Overview:
THEg is an third-person action-adventure bondage game taking place in a fictive dystopian world set in the current time in a small city.
An economic crysis will make the biggest companies enforce new laws against public opinion to force people into work to pay their debts.
The government decided to do an experiment in a few small cities to monitor how effective it would be. Naturally your city is one of the first ones.
These laws were blurry enough to allow a new kind of businesses to appear. You start right after the annoucement of these laws.
Thread Updated: 2024-11-06
Release Date: 2024-11-04
Developer: nargacu83 – SubscribeStar – itch.io – Discord
Censored: No
Version: 0.1.3
OS: Windows, Linux
Language: English
Genre:
Installation:
If you have issues running the game:
Windows
Try to launch the game by running THEg – Compatibility mode.bat instead of THEg.exe.
Linux
Try to launch the game by running in the terminal:
./THEg.x86_64 --rendering-driver opengl3
Changelog:
Additions
- Added grab struggle mini-game
- Added guards can now untie each other
- Added captor and captives now remembers each others and restraints
- Added blindfold effect
- Added guards can apply leather straps and ring gag
- Added characters can be knocked out when a rock is thrown to their head
- Added characters tired after a struggle
- Added new warehouse models and layout
- Added vents
- Added lockpicking interaction while wearing locked restraints
- Added placeholder ungagged moans sounds
- Added characters can now identify each other
- Added barefeet sounds
- Added basic knock out
- Added ability to lock lockers (not really useful on it’s own)
- Added camera collisions in elevator
- Added concrete, tiles and metal textures
- Added basic lockpick item
- Added padlock item
- Added padlock Key item
- Added more accurate sized mattress
- Added more rocks in underground level
- Added new key model for lock keys
- Added notification when trying to take item and inventory is full
- Added Open in File Manager for save files
- Added PhysicalCharacterMesh and disable physics automatically
- Added restraints settings
- Added scissors cutting sound
- Added secondary heels sounds for AI
- Added translations for blindfold effect settings
- Added body control while being carried
- Added separated gags and locks
- Added separated leather straps and locks
- Added missing translations
- Imported new hits animation in struggles (not used at the moment)
Improvements
- Replaced Arms and Legs Control action with Body Control
- Removed player default items in inventory
- Improved body control feeling and movement detection
- Improved character memory for restraining characters
- Improved locker opacity and disable shadows only when player is inside
- Improved Hitbox throwable detection
- Improved how camera effects are handled
- Improved how graphics settings are applied and stays
- Improved input icons handling
- Improved Occupiable Interactables
- Improved post processing and lighting
- Improved render scale of the character preview
- Improved restrained crouching animation speed
- Reduced character crouched and laying / prone collider
- Reduced guard vision width
- Reduced simple blindfold effect color
- Tweaked footsteps sound emitter and reduce volume when crouched
- Updated level lighting
- Improved woodfloor texture (not used at the moment)
- Improved follow state (not used at the moment)
- Don’t make the vision cone follow the head for now
Fixes
- Fixed kneeling state not applying gravity and collisions
- Fixed player able to body control while being grabbed
- Fixed player can read notes while blindfolded
- Fixed master volume not updated on game start
- Fixed crash in color picker
- Fixed elevator stopping speed
- Fixed AI Avoidance, it should be better now, mostly
- Fixed AI alert on being restrained
- Disabled light baking for items and character meshes
- Fixed AI grabbing as carried character
- Fixed AI stuck staring at the target
- Fixed AI tries to grab already grabbed character
- Fixed alert indicator not hiding on disable
- Fixed blindfold flag not set
- Fixed character getting stuck inside locker or chair
- Fixed crouching legs control animations
- Fixed disabled state machine running states
- Fixed drag holder still processing even if it’s not used
- Fixed footsteps sounds not playing correctly
- Fixed gravity still being applied when character on floor
- Fixed guard not triggered by changed restraints
- Fixed hiding and sitting state physics
- Fixed inverted body control movement
- Fixed investigating object
- Fixed metal material not being metallic lol
- Fixed Quick access menu crashing if there’s no equippable items in the inventory
- Fixed restraining state updating progress bar even if the player isn’t involved
- Fixed sitting and hiding character position
- Fixed state machine stuck if state use await
- Fixed struggling flag in body control state
- Fixed tongue wasn’t applying restraint blend shapes
- Fixed vision target not updating correctly
