Deluded [v0.3.5 Test Build]

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Overview:
Alisa tries to solve the mysteries about her missing sister.
At one moment Alisa will lose everything and start living her life at the bottom of her social and financial position,
forgotten by everyone.
There’ll be multiple ways to bring her previous lifestyle back. But by the time she might not want to…​

Thread Updated: 2024-09-12
Release Date: 2024-09-06
Developer: SRT Patreon DiscordItch.ioBoostySubscribestarTwitterInstagramReddit
Censored: No
Version: 0.3.5 Test Build
OS: Windows
Language: English
Genre:

3d game, Adventure, Ahegao, Anal sex, Animated, Corruption, Creampie, Drugs, Dystopian setting, Exhibitionism, Female protagonist, Horror, Humor, Masturbation, Multiple penetration, Oral sex, Rape, RPG, Sex toys, Tentacles, Urination, Virgin, Voiced, Voyeurism

Planned Tags:
BDSM, Blackmail, Bukkake, DILF, Female domination, Footjob, Graphic violence, Group sex, Handjob, Interracial, Lactation, Lesbian, Male domination, Management, MILF, Mind control, Monster, Multiple endings, Pregnancy, Prostitution, Religion, Sexual harassment, Slave, Sleep sex, Spanking, Transformation

Installation:

1. Extract and run.

Changelog:

v0.3.5 Test Build
N/A

v0.3 Changelog:
New content:
+ 14 H-scenes (53 variations) (including 3 intercourse scenes)
+ 3rd Day of the Prologue
+ New Location: Spring Mansion, Pond & Cave
+ New NPC: Alan
+ 3 Quests 2nd day: Robbed but Focused, Echoes at the Door, Beneath Familiar Floors
+ 5 Quests 3rd day: Enjoy the Camp, Food is Everywhere, Stuart is Wanted, Treasures of the Pond, For the Firewood
+ 2 Events: Rocking Chair, Resting Couple
+ 3 Clothing items: Body Towel, Apron, Chain suit
+ 1 Secret store item: Tube top
+ 13 Consumable items: Milk, Beer, Snacks, Banana, Chocolate paste, Canned corn, Cereal, Potato chips, Cola, Tea, Water bottle, Blue berries, Red berries
+ 2 Interactable items (double-click): Jumprope, Flower
+ 2 Interactable objects House: Bed, Lava Lamp
+ 26 Interactable objects Spring mansion: Deer statue, Fence hole, Graves, Car frame, Lunchboxes, Birdbath, Benches, Backyard gate, Shed door, Wardrobe, Cupboard and mirror, Dish cupboard, Sofa, Kitchen table, Refrigerator, Painting, Cupboard with dictionary and glasses, Clean bed, Broken jewelry box, Owner’s diary, Ladders, Toilet, Bathtub, Сosmetic bag, Closed jewelry box, Double bed
+ 6 Interactable objects Pond: Food basket, Fishing place, Wooden toilet, Blue berry bush, Red berry bush, Spring water
+ 5 Interactable objects Cave: Table, Skeleton, Broken barrels, Old wine, Ladder
+ 1 Tool: Multitool
+ 1 Collectible: Barghest figure

New features:

  • Needs\Effects System: Hunger, Sleep, Toilet, Thirst, Mood, Body Temperature
    • Need outcomes, buffs/debuffs
    • Visualization of attributes’ borderline state (for Arousal, Sleep, Mood, Freezing)
    • Environment temperature now affects Alisa’s body
  • Notifications system (time, money, quests, attributes, etc)
  • Quick slot item usage by pressing 1/2/3/4/5 keys

Bug fixes:

  • Bugs in male rig
  • Checking the presence of an item in the inventory now includes quick slots
  • After loading the game, the main character’s face was reset to the default
  • Upgrading attributes over 100
  • Memory leaks of delayed tasks
  • Alisa could not get in the bathroom naked

Improvements:

  • Electricity poles optimization (was heavy on CPU)
  • A warning when creating a save folder with the same name
  • DLSS and FSR support
  • Made switching camera angle when peeing optional
  • Reworked game initialization / saved game loading, game systems are loaded in a proper order based on their dependency on each other

Backend Stuff:

  • Easy and stable system for adding objects with switchable states to the level
  • Now interactable objects have logic to trigger events based on surroundings
  • Added 100 clothes tags (lingerie, swimsuit, skirt, inventory_blocked, casual, etc)
  • Added Conditional events (used in complex checking systems, like checking clothes tags to determine the level of Alisa’s revealingness)
  • It’s now easy to implement the same pattern of logic for different actions and dialogues
  • Sound management system
  • Hidden quests (some quests are here to handle gameplay tasks in the background, while there’s no need to see them)
  • Prioritized trigger box logic has been reworked. Now it works flawlessly with teleportation.

