):
- Added Ruben sprite
- Dungeon bug on android build should be fixed
- Android build with gallery available
v0.27
Bareshade:
Bareshade’s Improvement: More houses (Added to quest log)
New conversation with Bernard (You need to sleep with both him and Caleb to unlock this)
New event with Caleb when entering the old barn (After the new conversation with Bernard, there’s 50% chance for this to happen)
Home:
Holiday’s Gift, including another krampus statuette (If you have two, there’s a chance for a new scene at home)
PART 2: VISUAL ASPECTS
Zoroj made some new addition to the game:
Caleb alt
There are some stuff from Gavel too:
Underground tunnels (two versions – one under the bar, the other for all the rest)
PART 3: BUG FIXES AND CHANGES
Some minor fixes here and there
v0.26.0
New enemies:
- Troglodyte
- Cave Crawler
- Ghoul
New locations:
- Bunch of hub locations that works around the new dungeon
New dungeon (Five different maps – each have own enemies, events and secrets):
- Munbury Complex – East Entrance
- Munbury Complex
- Munbury Complex – Crawler Nest
- Munbury Complex – North Entrance
- Munbury Complex – South Entrance
- There are some empty zones and WIP’s. Unfortunately I wasn’t able to finish everything. But it’s mostly flavor text. Most important things are already there.
Home (Described in event log):
- Nightmare #1
- Nightmare #2
- Nightmare #3
Ruin:
- <Talk Roushk/Othra> Returning the gem (After Nightmare #2)
- Celebration (Req: Betwen 6:00 and 16:00, at least three days after conversation ‘Return the gem’)
- Meditation with Othra (Daily)
- New Area: Waterfall (Area for future, after celebration)
Bareshade:
- <Talk Blake> Glafire mineral (Req: Glafire Stone in inventory)
Northcrest:
- <Talk Dulrig> Glafire mineral (Req: Glafire Stone in inventory)
- <Talk Dulrig> Discount (Req: New weapon unlocked)
PART 2: GUEST WRITERS CONTENT
Hayden (Done by Arthien):
- Little thing when entering Bernard’s Shop (Req: 2 hearts from Bernard, 1 heart from Hayden)
Ste (Done by Wisdom):
- Country road (Check update log in game for more details)
Xeroth: (Done by Athos)
- Two new quests
PART 3: VISUAL ASPECTS
Zoroj made some new addition to the game:
- Nightmare CG
- Dulrig
PART 4: BUG FIXES AND CHANGES
- Completely new dungeon system. For now you can see it only in the newest dungeon. You can use WSAD to move around, so no more annoying clicking in those.
- Some minor fixes here and there
v0.25.0
New Locations (Nothing here, location prepared for later):
- Orc’s Camp
- Uphill Cave
Bareshade:
- Bernard: Night with Caleb
- Caleb: Rose near the barn (There’s a chance for this to happen when you approach the barn), new talk options (Bath, Take for a walk)
- Rose: You can ask about Caleb (Req: seeing her near the barn)
- Jester’s Visit (There’s a chance for this to happen when you enter Bareshade. Req: Delivery quest done, Northcrest unlocked, Meeting Room built)
- Fair: Watch firework with Korg (Req: 1 Heart with the orc)
- Halloween Special: A new option in the fair when it’s dark outside (A silly bonus scene)
Forest:
- Werewolves hunt (Req: High rep, night event)
- Nymph anger (Reaction if player is wearing Nymph’s Wig, only if attitude is lower than -20)
Home:
- Korg: Planning a meeting (Talk)
- Dungeon (Rhot, bad lizard ending – you can capture him by using reptile’s lure during the ambush fight. You need corrupted water too.)
River’s Bank:
- Feliar: Setting a meeting (Talk)
- Mediations
Northcrest Outpost:
- Everett: Planning a meeting (Talk)
- Fun with Everett (3 variants of oral scene, 1 variants of anal scene, 1 variant of riding scene with 2 variants twist for bottom mc and high reputation with northcrest’s soldiers.)
