Overview:
Yuna is a Third-Person Action RPG Shooter with a focus on gameplay and dynamic action.
Thread Updated: 2024-09-30
Release Date: 2022-09-30
Developer: Alex Horn Patreon – Discord – F95Zone
Censored: No
Version: 0.3.98a
OS: Windows
Language: English
Genre:
Installation:
To install the patches – unpack + replace into root folder(the one with Yuna.exe file) of the game.
Changelog:
Changelog:
- Story mode optimization
- divided the story mode into chunks
- added 4 random events
- reduced load on the CPU
- reduced video memory usage
- Updated the graphics
- Updated the loading system
- Updated entire landscape
- Updated some visual effects
- Updated some sound effects
- Updated enemy spawn
- Updated loot spawn
- Added an infection system
- The better you play the stronger your enemies, loot spawn changes, events start to occur.
- Returned FSR
- Reconfigured DLSS
- Global illumination
- Added animations for armored symbiont:
- 5 oral
- 1 vaginal
- 5 anal
- 3 etc
- 6 mmf
(I left tentacles for later because I was burnt out with animation)
- Updated several shaders
- Updated face settings (still wip)
- Added the ability to change the color of the skin on the face and feet
- Returned the possibility of customizing the vagina
- Added creases on the soles of the feet at the bend of the toes
- Added hair on arms, legs, tights, pussy (still wip)
- Added a new item that can be found, a rag that cleans the body and armor from mud, blood and sperm
- Added ability to make enemies transparent
- Added ability to hide tactical belt in the gameplay settings
Cheat menu updated
Changelog:
Redesigned tentacles
+18 new animations
Updated customizer
+ big breasts + possibility to add your tattoos (use any images with white background)
Updated armor mechanics
+ new armor
2 quests to unlock armor in story mode
Added new armor to the arena mode (unlock by clearing waves)
A couple of new skills related to armor in the branches of aggression, composure, engineering and survivability
Appearance of the symbiote and zomboid has been updated
Updated enemy behavior system (still wip)
Updated UI (still wip)
Optimization and bugfixes and more other stuff I forgot to mention as this update toke ages to be done.
Changelog:
> I’ve reached level 100 in Path of Exile
> Brought back Judy’s old pants in an updated form.
> Arena options update
> Vincent quest line update
> Merchant added to the arena
> Integrated a weapon customizer into the arena and story mode.
> Character progression system has been reworked
> Experience can be earned by performing successful dodges, taking damage and debuffs (For survival tree)
> Cold-Blooded Skill Tree (Killing with ranged weapons) and the Survival Tree have been reworked. Most of the skills have been reworked
> Aggression Skill Tree (Mantis blade combat) has also been updated, like the other skill trees. Most of the skills have been reworked
> Boss for the story mode and bunch of H-animations for the boss – 10 completely new animations.
> Crafting system has been completely overhauled
> Now you don’t need to wait for hours for something to be crafted
> There’s an option to dismantle cartridges, create empty magazines
> All cartridges are now stored in the workbench and you can retrieve them at any time when needed.
> The ability to Unload and Load a clip with the press of a button
> The inventory now has no weight limit but has a certain number of slots.
> Reloading has two types and become more advanced
> Judy has a tactical belt where all the clips are stored.
> All consumables are stored on the belt and have quantity limitations.
> Shotgun ammunition is also displayed on the belt
> Pouch indicates the available space so you don’t have to constantly check the inventory to see how much space is left
> Two small mini-quests related to blueprints
> Weapon blueprints in the story mode, and something like a shop that refreshes when you bring the blueprints
> A slight update to the HUD.
> Stamina consumption and display on the character have been updated.
> The lamp is now also on the belt and shines like the sun
> Added a boss for level 10 of the arena
> Replaced old assets with new ones that are more thematic for the project.
> Enemies can no longer see you through walls but are more acute to the sounds you make. (Without shoes, Judy walks and runs more quietly.)
> Updated the AI for all enemies and slightly modified their behavior and balance.
And many other things I’ve forgot to mention.
Patch v0.3.68.002 (2024-03-12)
Changelog:
> Optimization
> Shaders
> Loading order
> FSR removed
> DLSS added
> Bugfixes
Patch 0.3.44 (31.12.2023)
Changelog:
> Christmas Tree
> The opportunity to ride a deer !