- Fixed QTE Action sometimes not being shown correctly (not used at the moment)
- Attempt to fix character stuck in carrying or being restrained state
- Ignore thrown item if the character is already suspicious of another character
- Prevent changing the stance when the character can’t move
v0.1.2
- Added ability to change camera profile while holding the Change camera input
- Added FOV slider to game settings
- Added body customization screen with breast customization and hair selection
- Added body customization to game save
- Added current camera profile to game save
- Added catsuit
- Added facial expressions in different stats
- Added hair materials in game save
- Added hair previews
- Added new boots
- Added heels
- Added leather blindfold restraints
- Added leather straps restraints previews
- Added new short side and ponytail hairstyles
- Added new ring gag
- Added new ballgag
- Added new sweaters
- Added outfit version compatibility
- Added new elevator panel and button models
- Added two more lore “notes” in basement
Improvements
- Improved character body and clothes models
- Upgraded game engine
- Improved High quality shadows
- Restraints should now correctly fits visible clothes
- Basic fix for ropes, straps and zipties (legs rig needs work)
- Changed movement behavior when grabbing or carrying
- A character now chase you after you let go of her without tying her
- Lowered camera speed
- Tweaked CharacterUI
- Updated AI outfits
Fixes
- Fixed active camera profile reset when changing state
- Fixed body control while hiding
- Fixed restrained animation while hiding
- Fixed color picker staying open after changing tab in CharacterUI
- Fixed crash if missing clothing from outfit
- Fixed crash when loading the game
- Fixed disabled physics breast position not reset
- Fixed elevator not restoring it’s last level after loaded game save
- Fixed footsteps sounds not updating on start if character doesn’t have shoes
- Fixed grabbed character height not same height as grabbing character
- Fixed gravity not applied to AI
- Fixed multiple AI restraining one character
- Fixed outfits list
- Fixed player could apply restraints not present in inventory
- Fixed preview hair materials not synced with in-game
- Fixed random rotation when dropping character from carry or grab
- Fixed restrained movements while aiming
- Fixed sweaters and dresses breast ropes blend shapes
v0.1.1
- Added ability to view outfits files for sharing
- Added default maximum length of 100 characters for the outfit name
- Added default outfits for NPCs
- Added sitting legs control state with animations
- Added folding chair
- Added force update function for clothes and restraints
- Breast physics are now disabled by default for NPCs
- Added occlusion culling
- Added a notification that shows an error when an outfit wasn’t saved
- Added new and missing translations
- Added camera collision to wooden crates
- Improvements
- Improved clothes clipping
- Improved reading ui
- Improved underground light
Fixes
- Fixed character preview not refreshing the clothes and restraints after save load
- Fixed seated body control
- Fixed camera transition on a null camera
- Fixed NPCs getting stuck when walking into each other
- Fixed character carrying or grabbing more than one character
- Fixed carrying state not allowing save after exiting it
- Fixed breast customization
- Fixed crash when cancelling restraining character state
- Fixed Voices and Music settings not working
- Fixed Wardrobe page not removing incompatible clothes
- Fixed clothing and restraint button icons colors
- Fixed character running on it’s own if you crouch while running
- Fixed clothes not hidden by mask of already wearing clothes
- Fixed AI stuck on start
- Attempt to fix occasional restrained character is sometimes stuck
Prototype
Initial release
Developer Notes:
Keep in mind, this is an early access and everything is mostly done by myself, the visuals and content of the game are subject to change over time.
What to expect:
- Female character: The prototype only includes female characters.
- No sex: Sadly, not in this prototype. It is planned in the 0.2 update with Male characters.
- Character customization
- Breast
- Clothes: You can customize your character outfit by going into the “Wardrobe” page in the character menu.
- Restraints: Ropes, Leather straps, Ziptie
- Gags: Ballgag, Cleave-gag, OTM-gags
- Save system: This is the first version of the project and it already has a save system! Nonsense!
- Outfits: You can save your current outfit and give it a cute name! There’s is also no limits on the amount of outfits you can have. They will be saved globally, meaning, you can use your outfits in other saves.
- Basic AI: Patrols, chase and restrain you.
- And more: You have many ways to interact with the world around you, by approaching a character or object, by aiming at it with or without an equiped item. All you need to do is explore the game.
Win: GOFILE – MEGA – MIXDROP – PIXELDRAIN – WORKUPLOAD
Linux: GOFILE – MEGA – MIXDROP – PIXELDRAIN – WORKUPLOAD