PART 2: GUEST WRITERS CONTENT
Arion:
- Arion’s hooves (Req: 1 heart, at least 50 like)
Ste (Done by Wisdom):
- A trip to Bareshade
Scrap (Done by Dylan):
- Scrap in trouble (Continuation of the event if Scrap was taken to the Rat King)
- Conversation about Scrap’s treasure
- Scrap with Ratkin (Random event if Scrap’s corruption route started)
PART 3: VISUAL ASPECTS
Zoroj made some new addition to the game:
- Scrap
- Korg / Logan CG
There is a new background from Gavel:
- Bandit’s Camp
PART 4: BUG FIXES AND CHANGES
- Changed the UI for battle menu
- Added hotkeys to combat buttons (You can pick up options by using numbers from 1-6)
- Some minor fixes here and there
v0.24.0
New Item/Recipe:
- Blinding Bomb (Gives ‘blind’ status which lowers the chance to hit the target)
Bareshade:
- Shop improvement (One of the three picked during the third date, second one available after watching fireworks with Bernard)
- Fair: additional content (Fireworks – you can watch them with Bernard, Rose or Logan, but only if you heave one heart with him)
- Logan (Normal Route – Fair event, there is good and bad outcome so be careful with what dialogues you pick. Bottom Route – Hookup with Korg)
- Caleb (New conversation)
- New repeatable quest for Blake (Req: muscle ointment in the inventory)
Northcrest Marketplace:
- Commander appearance (During the day, when entering marketplace. Req: Dulrig quest done)
- Armory (New conversation + Quest after seeing Commander)
- Apothecary (New conversations + New quests)
- Warehouse meeting (Between 22:00 and 5:00, after unlocking Commander in the Outpost)
Battlefield:
- Orc encounter: alternative scene (Req: High reputation, bottom players)
- Two orcs (Req: High rep, bottom players)
- Orc & Soldier fight: alternative scene (top/vers players)
Northcrest Outpost:
- Commander (Unlocked after helping Dulrig)
Ruin:
- Lizard’s Treasure (Continuation of the nightmare event – this one is now added to the event log. Previous dialogue with Roushk about nightmare is slightly changed. There are three ways to deal with it – best, good and bad. For best solution you need to have at least 125 like with the lizards: Roushk, Othra, Rhot, Grushk)
- Rouhsk (When approaching – after treasure event, only in best/good solution)
- Rhot (When approaching – after treasure event, only in best solution)
Home:
- Small gift (Some coins and items for your journey)
PART 2: GUEST WRITERS CONTENT
Arion:
- First date (Req: One heart)
- Arion extra wash will now be available for players who previously have chosen to help him avoid the bath.
Hayden:
- Take a walk (Req: One heart)
Xeroth: (Done by Athos)
- Invite to the fair
- Love potion (Req: At least 20 like)
Scrap (Done by Dylan):
- Scrap in trouble (Chance to happen when visiting him, after treasure and book conversation done)
- Feeding Scrap: orange can be used
PART 3: VISUAL ASPECTS
Zoroj made some new addition to the game:
- Everett
- Mysterious CG
There are some stuff from Gavel too:
- Northcrest Marketplace
PART 4: BUG FIXES AND CHANGES
- Quest log icon is moved from profile screen to the main screen (Next to profile, bag and equip buttons. I noticed a lot of people missed that the quest log actually existed and it can help you to follow the most important events in game. Also it records your decision in certain important moments.)
- Some minor fixes here and there
v0.23.0
New Location :
- Northcrest Outpost (There’s nothing to do here just yet)
- Battlefield
New Enemy:
- Orc (Location: Battlefield)
- Northcrest Soldier (Location: Battlefield)
Northcrest Gate:
- Additional conversation options with guards (Permission to enter the city)
Northcrest Marketplace:
- Armory (New NPC: conversations + quest)
- Apothecary (New NPC: conversations + quest)
- Stands
- Random events
Northcrest Jail:
- You can end up in jail if you walk around Northcrest naked or during one event in the marketplace.
