No Such Luck [v0.4]

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Overview:
As a young man, he left home immediately after high school, and has spent the last two years alone, in seclusion recovering (From what? You’ll find out in the Prologue!), and is finally ready to re-enter the world, ready to join his friends in college. Will it be drugs, sex and rock’n’roll? Or did he never truly get over what happened?

Thread Updated: 2024-10-31
Release Date: 2024-10-28
Developer: CSkin GamesPatreonTwitterDiscordSteam
Censored: No
Version: 0.4
OS: Windows, Mac, Linux
Language: English
Other Games: Link
Genre:

3DCG, Male Protagonist, Oral sex, Vaginal Sex,

Installation:

1. Extract and run.

Changelog:

v0.4
N/A

v0.3

  • 2511 New renders for Chapter 3, a handful of animations, and 41 amount of new music tracks!
  • CH1 Also received 129 new renders, as well as 178 reworked ones. (In addition almost every image from the Prologue, CH1, and CH2 were visually touched up, but only 178 were redone The end result is many will look similar, only a small handful will be noticeably different). This coincides with a few changes to CH1
  • Cafeteria freeroam removed. This is now a linear event. First meeting with Mia in Hallway re-written. 2nd scene with Jasmine in the hallway was removed. 2 New scenes in CH1 – One in the library, and one by the track. A number of CH1 scenes received small rewrites as well. Note for hidden images (Only for those with minigames disabled) – Since the cafeteria FR was removed, all “hidden images” from there have been moved to CH3 scenes.
  • Bios section reworked. It now keeps a history of all previous entries. New entries are moved to the top, previous entries are shifted down below.
  • Fixed a number of bugs. (Thanks to all who reported them!)
  • Added a new “Leaderboard” app to the phone, accessible in chapter 3. Check it at any time to see the top 10 and the scores! Note – starting with CH4 both the scavenger list and leaderboard apps will disappear as the hunt will be over at that point!
  • Some minor visual UI updates. A much larger more comprehensive UI overhaul is planned for a future release – only minor changes for now.
  • Slight update to how text messaging works. During freeroams and optional texts, nothing will change. Text messages that are a direct part of the storyline however will appear automatically. Similar to dialogue – simply clicking or enter will progress the text dialogue. Please note – optional text messages that are required to progress on certain paths will remain optional and will not appear automatically – only those that are required to progress the story will. This change is not retroactive – there are a couple of texts in CH1/2 that require checking your msgs to progress. (Most notably – Henry at the end of CH2)

v0.2
– Fixed a few display errors with the phone, including some with text messages.
– Added a “Close” button on Chuck’s music menu as well as a scrollbar. Also edited his objective list to note that he only offers music changes (for now).
– 1 new minigame. It happens as part of the story but as usual if minigames are turned off, there’s alternative ways through. (Also, it’s directly related to the hunt).
– Fixed a few typos/errors/bugs that hopefully no one even noticed!
– Changed a few objectives to be a bit more clear.
– Added a confirmation box when exiting dorm mini-FRs. If it’s unclear, dorm miniFRs are mostly a time to catch up on phone minigames if you have them turned on and want to earn credits, as well as dealing with a number of optional text messages.
– New phone app – scavenger hunt task list! For now only one task is “hidden” (as well as one setup for a future task), all others either occur as part of the story, occur on certain paths, or you’ll get prompts to tackle them or not. In CH3 a few more ‘hidden’ tasks will be available. The task list app shows all tasks, their point value, which ones you’ve completed, and if any have been failed (missed entirely or declined). An in-game tutorial will go over most of the basics.
– Reworked the images on the Main menu, as well as all special renders – Apparently my monitor settings were messed up when they were initially created, and they were *WAY* overdone. They should be approximately 172% better now.
– For the duration of the scavenger hunt, the phone will be available at all times, but hidden. Mouseover on the top left of the screen to display and open the phone. Do note: minigames are not available outside of freeroams. (Except those that occur along the story)
– 3 New wallpapers, 10 new renders added to Credit shop. (Available as hidden objects if minigames are disabled).

v0.1 Fix
Bugfix

v0.1 Initial Release
Over 1600 total renders, 17,000+ words of dialogue, and over 40 unique music tracks. ~1hr of playable content.

Developer Notes:

I mentioned a scavenger hunt right? Well here’s the list of items you need for it!

Well…. the first word of each item on the hunt anyway.

DOWNLOAD
Win/Linux: GOFILEMEGAMIXDROPUPLOADNOW
Mac: GOFILEMEGAMIXDROPUPLOADNOWWDHO

Extras: German Translation* – MULTIMOD*Fan Sigs
Samken thanks for the links
*This port/version/patch is unofficial and not released by the developer. Download at your own risk!

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