DirectX 12 implemented (may boost performance as it can lower it down (in the last case launch with 11dx))
> Atmospheric fog setting
> Semen effects on the body
> Semen effects settings
> Ability to change key assignments for mini games
> Drooling during BJ
> Dirty dicks may stain Judi just by touch
> Abdominal swelling 3x maximum size
> X-Ray on Judi status check
> Debuff system (8 normal debuffs 2 sex debuffs)
> Updated the UI
> Now your anus can get sore.
> 4 MMMF animations for abomination
Cosmetics(clothes)(Wardrobe can be found in the bedroom):
> 10 panties
> 6 socks
> 3 pieces of top
> Clothes can be torn by enemies and become dirty.
Other stuff:
> The map has been slightly updated in some places
> bug fixes (not all that I know of)
> For the cheat menu: change the time of day, weather.
Version 0.3.04 (2023-11-29)
ADDED
- New arena map
- New enemy: Tentacle (yet without animations)
- New character Jackie
- New locations Warehouse, Cave
- New shaders for some environment models
- A couple of new graphics settings
- Modular armor (Can be customized in story mode) (to demonstrate the concept and get feedback, so far it’s just an undeveloped example)
- Ziplines in some places
- Radio and 4 radio broadcasts
- Ability to disable the sex mini-game in the settings
- Ability to make a presets in the customizer
- Ability to use workbench near the Hunt quest
- Ability to crush lockers for loot, turn on lamps and sit on a chair
- Ambient and a couple of new sounds
- Compass with markers (WIP)
- Dynamic weather, rain, sun, fog, storm
- 18 H-animations for abomination
- 6 MMF for abomination
- Teeth shader
IMPROVED
- Quests update
- Optimization
- Updated the effects of hitting the enemy
- Updated the cycle of day and night
- Effect of disappearing enemies
- All consumables and craft items have models
- Updated the interaction HUD
- Updated global settings
- Updated the user interface (WIP)
- Hair shader and the ability to paint in three colors
- Many technical improvements
- Environment improvments
- Updated Abomination, a minor enemy
- Smooth random playback speed of sex animations so they don’t seem too stuck
- Changed the lighting of all objects
- The game archive is no longer compressed
- Separate groups of LODs and subloads
- Symbiont balance
- Hit-boxes and weak spots of enemies
- Some sex interactions
- Remade Judy’s eyes and fixed the fact that they could fall out of orbit
FIXES
- Bugfixes
- Fixed blurred textures for super cool video cards that haven’t met the minimum requirements (should be no 1990s graphics on Epic textures)
• Gore system (Enemies can lose their limbs and even heads)
• H-interaction tutorial
• Disabled enemies have disabled abilities
• Revamped damage and defense system for enemies
• Each symbiont has weak body part
• The spit leaves a stain on the ground that explodes if you stand on it, the spit does not pass through the walls
• Changed the behavior of the Armored symbiont, added an attack with a medium range that inflicts area damage
• Integrated Body Sperm Fill Indicator (WIP)
• Added emotions during sex varies on skill level (WIP)
• Added two new skills, Free roll (quickly press the roll button twice) and free carrying of the AR when you switch to a pistol
• Group sex for 2 enemies at the same time (6 animations) (there is a button that connects to the right side group extermination)
• Bukkake if enemies masturbate for long enough
• Enemies do not disappear after sex they go to sleep
• Spawn of enemies in different regions on the map(Story Mode)
• New type of enemy (small symbiont without sex animations
• Loading screen
• New camera system for cinematic H-mode (saves desired angles)
• Temporary cum effects
• 2 repetitive quests (1 with Clape after completing all the initial side quests with her) 1 – with Vincent, available after taking the quest with the generator (Story Mode)
• 3 – side quest (1 with Sofi after the generator quest) (1 with Vincent, which is available after taking the generator quest) (1 in the area with the generator, you need to find a note in one of the rooms) (Story Mode)
• Saving the location of the character (Only in safe places)
• The size of the map increased by 3 times(Story Mode)
IMPROVED:
• Improved quest system (Story Mode)
• Improved dialog system (Story Mode)
• Focus camera
• Spawn optimization (Story Mode)
• Time of day optimization (Story Mode)
• The quest with the generator is expanded (Story Mode)
• Temporary foliage optimization (very strongly indented drawing)
• Vagina color naturalized
FIXES:
• Animation of the pistol sight, now the left hand and body move when aiming
• Loading of stats in Story Mode
• Display of items in the inventory (sometimes they were not shown)