- Bribe / Offer fun to guard to get out
- Wait (Two small situations, chance for another prisoner to appear)
PART 2: VISUAL ASPECTS
Zoroj made some new addition to the game:
- Orc
- Swamp Monster
There are some stuff from Gavel too:
- Purification Lake
- Corrupted Lake
- Battlefield
v0.20
Android Build:
- It’s a fan made project (Author : RenNoChin5) , it should be stable and working fine. For now it’s up to date with everything including the current build.
New Enemy:
- Ragroach
- Purple Jelly (Recolor)
Junkyard:
- Dungeon expanded (Check the event log to see how to progress)
- Tao service
- More options to have fun with Rat King
- [Author: Dylan] Scrap
Home:
- Rose visit
- Orc in the hot springs
Bareshade:
- Evening with Bernard (Req: Two hearts, After werewolf cure. Note: One more choice if MC saw transformation during the hunting date – it have to be done this update again, even if you saw it earlier.)
Ruin:
- New conversations with lizards (Req: Seeing the nightmare)
Farmstead:
- More interactions with Ste
Xer’s Hideout:
- More interactions with Xer
PART 2: VISUAL ASPECTS
Zoroj made some new addition to the game:
- Korg / Hayden CG
- Rat King / Tao CG
There are some stuff from Gavel too:
- Junkyard
PART 3: BUG FIXES AND CHANGES
- Some small tweaks here and there.
v0.19
- Fog Cloud (Can be learned after finding certain ingredient in Misty Abyss)
New Enemy Variations:
- Lizardman Warrior (Recolor)
- Swamp Creature and Lizardman Hunter have stronger versions too (They still don’t have a sprite yet)
New Area:
- Misty Abyss – a dungeon with minimap similar to the one in River’s Cave (Swamp)
Swamp:
- Between worlds (New event after the curse of lust event)
- CG + New character sprite
This event is a crossover event with another game called Tavern of Spear (You can find the game here : ToS ). One of their characters appears in LD, one of the characters from LD appears in ToS.
PART 1: CONTENT
New Locations:
- Junkyard
New Enemy Variations:
- Wererat (Recolor)
Home:
- Wererat (Prison: Variants for two wererats)
Bareshade:
- Hayden date + Three small quest and conversation after
Farmstead:
- Farmhouse (Some conversations with Ste + Two small quests)
Xer’s Hideout:
- Xer’s comeback
PART 2: VISUAL ASPECTS
Zoroj made some new addition to the game:
- Ste
- Rat King
- Tao
- Wererat (Recolor)
PART 3: MECHANICS
- Quest / Events Log (You can find it in the profile screen)
- Recipe screen changed a little (You can now sort ingredients that are needed in the picked recipe. You can also use buttons from 1 – 5 to put the item into corespondent slot.)
PART 4: BUG FIXES AND CHANGES
- History button is back. You should be able to see some of the last few entries in case you skipped too fast.
- There shouldn’t be a lag on a map anymore (It’s still not the best solution, but it should work for now).
- Some small tweaks here and there.
PART 4: OTHERS
Guide have more pages now, if you are stuck check this place first: GUIDE
You can obtain a sticker pack with characters from LD by using one of those links: Telegram , Signal
v0.18
New locations:
- [Author: Wisdom]Farmstead
- [Author: Athos] Xer’s Hideout : To unlock find Xer in the corrupted lake (Only after good ending)
- Plain cave (+Entrance to underground)
! I’m aware that map may work slowly in certain situation. I’ll try to find a solution to this problem.
