Overview:
In the decaying ruins of Midnight City, danger and opportunity lurk in every shadow, beneath every flickering neon light. For Mezz, a cocky and capable crimefighter, a new chance at both has just opened up: A dusty data disc that may be a ticket to the Towers, the gleaming, guarded enclave of the elites. But getting his paws on it may take longer than expected, as the trail leads him straight to the dark, filthy heart of Midnight City: The Gutter.
Thread Updated: 2024-07-09
Release Date: 2024-07-08
Developer: Bitshift Itch.io – Subscribestar
Censored: No
Version: 1.0.1
OS: Windows
Language: English
Genre:
Installation:
Changelog:
Both ahead of, and behind schedule! The third and last content pack for GT is finally ready!
This pack adds the long-requested gallery feature: just choose it on the title screen. Scenes can be unlocked by reaching them, or by copying over the gallery unlock file included to the proper folder.
More importantly, it also adds a second job to the plaza! For those who want to head in blind, you can get the new version here (Updated to 1.0.1). Use the included starter save, or any save right before meeting Mahir for the first time, then head over to the strip club and talk to the bartender. I won’t spoil anything. For those who want to know ahead of time though, keep scrolling.
Including new music, new, very fun sounds thanks to OpenNSFWSP sound pack, and a bunch of new art assets, along with a few other extras here and there (be sure to try to play through Entertainment District 1 after you lose all three times!).
For the sake of programming complexity/my sanity, you are locked to one job once you do the first scene, so keep that in mind: you can’t bounce between them.
And with the completion of this pack, GutterTrash is now, officially, at 1.0.0! I’ll be getting into the third game before TOO long here, but there’s still a few fiddly bits first; getting a gallery into the first game for one thing. But in the meantime, enjoy, and as always, let me know what bugs you find.
v0.7.2
-The center path, at last! A new area to explore, and potential “easy” “shortcut”, though knowing how things turn out for Mezz, maybe not so much.
-Mahir’s bad end, when Mezz loses to him, is now fully fleshed out!
-A new outfit!
-A new mini-game/gameplay loop
-New scenes! 4 new scenes, 4 mini scenes, 6 unique CG, and 28 new images overall.
v0.6.2
N/A
0.5.6
-Fixed the “fix” for the plaza. After completing the first of Mahir’s “jobs,” the player
has to talk to him before before being able to leave the plaza. Jobs 2 and 3 don’t require
this. “Fixing” this broke other things, as the interaction with Mahir sets several flags.
Hopefully this is resolved now.
0.5.5
-Fixed bug preventing player from leaving plaza after completing job for
Mahir…again. This time for sure!
0.5.4
-Fixed porn shop job bug where using stairs to trigger scene wasn’t triggering
the correct switch to allow Mezz to leave the plaza.
-Fixed collision bugs in hub, Ent. Dist. I
-Fixed typo in Raspy Voice scene.
-Redid alignment on chairs in basement party to tidy things up a bit.
-Added to kitsune dialog in harem to account for different outfits
-Clarified Satin’s text-entry box in his quest.
0.5.3
-Added text file describing DataCrystal system.
-Fixed porn store clerk getting stuck on other npcs when he comes to check on you.
-Simply talking to the porn store clerk no longer allows you to leave the plaza:
you actually have to do the work.
-Fixed typo in battlesex.
0.5.2
-Increased save slots to 30.
0.5.1
-Secret hamburger in Haven now actually gives you a hamburger.
-Fixed typo in lore computer entry.
-In fight with two Strikers, defeating one while it’s wound-up shouldn’t freeze the
other now.
-Player can no longer interact with anklet Kitsune while running from hyenas, which
caused various bugs.
-“Should I fight him” scene no longer triggered outside Mahir’s if player has fought
him and obtained charm.
-Added a patch plugin to address a weird render glitch effecting systems with
powerful graphics cards and high-refresh-rate monitors.
-The fridge in the Abandoned Bar can no longer be moved while standing beside it,
only below, avoiding troublesome collision and movement issues.
-Dazzle Blast is now gated from the final boss fight, and will be…artfully
removed before the player reaches it.
-When Mezz is captured while sneaking in Entertainment District I and stripped
after scene, the scripting now removes, and gives back, the bunny suit as well.
-Fixed “Beg”, “Flatter” and “Serve” skills sticking around if Mezz loses battle
with certain timing. Will keep an eye out for other stray skills and statuses
not being reset correctly.
v0.5.0
Initial Release