• Loading traits(sometimes learned trait was not displayed)
• Fixed the game could freeze when killing an enemy
• Fixed HP and Endurance not loading together with stats
• Mantis attack speed could go to default after death
• Disappearing of outfit after death
• Improper loading measure that could cause the game to crash after playing for a long time
• RAM was not freed from unnecessary classes
• The camera could rotate during sex if it was rotated 180 degrees in Z-axis direction
TEMPORARY DECISIONS:
• I temporarily took the quest with russian pigs, because it is very easy for them
• The Pilgrim quest will be extended by several hours
• The symbiotes jerk off on Judy during sex
• Judy can runs in 360 degrees direction (I’m thinking about leaving it or not)
Gameplay
• Updated the crafting system
• Added new resources
• Edited a couple of craft recipes
• Replaced widgets for resources
• The Engineering tree(still WIP)
• I added three new spawns for resources
Settings:
• Added FSR option
• Took away a strong blur
• Turned up the quality of the shadows
• Added the control/key setting for you to assign it how you like
• TAB no longer provides info
Customization:
• Added the eyebrow sculpting option in Appearance menu (Demo feature just to check whether I will do it on the whole face)
• Reworked eyelashes
• Added the ability to change the color of eyelashes
• Added the ability to change the color of perineum, labia,
• Added the ability to customize vagina
Bug Fixes:
• Disappearing of physics on character
• The weight of items in the inventory was not displayed correctly after they are moved to the crafting table
• Resources could sink underground after appearing
• The bug with the door to the shower, after the relaxation quest was closed
• Softlock on main menu for newcomers
• And others…
H-scenes
• Added 4 MMMF animations work in the same way as MMF(Patreon only)
• 6 MMF animations (simb-zomboid)
• 5 oral animations for Spitter,
• 5 Vaginal animations for Spitter,
• 3 ETC animations for Spitter
• A small effect of sweat during sex
• 1 MMMMF animation (Patreon)
Visual:
• Improved textures and appearance, zombies, symbionts, white symbionts, armored symbionts, spitter
• Revamped all blood effects
• Revamped Splitter’s spit effects
• Revamped Bomber blast effect, blast radius
• Vincent appearance updated
Reworked Pistol:
• Animation of running with a pistol
• Sight animations
• Firing animations
• Weapon animations
• Optimization
• Bug fixes
Fixed:
some low graphics texture issues
issue with low distance of view custom appearance
gallery mode issues
v21.05(Core)
READ DEV’S NOTES PLS !
Removed:
- Gangrape and self-control are disabled due to rework in progress (will be back in next update)
New stuff:
- 4 new types of weapons
- New type of ammo
- Minor update on music and sounds
- When Judy moans, she opens her mouth
- Also works when she is exhausted
- Ammo drops are highlighted now
- Ammunition and some consumables inside of bag pack are now can be seen on Judі
- 8 new melee skills
- 10 new ranged skills
- Global illumination settings option
- Focus camera(H-combat)
- Ability to change poses(H-combat)
- Several face animations (test)
- Patches support
Updated:
- Bullet speed
- Damage of different weapons
- Movement responsiveness of MC
- Skill HUD
- Captures and evades
- Melee combat rework
Reworked:
- MC model
- Character customization
Animations:
- 1 Vaginal for the symbiont
- 5 Oral for the white symbiont
- 2 Vaginal for a white symbiont
- 4 new unique vaginal animations for the armored symbiont (the one with respirator)
Optimization and Arena:
- Optimization of the arena
- LOD system for shadows and lighting updated
- Small update of the arena map
- Spawn of ammunition on the arena
Some other stuff:
- Symbiots can now interrupt their attack to move away and charge at Judі
- Added this crap where cum is displayed and bloating from cum inside feature.
- Probably some more things I forgot to mention.
- Audio settings update.
Bug fixes
- Respirators x4
- 32 visual body damage effects
- Bullet’s Ballistics
- Cum stains effect for the body
- Sex stats and experience
- 28 two-stage sex positions for battlefuck
- Grenades
- New enemy type
- Visual damage to enemies
Gameplay:
- 4 zones for registering damage to enemies with different levels of protection
- Increase protection upon repeated hits in the same zone
- Changed snap radius for mantisblade for jump and regular attack
- Shooting while running enabled
- During capture, the player now pushes the enemy instead of killing them
- Sex experience level affects damage and variety of animations during sex
- Enemies have preferences in sex
Reworked:
- Arena and story modes environments.