Enemy:
- Wolves Den: Alpha Werewolf + Game Over scene (2 variants)
- Ruin: Sparring with Rhot (Good ending) / Rhot’s ambush + Game Over scene (Bad ending)
Home:
- Prison: Werewolf B
- Prison: Werewolf L
Bareshade:
- Bartender’s Wife (You can talk with her. Also there are new conversation about her with bartender and tailor)
- Bernard’s Temper (Chance for it to happen when entering the shop after the werewolf event)
- “Offer your service for a day” option have a new variation when meeting Gunnar (Bottom player)
- Few conversation after the werewolf event (Logan, Bernard, Rose)
Forest:
- Hunting Night (Additional option, after the werewolf event)
Ruin:
- Night guest (Req: Rhot’s like at least 40. ! The last part of this happens only if you sleep at the ruins between 20 and 2)
- New conversation with Rhot
Corrupted Lake:
- [Author: Athos] A new ally? (Lizard good ending)
PART 2: VISUAL ASPECTS
Zoroj made some new addition to the game:
- Alpha Werewolf
- Jelly (Blue, Green, Brown)
- Rhot variations (Naked + New expression)
- Rose variation (New expression)
- Logan variation (New expression)
- Blake variation (Front view)
Additional backgrounds from Gavel:
- Bareshade
- Home
PART 3: MECHANICS
- Quest / Events Log (You can find it in the profile screen)
- You can now name save files
PART 4: BUG FIXES AND CHANGES
- Some small tweaks here and there.
PART 4: OTHERS
Guide have more pages now, if you are stuck check this place first: GUIDE
You can obtain a sticker pack with characters from LD by using one of those links: Telegram , Signal
v0.17
- Werewolf Lure
- Antilycan (Learned from the witch. In 0.17 it’s not possible to craft it because of lack of one ingredient)
- Hate Potion : Used in battle. Lowers the enemy attitude (Learned at home)
- Insane Potion : Lowers sanity to min 10
New Equip:
- Battle Axe (Found in the abandoned hut, during the day)
- Diabosite Breastplate
- Diabosite Bracers
New Quest:
- Cure for lycanthropy (Witch – Night)
New Area:
- Wolves Den – Forest (Unlocked by doing “Cure for lycanthropy” quest. Only fights here.)
Monster:
- Brown Jelly (Forest Path)
- Werewolf Alt (Higher stats than the standard version, different color)
- Wolf Alt (Higher stats than the standard version)
- Wolf – Pack Leader (Wolves Den)
- Werewolf B (Wolves Den – Night, couple days after Werewolf Attack event)
- Werewolf L (Wolves Den – Night, couple days after Werewolf Attack event) + Game over scene ! Not available in Logan bottom Route !
Home:
- Werewolf (Prison)
Bareshade:
- Werewolf Attack (Req: Beast rumors done. Two Wolf’s Bane have to be in the inventory. It happens from 21 to midnight when entering Bareshade. <! Doing that unlocks the rest of the werewolf/wolf new content. The event is more complex in Logan’s normal route !>)
- After werewolf attack (New conversations with people, some changes)
- Outdoor fun (More options – farmers, two variations)
- Hayden’s Break (A small chance for it to happen when visiting hot springs after doing a quest with washing Arion)
River’s Bank:
- Vicoria’s New Prisoner (Option to free the prisoner. His home is not unlocked yet.)
Ruin:
- Rhot/Grushk sparring
PART 2: MECHANIC
Home Improvements:
- Workshop is a place where you can combine items to make other materials
- Additional cells (Max 6 prisoners)
- Reinforced cells (Needed for certain enemies, like werewolves)
Home:
- Cutting trees (New option at home if Hatchet/Battle Axe is equipped, you can then make planks from wood in workshop)
PART 3: VISUAL ASPECTS
Zoroj made some new addition to the game:
- Arion
- Werewolf (Alt)
- Werewolf (B)
- Werewolf (L)
PART 4: BUG FIXES AND CHANGES
- Shocking Bomb/Silver Bomb deals increased damage (Basic 15. Against vulnerable creature 30)
- Smart MCs are getting a buff! From this moment Intellect is taken into consideration in two situations. For each 5 points of Intellect there’s a 10% chance to craft 2 potions instead of 1. Also the efficiency of consumables (like potions or bombs) increase with intellect (starting from int 10)
- Additional opponents: HP and Libido bars should animate like with normal enemies (I had to do changes in the code, there’s a chance I missed something so there may be new bugs).
- Wolves and werewolves are not appearing in the forest path anymore. Now brown jellies are there.
