Overview:
You are a girl from a small town who wants to become an adventurer with her beast friend: a centaur. While doing different quests, you will grow and will have to fight against different monsters outside town while facing dangerous situations.
On that journey to discover yourself, you might encounter new companions, perhaps ennemies, and you will have different interactions with them. You might also discover yourself becoming more and more attracted to some of them, and will slowly discover your sexuality and might succomb to corruption.
Thread Updated: 2024-10-26
Release Date: 2024-10-26
Developer: Azla1 – Patreon – Subscribestar – Itch.io – Coindrop – Discord
Censored: No
Version: 1.3.0
OS: Windows, Linux, Mac
Language: English
Genre:
Installation:
Changelog:
To make older saves compatible, please use the “load last data patch” option in the sidebar. It will prevent any error you will have with older save for the new content. If you were to load from version 1.1.x, please load first the data patch from 1.1.x to 1.2, then from 1.2 to 1.3.
New tags:
- Pregnancy
Added:
- Gameplay
- Pregnancy system (optionnal)
- Player Fertility stat (from 0 being the lowest, to 7 being the highest ; base stat being 3)
- You can now consume potions in the inventory (only for those that can be bought at the alchemist shop)
- World
- Boloyam
- Guild
- Party management
- Bedroom
- Mission board
- August dialogues
- Docks
- A cavern, west of the docks, where you can mine stone and gold and fight spiders or elementals
- Orphanage(once the quest to reopen it is done)
- Susane, the orphanage lady
- Birth room, where you can give birth
- Children room, where you can check on your children
- Casino
- Slot machines
- A new PNJ
- Caravan
- To fast travel to Morya or Monbourg
- Guild
- Morya
- Alchemist
- Added fertility and anti fertility potions
- Caravan
- Added fast traval to Boloyam once the quest to Boloyam is done
- Alchemist
- Monbourg
- Caravan
- Added fast traval to Boloyam once the quest to Boloyam is done
- Caravan
- Boloyam
- Quests
- Added a new quest (unranked) at Boloyam guild, to reopen Boloyam orphanage
- Scenes
- Different birth scenes depending of few variables
- Changes in the mirror when you are pregnant
- Few new sex scenes I added in June (but I don’t remeber which, sorry lol)
- Options:
- The option the have a fast, normal or slow pregnancy
- The option to activate or deactivate miscariage
- Stats
- Displaying your fertility level
Changes:
- “Load last data patch” menu
- You can now have the option to load the last data patch from older version than the last one (example: from version 1.1 to 1.2, then 1.2 to 1.3)
Fixes:
- Typo in some scenes
- Code errors
- Error in the inventory code for thunder elemental cores
- At Morya’s alchemist, fixed the selling issue for Chlorobitus roots when you sold all of your Tanfouguite sproots
Known bugs:
- Your children names are overwritting themselves with your last child name… (if anybody is knowledgeable enough in twine/sugarcube to help me with it, I would gladly accept that help as I couldn’t correct that bug for now)
- Added
- Game appearance:
- Added approximately 100 icons to the game.
- Money is now displayed in the sidebar.
- Companions:
- Introduced a new optional female companion. Obtainable depending on your choices, this companion heals your party every turn.
- Shops:
- You can now sell four-leaf clovers and apples in all shops.
- Bulk selling option added.
- Alchemist:
- Now able to sell all plants looted, including liatris.
- Blacksmith:
- Added item descriptions at the workshop.
- Sorcerer tower:
- Ability to undergo sorcerer promotion from apprentice to initiate.
- Guild:
- Added hint at the guild receptionist in Morya on where to go after completing the 14th quest at the sorcerer tower.
- Quests:
- 1 new F rank quest.
- 1 new E rank quest.
- Spells:
- Introduced three new spells:
- Ventus
- Curse of Defense
- Party heal
- Introduced three new spells:
- World:
- Added 1 new city: Boloyam (accessible after completing a quest, although most of the city is not fully implemented yet).
- 2 new books in the sorcerer tower library.
- Scenes:
- 5 new masturbation scenes (6 new images)
- 2 new camping scenes
- 1 tower scene (6 new images)
- Options:
- Added the option panel in the sidebar with a pregnancy on/off button (preparing for a future system not yet available).
- Game appearance:
- Changes
- Rework of spell & attack widgets.
- Code factorization for the shops.
- Fixes
- Corrected text in the party management (now correctly states clicking to make a companion leave or join your party).
- Fixed issues where players were encountering bad ends after winning against specific enemies.
- Fixed issues where players were directed to specific scenes after losing fights following certain quest events.
- Fixed typos (e.g., changed “dunjon” to “dungeon,” “alchimist” to “alchemist,” and other misspellings). This part requires loading the last data patch in the sidebar to fully correct existing saves.