- Placeholders for 3 enemies models
- Placeholders for 32 animations of player and enemies
- Camera position and camera collision
- Graphics improvements for post-processing
- Behavior of white symbionts
- Legs model
- Shooting
A lot of other stuff which were included in RAW NY version of the game.
Bug fixed:
-Audio issue fixed
-Some animation interruptions fixed
-Capture issues fixed
-Battle-fuck issues fixed
-Door into the abyss closed
-Customizator UI minor fixes
and other minor bugs fixed
Added:
-1 armor
-4 pants
-4 shoes
(apart from the old armor)
-Armor widget update
-Visual armor damage
-Armor hit effects
-Armor shop
-Arena points to buy armor
-Damage system reworked
-New hairstyle
-New scar for face
-New pair eyebrows
-Hair physics (activated in settings)
-Depth of field (activated in settings)
-New Defense stat – reduces damage taken
-New stat that increases the amount of experience gained for sex
-New stat that increases the resistance of consciousness during gang rape
-Gang rape animation for 1-4 symbionts
-Navel on Judy’s body
-Background for inventory
- Added customizer
- Added H-combat mechanics
- Skill tree expanded and UI upgraded
Customizer:
-Multiple hair types
-2 variations of armpit hair
-6 variations of pubic hair
-Customization of vagina and anus
-14 types of eyebrows
-21 types of makeup
-Add/remove the scar on the face
-Add/remove scars on body
-Add/remove Yuna-Port on your neck
-5 teeth types
-10 iris types
-8 eye shapes and advanced pupil customization
-9 variations of basic nose shapes with advanced tuning
-4 ear shapes
-4 variations of amputated fingers on the left hand
-Nails and toes lengths
-Customization of lip shape
-8 nipple types
-Breast size
-Ability to change the color of hair, lips, vagina, skin, makeup, nails
Gameplay settings added:
-Camera FOV
-Smoothing when rotating the camera
-Mouse Inversion X , Y
-Mouse Intensity X , Y
-Intensity setting
Game mechanics added:
-Passive skill “Taste of Blood” – increases blade damage depending on how much Judi is covered in blood of her enemies
-Passive skill “Practice” – Judi draws a clip directly from inventory
-Passive skill “No Time” – picking up items while moving, without stopping
-Passive skill “Hard Surface” – restores 35% of stamina when gripped (if it was less than 50% by the time of the gripping)
-Passive skill “Flexibility” – shortens the time until the next hit during grip
-Active skill “Creativity” – RMB + Q Judi blows up a capsule in a blade, pushing enemies away(uses 1 charge)
-Close Combat attacks now cover her body with blood
-Mantis Blade does not use capsule to attack (active skills “Predator” and “Creativity” require a charge)
4 separate stats:
-“Aggressiveness”, which includes сlose сombat skills
-“Composure”, which includes long-range сombat skills
-“Old school” which includes gripping skills
-“Lust,” which includes H-stats
-Killing in close combat gives experience to the Aggressiveness
-Killing in long range combat gives experience to the Composure
-Escaping from a grip gives experience to the Old School
-Sex, rape, and other fetishistic content adds experience to the Lust
-1 temporary active skill (V) that allows to be captured and raped
-Gripping system: an opponent can grip a character from one of two sides (Q) to fight back
Added H-combat scenes:
-3 variants of oral rape
-5 variants of vaginal rape
-1 variant of anal rape
-Gang rape from 2-3 enemies (later there will be 2-6 enemies)
-Added self-control feature
-Added consciousness feature
AI behavior changed:
-Zomboids now surround Judi
-Symbionts now attack Judi depending on distance: short-range attack or mid-range attack
-Symbiont always runs away from Judy after an attack
-Spitter now looks for a better position to attack Judy, can attack while moving or run away in close combat
-All enemies now surround Judy during rape
-All enemies will take turns raping Judy (gangbang) if her self-control drops to 0
-Improved pathfinding for enemies
General change:
-Expanded Arena
-Interactable environment terrain objects
-Ability to rotate Judi in the inventory
-Changed blood effects
-Changed camera shake when firing a gun
-Loading screen
-Improved Breast Physics
Optimizing:
-All the textures are 1024 except for Judi’s body.