PART 5: OTHERS
Guide have more pages now, if you are stuck check this place first: GUIDE
v0.16
Because of that the game may be glitched after the first load. I put this information in game, so you won’t forget about it, but be sure to get back to the map to refresh all the assets and variables. Don’t click on ‘eye icon’, don’t start new conversations, don’t explore, just go back to the main map and that should make everything work smoothly (Or at least most things ^^’).
If you have issues with save not loading or being crazy then go back to version 0.15, move to different location (Preferably save somewhere where you don’t have decision menu), save and then try again with 0.16.
Old saves will not look good on the load screen – they still have smaller thumbs, saves made in this update will have normal size adjusted to new resolution.
Sorry for the troubles, I couldn’t avoid issues when doing all the changes.
PART 1: CONTENT
New Item/Recipe:
- Muscle Ointment
- Few more recipes
Monster:
- Male Bandit (New dominating/submitting variation)
Home:
- Korg (Sore muscles – can be repeated daily, Visiting Bareshade – after Bernard visit)
Ruins:
- Roushk (Visiting Bareshade – good ending only.)
Bareshade:
- Rumor about the beasts, starting with Bernard then most of the important people in Bareshade have something to say. Then back at home (Journal found in the abandoned hut, first search done with Logan / bottom Logan route. This story will be more complex in his normal route though)
- Arion / Hayden quest
River’s Cave:
- Vicoria’s new prisoner (Only a teaser for now. Made by Wisdom)
PART 2: VISUAL ASPECTS
Those things were my main focus in January update. It took most of the time this month to switch to higher resolution.
- Resolution changed to 1920×1080
- GUI adapted to new resolution, lot of the screens changed
- Gavel’s background updated to new resolution. Night forest background have a small animation.
PART 3: BUG FIXES AND CHANGES
- Frame at the bottom of the screen – if you see something like that, go to your home and name one of your animals. It should get rid of it.
v0.14
New Enemy:
Corrupted lizard (Underground)
Roushk (Boss Fight)
Game over scene that can happen after both of those fights.
New Potions/Recipes:
Corrupted Lust Potion
Corrupted Health Potion
New Items:
Harness – chance to get it after submitting or dominating fat bandit
Glasses – can be bought from tailor
Leather Chaps, Fishnet Shirt – can be bought from tailor after certain conversation
Harem Pants – can be bought from tailor, but only after bringing tufts of hair from big rats or wererats. It can also be washed with 3 soaps or 1
cleansing water
Antique Blade – can be bought from merchant on the river’s bank
Ruin:
Othra (New conversation options)
Rhot (New conversation options)
Swamp:
Corrupted Lake (More interactions)
Bareshade:
Bernard (Day at shop – It’s not a date, so don’t count on more hearts, but some more time with him. At least one date must be done for this to be unlocked, also it’s happening only before 12. It can be repeated every day.)
Arion (Sex scenes – you need to have at least one heart)
Underground:
Dot between corrupted lake and small cavern with random encounter
Home:
Lizardman Warrior, Lizardman Acolyte (Prison)
Bandit’s Camp:
Bribe (Give some coins to Jester to improve morale)
PART 2: MECHANICS
Home upgrades:
Big garden gives three additional slots to garden
Prison is a place where you can keep tamed opponents who are not beasts
Storeroom is a place where you can leave items you don’t need with you
For those to appear you need to save and then load the game
PART 3: VISUAL ASPECTS
Art made by ZoroJ, Background made by Gavel:
Rhot
Roushk
Othra
Background: Track
PART 4: BUG FIXES AND CHANGES
Name of strong potions are changed. For example Health Potion (Strong).
Lizardman Warrior and Lizardman Acolyte can be tamed by using Reptile’s Lure. Prison must be build.
Lizardman Warrior behavior should be different (I think it wasn’t working as intended). He also can be encountered in a slightly stronger form (Blue one).
Restrain Potion Quest for Priestess is available from the start, but it can’t be accepted if the player don’t know the recipe for Restrain Potion.
Lost Acolytes Quest have some additional information while talking to priestess when the quest is active.
