Dirty Chatting [v0.14]

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Overview:
This is an immersive, narrative game played through a simulated computer.
Chat with different characters, browse through their social media feeds, collect their pictures !
You will have access to several apps simulating different kinds of social media (direct messages, picture/story sharing, camming, etc.)
The most important app will be your gallery, featuring powerful image editing tools that will allow you to peer through hidden layers and uncover clues about the characters !​

Thread Updated: 2024-09-09
Release Date: 2024-09-09
Developer: Mimir GamesPatreonItch.ioTwitter
Censored: No
Version: 0.14
OS: Windows
Language: English
Genre:

2DCG, 2D Game, Big Ass, Big Tits, Masturbation, Sex Toys, Stripping, Teasing, Voyeurism, Point & Click, Dating Sim

Planned content:
Exhibitionism, Oral Sex, Vaginal Sex, Anal Sex, possible optional NTR

Installation:

1. Extract and run Dirty Chatting.exe.
The game requires .NET 7.0 Desktop Runtime package.

Changelog:

v0.14 Public

  • Day 2 story continued : new dialogue, bunch of new pictures !
  • Continuation of the Party story arc
  • New characters : two major and one minor
  • FaceGram overhaul : new profiles, interactive navigation, friend lists
  • New content to be found in the various FaceGram profiles
  • Technical update : some performance improvements, more to come
  • Consistency fixes in dialogues for gender/name choices
  • Bugfixes and QoL improvements

v0.13 Public

  • Day 2 story continued : new dialogue for both characters, new pictures
  • Beginning of the party arc
  • Some character customization options
  • ManyFans overhaul : hint system, comments, etc.
  • Script progression overhaul : some events are now time constrained, such as the ManyFans stream
  • Save function rework : several savefiles per session, fix for the softlocks
  • Technical updates : refactoring of the codebase
  • Bugfixes and QoL improvements, mainly addressing the feedback I got !

v0.12 Public

  • ManyFans overhaul, updated and colored artwork, new interactive features (chat & clues in the stream)
  • Facegram improvements with new like & comment feature with gameplay and story relevance
  • Day 2 story continued : new pictures, new conversations
  • A new contact in your DMs
  • Some branching story choices in the day 2, feel free to restart and make different choices to see different pictures
  • Improvements in the story’s consistency, typos fixed, etc
  • More bugfixes and QoL improvements

v0.11 Public
First update, primarily an art update.

  • Day 1 gallery artworks have been colored and polished. The sketch art can still be viewed in the gallery with a button !
  • New deduction mechanic introduced.
  • A couple more clues and deductions have been added, and some of the script was touched up for better consistency.
  • Story wise, after the conclusion of day 1, a teaser for the day 2 I’ve been working on ; a lot more to come
  • Bugfixes !

v0.1 Demo
Initial release
Apps implemented : messages, Facegram (picture sharing), Manyfans (camming), Gallery with editing tools.
Two characters featured, 1st arc of the main story introduced

Developer Notes:

This is my first release ever. This is a very passionate project of mine, as I have opted to do everything myself, from scratch : coding, writing, drawing.
I didn’t want to make a cookie cutter visual novel, so I didn’t use any existing game engine and developed this OS-like interface with a cross-platform UI framework (Avalonia).
I’ve always thought sexting based games were scarce, so I’m trying to make a game that features a lot of messaging, but also different kinds of social media.
The goal is to be an immersive experience, where the player feels like he is browsing his own smartphone !
I’m releasing this demo to showcase that the foundations are mostly done, and this is a snapshot of the game mechanics I want to offer. The story is not fully fleshed out yet, but there are still a bunch of pictures to unlock !
From now on, adding content should be a breeze coding wise and expanding mechanics/adding new apps will be facilitated by this robust and generic codebase.
The following weeks will be mostly hotfixes and polish, but I will then adopt an iterative process : periodic releases (probably monthly), and be transparent about the scope of each sprint.

Drawings will be colored and some probably animated.
As the framework I’m building on is cross-platform, an Android release is also planned.

I’m obviously eager of receiving your feedback. If you encounter a bug, have a QoL improvement to recommend, questions/criticisms about anything, or suggestions for the content, feel free to post them, I will be active on this thread.

I am currently doing this full time, so if you like what this game tries to offer and wish to see more of it, it would be of immense help if you could support me on Patreon !

DOWNLOAD
Win: GOFILE MEGA MIXDROPPIXELDRAINWORKUPLOAD

*Note : old savefiles are not compatible with the newest version of the game

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