Other changes:

  • Changed Alisa’s idle animation
  • Modified house geometry for the quest
  • Added “Lower camera position” setting
  • Added “Enable/Disable comics shader” and “Enable/Disable outline shader” settings
  • Improved first-person camera view (cheats version only)
  • Changed the cheats button from Y to F1
  • Changed the Secret store location (use the telephone) (Secret store version only)

v0.2.1 Changelog:

New features:

  • Save system

Bug fixes:

  • Wearing a dollar in a clothes slot
  • Window grace requirement
  • Dad standing in A-pose

Improvements:

  • Bigger stats gain multiplier
  • Bigger icons for Needs/Effects
  • Clothing system: now certain items can take up multiple slots
  • Texture optimization
  • Core rework of the inventory system
  • Core rework of start game/load game pipeline
  • Switched to the source version of Unreal Engine

Other changes:

  • First-person view in test mode (cheats-version only)

v0.2
New content:
+ ~55 H-animations (18 scenes, 32 variations)
+ 2nd day of the Prologue (Friday)
+ Quests: On the Hook, Deluded + Moving difficulties quest continuation
+ Random events: Getting naked in the room, Closets in parent’s room, Basement
+ Interaction objects: safe, closets (parent’s room), mirror, washing machine, towel, sink, bath, toilet paper box, Stuart’s car
+ Interactable items (double-click in the inventory): marker, buttplug, makeup, lipstick, letter, razor, notes
+ 2 Clothing items
+ No Furries

New features:
– Attribute System
– Vagina deformation animation
– Switching between quests (Scroll wheel)
– Delayed gameplay mechanics (some events now can be triggered not immediately, but after a certain amount of time)
– Simple stealing mechanic

Bug fixes:
– Stuck in dialogue sequences (if click too fast)
– Crashes in dialogues
– Disappearing trees
– Grass clipping through floor and gazebo
– Repeatable attributes grind
– The reflection of a present in the mirror stayed after you clean it
– Flickering/abruptly changing lighting on the character
– The quest panel in the HUD (right) not updating correctly
– House’s door closing/opening in front of your face

Improvements:
– Automatic brightness adjustment
– Implemented a new physics engine – better body/hair physics
– Movement system overhaul (much more responsive)
– Female facial animation overhaul
– Cutscenes loading has been made multithreaded (no freezes on their load anymore)
– Memory optimization tools/profilers
– FOV is now lower when running (no fisheye)

Other changes:
– Lighting in Alisa’s room
– Stuart’s car color
– You can now prevent Stuart’s car from crashing if you don’t meet him from 6 till 8 AM

v0.1
1 hour of gameplay

  • The first day of the prologue
  • Scenes (joystick, tentacle, etc)
  • Cinematic and immersive story experience
  • Quests with different outcomes
  • Multiple random events
  • RPG-based gameplay (choices matter)
  • NPCs with unique stories
  • Clothing system (changing, wearing multiple layers)
  • Basic interaction with objects (picking up, peeing, sleeping and more)
  • Weather and Time systems
  • 3×3 km map with the river, lake, forests, towns, cities
  • Grid-based inventory (+sorting)

Developer Notes:

Development Thread

Time system, Day/night, weather cycles, and even seasons.
Vastly populated open-world map, covered by cities, lakes, mountains, rivers, and forests. All of them contain many activities… and hidden secrets.
Lust system: Alisa will start as a shy and innocent girl, but you decide the way she develops. Will she remain pure or succumb to her lust, engaging in prostitution or adult videos?
A dramatic storyline with mystical and horror elements.
Unique NPCs with unique personalities, quests, and reactions to your actions.
QTE sex system that gives immersive control over stages and orgasm.
A large list of fetish-specific poses can be unlocked the more Alisa interacts with each one.
Clothing system
Alisa can wear multiple layers of clothing, NPC’s will react accordingly.
Survival System
Alisa starts with a normal life with her family, all her needs met. However, things are about to change. Without her family to support her, how will she eat, where will she sleep? Will Alisa be able to survive in this cruel new world?
Dynamic character customization
Alisa will be able to change her appearance. Sexual encounters, food, weather, sports, cosmetics, and more can affect her appearance.
Unreal Engine provides exceptional quality of characters and environment.

The secret room is opened by phone Cheat menu F1
Test build (with many bugs)

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