Lust Potion / Enhanced Lust Potion are weaker. Lust Potion decreased amount of lust from 40 to 30, Enhanced from 60 to 45. Corrupted Lust Potion
will increase lust by 60. In old saves description may not be updated.
Lust Potion works weaker on demons (Victoria for example).
Warning Screen – It’s not showing often, but it appears when there is a important decision to made.
v0.12.4
Fixed a bug that prevented from making an Enhanced Lust Potion
Fixed a bug that occurred during the fight with lizardman acolyte
Anoley and Angel Leaf can be bough from the witch (Day), Nymph’s Hair can also be bough from the witch (Night)
I hope I didn’t break anything else in the process ^^’
Version 0.12.3
Fixed a bug which make finishing quest for witch ippossible
Swamp Mash couldn’t be made because of the typo in the name, it’s fixed now too
Version 0.12.2
Some small bug fixes, not many of them though
Version 0.12.1
Conversation with Priestess should be available
Swamp mash shouldn’t be giving an exception anymore
Raptor attitude rise after submitting to him
The problem with loading the game shouldn’t happening anymore
Probably some other things I don’t remember
v0.10.0
New Locations:
Forest Path (A small linking location, the longer you explore the bigger chances for wolves/werewolves to attack)
Forest Bridge
River’s Bank (There’s not much here yet, it will be expanded in the future)
Northcrest’s Caves (Mostly empty place for now, it’ll be expanded in the future)New Enemy:
Troll (If sanity drops to 0 there’s a game over scene with him)
New Quests:
Bar entertainment (Bareshade / Bar)
Supplies for camp (Bandit Camp)
Bitch for the thugs (Bandit Camp)New Items:
Energy Drink (Cures tired status)
Strong Energy Drink (Cures exhausted status)Bandit’s Camp:
Consequences (Sparing is for those who still wants to fight with bandits from time to time. Those are the same fights as previous encounters.)Bareshade:
Consequences (A few conversation options with different people)
Bottom Logan (Sawmill, Night – Only if he was encouraged to visit the camp)
Fat bandit in the bar (Bar. If Player submitted to Scar there is also a new scene with bartender)
Bath with Hayden (Hot Spring. Submissive female version)
More conversation options with Hayden (Hot Spring. You can ask him about shopkeeper and blacksmith, he is more talkative if he likes the player. Also some backstory if his liking level is at least 35.)Track:
Consequences (The bandits won’t be attacking anymore, unless morale drops below 25)
PART 2: MECHANICS
Morale (It’s important in certain areas. After dealing with Scar bandits will act differently and with high morale they won’t be attacking. I have something else planned for lizardman tribe)
PART 3: VISUAL ASPECTS
Scene: Wererat and Young Man
Those three will be added soon, for now I can only add sketches as the final art aren’t ready yet:
Hayden
Fat Bandit
Troll
PART 4: BUG FIXES AND CHANGES
Price for sleeping in the bar is lowered.
v0.9.1
Blacksmith name is no longer replaced by Hayden name. Also it shows up correctly in the mine.
Crash happening because of the bruises during the fight with Tank no longer occur.
After finishing the fight with Scar the battle is no longer repeatable. Now Jester really visit you back at your home.
“Invisible enemies” shouldn’t be appearing anymore.
The conversation with bartender about the guard is now available from the beginning.
Linux version
Knowing me I produced some more bugs! ^^’
PART 1: CONTENT
New Enemy:
Scar (Boss Fight)
To make him horny you need to use other methods than typical teasing. New kind of mechanic in battle against him.
This fight is not repeatable. The story progress depends on the result of the battle.
Tank (Boss Fight)
He have three different sets of attacks. One for when he is not horny, one for when he is in his berserk state and one for when he is horny.
To progress to another fight you need to win the fight, dominate or submit (The last option only works if your character is expert in ass/pussy or endurance is higher than 16).
New Quest:
Staying sane (Ruins, Priestess)
Bareshade:
Bareshades Fortification (Sawmill if you discouraged Logan to go to the bandit camp)
The scene have two variations. One for higher intellect, the other for higher strength. Its not a big change, only slightly different dialogues. Also if Bernard likeness is at least 50 he will have a short appearance. It cant be repeated.