- Fixed:
- Bug preventing the player from leaving the 20th floor of the tower, resulting in the player being stuck
- Added
- Gameplay
- Capacity to decide which companion to play with. You can even now play alone (tavern of Morya)
- Capacity to decide which spells to use. You can now play with four spells at most (sorcerer tower of Morya)
- You can now properly equip all weapons and armors that could be bought at Morya blacksmith shop
- Sorcerer tower
- Library and book sections (though most of the book contents are still to write)
- Capacity to enroll in the tower and become an apprentice
- Capacity to enroll in sorcerer lessons once your are an apprentice ; different lessons take place in the morning, depending of the in game day
- Place to manage your spells
- Spells
- New spell: thunder ; attack power depends of your arousal and magic power, and arousal augment slightly with each use
- New spell : heal ; heal yourself, depending on your magic power and your missing life points
- New spell: Curse of attack ; reduce the attack power of a monster, depending on your magic power
- Guild (Morya & Monbourg)
- After succeeding the quest 18 (collecting herbs), you can get your F rank adventurer badge by talking to Morya guild receptionist
- Everytime you succeed in doing quests while having your adventurer abdge, you gain success points
- When you have enough points, you can be promoted to E rank (but can’t go higher in 1.1.0)
- You can take all quests up to your adventurer rank
- Shops (Morya & Monbourg)
- You can now sell your slimes, wolf fangs and other things
- Brothel (Morya)
- You can now buy a big and an extra large dildo
- Quests
- 4 new F ranked quests: wolfs, goblin camp, cave dunjon, and horseman
- 1 new E ranked quest: tower of gods
- All new F ranked quests are repetable. They appear depending of the in game day
- World
- 2 new zones
- Goblin camp, in the black forest of Morya
- Tower of gods dunjon, south of morya
- It consists of a 100 floor dunjon
- Each 5 floor, you are able to get your party life back and have the ability to leave the dunjon
- Your best score is save
- In release 1.1.0, you can go up to the 20th floor
- You now have a button to try seducing some monster of the tower (depending of corruption and luck), though none of the monster-fuck story in the tower are written yet
- Some monsters of the tower can’t be seduced no matter how hard you will try
- Key of the dunjon can be bought in the shop of Morya
- 2 new zones
- Monsters
- 12 new monsters (in the dunjon tower), each with their respective portrait (12 new images)
- Sex scenes
- 5 new sex scenes in the goblin camp, with some art (5 new images) ; scene depends of your choice during a quest, and the companions you have or have not in your party
- 4 new camping sex scenes with both the werewolf and the centaur ; appears randomly when you re camping, only if you are camping with both of them ; scenes also depend of the in game day
- 1 new sex scene during the horseman quest, with some art (2 new gifs and 3 new images) ; scene depends of your choices, stats, and the companion you have or have not in your party
- You can now use the big and extra large dildo with your pussy (with 3 new images)
- You can now now use the small, standard, big and extra large dildo with your ass
- Gameplay
- Changes
- Attack and Spell algorithms for the possibility to not play with certain or all companions
- Changed the design of the in game map for the cave (sorry for my drawing skills lol)
- You can now buy the cave dunjon key in the shop of Monbourg
- 2 new images for the existing herb quest (n°18) in some potential part of the quest
- 1 new image for the stable quest (n°11), when you had to get the slime out
- 2 new images (appears at random) when in the bedroom (Morya & Monbourg)
- Fixes
- Morya mission board: hints about ongoing quests were wrong in some cases. It has been corrected.
- Wrong typ in the blacksmith shop for one item
- Cave minotaur scene depending of the companions following you
- Anal fingering: it has been changed so that it appears more logical (and less painful) considering the story
- You can now sell slimes and wolf fangs in shop
- You can now equip all available armors and weapons
- You can now buy a cave map in shops
- You can now open the cave map (if you have it) when going through the cave
- You can now return from menus (inventory, stats, …)
- When in your bedroom in Monbourg, going back from the mirror or the wardrobe no longer make you go elsewhere but the bedroom.
- Main character personnalisation:
- Name
- Age
- Size
- Weight
- Hair color
- Race (Human or Elf)
- Centaur and werewolf companion personnalisation (name, size, …)
- 18 quests
- Two first cities and their buildings:
- Morya
- Monbourg
- Different zones of the map to explore
- Monsters and combat system
- Cave dunjon
- Inventory and equipments
- Level and stat system
- Achievment system
- Time system
- Sextoys
- Sex scenes (mostly written, few images)
- And many more things to discover
Next release changelogs:
- World
- Cave between Morya & Monbourg
- New artwork for the cave rooms (drawn by Diealot), helping in giving a better representation of where you can go.
- You can now click on the different images to move from room to room
- Cave between Morya & Monbourg
Fixes:
- Removed two image issues (both while having sex with your Centaur, one while camping, the other one when doing the herb gathering quest for Ed the alchemist)
- Fixed an issue that was preventing in version 1.4.x to take the quest opening Boloyam or that could get you the octopog companion
- You can’t be stuck anymore at quest n°17 when helping the farmers near Morya defend against bandits
This version marks a significant change, driven by multiple improvements and enhancements:
- Many new artwork drawn by an amazing artist (Diealot) – it will soon allow us to remove all AI artwork and remove the AI-cg tag
- Code reworks & enhancements
- Resolution of numerous bugs (I lost count after 80)
- Correction of countless typos (also too many to tally)
- text formating improvements (including the removal of excessive linke breaks)
- …
With my growing familiarity with the technologies behind the game, I was able to implement these extensive code enhancements. While there is still much to be done and some errors may linger for now, the overall gaming experience should be vastly improved.