-The visual detail level of all materials depends on the distance of the camera: the farther away, the lower the quality of the textures
-Changed compression type for heavy textures
-Light textures without strong compression
-Changed caching of sound data
-Slight changes in the amount of cast dynamic shadows
-Added additional lods
-Changed quality and intensity of reflections
-Improved quality of bloom
-Baked shadows do not exceed 1024 size
-Enemy genital physics disabled and hair physics removed (maybe forever)
Bug Fix
-Black screen and inability to start the project
-Other minor fixes
Known issues:
-possible sound issues
Added – new arena mode
Reworked – running animations
Reworked – mantis animations
Reworked – inventory menu
Added – visual effects of blood
Added – some sound effects
Added – settings
- (fog)
- (fixed reflections)
- (Sight range)
- (Camera range)
- (how often MC speaks)
- (auto turn into direction you are looking)
Added – new characteristics:
- Mantis damage
- Number of chargers
- Attack speed of mantis
- Recharge speed
- Luck (drop rate)
- Adaptation (exp gain)
Added – perks/skills
Some code fixes
Some balance changes
There is much more, but it won’t be in this version.
Removed – side-scroller POV
Added – third-person POV
Removed – Arena Mode
Added – New Story Mode
Added – Marcus Quest Line
Removed – Shop
Removed – HUD (everything u need located on MC)
Removed – all previous scenes
Added – 3 new H-scenes
*Added – 1 GOR and 2 story line scenes.
Added – collectible Pin Ups (Curently 2)
Removed – literally every location
*Added – whole new locations
*Added – Long Hallway
*Added – Passage
*Added – Abandoned Werehouse
*Added – Swampy Woods
Removed – Retriary
Removed – Infernal
Removed – Lucian
Removed – Nicole
*Added – Sofia
*Added – and Marcus instead
*Added – Zombie
*Added – Drowner
Added – new items
*Added – Inhalator (restores energy)
*Added – Lust Mushroom
*Added – Air Capsule
*Added – Bullets (you can pick up bullets of any kind to load them inside of not fully charged mag)
Reworked – Dialog System (UI sux I know)
Reworked/Revamped – Simb (now takes crit dmg on heart instead of head)
Reworked/Revamped – Tentacle (now can’t move)
Reworked – Mantis blade (Has 4 charges, restores 4 charges with 1 consumable )
Reworked – Aim system (Now allows aiming in all 3 dimentions !!!)
Reworked – Movement system (Same as aiming, and now u can prevent them from flanking you)
Reworked – Inventory system (UI still sux thou)
Reworked – Gun system (reloading as well, now you drop magz with unused bullets so you can pick them up)
Remade – all animations from scratch (The old ones didn’t survived invasion, current animations will be revamped)
Remade – Option menu (Now must save everything properly)
Remade – Save system (Saving on checkpoint by pressing E, must save everything but doesn’t saves exp to lvl up progres)
New skin shader
New hair shader
Returned – Body customization.
More options for customization. (above all: public hair and the huge 0 breasts size)
(Customization affects only H-Scene model, as it’s new and not implemented for battle action, for now)
New Simb model
New Retriary model
New enemy Tentacle
Bomber will now spawn tentacles
Added NPC Nicole
The system of dialogues is indicative (It’s simple, just for demonstration)
Moved Armor shop – now at NPC Nicole
Added scene with Nicole
Added H-Attacks(MC must be naked, enemies can brake your armor):
2 poses for Simbs2 poses for Retriaries2 poses for Tentacles
Primitive ejaculation effect
Added new location (non-battle rest area)
Added Judy’s bedroom (with Customization menu and Wardrobe)
Added shower scene
Reworked Mantis blade attack (Now cleaves, can kill up to 3 enemies with one hit)
Simbs now react to hits
Retriary charge can be interrupted with a shotgun.
Balance adjusted.
Fixed some bugs.
Minor arena landscape changes.
And some other things that I may have forgotten.
Game intended to be hardcore, but the difficulty is lowered as there is no rewards for it now.
Developer’s Notes:
Read system requirements. For any assistance visit Discord Server.
War never changes, but it changed my game.
System requirements:
GPU GTX 970-980, 1060 3gb, 1650 4gb, RX 570 4gb
CPU somewhere around i3-8100
RAM 8gb – not crucial
Read dev notes for more info.
DOWNLOAD
Win(v 0.3.98a): GOFILE – GDRIVE – MEGA
Win(v0.3.86a): DROPMEFILES – FILESFM – GOFILE – TERMINAL
Old Build (Sidescroller v0.1.0.99 )
sertas1222222 thanks for the links