More fun in hot spring (Hot Spring)
Drunkard Male submissive, Female dominant. Femboy Male dominant, different version depends which fame is higher
Chores for Hayden (Hot Spring)
There are four chores, you can do one per day and the next one its different. Later it start from the first one.
Bandit Camp:
Infiltration
New Items and Recipes:
Sanity Potion (Restore the sanity)
PART 2: MECHANICS
Battle helpers. For now its used only in the fight against Scar, but Ill probably use it in the future too.
Losing a fight against jelly monster now lowers sanity. It can be replenish by new potion or by sleeping. If sanity drops to 0 it means game over with a special scene.
PART 3: VISUAL ASPECTS
Bartender
Jester
Wererat
Splashscreen
Small adjustment to the GUI (Different color on the libido/health orbs and bars, frames and some buttons a little bit tidier, scrolls are not bright red anymore, new icon in reinforcement screen for garden and animal screens)
All art made by ZoroJ
PART 4: BUG FIXES
Bareshade/Bar: Renting a room after midnight is not longer skipping the day
Corrected text when being restrained in a fight against two bandits
Attacks that leads to being restrained have cooldown now
Items in bag and crafting screen are now sorted. Names of berries and pulps changed so they are listed next to each other.
Blessed Lizards Piercing should work properly now.
Some other small fixes
FINAL WORDS
I suggest keeping a save from before the update, just in case you encounter bugs.
v0.8.2
- Updated artwork
- More bug fixes (Gay/Straight Potion crash, Leaving the mine, Conversation about hot spring, Guard name, There’s no instant event after the “”Guard’s Secret” event, Some other small fixes)
- I can only hope I didn’t break anything else while fixing those ^^’
v0.8.1
- Some bug fixes (Mines, Relationship Screen)
- Unlocked Jester fun section
PART 1: CONTENT
New Enemy:
- Fat Bandit (Track)
New Quest:
- More diabosite (Bareshade / Forge)
Bareshade:
- Public bath, dominant scene with Drunkard (Hot Spring, only male)
- Bath with Bernard (Hot Spring)
- Bottoming to Hayden (Hot Spring, only male)
- Conversation with Logan (Sawmill)
- Conversation with Bartender (Bar)
- Conversation with Blacksmith (Forge)
- Young man and wererat (Bar / Basement)
- Mine (Bar / Basement)
Bandit Camp:
- Fun with Jester
- Logan in trouble (Only if you encouraged him to do something with bandits, it may have consequences later.)
- Tank’s anger
Other:
- Hunting with Bernard, small addition (Forest, Abandoned Hut)
- Guard’s Secret (Track)
New Items and Recipes:
- Straight Potion, Gay Potion (A quick way to change the orientation)
- New weapons (Available in the forge after finishing a quest)
- Shoes (Because apparently walking barefoot all the time is weird)
PART 2: MECHANICS
Garden:
- Fertilizer is in the shop in Bareshade. Now you can build the Small Garden and plant berries.
PART 3: VISUAL ASPECTS
- Bandit’s masturbation scene (Bandit Camp)
- Lizardman Warrior – not final version
- Scar – not final version
- Tank – not final version
v0.7.2
- Fixed error with teasing wererat
- Fixed error with love potion on certain enemies
- Unfortunately there’s not much I can do about training dog. If anyone started training him in the update 0.6 then it won’t be working properly with that save. You have to load a save from before update 0.6 or start from the beginning. It’s not really important right now, it’s just a small feature. Thanks Ray Law and LeoZodiacz for helping me with checking this bug.
v0.7.1
- White Berries can be bought from Witch
- Alternative picture of bandit shows earlier
- Regen Potion (And other new potions) should be working fine now
- Relationship with Logan and Hayden should be visible in the relationship screen (There’s not much with them for now, but you can see the bars)
- At least few errors messages fixed
Part 1: Content
New Enemies:
- Lizardman Acolyte
- Huge Rat
- Wererat
New Quests:
- Noises in the basement (Bareshade / Bar)
- Rats! (Bareshade / Bar)
- Extra resources (Bandit’s Camp / Jester)
New Options:
- Hunting with Bernard
- Outdoor fun (Bareshade)
- Conversation with Jester (Bandit’s Camp)
- More topics with NPC’s (Bareshade)
- More scenes (Bareshade / Hot Springs)
- Werewolf (Forest)
New Items:
- Regen Powder, Lust-Regen Powder, Erogenous Powder (All of those items can be found after defeating the acolyte. With item in your inventory you can do some study back at home to learn new recipes).