New artwork are mostly available in the initial scenes and quests. To fully appreciate all the updates, I recommend starting anew. However, the choice is entirely yours!
A gallery may be added in the future, but that is not a priority for the upcoming releases.
New tags:
- Internal view
Added:
- Artwork:
- A variety of new illustrations by Diealot for several scenes, dynamically tailored base on your character’s traits (e.g., hair color):
- First time masturbationg: 1 new art
- First time camping: 2 new arts
- Second time camping: 1 new art
- Thirst time camping: 2 new arts
- Fourth time camping: 1 new art
- Hunt quests: 1 new art, dynamically tailored base on your character’s traits (e.g., hair color) and some other variables
- Ed’s quests: new arts & animations, dynamically tailored base on your character’s traits (e.g., hair color) and some other variables, including an x-ray option for one of them
- New armor quest: 2 new arts
- Alchemist quest and camping: new arts & animations (replacing one existing AI art one), dynamically tailored base on your character’s traits (e.g., hair color) and some other variables, including an x-ray option for some of them
- Scenes after the sorcerer’s tower’s quest: new arts & animations (replacing one existing AI art one), dynamically tailored base on your character’s traits (e.g., hair color) and some other variables
- Camping: new arts & animations, dynamically tailored base on your character’s traits (e.g., hair color) and some other variables, including an x-ray option for one of them
- MC sideview (arts drawn by Diealot)
- You can now see your main character in the sidebar
- The image adapt to her traits, clothing, weapon, and state of arousal
- A variety of new illustrations by Diealot for several scenes, dynamically tailored base on your character’s traits (e.g., hair color):
- Scenes:
- Two new scenes at the campsite with party members who did not have one previously. In order to trigger these scenes, they must be in your party, and please note that they may not occur every night. One of the scenes is dependent on your arousal level.
- Options:
- X-ray option:
- On: x-ray view displayed by default, with an option to disable
- Off: x-ray view not displayed by default, with an option to enable
- Never: x-ray view not displayed, and no option suggesting to enable it
- X-ray option:
- World:
- Monbourg:
- The village image has been replaced by a detailed map (drawn by Diealot)
- You can navigate the village by clicking on map icons
- Entry to the hospital is available, though access is currently restricted for future updates
- The map changes with the time of day and includes a weather display (not currently affecting gameplay)
- Morya:
- The city image has been replaced by a detailed map (drawn by Diealot)
- You can navigate the city by clicking on map icons
- The map changes with the time of day and includes a weather display (not currently affecting gameplay)
- A hairdresser has been added in Morya and Boloyam cities for hair color changes
- Monbourg:
- Menus:
- Quests: introduction of a quest menus in the sidebar, that offer hints about ongoing tasks
Fixes:
- Herb quest: resolved a bug after obtaining the first Aphrodyte leaf
- Quest to Boloyam: resolved a bug where defeat by the demon previously caused quest progression problems when winning against any other creature afterwards
- Corrected typos in approximately 20 scenes (renctly discovered that my spell checker may have been too accusomed to my native language)
- Addressed around 30 balise errors in various passages and scenes
- Fixed soft locks in Morya & Boloyam bedrooms when too aroused to sleep at night (now properly suggests masturbation before sleeping)
- Adjusted the code to prevent “mistakes” before completing the orphanage quest
- Repaired broken images in initial scenes
- Shops:
- Corrected selling texts for three wrongly displayed items
- Icons for unavailable items will no longer be displayed
- Fixed directionnal errors in the Monbourg to Morya cave (east instead of west)
- Resolved an issue during a repeatable quest that previously left it stuck forever if they leveled up during a fight
- Fixed two image issues in tower fights
- And other miscellaneous fixes…
Changes:
- Code rework for enhanced UI/UX
- Merged codes for different mission boards and guild receptionists, eliminating unwanted line breaks and improving quest hints
- Most Morya quests can now be accepted at Monbourg’s guild and Boloyam’s guild after completing the Boloyam quest
- You can now take most Morya’s quests at Monbourg’s guild and Boloyam’s guild once you’ve done the quest to Boloyam
- Streamlined combat codes for clarity in player actions
- Improved clarity in tower fight code
- Removed unwanted line breaks in various locations including caves, combat outcomes, character creation, party management and spell management
- Character creation
- Visualize your character’s appearance before finalizing your choices
- Stats now vary based on height and weight
- dded hints regarding the impact of stats
- Text has been reworked for clarity
- And other miscellaneous changes…
Developer Notes:
I am planning to continue working on it and have much more gameplay, stories and scenes I want to add in the near future (using captured monsters, monster fuck, adding more images…). I’m trying different image AI generators but for now I’m not satisfied with any of the result I got and my computer nearly died because of it. I