- Nut Mash (Check the ‘old book’ in your house)
Part 2: Mechanic
Relationship Screen:
- I decided to make those numbers visible, so now it’s easier to see how much certain people likes you.
Talk Screen:
- The previous system was mostly rng, so to get all the talks sometimes there was need to repeat the same action over and over again. Now in certain places there’s a special window with the list of topics you can ask the other person (It also shows which topics are new).
Animal training screen:
- It’s only dog for now, but it’s easier to see how the animal likes you, also how much energy it have (Which is needed to learn new tricks).
- Dog can also be taught “Search” command now. It’ll bring back a random resource.
Part 3: Visual Aspect
- Bandit (Third version)
- Lumberjack
- Werewolf
v0.6.1
- “A person to rent” should be available for hero fame too.
- In “A person to rent” sometimes the names of the characters were showed wrong, it should be fixed now.
- Time to reaper of quests in the bar is shorter.
- In some cases after making a recipe, it didn’t show in the learned section. It should work fine now.
- Some other small changes.
Part 1: Content
New Event:
- Attack on Bareshade (Day 20, Sawmill unlocked)
New Location:
- Bandit Camp
New Area:
- Hot Spring (Bareshade)
New Quest:
- Soap Delivery (Bareshade / Hot Srping)
- Lotion Delivery (Bareshade / Hot Spring)
- A person to rent (Bareshade / Bar)
“A person to rent” quest was supposed to be a short one, but at the end I made a lot of different situations, also depend on the dominance level of character. 6 options in total (1 only for top, 1 only for bottom, some of the rest can have different results which depend on how dominant you are). Maybe I’ll add something more in the future updates.
New Item:
- Submissive Potion, Dominant Potion
- Few other items and recipes
Part 2: Mechanic
Random encounter
- There’s a 5% chance that you will be stopped by bandits on the crossroad, pick your route carefully. Not a single one, but a pair of them.
Part 3: Balance
- Love Potion: It can be used on the enemies now. It have slightly different effect though. It improve greatly their attitude towards you.
- Small adjustments here and there.
v0.5.5
- New Options:
– Troublemaker quest (Bareshade)- – Give some hard punishment after taking him outside (Tops)
-
– Bartender (Bareshade)
- – Renting a room
-
– Shopkeeper (Bareshade)
- – Conversation (Shop)
– Love Potion (Shop) – Have in mind that using it on him makes him like you less.
– Bar Meeting
- – Conversation (Shop)
PART 2: MECHANICS
- New Construction Options:
– Planks can be bought from Lumberjack. For now it’s the main material. It can be used to improve defense of your house, but also to build some improvements.
- Animals:
– You can tame the dog in Bareshade and take it back to your house. With a proper training he may be very helpful.
PART 3: VISUAL ASPECTS
- More variation of Shopkeeper (Naked)
PART 4: BALANCE
- More items will appear in the shop in Bareshade while the game progress.
- Witch during the night will have some bombs to sell.
PART 5: BUG FIXES
- Wolf Repel – Not usable anymore during the battle like intended
- Werewolf – Enemy attack while character was struggled
Win/Linux: GOFILE – KRAKENFILES – MEGA – MIXDROP – PIXELDRAIN
Mac: GOFILE – KRAKENFILES – MEGA – MIXDROP – PIXELDRAIN
Android: GOFILE – KRAKENFILES – MEGA – MIXDROP – PIXELDRAIN
GoldenStag & fat_fingers_ma_gee thanks for the link